mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
1739 lines
43 KiB
C++
1739 lines
43 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "voyeur/files.h"
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#include "voyeur/screen.h"
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#include "voyeur/voyeur.h"
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#include "voyeur/staticres.h"
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namespace Voyeur {
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int ThreadResource::_useCount[8];
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void ThreadResource::init() {
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Common::fill(&_useCount[0], &_useCount[8], 0);
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}
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ThreadResource::ThreadResource(BoltFilesState &state, const byte *src):_vm(state._vm) {
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_stateId = READ_LE_UINT16(&src[0]);
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_stackId = READ_LE_UINT16(&src[0]);
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_savedStateId = READ_LE_UINT16(&src[0]);
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_savedStackId = READ_LE_UINT16(&src[0]);
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_ctlPtr = nullptr;
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_aptPos = Common::Point(-1, -1);
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_newStateId = -1;
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_newStackId = -1;
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_stateFlags = 0;
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_stateCount = 0;
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_parseCount = 0;
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_nextStateId = 0;
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_threadInfoPtr = nullptr;
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_playCommandsPtr = nullptr;
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}
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void ThreadResource::initThreadStruct(int idx, int id) {
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_stackId = -1;
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if (loadAStack(idx)) {
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_savedStateId = _savedStackId = -1;
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_stateId = id;
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_newStateId = -1;
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_newStackId = -1;
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doState();
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}
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}
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bool ThreadResource::loadAStack(int stackId) {
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if (_vm->_stampFlags & 1) {
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if (stackId < 0)
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error("loadAStack() - Invalid stackId %d", stackId);
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unloadAStack(_stackId);
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if (!_useCount[stackId]) {
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BoltEntry &boltEntry = _vm->_stampLibPtr->boltEntry(_vm->_controlPtr->_memberIds[stackId]);
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if (!boltEntry._data)
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return false;
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_vm->_controlPtr->_entries[stackId] = boltEntry._data;
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}
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++_useCount[stackId];
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}
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_ctlPtr = _vm->_controlPtr->_entries[stackId];
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_stackId = stackId;
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return true;
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}
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void ThreadResource::unloadAStack(int stackId) {
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if (stackId < 0)
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return;
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if ((_vm->_stampFlags & 1) && _useCount[stackId]) {
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if (--_useCount[stackId] == 0) {
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_vm->_stampLibPtr->freeBoltMember(_vm->_controlPtr->_memberIds[stackId]);
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}
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}
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}
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bool ThreadResource::doState() {
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if (!getStateInfo())
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return false;
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getButtonsFlags();
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_vm->_glGoState = -1;
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_vm->_glGoStack = -1;
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performOpenCard();
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if (_stateFlags & 1) {
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return chooseSTAMPButton(_vm->getRandomNumber(_stateCount - 1));
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} else {
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return true;
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}
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}
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bool ThreadResource::getStateInfo() {
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int id = READ_LE_UINT16(_ctlPtr);
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if (id <= _stateId) {
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return false;
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} else {
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uint32 fld = READ_LE_UINT32(_ctlPtr + 2);
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fld += _stateId << 3;
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_nextStateId = READ_LE_UINT32(_ctlPtr + fld + 4);
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fld = READ_LE_UINT32(_ctlPtr + fld);
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byte *baseP = _ctlPtr + fld;
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_stateCount = READ_LE_UINT16(baseP);
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_stateFlags = READ_LE_UINT16(baseP + 2);
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_parseCount = READ_LE_UINT16(baseP + 4);
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_playCommandsPtr = getDataOffset();
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_playCommandsPtr += (READ_LE_UINT32(baseP + 6) / 2) << 1;
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_threadInfoPtr = baseP + 10;
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getButtonsText();
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return true;
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}
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}
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byte *ThreadResource::getDataOffset() {
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uint32 offset = READ_LE_UINT32(_ctlPtr + 10);
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return _ctlPtr + offset;
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}
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void ThreadResource::getButtonsText() {
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int idx = 0;
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for (const byte *p = _threadInfoPtr; *p != 0x49; p = getNextRecord(p)) {
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if (*p == 0xC0) {
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++p;
