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imuse_digi
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better fix for unloaded sound resources in imuse digi
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2004-06-01 20:22:48 +00:00 |
insane
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Unify some code
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2004-04-16 20:49:14 +00:00 |
smush
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_allreadyInit was not initializedin smush player
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2004-06-01 20:28:20 +00:00 |
.cvsignore
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actor.cpp
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actor.h
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akos.cpp
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forgot that
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2004-04-11 18:07:03 +00:00 |
akos.h
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base-costume.cpp
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base-costume.h
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Fix signedness issue (lead to incorred address computations on 64 bit machines)
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2004-04-04 22:43:54 +00:00 |
bomp.cpp
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bomp.h
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boxes.cpp
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Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place)
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2004-04-11 23:19:19 +00:00 |
boxes.h
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camera.cpp
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Removed CharsetRenderer::_mask (this was used to optimize charset mask handling). This shouldn't cause any noticable slowdowns, but allows us to get rid of two nasty hacks, and fixes bug #895355 (DIG: Subtitles sometimes stay on the screen), maybe also others
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2004-04-04 20:20:09 +00:00 |
charset.cpp
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Workaround for bug #864030 (COMI: ASCII 0xb (11) not handled)
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2004-04-25 13:34:19 +00:00 |
charset.h
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Record on which virtual screen we last drew masked text
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2004-04-08 23:41:10 +00:00 |
costume.cpp
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Fix for bug #929724 (MI2: Intro regression) -> since _outheight can be negative, negative y values aren't filtered out automatically anymore, so we have to explicitly check for them
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2004-04-06 01:06:54 +00:00 |
costume.h
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cursor.cpp
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debugger.cpp
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debugger.h
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dialogs.cpp
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Tweaked a few things to accommodate
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2004-04-26 20:28:34 +00:00 |
dialogs.h
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gfx.cpp
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Fix for bugs #929722 (MI2: Difficulty selection screen regression) and #930385 (Subtitles are not shown correctly) by changing restoreCharsetBg() to only restore the screen area which is actually masked by text
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2004-04-08 23:43:30 +00:00 |
gfx.h
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help.cpp
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help.h
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imuse_internal.h
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imuse_player.cpp
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Ignore imuse control code in HE games
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2004-06-02 13:32:16 +00:00 |
imuse.cpp
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imuse.h
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instrument.cpp
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instrument.h
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intern.h
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verbOps differences are minor, so merge back in.
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2004-06-06 11:10:47 +00:00 |
midiparser_eup.cpp
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midiparser_ro.cpp
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module.mk
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- split imuse digital code,
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2004-04-06 19:46:43 +00:00 |
music.h
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nut_renderer.cpp
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cleanup
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2004-04-08 23:38:09 +00:00 |
nut_renderer.h
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allow disabling of text shadow in NUT font renderer
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2004-04-04 18:07:26 +00:00 |
object.cpp
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object.h
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palette.cpp
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player_mod.cpp
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player_mod.h
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player_v1.cpp
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player_v1.h
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player_v2.cpp
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player_v2.h
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player_v2a.cpp
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player_v2a.h
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player_v3a.cpp
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player_v3a.h
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resource_v2.cpp
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Increase debug level
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2004-06-02 01:54:59 +00:00 |
resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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oops. Fix resource loading for 6.x games
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2004-06-06 02:36:44 +00:00 |
resource.h
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saveload.cpp
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stub for digital imuse save/load
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2004-05-02 10:07:59 +00:00 |
saveload.h
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enabled save/load code for imuse digital
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2004-05-02 14:03:21 +00:00 |
script_v2.cpp
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Renamed StringTab::backup to StringTab::_default, as that describes better what it does
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2004-04-05 23:54:58 +00:00 |
script_v5.cpp
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Applied my suggested fix for #933168, since I'm tired of waiting for
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2004-05-02 14:39:48 +00:00 |
script_v6.cpp
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verbOps differences are minor, so merge back in.
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2004-06-06 11:10:47 +00:00 |
script_v6he.cpp
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verbOps differences are minor, so merge back in.
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2004-06-06 11:10:47 +00:00 |
script_v7he.cpp
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o more _heversion usage
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2004-06-06 02:20:53 +00:00 |
script_v8.cpp
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Renamed StringTab::backup to StringTab::_default, as that describes better what it does
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2004-04-05 23:54:58 +00:00 |
script.cpp
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Fix regression introduced with the mac loom copy protection changes in rev 1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913
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2004-04-16 05:48:31 +00:00 |
script.h
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scumm-md5.h
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scumm.cpp
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puttdemo doesn't need HE specific opcodes.
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2004-06-06 05:20:52 +00:00 |
scumm.h
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Phase 2 of switching HE to use _heversion. Now unneeded GID's are
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2004-06-03 01:28:22 +00:00 |
sound.cpp
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Check if monkey sega cd sounds have already been demangled before trying to do demangle them. Patch #959129 from Jonathan Gevaryahu
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2004-06-05 12:02:36 +00:00 |
sound.h
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Fixed illegal access to protected/private member on PalmOS (??)
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2004-04-16 12:47:55 +00:00 |
string.cpp
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Simpler check
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2004-05-07 07:33:10 +00:00 |
usage_bits.cpp
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usage_bits.h
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vars.cpp
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Phase 3 of transition to _heversion.
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2004-06-05 00:54:48 +00:00 |
verbs.cpp
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o more _heversion usage
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2004-06-06 02:20:53 +00:00 |
verbs.h
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