scummvm/engines/ags/engine/ac
Walter Agazzi 26375b823b AGS: Engine: Used std::vector for RoomStatus::tsdata
From upstream 849a0f3153511087bd93c4d7d1ba898d4ab28cfa
2023-03-12 20:58:28 +00:00
..
dynobj AGS: Common: fix mismatched free 2023-03-12 20:58:27 +00:00
statobj
asset_helper.h
audio_channel.cpp AGS: added AudioChannel.SeekMs() to coplement PositionMs 2022-10-10 23:42:34 +01:00
audio_channel.h AGS: added AudioChannel.SeekMs() to coplement PositionMs 2022-10-10 23:42:34 +01:00
audio_clip.cpp
audio_clip.h
button.cpp AGS: Restored "Button::Animate^7" in API and fixed volume default 2022-06-25 23:33:30 +01:00
button.h AGS: Share animation cycling algo between Buttons and RoomObjects 2022-04-22 20:05:04 -07:00
cd_audio.cpp
cd_audio.h
character_extras.cpp AGS: Fixing more trivial warnings 2022-06-18 01:08:54 +01:00
character_extras.h AGS: Use 100 as a default animation volume, as it's relative anyway 2022-06-19 00:46:56 +01:00
character_info_engine.cpp AGS: Fixed character's loop fixup in UpdateMoveAndAnim() 2022-06-21 23:28:01 +01:00
character.cpp AGS: Engine: let use dummy frame 0 if the speech view's loop is empty 2023-03-12 20:58:28 +00:00
character.h AGS: Engine: register missing SetProperty script functions for plugins 2023-03-12 20:58:28 +00:00
date_time.cpp
date_time.h
dialog_options_rendering.cpp
dialog_options_rendering.h
dialog.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
dialog.h AGS: Store DialogTopics in std::vector 2022-06-20 23:52:25 +01:00
display.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
display.h AGS: Engine: split out create_textual_image() out of _display_main() 2023-01-20 14:14:56 +00:00
draw_software.cpp AGS: Fixed potential use of uninitialized vars 2022-04-25 21:57:01 -07:00
draw_software.h
draw.cpp AGS: Engine: let use dummy frame 0 if the speech view's loop is empty 2023-03-12 20:58:28 +00:00
draw.h AGS: fixed object cache may sometimes keep an old dynsprite ref 2022-10-10 00:16:16 +01:00
drawing_surface.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
drawing_surface.h
dynamic_sprite.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
dynamic_sprite.h
event.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
event.h AGS: Added event eEventEnterRoomAfterFadein 2022-06-19 00:46:56 +01:00
file.cpp AGS: Prevent savepath manipulation in ScummVM 2023-03-12 20:58:27 +00:00
file.h AGS: Script API: added File.WriteRawInt(), complementing ReadRawInt 2022-12-15 22:40:17 +01:00
game_setup.cpp AGS: Engine: keep mouse speed control enabled (by default, fullscreen only) 2023-03-12 20:58:27 +00:00
game_setup.h AGS: Updated Multitasking setting 2022-06-23 23:57:27 +01:00
game_state.cpp AGS: Script API: removed a rule that Viewport and Camera 0 can't be deleted 2023-01-20 14:14:56 +00:00
game_state.h AGS: Script API: add "restrictToViewport" arg to Screen.ScreenToRoomPoint() 2022-12-15 22:40:17 +01:00
game.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
game.h AGS: Implemented debug keys for saving/restoring a game 2022-06-16 23:16:20 +01:00
global_api.cpp AGS: Add WaitInput to Script API 2022-06-18 01:08:58 +01:00
global_audio.cpp AGS: Fixing various "unused va/arg" warnings + removed empty funcs 2022-04-25 21:44:40 -07:00
global_audio.h
global_button.cpp AGS: Fixed couple of "unreachable code" warnings 2022-04-25 21:53:56 -07:00
global_button.h
global_character.cpp AGS: CharacterExtras and MoveLists are stored in std::vector 2022-05-05 22:41:08 -07:00
global_character.h
global_date_time.cpp
global_date_time.h
global_debug.cpp Revert "AGS: Fix compile error due to wrong 64-bit type" 2022-06-18 11:59:15 +02:00
global_debug.h
global_dialog.cpp
global_dialog.h
global_display.cpp AGS: Replaced some (v)sprintfs with sNprintf counterparts 2022-04-27 20:51:30 -07:00
global_display.h
global_drawing_surface.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
global_drawing_surface.h
global_dynamic_sprite.cpp