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if (*p++ & 0x80) {
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assert(idx < 63);
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p += 4;
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}
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++idx;
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}
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}
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}
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void ThreadResource::getButtonsFlags() {
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int idx = 0;
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for (const byte *p = _threadInfoPtr; *p != 0x49; p = getNextRecord(p)) {
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if (*p == 0xC0) {
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if (*++p & 0x20)
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_stateFlags |= 2;
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_buttonFlags[idx] = *p++;
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_buttonIds[idx] = *p++;
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if (_buttonFlags[idx] & 0x80)
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p += 4;
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++idx;
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}
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}
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}
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void ThreadResource::unloadAllStacks(VoyeurEngine *vm) {
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if (vm->_stampFlags & 1) {
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for (int i = 0; i < 8; ++i) {
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if (_useCount[i])
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vm->_stampLibPtr->freeBoltMember(vm->_controlPtr->_memberIds[i]);
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}
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}
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}
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void ThreadResource::performOpenCard() {
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for (const byte *p = _threadInfoPtr; *p != 0x49; p = getNextRecord(p)) {
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if (*p == 0x47) {
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cardAction(p + 1);
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return;
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}
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}
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}
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void ThreadResource::initUseCount() {
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Common::fill(&_useCount[0], &_useCount[8], 0);
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}
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const byte *ThreadResource::getRecordOffset(const byte *p) {
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uint32 recSize = READ_LE_UINT32(p) + READ_LE_UINT32(_ctlPtr + 6);
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return _ctlPtr + recSize;
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}
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const byte *ThreadResource::getNextRecord(const byte *p) {
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byte v = *p++;
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switch (v) {
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case 2:
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case 4:
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case 6:
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case 8:
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case 10:
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return p + 8;
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case 1:
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case 3:
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case 5:
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case 7:
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case 9:
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case 11:
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case 21:
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case 22:
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case 25:
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case 26:
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return p + 5;
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case 17:
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case 23:
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case 24:
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case 27:
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case 28:
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return p + 2;
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case 19:
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case 41:
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return p + 6;
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case 18:
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case 51:
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case 52:
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return p + 1;
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case 74:
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return p + 4;
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case 192:
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if (*p & 0x80)
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p += 4;
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return p + 2;
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default:
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return p;
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}
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}
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const byte *ThreadResource::getSTAMPCard(int cardId) {
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const byte *p;
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int count = 0;
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for (p = _threadInfoPtr; count <= cardId && *p != 0x49; p = getNextRecord(p)) {
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if (*p == 0xC0)
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++count;
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}
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return p;
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}
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int ThreadResource::getStateFromID(uint32 id) {
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int count = READ_LE_UINT16(_ctlPtr);
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for (int i = 0; i < count; ++i) {
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uint32 sid = getSID(i);
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if (sid == id)
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return i;
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}
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return -1;
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}
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uint32 ThreadResource::getSID(int sid) {
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uint32 offset = READ_LE_UINT32(_ctlPtr + 2) + (sid << 3) + 4;
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return READ_LE_UINT32(_ctlPtr + offset);
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}
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void ThreadResource::doSTAMPCardAction() {
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for (const byte *p = _threadInfoPtr; *p != 0x49; p = getNextRecord(p)) {
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if (*p == 0x48) {
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cardAction(p + 1);
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return;
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}
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}
