.. |
dynobj
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AGS: Common: fix mismatched free
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2023-03-12 20:58:27 +00:00 |
statobj
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asset_helper.h
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audio_channel.cpp
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AGS: added AudioChannel.SeekMs() to coplement PositionMs
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2022-10-10 23:42:34 +01:00 |
audio_channel.h
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AGS: added AudioChannel.SeekMs() to coplement PositionMs
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2022-10-10 23:42:34 +01:00 |
audio_clip.cpp
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audio_clip.h
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button.cpp
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AGS: Restored "Button::Animate^7" in API and fixed volume default
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2022-06-25 23:33:30 +01:00 |
button.h
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AGS: Share animation cycling algo between Buttons and RoomObjects
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2022-04-22 20:05:04 -07:00 |
cd_audio.cpp
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cd_audio.h
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character_extras.cpp
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AGS: Fixing more trivial warnings
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2022-06-18 01:08:54 +01:00 |
character_extras.h
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AGS: Use 100 as a default animation volume, as it's relative anyway
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2022-06-19 00:46:56 +01:00 |
character_info_engine.cpp
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AGS: Fixed character's loop fixup in UpdateMoveAndAnim()
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2022-06-21 23:28:01 +01:00 |
character.cpp
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AGS: Engine: let use dummy frame 0 if the speech view's loop is empty
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2023-03-12 20:58:28 +00:00 |
character.h
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AGS: Engine: register missing SetProperty script functions for plugins
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2023-03-12 20:58:28 +00:00 |
date_time.cpp
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date_time.h
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dialog_options_rendering.cpp
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dialog_options_rendering.h
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dialog.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
dialog.h
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AGS: Store DialogTopics in std::vector
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2022-06-20 23:52:25 +01:00 |
display.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
display.h
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AGS: Engine: split out create_textual_image() out of _display_main()
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2023-01-20 14:14:56 +00:00 |
draw_software.cpp
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AGS: Fixed potential use of uninitialized vars
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2022-04-25 21:57:01 -07:00 |
draw_software.h
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draw.cpp
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AGS: Engine: let use dummy frame 0 if the speech view's loop is empty
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2023-03-12 20:58:28 +00:00 |
draw.h
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AGS: fixed object cache may sometimes keep an old dynsprite ref
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2022-10-10 00:16:16 +01:00 |
drawing_surface.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
drawing_surface.h
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dynamic_sprite.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
dynamic_sprite.h
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event.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
event.h
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AGS: Added event eEventEnterRoomAfterFadein
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2022-06-19 00:46:56 +01:00 |
file.cpp
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AGS: Prevent savepath manipulation in ScummVM
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2023-03-12 20:58:27 +00:00 |
file.h
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AGS: Script API: added File.WriteRawInt(), complementing ReadRawInt
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2022-12-15 22:40:17 +01:00 |
game_setup.cpp
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AGS: Engine: keep mouse speed control enabled (by default, fullscreen only)
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2023-03-12 20:58:27 +00:00 |
game_setup.h
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AGS: Updated Multitasking setting
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2022-06-23 23:57:27 +01:00 |
game_state.cpp
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AGS: Script API: removed a rule that Viewport and Camera 0 can't be deleted
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2023-01-20 14:14:56 +00:00 |
game_state.h
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AGS: Script API: add "restrictToViewport" arg to Screen.ScreenToRoomPoint()
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2022-12-15 22:40:17 +01:00 |
game.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
game.h
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AGS: Implemented debug keys for saving/restoring a game
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2022-06-16 23:16:20 +01:00 |
global_api.cpp
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AGS: Add WaitInput to Script API
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2022-06-18 01:08:58 +01:00 |
global_audio.cpp
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AGS: Fixing various "unused va/arg" warnings + removed empty funcs
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2022-04-25 21:44:40 -07:00 |
global_audio.h
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global_button.cpp
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AGS: Fixed couple of "unreachable code" warnings
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2022-04-25 21:53:56 -07:00 |
global_button.h
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global_character.cpp
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AGS: CharacterExtras and MoveLists are stored in std::vector
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2022-05-05 22:41:08 -07:00 |
global_character.h
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global_date_time.cpp
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global_date_time.h
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global_debug.cpp
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Revert "AGS: Fix compile error due to wrong 64-bit type"
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2022-06-18 11:59:15 +02:00 |
global_debug.h
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global_dialog.cpp
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global_dialog.h
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global_display.cpp
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AGS: Replaced some (v)sprintfs with sNprintf counterparts
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2022-04-27 20:51:30 -07:00 |
global_display.h
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global_drawing_surface.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
global_drawing_surface.h
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global_dynamic_sprite.cpp
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global_dynamic_sprite.h
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global_file.cpp
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AGS: Do explicit type cast in FileReadRawChar and FileWriteRawChar
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2022-04-24 16:00:02 -07:00 |
global_file.h
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global_game.cpp
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AGS: Engine: (again) fixed buttons not updated visually on interface enable
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2023-03-12 20:58:28 +00:00 |
global_game.h
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AGS: Abort current scripts on close window event
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2022-06-23 23:57:26 +01:00 |