global_dynamic_sprite.h
global_file.cpp AGS: Do explicit type cast in FileReadRawChar and FileWriteRawChar 2022-04-24 16:00:02 -07:00
global_file.h
global_game.cpp AGS: Engine: (again) fixed buttons not updated visually on interface enable 2023-03-12 20:58:28 +00:00
global_game.h AGS: Abort current scripts on close window event 2022-06-23 23:57:26 +01:00
global_gui.cpp AGS: Engine: (again) fixed buttons not updated visually on interface enable 2023-03-12 20:58:28 +00:00
global_gui.h
global_hotspot.cpp AGS: Replaced strcpy with snprintf in old string API impls 2022-06-19 20:50:24 +01:00
global_hotspot.h
global_inv_window.cpp AGS: Removed numgui* variables, use size of vectors instead 2022-05-10 21:35:19 -07:00
global_inv_window.h
global_inventory_item.cpp AGS: Engine: fixed few typos in error messages 2023-01-20 14:14:56 +00:00
global_inventory_item.h
global_label.cpp
global_label.h
global_listbox.cpp
global_listbox.h
global_mouse.cpp
global_mouse.h
global_object.cpp AGS: Engine: fixed view frames have a linked sound 0 by default 2023-03-12 20:58:28 +00:00
global_object.h AGS: Use 100 as a default animation volume, as it's relative anyway 2022-06-19 00:46:56 +01:00
global_overlay.cpp AGS: Engine: reimplemented Overlay.SetText without call to _display_main() 2023-01-20 14:14:56 +00:00
global_overlay.h AGS: Refactor core overlay creation funcs to return ScreenOverlay* 2022-05-05 22:41:10 -07:00
global_palette.cpp
global_palette.h
global_parser.cpp AGS: Replaced strcpy with snprintf in old string API impls 2022-06-19 20:50:24 +01:00
global_parser.h
global_region.cpp
global_region.h
global_room.cpp AGS: CharacterExtras and MoveLists are stored in std::vector 2022-05-05 22:41:08 -07:00
global_room.h
global_screen.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
global_screen.h
global_slider.cpp
global_slider.h
global_string.cpp AGS: Fixing various "unused va/arg" warnings + removed empty funcs 2022-04-25 21:44:40 -07:00
global_string.h
global_textbox.cpp
global_textbox.h
global_timer.cpp
global_timer.h
global_translation.cpp AGS: Replaced strcpy with snprintf in old string API impls 2022-06-19 20:50:24 +01:00
global_translation.h
global_video.cpp AGS: more explicit code for the video flag parsing (PlayVideo/Flic) 2022-10-10 00:16:16 +01:00
global_video.h
global_view_frame.cpp
global_view_frame.h
global_viewport.cpp
global_viewport.h
global_walk_behind.cpp AGS: Removed DrawAsSeparateCharSprite walk-behind method 2022-05-01 17:23:25 -07:00
global_walk_behind.h
global_walkable_area.cpp
global_walkable_area.h
gui_control.cpp AGS: Added GUIControl.Transparency 2022-05-01 17:23:23 -07:00
gui_control.h
gui_inv.cpp AGS: CharacterExtras and MoveLists are stored in std::vector 2022-05-05 22:41:08 -07:00
gui.cpp AGS: Engine: (again) fixed buttons not updated visually on interface enable 2023-03-12 20:58:28 +00:00
gui.h
hotspot.cpp AGS: Suppress endless "unused param" warnings in script api 2022-04-24 16:00:05 -07:00
hotspot.h AGS: Engine: register missing SetProperty script functions for plugins 2023-03-12 20:58:28 +00:00
interface_button.cpp AGS: Put more unused code under OBSOLETE 2022-06-19 20:50:24 +01:00
interface_element.cpp AGS: Put more unused code under OBSOLETE 2022-06-19 20:50:24 +01:00
inv_window.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
inv_window.h
inventory_item.cpp
inventory_item.h AGS: Engine: register missing SetProperty script functions for plugins 2023-03-12 20:58:28 +00:00
label.cpp AGS: Fix Enumerated Type Comparison Mismatch GCC Compiler Warning 2022-12-19 00:07:37 +00:00
label.h
lip_sync.h
listbox.cpp AGS: Fix int vs int32 discrepancies 2022-05-03 23:36:12 +02:00
listbox.h
math.cpp
math.h
mouse.cpp AGS: Script API: Mouse.AutoLock 2023-01-17 17:27:07 +00:00
mouse.h AGS: Removed redundant function domouse(int what) 2022-04-23 18:15:02 -07:00
move_list.cpp
move_list.h AGS: Added member initialization for CharacterExtras, MoveList 2022-05-05 22:41:08 -07:00