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}
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void ThreadResource::cardAction(const byte *card) {
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_vm->_glGoState = -1;
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_vm->_glGoStack = -1;
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// Loop to perform card commands
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while (!_vm->shouldQuit() && *card < 70 && _vm->_glGoState == -1) {
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card = cardPerform(card);
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}
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}
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bool ThreadResource::chooseSTAMPButton(int buttonId) {
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for (int idx = 0; idx < _stateCount; ++idx) {
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if (_buttonIds[idx] == buttonId) {
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const byte *card = getSTAMPCard(idx);
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cardAction(card);
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bool flag = true;
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while (!_vm->shouldQuit() && _vm->_glGoStack != -1 && flag) {
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doSTAMPCardAction();
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flag = goToStateID(_vm->_glGoStack, _vm->_glGoState);
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}
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while (!_vm->shouldQuit() && _vm->_glGoState != -1 && flag) {
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doSTAMPCardAction();
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flag = goToState(-1, _vm->_glGoState);
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}
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return flag;
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}
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}
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return false;
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}
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void ThreadResource::parsePlayCommands() {
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_vm->_voy->_playStampMode = -1;
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_vm->_voy->_audioVisualStartTime = 0;
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_vm->_voy->_audioVisualDuration = 0;
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_vm->_voy->_boltGroupId2 = -1;
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_vm->_voy->_computerTextId = -1;
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_vm->_voy->_eventFlags &= ~EVTFLAG_8;
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_vm->_eventsManager->_videoDead = -1;
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// Reset hotspot data
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_vm->_voy->_videoHotspotTimes.reset();
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_vm->_voy->_audioHotspotTimes.reset();
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_vm->_voy->_evidenceHotspotTimes.reset();
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Common::fill(&_vm->_voy->_roomHotspotsEnabled[0], &_vm->_voy->_roomHotspotsEnabled[20], false);
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byte *dataP = _playCommandsPtr;
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int v2, v3;
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PictureResource *pic;
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CMapResource *pal;
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for (int parseIndex = 0; parseIndex < _parseCount; ++parseIndex) {
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uint16 id = READ_LE_UINT16(dataP);
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debugC(DEBUG_BASIC, kDebugScripts, "parsePlayCommands (%d of %d) - cmd #%d",
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parseIndex + 1, _parseCount, id);
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dataP += 2;
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switch (id) {
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case 1:
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_vm->_currentVocId = READ_LE_UINT16(dataP);
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dataP += 2;
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break;
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case 2:
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// Play an audio event
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v2 = READ_LE_UINT16(dataP);
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if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) {
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_vm->_audioVideoId = READ_LE_UINT16(dataP + 2) - 1;
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_vm->_voy->_audioVisualStartTime = READ_LE_UINT16(dataP + 4);
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_vm->_voy->_audioVisualDuration = READ_LE_UINT16(dataP + 6);
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if (_vm->_voy->_RTVNum < _vm->_voy->_audioVisualStartTime ||
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(_vm->_voy->_audioVisualStartTime + _vm->_voy->_audioVisualDuration) < _vm->_voy->_RTVNum) {
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_vm->_audioVideoId = -1;
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} else {
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_vm->_voy->_vocSecondsOffset = _vm->_voy->_RTVNum - _vm->_voy->_audioVisualStartTime;
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_vm->_voy->addAudioEventStart();
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// Play the audio
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assert(_vm->_audioVideoId < 38);
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_vm->playAudio(_vm->_audioVideoId);
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_vm->_voy->addAudioEventEnd();
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_vm->_eventsManager->incrementTime(1);
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_vm->_eventsManager->incrementTime(1);
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_vm->_audioVideoId = -1;
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parseIndex = 999;
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}
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}
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dataP += 8;
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break;
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case 3:
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// Play a video event
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v2 = READ_LE_UINT16(dataP);
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if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) {
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_vm->_audioVideoId = READ_LE_UINT16(dataP + 2) - 1;
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_vm->_voy->_audioVisualStartTime = READ_LE_UINT16(dataP + 4);
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_vm->_voy->_audioVisualDuration = READ_LE_UINT16(dataP + 6);
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if (_vm->_voy->_RTVNum < _vm->_voy->_audioVisualStartTime ||
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(_vm->_voy->_audioVisualStartTime + _vm->_voy->_audioVisualDuration) < _vm->_voy->_RTVNum) {
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_vm->_audioVideoId = -1;
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} else {
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_vm->_voy->_vocSecondsOffset = _vm->_voy->_RTVNum - _vm->_voy->_audioVisualStartTime;
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_vm->_voy->addVideoEventStart();
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_vm->_voy->_eventFlags &= ~EVTFLAG_TIME_DISABLED;
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_vm->_voy->_eventFlags |= EVTFLAG_RECORDING;
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_vm->playAVideo(_vm->_audioVideoId);