global_gui.cpp
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AGS: Engine: (again) fixed buttons not updated visually on interface enable
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2023-03-12 20:58:28 +00:00 |
global_gui.h
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global_hotspot.cpp
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AGS: Replaced strcpy with snprintf in old string API impls
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2022-06-19 20:50:24 +01:00 |
global_hotspot.h
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global_inv_window.cpp
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AGS: Removed numgui* variables, use size of vectors instead
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2022-05-10 21:35:19 -07:00 |
global_inv_window.h
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global_inventory_item.cpp
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AGS: Engine: fixed few typos in error messages
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2023-01-20 14:14:56 +00:00 |
global_inventory_item.h
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global_label.cpp
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global_label.h
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global_listbox.cpp
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global_listbox.h
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global_mouse.cpp
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global_mouse.h
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global_object.cpp
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AGS: Engine: fixed view frames have a linked sound 0 by default
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2023-03-12 20:58:28 +00:00 |
global_object.h
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AGS: Use 100 as a default animation volume, as it's relative anyway
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2022-06-19 00:46:56 +01:00 |
global_overlay.cpp
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AGS: Engine: reimplemented Overlay.SetText without call to _display_main()
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2023-01-20 14:14:56 +00:00 |
global_overlay.h
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AGS: Refactor core overlay creation funcs to return ScreenOverlay*
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2022-05-05 22:41:10 -07:00 |
global_palette.cpp
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global_palette.h
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global_parser.cpp
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AGS: Replaced strcpy with snprintf in old string API impls
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2022-06-19 20:50:24 +01:00 |
global_parser.h
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global_region.cpp
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global_region.h
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global_room.cpp
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AGS: CharacterExtras and MoveLists are stored in std::vector
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2022-05-05 22:41:08 -07:00 |
global_room.h
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global_screen.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
global_screen.h
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global_slider.cpp
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global_slider.h
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global_string.cpp
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AGS: Fixing various "unused va/arg" warnings + removed empty funcs
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2022-04-25 21:44:40 -07:00 |
global_string.h
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global_textbox.cpp
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global_textbox.h
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global_timer.cpp
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global_timer.h
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global_translation.cpp
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AGS: Replaced strcpy with snprintf in old string API impls
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2022-06-19 20:50:24 +01:00 |
global_translation.h
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global_video.cpp
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AGS: more explicit code for the video flag parsing (PlayVideo/Flic)
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2022-10-10 00:16:16 +01:00 |
global_video.h
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global_view_frame.cpp
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global_view_frame.h
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global_viewport.cpp
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global_viewport.h
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global_walk_behind.cpp
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AGS: Removed DrawAsSeparateCharSprite walk-behind method
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2022-05-01 17:23:25 -07:00 |
global_walk_behind.h
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global_walkable_area.cpp
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global_walkable_area.h
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gui_control.cpp
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AGS: Added GUIControl.Transparency
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2022-05-01 17:23:23 -07:00 |
gui_control.h
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gui_inv.cpp
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AGS: CharacterExtras and MoveLists are stored in std::vector
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2022-05-05 22:41:08 -07:00 |
gui.cpp
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AGS: Engine: (again) fixed buttons not updated visually on interface enable
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2023-03-12 20:58:28 +00:00 |
gui.h
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hotspot.cpp
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AGS: Suppress endless "unused param" warnings in script api
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2022-04-24 16:00:05 -07:00 |
hotspot.h
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AGS: Engine: register missing SetProperty script functions for plugins
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2023-03-12 20:58:28 +00:00 |
interface_button.cpp
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AGS: Put more unused code under OBSOLETE
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2022-06-19 20:50:24 +01:00 |
interface_element.cpp
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AGS: Put more unused code under OBSOLETE
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2022-06-19 20:50:24 +01:00 |
inv_window.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
inv_window.h
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inventory_item.cpp
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inventory_item.h
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AGS: Engine: register missing SetProperty script functions for plugins
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2023-03-12 20:58:28 +00:00 |
label.cpp
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AGS: Fix Enumerated Type Comparison Mismatch GCC Compiler Warning
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2022-12-19 00:07:37 +00:00 |
label.h
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lip_sync.h
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listbox.cpp
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AGS: Fix int vs int32 discrepancies
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2022-05-03 23:36:12 +02:00 |
listbox.h
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math.cpp
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math.h
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mouse.cpp
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AGS: Script API: Mouse.AutoLock
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2023-01-17 17:27:07 +00:00 |
mouse.h
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AGS: Removed redundant function domouse(int what)
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2022-04-23 18:15:02 -07:00 |
move_list.cpp
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move_list.h
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AGS: Added member initialization for CharacterExtras, MoveList
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2022-05-05 22:41:08 -07:00 |
object.cpp
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AGS: Use 100 as a default animation volume, as it's relative anyway