object.cpp AGS: Use 100 as a default animation volume, as it's relative anyway 2022-06-19 00:46:56 +01:00
object.h AGS: Engine: register missing SetProperty script functions for plugins 2023-03-12 20:58:28 +00:00
overlay.cpp AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments 2023-01-20 14:14:56 +00:00
overlay.h AGS: Added "clone" parameter to Overlay.CreateGraphical() 2022-05-08 11:37:49 -07:00
parser.cpp AGS: Don't use unsafe strcat and strcpy 2022-10-23 22:46:19 +02:00
parser.h
path_helper.h
properties.cpp AGS: Replaced strcpy with snprintf in old string API impls 2022-06-19 20:50:24 +01:00
properties.h
region.cpp AGS: Suppress endless "unused param" warnings in script api 2022-04-24 16:00:05 -07:00
region.h
rich_game_media.cpp
rich_game_media.h
room_object.cpp AGS: Added animation volumes to save format 2022-05-10 21:18:01 -07:00
room_object.h AGS: Added "sound volume" param to all Animate() functions 2022-05-10 21:17:59 -07:00
room_status.cpp AGS: Engine: Used std::vector for RoomStatus::tsdata 2023-03-12 20:58:28 +00:00
room_status.h AGS: Engine: Used std::vector for RoomStatus::tsdata 2023-03-12 20:58:28 +00:00
room.cpp AGS: Engine: Used std::vector for RoomStatus::tsdata 2023-03-12 20:58:28 +00:00
room.h AGS: Engine: register missing SetProperty script functions for plugins 2023-03-12 20:58:28 +00:00
route_finder_impl_legacy.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
route_finder_impl_legacy.h
route_finder_impl.cpp AGS: Replaced Math/std Min/Max with ScummVM macros 2022-05-05 22:41:10 -07:00
route_finder_impl.h
route_finder_jps.cpp JANITORIAL: Fix some lost or outdated URLs in comments 2022-05-19 07:57:31 +03:00
route_finder_jps.h
route_finder.cpp
route_finder.h
runtime_defines.h AGS: adjusted InputType and KeyMod for easier packing in int32 2022-10-10 00:16:16 +01:00
screen_overlay.cpp AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments 2023-01-20 14:14:56 +00:00
screen_overlay.h AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments 2023-01-20 14:14:56 +00:00
screen.cpp AGS: Script API: add "restrictToViewport" arg to Screen.ScreenToRoomPoint() 2022-12-15 22:40:17 +01:00
screen.h
script_containers.cpp AGS: unserialize dynamic objects using MemoryStream 2022-04-23 22:14:54 -07:00
slider.cpp AGS: Fix int vs int32 discrepancies 2022-05-03 23:36:12 +02:00
slider.h
speech.cpp AGS: Engine: fixed voice is disabled if tried to enable already enabled vox 2023-01-20 14:14:56 +00:00
speech.h
sprite_cache_engine.cpp
sprite_list_entry.h AGS: Gui control textures are rendered as gui sub-batches 2022-05-01 17:23:21 -07:00
sprite.cpp AGS: Removed update_polled_stuff_if_runtime() from data loading functions 2023-03-12 20:58:28 +00:00
sprite.h
string.cpp AGS: Don't use unsafe sprintf and vsprintf 2022-10-23 22:46:19 +02:00
string.h
sys_events.cpp AGS: Remove unused OSX right mouseclick hack 2023-01-20 17:25:14 +01:00
sys_events.h AGS: rewrote eAGSMouseButton enum to sync with the script API 2022-10-10 00:16:16 +01:00
system.cpp AGS: Engine: fixed dangerous use of String::Wrapper in logging 2022-12-17 22:10:55 +01:00
system.h
textbox.cpp AGS: Replaced strcpy with snprintf in old string API impls 2022-06-19 20:50:24 +01:00
textbox.h
timer.cpp AGS: Engine: prevent invalid parameter in video player 2023-01-17 17:27:07 +00:00
timer.h
top_bar_settings.h
translation.cpp AGS: Fixed translation keys ascii->utf8 conversion 2022-04-22 21:06:24 -07:00
translation.h
view_frame.cpp AGS: Merged BitmapFlip with engine's GlobalFlipType (same values) 2022-06-24 20:54:47 +01:00
view_frame.h AGS: Use 100 as a default animation volume, as it's relative anyway 2022-06-19 00:46:56 +01:00
viewport_script.cpp
walk_behind.cpp AGS: Fixing more trivial warnings 2022-06-18 01:08:54 +01:00
walk_behind.h AGS: Fixing more trivial warnings 2022-06-18 01:08:54 +01:00
walkable_area.cpp AGS: Fixing more trivial warnings 2022-06-18 01:08:54 +01:00
walkable_area.h