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_vm->_voy->_eventFlags &= ~EVTFLAG_RECORDING;
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_vm->_voy->_eventFlags |= EVTFLAG_TIME_DISABLED;
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_vm->_voy->addVideoEventEnd();
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_vm->_eventsManager->incrementTime(1);
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_vm->_audioVideoId = -1;
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_vm->_playStampGroupId = -1;
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if (_vm->_eventsManager->_videoDead != -1) {
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_vm->_bVoy->freeBoltGroup(0xE00);
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_vm->_eventsManager->_videoDead = -1;
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_vm->flipPageAndWait();
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}
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_vm->_eventsManager->_videoDead = -1;
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if (_stateCount == 2 && _vm->_eventsManager->_mouseClicked == 0) {
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_vm->_voy->_playStampMode = 132;
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parseIndex = 999;
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} else {
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_vm->_voy->_playStampMode = 129;
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}
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}
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}
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dataP += 8;
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break;
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case 4:
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case 22:
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// Case 22: Endgame news reports
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_vm->_audioVideoId = READ_LE_UINT16(dataP) - 1;
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dataP += 2;
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if (id == 22) {
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int resolveIndex = READ_LE_UINT16(dataP);
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dataP += 2;
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_vm->_playStampGroupId = _vm->_resolvePtr[resolveIndex];
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}
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_vm->_voy->_vocSecondsOffset = 0;
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_vm->_voy->_audioVisualStartTime = _vm->_voy->_RTVNum;
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_vm->_voy->_eventFlags &= ~(EVTFLAG_TIME_DISABLED | EVTFLAG_RECORDING);
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_vm->playAVideo(_vm->_audioVideoId);
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_vm->_voy->_eventFlags |= EVTFLAG_TIME_DISABLED;
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if (id != 22) {
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_vm->_audioVideoId = -1;
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parseIndex = 999;
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} else {
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int count = _vm->_bVoy->getBoltGroup(_vm->_playStampGroupId)->_entries.size() / 2;
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_vm->_soundManager->stopVOCPlay();
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_vm->_eventsManager->getMouseInfo();
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for (int i = 0; i < count; ++i) {
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pic = _vm->_bVoy->boltEntry(_vm->_playStampGroupId + i * 2)._picResource;
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pal = _vm->_bVoy->boltEntry(_vm->_playStampGroupId + i * 2 + 1)._cMapResource;
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_vm->_screen->_vPort->setupViewPort(pic);
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pal->startFade();
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_vm->flipPageAndWaitForFade();
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if (i > 0) {
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_vm->_bVoy->freeBoltMember(_vm->_playStampGroupId + i * 2);
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_vm->_bVoy->freeBoltMember(_vm->_playStampGroupId + i * 2 + 1);
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}
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Common::String file = Common::String::format("news%d.voc", i + 1);
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_vm->_soundManager->startVOCPlay(file);
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while (!_vm->shouldQuit() && !_vm->_eventsManager->_mouseClicked &&
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_vm->_soundManager->getVOCStatus()) {
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_vm->_eventsManager->delayClick(1);
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_vm->_eventsManager->getMouseInfo();
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}
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_vm->_soundManager->stopVOCPlay();
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if (i == (count - 1))
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_vm->_eventsManager->delayClick(480);
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if (_vm->shouldQuit() || _vm->_eventsManager->_mouseClicked)
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break;
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}
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_vm->_bVoy->freeBoltGroup(_vm->_playStampGroupId);
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_vm->_playStampGroupId = -1;
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_vm->_audioVideoId = -1;
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parseIndex = 999;
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}
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break;
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case 5:
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// Check whether transition to a given time period is allowed, and
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// if so, load the time information for the new time period
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v2 = READ_LE_UINT16(dataP);
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if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) {
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_vm->_voy->_playStampMode = 5;
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int count = READ_LE_UINT16(dataP + 2);
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_vm->_voy->_RTVLimit = READ_LE_UINT16(dataP + 4);
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if (_vm->_voy->_transitionId != count) {
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if (_vm->_voy->_transitionId > 1)
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_vm->_voy->_eventFlags &= ~EVTFLAG_100;
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_vm->_voy->_transitionId = count;
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_vm->_gameMinute = LEVEL_M[count - 1];
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_vm->_gameHour = LEVEL_H[count - 1];
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//_vm->_v2A0A2 = 0;
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_vm->_voy->_RTVNum = 0;
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_vm->_voy->_RTANum = 255;
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}
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_vm->_voy->_isAM = (_vm->_voy->_transitionId == 6);
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}
|
|
|
|
dataP += 6;
|
|
break;
|
|
|
|
case 6:
|
|
_vm->_voy->_playStampMode = 6;
|
|
v2 = READ_LE_UINT16(dataP);
|
|
_vm->_playStampGroupId = _vm->_resolvePtr[v2];
|
|
dataP += 2;
|
|
break;
|
|
|
|
case 7:
|
|
// Load the video event scene hotspot times data
|
|
v2 = READ_LE_UINT16(dataP);
|
|
v3 = READ_LE_UINT16(dataP + 2) - 1;
|