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2022-06-19 00:46:56 +01:00 |
object.h
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AGS: Engine: register missing SetProperty script functions for plugins
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2023-03-12 20:58:28 +00:00 |
overlay.cpp
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AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments
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2023-01-20 14:14:56 +00:00 |
overlay.h
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AGS: Added "clone" parameter to Overlay.CreateGraphical()
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2022-05-08 11:37:49 -07:00 |
parser.cpp
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AGS: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
parser.h
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path_helper.h
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properties.cpp
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AGS: Replaced strcpy with snprintf in old string API impls
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2022-06-19 20:50:24 +01:00 |
properties.h
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region.cpp
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AGS: Suppress endless "unused param" warnings in script api
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2022-04-24 16:00:05 -07:00 |
region.h
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rich_game_media.cpp
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rich_game_media.h
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room_object.cpp
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AGS: Added animation volumes to save format
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2022-05-10 21:18:01 -07:00 |
room_object.h
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AGS: Added "sound volume" param to all Animate() functions
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2022-05-10 21:17:59 -07:00 |
room_status.cpp
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AGS: Engine: Used std::vector for RoomStatus::tsdata
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2023-03-12 20:58:28 +00:00 |
room_status.h
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AGS: Engine: Used std::vector for RoomStatus::tsdata
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2023-03-12 20:58:28 +00:00 |
room.cpp
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AGS: Engine: Used std::vector for RoomStatus::tsdata
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2023-03-12 20:58:28 +00:00 |
room.h
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AGS: Engine: register missing SetProperty script functions for plugins
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2023-03-12 20:58:28 +00:00 |
route_finder_impl_legacy.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
route_finder_impl_legacy.h
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route_finder_impl.cpp
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AGS: Replaced Math/std Min/Max with ScummVM macros
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2022-05-05 22:41:10 -07:00 |
route_finder_impl.h
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route_finder_jps.cpp
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JANITORIAL: Fix some lost or outdated URLs in comments
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2022-05-19 07:57:31 +03:00 |
route_finder_jps.h
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route_finder.cpp
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route_finder.h
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runtime_defines.h
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AGS: adjusted InputType and KeyMod for easier packing in int32
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2022-10-10 00:16:16 +01:00 |
screen_overlay.cpp
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AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments
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2023-01-20 14:14:56 +00:00 |
screen_overlay.h
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AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments
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2023-01-20 14:14:56 +00:00 |
screen.cpp
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AGS: Script API: add "restrictToViewport" arg to Screen.ScreenToRoomPoint()
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2022-12-15 22:40:17 +01:00 |
screen.h
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script_containers.cpp
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AGS: unserialize dynamic objects using MemoryStream
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2022-04-23 22:14:54 -07:00 |
slider.cpp
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AGS: Fix int vs int32 discrepancies
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2022-05-03 23:36:12 +02:00 |
slider.h
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speech.cpp
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AGS: Engine: fixed voice is disabled if tried to enable already enabled vox
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2023-01-20 14:14:56 +00:00 |
speech.h
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sprite_cache_engine.cpp
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sprite_list_entry.h
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AGS: Gui control textures are rendered as gui sub-batches
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2022-05-01 17:23:21 -07:00 |
sprite.cpp
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AGS: Removed update_polled_stuff_if_runtime() from data loading functions
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2023-03-12 20:58:28 +00:00 |
sprite.h
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string.cpp
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AGS: Don't use unsafe sprintf and vsprintf
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2022-10-23 22:46:19 +02:00 |
string.h
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sys_events.cpp
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AGS: Remove unused OSX right mouseclick hack
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2023-01-20 17:25:14 +01:00 |
sys_events.h
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AGS: rewrote eAGSMouseButton enum to sync with the script API
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2022-10-10 00:16:16 +01:00 |
system.cpp
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AGS: Engine: fixed dangerous use of String::Wrapper in logging
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2022-12-17 22:10:55 +01:00 |
system.h
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textbox.cpp
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AGS: Replaced strcpy with snprintf in old string API impls
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2022-06-19 20:50:24 +01:00 |
textbox.h
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timer.cpp
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AGS: Engine: prevent invalid parameter in video player
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2023-01-17 17:27:07 +00:00 |
timer.h
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top_bar_settings.h
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translation.cpp
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AGS: Fixed translation keys ascii->utf8 conversion
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2022-04-22 21:06:24 -07:00 |
translation.h
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view_frame.cpp
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AGS: Merged BitmapFlip with engine's GlobalFlipType (same values)
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2022-06-24 20:54:47 +01:00 |
view_frame.h
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AGS: Use 100 as a default animation volume, as it's relative anyway
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2022-06-19 00:46:56 +01:00 |
viewport_script.cpp
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walk_behind.cpp
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AGS: Fixing more trivial warnings
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2022-06-18 01:08:54 +01:00 |
walk_behind.h
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AGS: Fixing more trivial warnings
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2022-06-18 01:08:54 +01:00 |
walkable_area.cpp
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AGS: Fixing more trivial warnings
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2022-06-18 01:08:54 +01:00 |
walkable_area.h
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