scummvm/scumm
2004-06-06 11:10:47 +00:00
..
imuse_digi better fix for unloaded sound resources in imuse digi 2004-06-01 20:22:48 +00:00
insane Unify some code 2004-04-16 20:49:14 +00:00
smush _allreadyInit was not initializedin smush player 2004-06-01 20:28:20 +00:00
.cvsignore
actor.cpp
actor.h
akos.cpp forgot that 2004-04-11 18:07:03 +00:00
akos.h
base-costume.cpp
base-costume.h Fix signedness issue (lead to incorred address computations on 64 bit machines) 2004-04-04 22:43:54 +00:00
bomp.cpp
bomp.h
boxes.cpp Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place) 2004-04-11 23:19:19 +00:00
boxes.h
camera.cpp Removed CharsetRenderer::_mask (this was used to optimize charset mask handling). This shouldn't cause any noticable slowdowns, but allows us to get rid of two nasty hacks, and fixes bug #895355 (DIG: Subtitles sometimes stay on the screen), maybe also others 2004-04-04 20:20:09 +00:00
charset.cpp Workaround for bug #864030 (COMI: ASCII 0xb (11) not handled) 2004-04-25 13:34:19 +00:00
charset.h Record on which virtual screen we last drew masked text 2004-04-08 23:41:10 +00:00
costume.cpp Fix for bug #929724 (MI2: Intro regression) -> since _outheight can be negative, negative y values aren't filtered out automatically anymore, so we have to explicitly check for them 2004-04-06 01:06:54 +00:00
costume.h
cursor.cpp
debugger.cpp
debugger.h
dialogs.cpp Tweaked a few things to accommodate 2004-04-26 20:28:34 +00:00
dialogs.h
gfx.cpp Fix for bugs #929722 (MI2: Difficulty selection screen regression) and #930385 (Subtitles are not shown correctly) by changing restoreCharsetBg() to only restore the screen area which is actually masked by text 2004-04-08 23:43:30 +00:00
gfx.h
help.cpp
help.h
imuse_internal.h
imuse_player.cpp Ignore imuse control code in HE games 2004-06-02 13:32:16 +00:00
imuse.cpp
imuse.h
instrument.cpp
instrument.h
intern.h verbOps differences are minor, so merge back in. 2004-06-06 11:10:47 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk - split imuse digital code, 2004-04-06 19:46:43 +00:00
music.h
nut_renderer.cpp cleanup 2004-04-08 23:38:09 +00:00
nut_renderer.h allow disabling of text shadow in NUT font renderer 2004-04-04 18:07:26 +00:00
object.cpp
object.h
palette.cpp
player_mod.cpp
player_mod.h
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h
player_v2a.cpp
player_v2a.h
player_v3a.cpp
player_v3a.h
resource_v2.cpp Increase debug level 2004-06-02 01:54:59 +00:00
resource_v3.cpp
resource_v4.cpp
resource.cpp oops. Fix resource loading for 6.x games 2004-06-06 02:36:44 +00:00
resource.h
saveload.cpp stub for digital imuse save/load 2004-05-02 10:07:59 +00:00
saveload.h enabled save/load code for imuse digital 2004-05-02 14:03:21 +00:00
script_v2.cpp Renamed StringTab::backup to StringTab::_default, as that describes better what it does 2004-04-05 23:54:58 +00:00
script_v5.cpp Applied my suggested fix for #933168, since I'm tired of waiting for 2004-05-02 14:39:48 +00:00
script_v6.cpp verbOps differences are minor, so merge back in. 2004-06-06 11:10:47 +00:00
script_v6he.cpp verbOps differences are minor, so merge back in. 2004-06-06 11:10:47 +00:00
script_v7he.cpp o more _heversion usage 2004-06-06 02:20:53 +00:00
script_v8.cpp Renamed StringTab::backup to StringTab::_default, as that describes better what it does 2004-04-05 23:54:58 +00:00
script.cpp Fix regression introduced with the mac loom copy protection changes in rev 1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913 2004-04-16 05:48:31 +00:00
script.h
scumm-md5.h
scumm.cpp puttdemo doesn't need HE specific opcodes. 2004-06-06 05:20:52 +00:00
scumm.h Phase 2 of switching HE to use _heversion. Now unneeded GID's are 2004-06-03 01:28:22 +00:00
sound.cpp Check if monkey sega cd sounds have already been demangled before trying to do demangle them. Patch #959129 from Jonathan Gevaryahu 2004-06-05 12:02:36 +00:00
sound.h Fixed illegal access to protected/private member on PalmOS (??) 2004-04-16 12:47:55 +00:00
string.cpp Simpler check 2004-05-07 07:33:10 +00:00
usage_bits.cpp
usage_bits.h
vars.cpp Phase 3 of transition to _heversion. 2004-06-05 00:54:48 +00:00
verbs.cpp o more _heversion usage 2004-06-06 02:20:53 +00:00
verbs.h