|
|
|
if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) {
|
|
int idx = 0;
|
|
while (_vm->_voy->_videoHotspotTimes._min[idx][v3] != 9999)
|
|
++idx;
|
|
|
|
v2 = READ_LE_UINT16(dataP + 4);
|
|
_vm->_voy->_videoHotspotTimes._min[idx][v3] = v2;
|
|
_vm->_voy->_videoHotspotTimes._max[idx][v3] = v2 + READ_LE_UINT16(dataP + 6) - 2;
|
|
}
|
|
|
|
dataP += 8;
|
|
break;
|
|
|
|
case 8:
|
|
// Load the audio event scene hotspot times data
|
|
v2 = READ_LE_UINT16(dataP);
|
|
v3 = READ_LE_UINT16(dataP + 2) - 1;
|
|
|
|
if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) {
|
|
int idx = 0;
|
|
while (_vm->_voy->_audioHotspotTimes._min[idx][v3] != 9999)
|
|
++idx;
|
|
|
|
v2 = READ_LE_UINT16(dataP + 4);
|
|
_vm->_voy->_audioHotspotTimes._min[idx][v3] = v2;
|
|
_vm->_voy->_audioHotspotTimes._max[idx][v3] = v2 + READ_LE_UINT16(dataP + 6) - 2;
|
|
}
|
|
|
|
dataP += 8;
|
|
break;
|
|
|
|
case 9:
|
|
// Load up evidence event scene hotspot times data
|
|
v2 = READ_LE_UINT16(dataP);
|
|
v3 = READ_LE_UINT16(dataP + 2) - 1;
|
|
|
|
if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) {
|
|
int idx = 0;
|
|
while (_vm->_voy->_evidenceHotspotTimes._min[idx][v3] != 9999)
|
|
++idx;
|
|
|
|
v2 = READ_LE_UINT16(dataP + 4);
|
|
_vm->_voy->_evidenceHotspotTimes._min[idx][v3] = v2;
|
|
_vm->_voy->_evidenceHotspotTimes._max[idx][v3] = v2 + READ_LE_UINT16(dataP + 6) - 2;
|
|
}
|
|
|
|
dataP += 8;
|
|
break;
|
|
|
|
case 10:
|
|
// Pick the person who is to die, during startup
|
|
if (_vm->_iForceDeath == -1) {
|
|
// No specific person has been preset to be killed, so pick one randomly.
|
|
// The loop below was used because the victim was persisted from the previous
|
|
// play-through, so it ensured that a different victim is picked.
|
|
int randomVal;
|
|
do {
|
|
randomVal = _vm->getRandomNumber(3) + 1;
|
|
} while (randomVal == _vm->_voy->_victimNumber);
|
|
|
|
_vm->_voy->_victimNumber = randomVal;
|
|
_vm->_controlPtr->_state->_victimIndex = randomVal;
|
|
} else {
|
|
// Player has seen something that locks in the character to die
|
|
_vm->_voy->_victimNumber = _vm->_iForceDeath;
|
|
_vm->_controlPtr->_state->_victimIndex = _vm->_iForceDeath;
|
|
}
|
|
|
|
_vm->saveLastInplay();
|
|
break;
|
|
|
|
case 11:
|
|
_vm->_voy->_eventFlags |= EVTFLAG_2;
|
|
break;
|
|
|
|
case 12:
|
|
v2 = READ_LE_UINT16(dataP);
|
|
|
|
if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) {
|
|
_vm->_voy->_boltGroupId2 = _vm->_resolvePtr[READ_LE_UINT16(dataP + 2)];
|
|
_vm->_voy->_roomHotspotsEnabled[READ_LE_UINT16(dataP + 4) - 1] = true;
|
|
}
|
|
|
|
dataP += 6;
|
|
break;
|
|
|
|
case 13:
|
|
v2 = READ_LE_UINT16(dataP);
|
|
|
|
if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2) {
|
|
_vm->_voy->_computerTextId = READ_LE_UINT16(dataP + 2) - 1;
|
|
_vm->_voy->_computerTimeMin = READ_LE_UINT16(dataP + 4);
|
|
_vm->_voy->_computerTimeMax = READ_LE_UINT16(dataP + 6);
|
|
|
|
_vm->_voy->_computerScreenRect.left = COMPUTER_SCREEN_TABLE[_vm->_voy->_computerTextId * 4];
|
|
_vm->_voy->_computerScreenRect.top = COMPUTER_SCREEN_TABLE[_vm->_voy->_computerTextId * 4 + 1];
|
|
_vm->_voy->_computerScreenRect.right = COMPUTER_SCREEN_TABLE[_vm->_voy->_computerTextId * 4 + 2];
|
|
_vm->_voy->_computerScreenRect.bottom = COMPUTER_SCREEN_TABLE[_vm->_voy->_computerTextId * 4 + 3];
|
|
}
|
|
|
|
dataP += 8;
|
|
break;
|
|
|
|
case 14:
|
|
_vm->_playStampGroupId = 2048;
|
|
_vm->_voy->_playStampMode = 130;
|
|
break;
|
|
|
|
case 15:
|
|
_vm->showEndingNews();
|
|
break;
|
|
|
|
case 16:
|
|
_vm->_voy->_playStampMode = 16;
|
|
break;
|
|
|
|
case 17:
|
|
_vm->_voy->_playStampMode = 17;
|
|
break;
|
|
|
|
case 18:
|
|
// Called during the murder (Sunday 10:30PM) time period, to specify the
|
|
// time expired point at which the murder takes place
|
|
v2 = READ_LE_UINT16(dataP);
|
|
v3 = READ_LE_UINT16(dataP + 2);
|
|
|
|
if (v2 == 0 || _vm->_controlPtr->_state->_victimIndex == v2)
|
|
_vm->_voy->_murderThreshold = v3;
|
|
|
|
dataP += 4;
|
|
break;
|
|
|
|
case 19:
|
|
_vm->_voy->_aptLoadMode = 140;
|
|
loadTheApt();
|
|
_vm->_voy->_aptLoadMode = 141;
|
|
freeTheApt();
|
|
break;
|
|
|
|
case 20:
|
|
_vm->_voy->_aptLoadMode = -1;
|
|
loadTheApt();
|
|
_vm->_voy->_aptLoadMode = 141;
|
|
freeTheApt();
|
|
break;
|
|
|
|
case 21:
|
|
_vm->_voy->_aptLoadMode = -1;
|
|
loadTheApt();
|
|
_vm->_voy->_aptLoadMode = 140;
|
|
freeTheApt();
|
|
break;
|
|
|
|
case 23:
|
|
_vm->_voy->_transitionId = 17;
|
|
_vm->_voy->_aptLoadMode = -1;
|
|
loadTheApt();
|
|
_vm->_voy->_aptLoadMode = 144;
|
|
freeTheApt();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
const byte *ThreadResource::cardPerform(const byte *card) {
|
|
uint16 id = *card++;
|
|
int subId = 5;
|
|
uint32 v2;
|
|
byte bVal;
|
|
uint32 idx1, idx2;
|
|
debugC(DEBUG_BASIC, kDebugScripts, "cardPerform - %d", id);
|
|
|
|
switch (id) {
|
|
case 1:
|
|
v2 = READ_LE_UINT32(card);
|
|
card += 4;
|
|
_vm->_controlPtr->_state->_vals[*card++] = v2;
|
|
break;
|
|
|
|
case 2:
|
|
v2 = _vm->_controlPtr->_state->_vals[*card++];
|
|
_vm->_controlPtr->_state->_vals[*card++] = v2;
|
|
break;
|
|
|
|
case 3:
|
|
v2 = READ_LE_UINT32(card);
|
|
card += 4;
|
|
_vm->_controlPtr->_state->_vals[*card++] = v2;
|
|
break;
|
|
|
|
case 4:
|
|
v2 = _vm->_controlPtr->_state->_vals[*card++];
|
|
_vm->_controlPtr->_state->_vals[*card++] = v2;
|
|
break;
|
|
|
|
case 5: {
|
|
v2 = READ_LE_UINT32(card);
|
|
card += 4;
|
|
int &v = _vm->_controlPtr->_state->_vals[*card++];
|
|
v -= v2;
|
|
break;
|
|
}
|
|
|
|
case 6: {
|
|
idx1 = *card++;
|
|
idx2 = *card++;
|
|
|
|
v2 = _vm->_controlPtr->_state->_vals[idx1];
|
|
int &v = _vm->_controlPtr->_state->_vals[idx2];
|
|
v -= v2;
|
|
break;
|
|
}
|
|
|
|
case 7: {
|
|
int v3 = *card++;
|
|
v2 = READ_LE_UINT32(card);
|
|
card += 4;
|
|
int &v = _vm->_controlPtr->_state->_vals[v3];
|
|
v *= v2;
|
|
break;
|
|
}
|
|
|
|
case 8: {
|
|
idx1 = *card++;
|
|
idx2 = *card++;
|
|
|
|
int &v1 = _vm->_controlPtr->_state->_vals[idx1];
|
|
v2 = _vm->_controlPtr->_state->_vals[idx2];
|
|
v1 *= v2;
|
|
break;
|
|
}
|
|
|
|
case 9: {
|
|
idx1 = *card++;
|
|
v2 = READ_LE_UINT32(card);
|
|
card += 4;
|
|
|
|
int &v = _vm->_controlPtr->_state->_vals[idx1];
|
|
v /= v2;
|
|
break;
|
|
}
|
|
|
|
case 10: {
|
|
idx1 = *card++;
|
|
idx2 = *card++;
|
|
|
|
int &v1 = _vm->_controlPtr->_state->_vals[idx1];
|
|
v2 = _vm->_controlPtr->_state->_vals[idx2];
|
|
v1 /= v2;
|
|
break;
|
|
}
|
|
|
|
case 11:
|
|
v2 = READ_LE_UINT32(card);
|
|
card += 4;
|
|
v2 = _vm->getRandomNumber(v2 - 1) + 1;
|
|
_vm->_controlPtr->_state->_vals[*card++] = v2;
|
|
break;
|
|
|
|
case 17:
|
|
_vm->_glGoState = READ_LE_UINT16(card);
|
|
card += 2;
|
|
_vm->_glGoStack = -1;
|
|
break;
|
|
|
|
case 18:
|
|
v2 = _vm->_controlPtr->_state->_vals[*card++];
|
|
_vm->_glGoState = getStateFromID(v2);
|
|
break;
|
|
|
|
case 19:
|
|
_vm->_glGoState = READ_LE_UINT32(card);
|
|
card += 4;
|
|
_vm->_glGoStack = READ_LE_UINT16(card);
|
|
card += 2;
|
|
break;
|
|
|
|
case 23:
|
|
case 24:
|
|
case 27:
|
|
case 28:
|
|
subId -= 3;
|
|
// fall through
|
|
|
|
case 21:
|
|
case 22:
|
|
case 25:
|
|
case 26:
|
|
bVal = card[subId];
|
|
if (bVal == 61) {
|
|
if (cardPerform2(card, id)) {
|
|
card += subId;
|
|
while (*card != 30 && *card != 29)
|
|
card = cardPerform(card);
|
|
|
|
if (*card == 29) {
|
|
int count = 1;
|
|
while (count > 0) {
|
|
card = getNextRecord(card);
|
|
if (*card == 30)
|
|
--count;
|
|
if (*card >= 21 && *card <= 28)
|
|
++count;
|
|
}
|
|
}
|
|
} else {
|
|
card += subId;
|
|
int count = 1;
|
|
while (count > 0) {
|
|
card = getNextRecord(card);
|
|
if (*card == 29 || *card == 30)
|
|
--count;
|
|
if (*card < 21 || *card > 28)
|
|
continue;
|
|
|
|
const byte *nextP = getNextRecord(card + 2);
|
|
if (*nextP == 61)
|
|
++count;
|
|
}
|
|
}
|
|
|
|
++card;
|
|
} else {
|
|
if (cardPerform2(card, id)) {
|
|
card += subId;
|
|
card = cardPerform(card);
|
|
while (*card++ != 61) {}
|
|
} else {
|
|
card += subId;
|
|
while (*card != 61 && *card != 29)
|
|
++card;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 41:
|
|
bVal = *card++;
|
|
assert(bVal < 8);
|
|
card += 6;
|
|
break;
|
|
|
|
case 45:
|
|
_newStateId = _nextStateId;
|
|
_newStackId = _stackId;
|
|
break;
|
|
|
|
case 46:
|
|
_vm->_glGoState = _newStateId;
|
|
_vm->_glGoStack = _newStackId;
