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agi
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Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo along the way.
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2009-01-08 00:24:19 +00:00 |
agos
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Updated AGOS with the latest changes to video players
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2009-01-06 17:45:39 +00:00 |
cine
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
cruise
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Add German, Italian and Spanish VGA versions of Cruise for a Corpse.
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2009-01-02 09:53:11 +00:00 |
drascula
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Got rid of updateAnim2()
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2009-01-05 20:17:33 +00:00 |
gob
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Oops. (stupid c&p bug)
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2009-01-02 00:52:01 +00:00 |
groovie
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Fix an invalid access when the quit opcode occupies the last byte of the script, due to the quit status being updated by the event loop
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2009-01-07 23:05:28 +00:00 |
igor
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Added license header, and guard against multiple inclusion.
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2008-11-14 22:48:09 +00:00 |
kyra
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
lure
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Bugfix for #2480853 - Skorl doesn't follow Minnow into Cellar
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2009-01-03 11:35:00 +00:00 |
m4
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
made
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The sound energy buffer is now cleared inside decompressSound()
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2009-01-06 13:09:16 +00:00 |
parallaction
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Don't assert anymore when a command flag doesn't exist, but ignore it and print a warning instead. Some location scripts in BRA are totally broken.
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2009-01-08 07:11:32 +00:00 |
queen
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
saga
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Further merging of the SMK and DXA players (the FLIC player is not done yet):
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2009-01-07 21:19:00 +00:00 |
scumm
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videoIsLoaded() -> isVideoLoaded()
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2009-01-07 22:06:15 +00:00 |
sky
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
sword1
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Updated SWORD1 with the latest changes to video players
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2009-01-06 17:49:41 +00:00 |
sword2
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
tinsel
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
touche
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fixed wrong z-reordering when one of the keychars is 0
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2008-12-13 19:38:48 +00:00 |
tucker
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Added Doxygen-like comments to the FLIC player, and changed it a bit to have similar method names as the DXA and Smacker players. Also, removed the convenience method hasFrames(), as it's the same as getFrameCount() > 0
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2009-01-05 15:10:13 +00:00 |
dialogs.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
dialogs.h
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Reduced header dependencies
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2008-11-12 22:25:19 +00:00 |
engine.cpp
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
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2009-01-02 03:21:40 +00:00 |
engine.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
engines.mk
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More configure code for additional SAGA engine features.
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2009-01-02 18:01:19 +00:00 |
game.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
game.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
metaengine.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
module.mk
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Moved base/game.* to engines/game.*
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2008-09-17 17:31:29 +00:00 |