scummvm/engines/mads/messages.h

194 lines
4.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MADS_MESSAGES_H
#define MADS_MESSAGES_H
#include "common/scummsys.h"
#include "common/array.h"
#include "mads/action.h"
#include "mads/font.h"
#include "mads/msurface.h"
namespace MADS {
#define KERNEL_MESSAGES_SIZE 10
#define INDEFINITE_TIMEOUT 9999999
#define TEXT_DISPLAY_SIZE 40
#define RANDOM_MESSAGE_SIZE 4
enum KernelMessageFlags {
KMSG_QUOTED = 1, KMSG_PLAYER_TIMEOUT = 2, KMSG_SEQ_ENTRY = 4, KMSG_SCROLL = 8,
KMSG_RIGHT_ALIGN = 0x10, KMSG_CENTER_ALIGN = 0x20, KMSG_EXPIRE = 0x40,
KMSG_ACTIVE = 0x80, KMSG_ANIM = 0x100
};
class MADSEngine;
class KernelMessage {
public:
uint16 _flags;
int _sequenceIndex;
int _color1;
int _color2;
Common::Point _position;
int _textDisplayIndex;
uint32 _msgOffset;
int _numTicks;
uint32 _frameTimer2;
uint32 _frameTimer;
int32 _timeout;
int _trigger;
TriggerMode _abortMode;
ActionDetails _actionDetails;
Common::String _msg;
KernelMessage();
};
struct RandomEntry {
int _handle;
int _quoteId;
RandomEntry() { _handle = _quoteId = -1; }
};
class RandomMessages : public Common::Array<RandomEntry> {
public:
Common::Rect _bounds;
int _randomSpacing;
int _color;
int _duration;
int _scrollRate;
public:
RandomMessages();
void reset();
};
class KernelMessages {
private:
MADSEngine *_vm;
Common::Array<int> _randomQuotes;
RandomMessages _randomMessages;
public:
Common::Array<KernelMessage> _entries;
Font *_talkFont;
public:
KernelMessages(MADSEngine *vm);
~KernelMessages();
void clear();
int add(const Common::Point &pt, uint fontColor, uint8 flags, int endTrigger,
uint32 timeout, const Common::String &msg);
int addQuote(int quoteId, int endTrigger, uint32 timeout);
void scrollMessage(int msgIndex, int numTicks, bool quoted);
void setSeqIndex(int msgIndex, int seqIndex);
void setAnim(int msgId, int seqId, int val3);
void remove(int msgIndex);
void reset();
void update();
void processText(int msgIndex);
void delay(uint32 priorFrameTime, uint32 currentTime);
void setQuoted(int msgIndex, int numTicks, bool quoted);
void initRandomMessages(int maxSimultaneousMessages,
const Common::Rect &bounds, int minYSpacing, int scrollRate,
int color, int duration, int quoteId, ...);
/**
* Handles expiring any active random messages as necessary
*/
void randomServer();
/**
* Return the number of currently active random messages
*/
int checkRandom();
/**
* Handles generating new random messages
*/
bool generateRandom(int major, int minor);
};
class TextDisplay {
public:
bool _active;
int _expire;
int _spacing;
Common::Rect _bounds;
uint8 _color1;
uint8 _color2;
Font *_font;
Common::String _msg;
TextDisplay();
};
#define TEXT_DISPLAY_SIZE 40
class TextDisplayList : public Common::Array<TextDisplay> {
private:
MADSEngine *_vm;
public:
TextDisplayList(MADSEngine *vm);
/**
* Expire a given text display entry
*/
void expire(int idx);
int add(int xp, int yp, uint fontColor, int charSpacing, const Common::String &, Font *font);
/**
* Reset all of the text display entries in the list to inactive
*/
void reset();
/**
* Draw any text in the list to the specified surface
* @param surface Surface
*/
void draw(BaseSurface *s);
/**
* Determine dirty areas for active text areas
*/
void setDirtyAreas();
/**
* Secondary setup dirty areas for the text areas
*/
void setDirtyAreas2();
/**
* Deactivates any text display entries that are finished
*/
void cleanUp();
};
} // End of namespace MADS
#endif /* MADS_MESSAGES_H */