|
|
_newStateId = -1;
|
|
_newStackId = -1;
|
|
break;
|
|
|
|
case 51:
|
|
setButtonFlag(READ_LE_UINT16(card), 64);
|
|
break;
|
|
|
|
case 52:
|
|
clearButtonFlag(READ_LE_UINT16(card), 64);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return card;
|
|
}
|
|
|
|
bool ThreadResource::cardPerform2(const byte *pSrc, int cardCmdId) {
|
|
int vLong, vLong2;
|
|
|
|
switch (cardCmdId) {
|
|
case 21:
|
|
vLong = (int32)READ_LE_UINT32(pSrc + 1);
|
|
return _vm->_controlPtr->_state->_vals[*pSrc] == vLong;
|
|
|
|
case 22:
|
|
vLong = (int32)READ_LE_UINT32(pSrc + 1);
|
|
return _vm->_controlPtr->_state->_vals[*pSrc] != vLong;
|
|
|
|
case 23:
|
|
vLong = _vm->_controlPtr->_state->_vals[*pSrc];
|
|
vLong2 = _vm->_controlPtr->_state->_vals[*(pSrc + 1)];
|
|
return vLong == vLong2;
|
|
|
|
case 24:
|
|
vLong = _vm->_controlPtr->_state->_vals[*pSrc];
|
|
vLong2 = _vm->_controlPtr->_state->_vals[*(pSrc + 1)];
|
|
return vLong != vLong2;
|
|
|
|
case 25:
|
|
vLong = _vm->_controlPtr->_state->_vals[*pSrc];
|
|
vLong2 = (int32)READ_LE_UINT32(pSrc + 1);
|
|
return vLong < vLong2;
|
|
|
|
case 26:
|
|
vLong = _vm->_controlPtr->_state->_vals[*pSrc];
|
|
vLong2 = (int32)READ_LE_UINT32(pSrc + 1);
|
|
return vLong > vLong2;
|
|
|
|
case 27:
|
|
vLong = _vm->_controlPtr->_state->_vals[*pSrc];
|
|
vLong2 = _vm->_controlPtr->_state->_vals[*(pSrc + 1)];
|
|
return vLong < vLong2;
|
|
|
|
case 28:
|
|
vLong = _vm->_controlPtr->_state->_vals[*pSrc];
|
|
vLong2 = _vm->_controlPtr->_state->_vals[*(pSrc + 1)];
|
|
return vLong > vLong2;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
int ThreadResource::doApt() {
|
|
loadTheApt();
|
|
|
|
_vm->_currentVocId = 151;
|
|
_vm->_voy->_viewBounds = _vm->_bVoy->boltEntry(_vm->_playStampGroupId)._rectResource;
|
|
Common::Array<RectEntry> &hotspots = _vm->_bVoy->boltEntry(
|
|
_vm->_playStampGroupId + 1)._rectResource->_entries;
|
|
_vm->_eventsManager->getMouseInfo();
|
|
|
|
// Very first time apartment is shown, start the phone message
|
|
if (_aptPos.x == -1) {
|
|
_aptPos.x = hotspots[2].left;
|
|
_aptPos.y = hotspots[2].top;
|
|
_vm->_currentVocId = 153;
|
|
}
|
|
|
|
if (_vm->_voy->_playStampMode == 16) {
|
|
hotspots[0].left = 999;
|
|
hotspots[3].left = 999;
|
|
_aptPos.x = hotspots[4].left + 28;
|
|
_aptPos.y = hotspots[4].top + 28;
|
|
}
|
|
|
|
_vm->_eventsManager->setMousePos(Common::Point(_aptPos.x, _aptPos.y));
|
|
_vm->_soundManager->startVOCPlay(_vm->_soundManager->getVOCFileName(_vm->_currentVocId));
|
|
_vm->_currentVocId = 151;
|
|
|
|
_vm->_screen->setColor(129, 82, 82, 82);
|
|
_vm->_screen->setColor(130, 112, 112, 112);
|
|
_vm->_screen->setColor(131, 215, 215, 215);
|
|
_vm->_screen->setColor(132, 235, 235, 235);
|
|
|
|
_vm->_eventsManager->_intPtr._hasPalette = true;
|
|
|
|
// Set up the cursors
|
|
PictureResource *unselectedCursor = _vm->_bVoy->boltEntry(_vm->_playStampGroupId + 2)._picResource;
|
|
PictureResource *selectedCursor = _vm->_bVoy->boltEntry(_vm->_playStampGroupId + 3)._picResource;
|
|
unselectedCursor->_keyColor = 0xff;
|
|
selectedCursor->_keyColor = 0xff;
|
|
_vm->_eventsManager->setCursor(unselectedCursor);
|
|
_vm->_eventsManager->showCursor();
|
|
|
|
// Main loop to allow users to move the cursor and select hotspots
|
|
int hotspotId;
|
|
int prevHotspotId = -1;
|
|
Common::Point pt;
|
|
PictureResource *pic;
|
|
Common::Rect gmmHotspot(75, 125, 130, 140);
|
|
|
|
do {
|
|
_vm->_voyeurArea = AREA_APARTMENT;
|
|
|
|
if (_vm->_loadGameSlot != -1) {
|
|
// Load a savegame
|
|
int slot = _vm->_loadGameSlot;
|
|
_vm->_loadGameSlot = -1;
|
|
_vm->loadGame(slot);
|
|
|
|
_vm->_eventsManager->showCursor();
|
|
}
|
|
|
|
_vm->_eventsManager->getMouseInfo();
|
|
if (!_vm->_soundManager->getVOCStatus()) {
|
|
// Previous sound ended, so start up a new one
|
|
_vm->_currentVocId = 151 - _vm->getRandomNumber(4);
|
|
_vm->_soundManager->startVOCPlay(_vm->_soundManager->getVOCFileName(_vm->_currentVocId));
|
|
}
|
|
|
|
// Loop through the hotspot list
|
|
hotspotId = -1;
|
|
pt = _vm->_eventsManager->getMousePos() + Common::Point(16, 16);
|
|
for (int idx = 0; idx < (int)hotspots.size(); ++idx) {
|
|
if (hotspots[idx].contains(pt)) {
|
|
// Cursor is within hotspot area
|
|
|
|
// Don't allow the camera to be highlighted on Monday morning.
|
|
if (idx == 0 && _vm->_voy->_transitionId == 17)
|
|
continue;
|
|
|
|
// Set the highlighted hotspot Id
|
|
hotspotId = idx;
|
|
|
|
if (hotspotId != prevHotspotId) {
|
|
// Check for whether to replace hotspot Id for "Watch TV" for
|
|
// "Review the Tape" if player has already watched the TV
|
|
if ((_vm->_voy->_eventFlags & EVTFLAG_100) && (hotspotId == 2))
|
|
hotspotId = 5;
|
|
|
|
// Draw the text description for the highlighted hotspot
|
|
pic = _vm->_bVoy->boltEntry(_vm->_playStampGroupId +
|
|
hotspotId + 6)._picResource;
|
|
_vm->_screen->sDrawPic(pic, _vm->_screen->_vPort,
|
|
Common::Point(106, 200));
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Check for presence in ScummVM GMM
|
|
if (gmmHotspot.contains(pt))
|
|
hotspotId = 42;
|
|
|
|
// Update the cursor to either standard or highlighted eye cursor
|
|
_vm->_eventsManager->setCursor((hotspotId == -1) ? unselectedCursor : selectedCursor);
|
|
_vm->flipPageAndWait();
|
|
|
|
if (hotspotId == 42 && _vm->_eventsManager->_leftClick) {
|
|
// Show the ScummVM GMM
|
|
_vm->_eventsManager->getMouseInfo();
|
|
_vm->openMainMenuDialog();
|
|
}
|
|
|
|
} while (!_vm->shouldQuit() && (!_vm->_eventsManager->_leftClick || hotspotId == -1));
|
|
|
|
_vm->_eventsManager->hideCursor();
|
|
pt = _vm->_eventsManager->getMousePos();
|
|
_aptPos.x = pt.x;
|
|
_aptPos.y = pt.y;
|
|
|
|
switch (hotspotId) {
|
|
case 0:
|
|
_vm->_voy->_aptLoadMode = 140;
|
|
break;
|
|
case 1:
|
|
_vm->_voy->_aptLoadMode = 143;
|
|
break;
|
|
case 2:
|
|
_vm->_voy->_aptLoadMode = 142;
|
|
break;
|
|
case 5:
|
|
_vm->_voy->_aptLoadMode = 141;
|
|
break;
|
|
default:
|
|
_vm->_voy->_aptLoadMode = -1;
|
|
break;
|
|
}
|
|
|
|
freeTheApt();
|
|
|
|
if (_vm->_voy->_transitionId == 1 && hotspotId == 0)
|
|
_vm->checkTransition();
|
|
|
|
if (!hotspotId)
|
|
_vm->makeViewFinder();
|
|
|
|
return hotspotId;
|
|
}
|
|
|
|
void ThreadResource::doRoom() {
|
|
VoyeurEngine &vm = *_vm;
|
|
SVoy voy = *vm._voy;
|
|
|
|
vm.makeViewFinderP();
|
|
voy._fadingType = 0;
|
|
|
|
if (!vm._bVoy->getBoltGroup(vm._playStampGroupId))
|
|
return;
|
|
|
|
vm._screen->_backColors = vm._bVoy->boltEntry(vm._playStampGroupId + 1)._cMapResource;
|
|
vm._screen->_backgroundPage = vm._bVoy->boltEntry(vm._playStampGroupId)._picResource;
|
|
vm._screen->_vPort->setupViewPort(vm._screen->_backgroundPage);
|
|
vm._screen->_backColors->startFade();
|
|
|
|
voy._fadingStep1 = 2;
|
|
voy._fadingStep2 = 0;
|
|
voy._fadingType = 1;
|
|
|
|
Common::Array<RectEntry> &hotspots = vm._bVoy->boltEntry(vm._playStampGroupId + 4)._rectResource->_entries;
|
|
int hotspotId = -1;
|
|
|
|
PictureResource *crosshairsCursor = vm._bVoy->boltEntry(vm._playStampGroupId + 2)._picResource;
|
|
PictureResource *magnifierCursor = vm._bVoy->boltEntry(vm._playStampGroupId + 3)._picResource;
|
|
vm._eventsManager->showCursor();
|
|
|
|
RectResource viewBounds(48, 38, 336, 202);
|
|
voy._viewBounds = &viewBounds;
|
|
|
|
vm._eventsManager->getMouseInfo();
|
|
vm._eventsManager->setMousePos(Common::Point(192, 120));
|
|
voy._fadingType = 0;
|
|
vm._currentVocId = 146;
|
|
voy._musicStartTime = voy._RTVNum;
|
|
|
|
voy._vocSecondsOffset = 0;
|
|
vm._soundManager->startVOCPlay(vm._currentVocId);
|
|
voy._eventFlags &= ~EVTFLAG_TIME_DISABLED;
|
|
|
|
bool breakFlag = false;
|
|
while (!vm.shouldQuit() && !breakFlag) {
|
|
_vm->_voyeurArea = AREA_ROOM;
|
|
vm._screen->setColor(128, 0, 255, 0);
|
|
vm._eventsManager->_intPtr._hasPalette = true;
|
|
|
|
do {
|
|
if (vm._currentVocId != -1 && !vm._soundManager->getVOCStatus()) {
|
|
voy._musicStartTime = voy._RTVNum;
|
|
voy._vocSecondsOffset = 0;
|
|
vm._soundManager->startVOCPlay(vm._currentVocId);
|
|
}
|
|
|
|
vm._eventsManager->getMouseInfo();
|
|
Common::Point pt = vm._eventsManager->getMousePos();
|
|
pt += Common::Point(30, 15);
|
|
|
|
hotspotId = -1;
|
|
|
|
if (voy._computerTextId != -1 && voy._computerScreenRect.contains(pt))
|
|
hotspotId = 999;
|
|
|
|
for (uint idx = 0; idx < hotspots.size(); ++idx) {
|
|
