Jamieson Christian e1bc6493d8 Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
list of music types supported. This was done because now
PC speaker support must be treated separately, along with
Adlib and native (GM/MT32) support.

This fixes a problem with games that don't support PC speaker
(including V5 games that don't parse SPK resources yet)
being run with -epcspk or -epcjr. Those games now properly
switch to -enull so that music resources still get parsed
and music/script synchronization mechanisms don't break.

svn-id: r9703
2003-08-15 10:19:24 +00:00
..
2003-08-03 19:28:39 +00:00
2003-05-30 09:39:21 +00:00
2003-08-11 05:25:33 +00:00
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2003-07-29 12:39:41 +00:00
2003-06-01 09:41:56 +00:00
2003-08-04 06:01:08 +00:00
2003-03-06 21:46:56 +00:00