mirror of
https://github.com/libretro/scummvm.git
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75a67377d6
From upstream cf23239bcce2e50377866090a11f1489602fdd65
73 lines
2.6 KiB
C++
73 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//=============================================================================
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//
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// Script File API implementation.
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//
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//=============================================================================
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#ifndef AGS_ENGINE_AC_FILE_H
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#define AGS_ENGINE_AC_FILE_H
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#include "ags/engine/ac/dynobj/script_file.h"
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#include "ags/engine/ac/runtime_defines.h"
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namespace AGS3 {
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using AGS::Shared::Stream;
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int File_Exists(const char *fnmm);
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int File_Delete(const char *fnmm);
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void *sc_OpenFile(const char *fnmm, int mode);
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void File_Close(sc_File *fil);
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void File_WriteString(sc_File *fil, const char *towrite);
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void File_WriteInt(sc_File *fil, int towrite);
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void File_WriteRawChar(sc_File *fil, int towrite);
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void File_WriteRawInt(sc_File *fil, int towrite);
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void File_WriteRawLine(sc_File *fil, const char *towrite);
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void File_ReadRawLine(sc_File *fil, char *buffer);
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const char *File_ReadRawLineBack(sc_File *fil);
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void File_ReadString(sc_File *fil, char *toread);
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const char *File_ReadStringBack(sc_File *fil);
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int File_ReadInt(sc_File *fil);
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int File_ReadRawChar(sc_File *fil);
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int File_ReadRawInt(sc_File *fil);
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int File_Seek(sc_File *fil, int offset, int origin);
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int File_GetEOF(sc_File *fil);
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int File_GetError(sc_File *fil);
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int File_GetPosition(sc_File *fil);
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struct ScriptFileHandle {
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Stream *stream;
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int32_t handle;
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};
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extern ScriptFileHandle valid_handles[MAX_OPEN_SCRIPT_FILES + 1];
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extern int num_open_script_files;
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ScriptFileHandle *check_valid_file_handle_ptr(Stream *stream_ptr, const char *operation_name);
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ScriptFileHandle *check_valid_file_handle_int32(int32_t handle, const char *operation_name);
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Stream *get_valid_file_stream_from_handle(int32_t handle, const char *operation_name);
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} // namespace AGS3
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#endif
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