if (hotspots[idx].contains(pt)) {
|
|
int arrIndex = hotspots[idx]._arrIndex;
|
|
if (voy._roomHotspotsEnabled[arrIndex - 1]) {
|
|
hotspotId = idx;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (hotspotId == -1) {
|
|
vm._eventsManager->setCursorColor(128, 0);
|
|
vm._eventsManager->setCursor(crosshairsCursor);
|
|
} else if (hotspotId != 999 || voy._RTVNum < voy._computerTimeMin ||
|
|
(voy._computerTimeMax - 2) < voy._RTVNum) {
|
|
vm._eventsManager->setCursorColor(128, 1);
|
|
vm._eventsManager->setCursor(magnifierCursor);
|
|
} else {
|
|
vm._eventsManager->setCursorColor(128, 2);
|
|
vm._eventsManager->setCursor(magnifierCursor);
|
|
}
|
|
|
|
vm._eventsManager->_intPtr._hasPalette = true;
|
|
vm._screen->_vPort->_flags |= DISPFLAG_8;
|
|
vm._screen->flipPage();
|
|
vm._eventsManager->sWaitFlip();
|
|
} while (!vm.shouldQuit() && !vm._eventsManager->_mouseClicked);
|
|
|
|
if (!vm._eventsManager->_leftClick || hotspotId == -1) {
|
|
if (vm._eventsManager->_rightClick)
|
|
breakFlag = true;
|
|
|
|
Common::Point pt = vm._eventsManager->getMousePos();
|
|
vm._eventsManager->getMouseInfo();
|
|
vm._eventsManager->setMousePos(pt);
|
|
} else {
|
|
voy._eventFlags |= EVTFLAG_RECORDING;
|
|
vm._eventsManager->hideCursor();
|
|
vm._eventsManager->startCursorBlink();
|
|
|
|
if (hotspotId == 999) {
|
|
_vm->flipPageAndWait();
|
|
|
|
if (vm._currentVocId != -1) {
|
|
voy._vocSecondsOffset = voy._RTVNum - voy._musicStartTime;
|
|
vm._soundManager->stopVOCPlay();
|
|
}
|
|
|
|
vm.getComputerBrush();
|
|
_vm->flipPageAndWait();
|
|
|
|
vm._voy->addComputerEventStart();
|
|
|
|
vm._eventsManager->_mouseClicked = false;
|
|
vm._eventsManager->startCursorBlink();
|
|
|
|
int totalChars = vm.doComputerText(9999);
|
|
if (totalChars)
|
|
vm._voy->addComputerEventEnd(totalChars);
|
|
|
|
vm._bVoy->freeBoltGroup(0x4900);
|
|
} else {
|
|
vm.doEvidDisplay(hotspotId, 999);
|
|
}
|
|
|
|
voy._eventFlags &= ~EVTFLAG_RECORDING;
|
|
if (!vm._eventsManager->_mouseClicked)
|
|
vm._eventsManager->delayClick(18000);
|
|
|
|
// WORKAROUND: Skipped code from the original, that freed the group,
|
|
// reloaded it, and reloaded the cursors
|
|
|
|
vm._screen->_backColors = vm._bVoy->boltEntry(
|
|
vm._playStampGroupId + 1)._cMapResource;
|
|
vm._screen->_backgroundPage = vm._bVoy->boltEntry(
|
|
vm._playStampGroupId)._picResource;
|
|
|
|
vm._screen->_vPort->setupViewPort();
|
|
vm._screen->_backColors->startFade();
|
|
_vm->flipPageAndWait();
|
|
|
|
while (!vm.shouldQuit() && (vm._eventsManager->_fadeStatus & 1))
|
|
vm._eventsManager->delay(1);
|
|
vm._eventsManager->hideCursor();
|
|
|
|
while (!vm.shouldQuit() && voy._fadingAmount2 > 0) {
|
|
if (voy._fadingAmount1 < 63) {
|
|
voy._fadingAmount1 += 4;
|
|
if (voy._fadingAmount1 > 63)
|
|
voy._fadingAmount1 = 63;
|
|
}
|
|
|
|
if (voy._fadingAmount2 > 0) {
|
|
voy._fadingAmount2 -= 8;
|
|
if (voy._fadingAmount2 < 0)
|
|
voy._fadingAmount2 = 0;
|
|
}
|
|
|
|
vm._eventsManager->delay(1);
|
|
}
|
|
|
|
_vm->flipPageAndWait();
|
|
|
|
vm._screen->fadeUpICF1();
|
|
voy._eventFlags &= EVTFLAG_RECORDING;
|
|
vm._eventsManager->showCursor();
|
|
}
|
|
}
|
|
|
|
voy._eventFlags = EVTFLAG_TIME_DISABLED;
|
|
vm._eventsManager->incrementTime(1);
|
|
voy._viewBounds = nullptr;
|
|
voy._fadingType = 0;
|
|
vm.makeViewFinderP();
|
|
|
|
if (voy._boltGroupId2 != -1) {
|
|
vm._bVoy->freeBoltGroup(voy._boltGroupId2);
|
|
voy._boltGroupId2 = -1;
|
|
}
|
|
|
|
if (vm._playStampGroupId != -1) {
|
|
vm._bVoy->freeBoltGroup(vm._playStampGroupId);
|
|
vm._playStampGroupId = -1;
|
|
}
|
|
|
|
if (vm._currentVocId != -1) {
|
|
vm._soundManager->stopVOCPlay();
|
|
vm._currentVocId = -1;
|
|
}
|
|
|
|
vm._eventsManager->hideCursor();
|
|
chooseSTAMPButton(0);
|
|
}
|
|
|
|
int ThreadResource::doInterface() {
|
|
PictureResource *pic;
|
|
Common::Point pt;
|
|
|
|
_vm->_voy->_eventFlags |= EVTFLAG_TIME_DISABLED;
|
|
if (_vm->_voy->_abortInterface) {
|
|
_vm->_voy->_abortInterface = false;
|
|
return -2;
|
|
}
|
|
|
|
_vm->_voy->_eventFlags &= ~EVTFLAG_100;
|
|
_vm->_playStampGroupId = -1;
|
|
_vm->_eventsManager->_intPtr._flashStep = 1;
|
|
_vm->_eventsManager->_intPtr._flashTimer = 0;
|
|
|
|
if (_vm->_voy->_RTVNum >= _vm->_voy->_RTVLimit || _vm->_voy->_RTVNum < 0)
|
|
_vm->_voy->_RTVNum = _vm->_voy->_RTVLimit - 1;
|
|
|
|
if (_vm->_voy->_transitionId < 15 && _vm->_debugger->_isTimeActive
|
|
&& (_vm->_voy->_RTVLimit - 3) < _vm->_voy->_RTVNum) {
|
|
_vm->_voy->_RTVNum = _vm->_voy->_RTVLimit;
|
|
_vm->makeViewFinder();
|
|
|
|
_vm->initIFace();
|
|
_vm->_eventsManager->hideCursor();
|
|
_vm->_voy->_RTVNum = _vm->_voy->_RTVLimit - 4;
|
|
_vm->_voy->_eventFlags &= ~EVTFLAG_TIME_DISABLED;
|
|
|
|
while (!_vm->shouldQuit() && _vm->_voy->_RTVNum < _vm->_voy->_RTVLimit) {
|
|
_vm->flashTimeBar();
|
|
_vm->_eventsManager->delayClick(1);
|
|
}
|
|
|
|
_vm->_voy->_eventFlags |= EVTFLAG_TIME_DISABLED;
|
|
chooseSTAMPButton(20);
|
|
parsePlayCommands();
|
|
|
|
_vm->_eventsManager->showCursor();
|
|
}
|
|
|
|
_vm->checkTransition();
|
|
_vm->makeViewFinder();
|
|
_vm->_eventsManager->getMouseInfo();
|
|
_vm->initIFace();
|
|
|
|
Common::Array<RectEntry> *hotspots = &_vm->_bVoy->boltEntry(
|
|
_vm->_playStampGroupId + 1)._rectResource->_entries;
|
|
_vm->_currentVocId = 151 - _vm->getRandomNumber(5);
|
|
_vm->_voy->_vocSecondsOffset = _vm->getRandomNumber(29);
|
|
|
|
Common::String fname = _vm->_soundManager->getVOCFileName(_vm->_currentVocId);
|
|
_vm->_soundManager->startVOCPlay(fname);
|
|
_vm->_eventsManager->getMouseInfo();
|
|
|
|
_vm->_screen->setColor(240, 220, 220, 220);
|
|
_vm->_eventsManager->_intPtr._hasPalette = true;
|
|
_vm->_voy->_eventFlags &= ~EVTFLAG_TIME_DISABLED;
|
|
|
|
// Set the cusor
|
|
PictureResource *crosshairsCursor = _vm->_bVoy->boltEntry(0x112)._picResource;
|
|
PictureResource *eyeCursor = _vm->_bVoy->boltEntry(0x113)._picResource;
|
|
PictureResource *listenCursor = _vm->_bVoy->boltEntry(0x114)._picResource;
|
|
PictureResource *mangifyCursor = _vm->_bVoy->boltEntry(0x115)._picResource;
|
|
|
|
_vm->_eventsManager->setCursor(crosshairsCursor);
|
|
|
|
// Main loop
|
|
int regionIndex = 0;
|
|
Common::Rect mansionViewBounds(MANSION_VIEW_X, MANSION_VIEW_Y,
|
|
MANSION_VIEW_X + MANSION_VIEW_WIDTH, MANSION_VIEW_Y + MANSION_VIEW_HEIGHT);
|
|
|
|
do {
|
|
_vm->_voyeurArea = AREA_INTERFACE;
|
|
_vm->doTimeBar();
|
|
_vm->_eventsManager->getMouseInfo();
|
|
|
|
if (checkMansionScroll())
|
|
_vm->doScroll(_vm->_mansionViewPos);
|
|
|
|
_vm->checkPhoneCall();
|
|
if (!_vm->_soundManager->getVOCStatus()) {
|
|
_vm->_currentVocId = 151 - _vm->getRandomNumber(5);
|
|
_vm->_soundManager->startVOCPlay(_vm->_soundManager->getVOCFileName(_vm->_currentVocId));
|
|
}
|
|
|
|
// Calculate the mouse position within the entire mansion
|
|
pt = _vm->_eventsManager->getMousePos();
|
|
if (!mansionViewBounds.contains(pt))
|
|
pt = Common::Point(-1, -1);
|
|
else
|
|
pt = _vm->_mansionViewPos +
|
|
Common::Point(pt.x - MANSION_VIEW_X, pt.y - MANSION_VIEW_Y);
|
|
regionIndex = -1;
|
|
|
|
for (uint hotspotIdx = 0; hotspotIdx < hotspots->size(); ++hotspotIdx) {
|
|
if ((*hotspots)[hotspotIdx].contains(pt)) {
|
|
// Rect check done
|
|
for (int arrIndex = 0; arrIndex < 3; ++arrIndex) {
|
|
if (_vm->_voy->_audioHotspotTimes.isInRange(arrIndex, hotspotIdx, _vm->_voy->_RTVNum)) {
|
|
// Set the ear cursor for an audio event
|
|
_vm->_eventsManager->setCursor(listenCursor);
|
|
regionIndex = hotspotIdx;
|
|
}
|
|
|
|
if (_vm->_voy->_evidenceHotspotTimes.isInRange(arrIndex, hotspotIdx, _vm->_voy->_RTVNum)) {
|
|
// Set the magnifier cursor for an evidence event
|
|
_vm->_eventsManager->setCursor(mangifyCursor);
|
|
regionIndex = hotspotIdx;
|
|
}
|
|
}
|
|
|
|
for (int arrIndex = 0; arrIndex < 8; ++arrIndex) {
|
|
if (_vm->_voy->_videoHotspotTimes.isInRange(arrIndex, hotspotIdx, _vm->_voy->_RTVNum)) {
|
|
// Set the eye cursor for a video event
|
|
_vm->_eventsManager->setCursor(eyeCursor);
|
|
regionIndex = hotspotIdx;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (regionIndex == -1) {
|
|
// Reset back to the crosshairs cursor
|
|
_vm->_eventsManager->setCursor(crosshairsCursor);
|
|
}
|
|
|
|
// Regularly update the time display
|
|
if (_vm->_voy->_RTANum & 2) {
|
|
_vm->_screen->drawANumber(_vm->_screen->_vPort,
|
|
_vm->_gameMinute / 10, Common::Point(190, 25));
|
|
_vm->_screen->drawANumber(_vm->_screen->_vPort,
|
|
_vm->_gameMinute % 10, Common::Point(201, 25));
|
|
|
|
if (_vm->_voy->_RTANum & 4) {
|
|
int v = _vm->_gameHour / 10;
|
|
_vm->_screen->drawANumber(_vm->_screen->_vPort,
|
|
v == 0 ? 10 : v, Common::Point(161, 25));
|
|
_vm->_screen->drawANumber(_vm->_screen->_vPort,
|
|
_vm->_gameHour % 10, Common::Point(172, 25));
|
|
|
|
pic = _vm->_bVoy->boltEntry(_vm->_voy->_isAM ? 272 : 273)._picResource;
|
|
_vm->_screen->sDrawPic(pic, _vm->_screen->_vPort,
|
|
Common::Point(215, 27));
|
|
}
|
|
}
|
|
|
|
_vm->_voy->_RTANum = 0;
|
|
_vm->flipPageAndWait();
|
|
|
|
pt = _vm->_eventsManager->getMousePos();
|
|
if ((_vm->_voy->_RTVNum >= _vm->_voy->_RTVLimit) || ((_vm->_voy->_eventFlags & EVTFLAG_VICTIM_PRESET) &&
|
|
_vm->_eventsManager->_rightClick && (pt.x == 0))) {
|
|
// Time to transition to the next time period
|
|
_vm->_eventsManager->getMouseInfo();
|
|
|
|
if (_vm->_voy->_transitionId == 15) {
|
|
regionIndex = 20;
|
|
_vm->_voy->_transitionId = 17;
|
|
_vm->_soundManager->stopVOCPlay();
|
|
_vm->checkTransition();
|
|
_vm->_eventsManager->_leftClick = true;
|
|
} else {
|
|
_vm->_voy->_eventFlags |= EVTFLAG_TIME_DISABLED;
|
|
|
|
chooseSTAMPButton(20);
|
|
parsePlayCommands();
|
|
_vm->checkTransition();
|
|
_vm->makeViewFinder();
|
|
|
|
_vm->initIFace();
|
|
|
|
hotspots = &_vm->_bVoy->boltEntry(_vm->_playStampGroupId + 1)._rectResource->_entries;
|
|
_vm->_eventsManager->getMouseInfo();
|
|
|
|
_vm->_voy->_eventFlags &= ~EVTFLAG_TIME_DISABLED;
|
|
_vm->_eventsManager->_intPtr._flashStep = 1;
|
|
_vm->_eventsManager->_intPtr._flashTimer = 0;
|
|
}
|
|
}
|
|
} while (!_vm->_eventsManager->_rightClick && !_vm->shouldQuit() &&
|
|
(!_vm->_eventsManager->_leftClick || regionIndex == -1));
|
|
|
|
_vm->_eventsManager->hideCursor();
|
|
_vm->_voy->_eventFlags |= EVTFLAG_TIME_DISABLED;
|
|
_vm->_bVoy->freeBoltGroup(_vm->_playStampGroupId);
|
|
if (_vm->_currentVocId != -1)
|
|
_vm->_soundManager->stopVOCPlay();
|
|
|
|
return !_vm->_eventsManager->_rightClick ? regionIndex : -2;
|
|
}
|
|
|
|
bool ThreadResource::checkMansionScroll() {
|
|
Common::Point pt = _vm->_eventsManager->getMousePos() -
|
|
Common::Point(MANSION_VIEW_X, MANSION_VIEW_Y);
|
|
Common::Point &viewPos = _vm->_mansionViewPos;
|
|
bool result = false;
|
|
|
|
// Scroll mansion view if close to any of the mansion edges
|
|
if (pt.x >= 0 && pt.x < MANSION_SCROLL_AREA_X && viewPos.x > 0) {
|
|
viewPos.x = MAX(viewPos.x - MANSION_SCROLL_INC_X, 0);
|
|
result = true;
|
|
}
|
|
if (pt.x >= (MANSION_VIEW_WIDTH - MANSION_SCROLL_AREA_X) &&
|
|
pt.x < MANSION_VIEW_WIDTH && viewPos.x < MANSION_MAX_X) {
|
|
viewPos.x = MIN(viewPos.x + MANSION_SCROLL_INC_X, MANSION_MAX_X);
|
|
result = true;
|
|
}
|
|
if (pt.y >= 0 && pt.y < MANSION_SCROLL_AREA_Y && viewPos.y > 0) {
|
|
viewPos.y = MAX(viewPos.y - MANSION_SCROLL_INC_Y, 0);
|
|
result = true;
|
|
}
|
|
if (pt.y >= (MANSION_VIEW_HEIGHT - MANSION_SCROLL_AREA_Y) &&
|
|
pt.y < MANSION_VIEW_HEIGHT && viewPos.y < MANSION_MAX_Y) {
|
|
viewPos.y = MIN(viewPos.y + MANSION_SCROLL_INC_Y, MANSION_MAX_Y);
|
|
result = true;
|
|
}
|
|
|
|
// Return whether mansion view area has changed
|
|
return result;
|
|
}
|
|
|
|
bool ThreadResource::goToStateID(int stackId, int id) {
|
|
debugC(DEBUG_BASIC, kDebugScripts, "goToStateID - %d, %d", stackId, id);
|
|
|
|
// Save current stack
|
|
savePrevious();
|
|
|
|
if (_stackId == stackId || stackId == -1 || loadAStack(stackId)) {
|
|
// Now in the correct state
|
|
_stateId = getStateFromID(id);
|
|
|
|
if (_stateId != -1) {
|
|
return doState();
|
|
} else {
|
|
_stateId = _savedStateId;
|
|
_stackId = _savedStackId;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ThreadResource::goToState(int stackId, int stateId) {
|
|
debugC(DEBUG_BASIC, kDebugScripts, "goToState - %d, %d", stackId, stateId);
|
|
|
|
savePrevious();
|
|
if (stackId == -1 || loadAStack(stackId)) {
|
|
if (stateId != -1)
|
|
_stateId = stateId;
|
|
|
|
return doState();
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void ThreadResource::savePrevious() {
|
|
if (_savedStateId != _stateId || _stackId != _savedStackId) {
|
|
_savedStateId = _stateId;
|
|
_savedStackId = _stackId;
|
|
}
|
|
}
|
|
|
|
void ThreadResource::setButtonFlag(int idx, byte bits) {
|
|
_buttonFlags[idx] |= bits;
|
|
}
|
|
|
|
void ThreadResource::clearButtonFlag(int idx, byte bits) {
|
|
_buttonFlags[idx] &= ~bits;
|
|
}
|
|
|
|
void ThreadResource::loadTheApt() {
|
|
switch (_vm->_voy->_transitionId) {
|
|
case 1:
|
|
case 2:
|
|
case 5:
|
|
case 6:
|
|
case 7:
|
|
case 8:
|
|
case 9:
|
|
case 17:
|
|
_vm->_playStampGroupId = 0x5700;
|
|
break;
|
|
case 3:
|
|
_vm->_playStampGroupId = 0x5800;
|
|
break;
|
|
case 4:
|
|
case 10:
|
|
case 11:
|
|
case 12:
|
|
case 13:
|
|
case 14:
|
|
case 15:
|
|
case 16:
|
|
_vm->_playStampGroupId = 0x5900;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (_vm->_voy->_aptLoadMode == 143)
|
|
_vm->_voy->_aptLoadMode = -1;
|
|
|
|
if (_vm->_voy->_aptLoadMode != -1) {
|
|
if (_vm->_loadGameSlot != -1)
|
|
doAptAnim(1);
|
|
|
|
_vm->_bVoy->getBoltGroup(_vm->_playStampGroupId);
|
|
_vm->_voy->_aptLoadMode = -1;
|
|
_vm->_screen->_backgroundPage = _vm->_bVoy->boltEntry(
|
|
_vm->_playStampGroupId + 5)._picResource;
|
|
_vm->_screen->_vPort->setupViewPort(
|
|
_vm->_screen->_backgroundPage);
|
|
} else {
|
|
_vm->_bVoy->getBoltGroup(_vm->_playStampGroupId);
|
|
_vm->_screen->_backgroundPage = _vm->_bVoy->boltEntry(
|
|
_vm->_playStampGroupId + 5)._picResource;
|
|
_vm->_screen->_vPort->setupViewPort(
|
|
_vm->_screen->_backgroundPage);
|
|
}
|
|
|
|
CMapResource *pal = _vm->_bVoy->boltEntry(_vm->_playStampGroupId + 4)._cMapResource;
|
|
pal->_steps = 1;
|
|
pal->startFade();
|
|
_vm->flipPageAndWaitForFade();
|
|
}
|
|
|
|
void ThreadResource::freeTheApt() {
|
|
_vm->_screen->fadeDownICF1(5);
|
|
_vm->flipPageAndWaitForFade();
|
|
|
|
_vm->_screen->fadeUpICF1();
|
|
|
|
if (_vm->_currentVocId != -1) {
|
|
_vm->_soundManager->stopVOCPlay();
|
|
_vm->_currentVocId = -1;
|
|
}
|
|
|
|
if (_vm->_voy->_aptLoadMode == -1) {
|
|
_vm->_screen->fadeDownICF(6);
|
|
} else {
|
|
doAptAnim(2);
|
|
}
|
|
|
|
if (_vm->_voy->_aptLoadMode == 140) {
|
|
_vm->_screen->screenReset();
|
|
_vm->_screen->resetPalette();
|
|
}
|
|
|
|
_vm->_screen->_vPort->setupViewPort(nullptr);
|
|
_vm->_bVoy->freeBoltGroup(_vm->_playStampGroupId);
|
|
_vm->_playStampGroupId = -1;
|
|
_vm->_voy->_viewBounds = nullptr;
|
|
}
|
|
|
|
void ThreadResource::doAptAnim(int mode) {
|
|
_vm->_bVoy->freeBoltGroup(0x100);
|
|
|
|
// Figure out the resource to use
|
|
int id = 0;
|
|
switch (_vm->_voy->_aptLoadMode) {
|
|
case 140:
|
|
id = 0x5A00;
|
|
break;
|
|
case 141:
|
|
id = 0x6000;
|
|
break;
|
|
case 142:
|
|
id = 0x6600;
|
|
break;
|
|
case 143:
|
|
id = 0x6C00;
|
|
break;
|
|
case 144:
|
|
id = 0x6F00;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
int id2 = (id == 0x6C00 || id == 0x6F00) ? 1 : 2;
|
|
switch (_vm->_voy->_transitionId) {
|
|
case 3:
|
|
id += id2 << 8;
|
|
break;
|
|
case 4:
|
|
case 10:
|
|
case 11:
|
|
case 12:
|
|
case 13:
|
|
case 14:
|
|
case 15:
|
|
case 16:
|
|
id += id2 << 9;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (mode == 1)
|
|
id += 0x100;
|
|
|
|
// Do the display
|
|
if (_vm->_bVoy->getBoltGroup(id)) {
|
|
CMapResource *pal = _vm->_bVoy->boltEntry(id)._cMapResource;
|
|
pal->_steps = 1;
|
|
|
|
for (int idx = 0; (idx < 6) && !_vm->shouldQuit(); ++idx) {
|
|
PictureResource *pic = _vm->_bVoy->boltEntry(id + idx + 1)._picResource;
|
|
_vm->_screen->_vPort->setupViewPort(pic);
|
|
pal->startFade();
|
|
|
|
_vm->flipPageAndWait();
|
|
_vm->_eventsManager->delayClick(5);
|
|
}
|
|
|
|
_vm->_bVoy->freeBoltGroup(id);
|
|
}
|
|
|
|
_vm->_bVoy->getBoltGroup(0x100);
|
|
}
|
|
|
|
void ThreadResource::synchronize(Common::Serializer &s) {
|
|
s.syncAsSint16LE(_aptPos.x);
|
|
s.syncAsSint16LE(_aptPos.y);
|
|
|
|
int stateId = _stateId;
|
|
int stackId = _stackId;
|
|
s.syncAsSint16LE(stateId);
|
|
s.syncAsSint16LE(stackId);
|
|
|
|
if (s.isLoading() && (stateId != _stateId || stackId != _stackId))
|
|
goToState(stackId, stateId);
|
|
|
|
s.syncAsSint16LE(_savedStateId);
|
|
s.syncAsSint16LE(_savedStackId);
|
|
}
|
|
|
|
} // End of namespace Voyeur
|