scummvm/engines/scumm
2009-02-20 22:18:41 +00:00
..
he Renamed Archive::openFile to createReadStreamForMember 2009-01-23 04:45:44 +00:00
imuse
imuse_digi fixed radio chatter sfx 2009-01-10 17:08:29 +00:00
insane
smush Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
actor.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
actor.h
akos.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
akos.h Use slow palette color match, for 16bit color HE games for now. 2009-01-04 00:58:45 +00:00
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp
boxes.h
camera.cpp Add suggested code changes for bug #2580705 - COMI: Jerky camera movement. 2009-02-11 13:15:35 +00:00
charset-fontdata.cpp
charset.cpp
charset.h
costume.cpp
costume.h
cursor.cpp
debugger.cpp clarify scumm debugger error message 2009-02-17 19:53:04 +00:00
debugger.h
detection_tables.h Add alternative filename prefixes for German versions of puttcircus and puttrace. 2009-02-16 13:43:44 +00:00
detection.cpp Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
detection.h
dialogs.cpp Fixed working Keys button in in game options dialog 2009-02-12 22:05:07 +00:00
dialogs.h
file_nes.cpp do not include common/debug.h from common/util.h 2009-01-30 05:25:17 +00:00
file_nes.h
file.cpp
file.h
gfx.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gfx.h
gfxARM.s
help.cpp
help.h
input.cpp Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README. 2009-02-13 10:04:17 +00:00
intern.h
midiparser_eup.cpp
midiparser_ro.cpp
module.mk
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp
object.h
palette.cpp Use cache when converting 16bit colors, for faster conversions. 2009-01-04 03:49:23 +00:00
player_mod.cpp
player_mod.h
player_nes.cpp
player_nes.h
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h
player_v2a.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
player_v2a.h
player_v3a.cpp
player_v3a.h
proc3ARM.s made fix from r36039 more efficient 2009-01-26 17:37:59 +00:00
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp
resource.cpp
resource.h
room.cpp
saveload.cpp Restore correct camera values for old saves games of FT, Dig, and COMI. 2009-02-11 23:22:52 +00:00
saveload.h Restore correct camera values for old saves games of FT, Dig, and COMI. 2009-02-11 23:22:52 +00:00
script_v0.cpp
script_v2.cpp
script_v5.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
script_v6.cpp Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly cut off" 2009-01-11 11:16:37 +00:00
script_v8.cpp Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README. 2009-02-13 10:04:17 +00:00
script.cpp Clear cutsceneOverride for all scripts (except current), when restarting any game, fixes bugs: 2009-02-17 09:41:21 +00:00
script.h
scumm-md5.h Add English version of Humongous Catalog Preview and Russian versions of two HE games. 2009-02-20 22:18:41 +00:00
scumm.cpp Remove unneeded code, as _musicEngine is already set to NULL by default. 2009-02-16 06:26:54 +00:00
scumm.h Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README. 2009-02-13 10:04:17 +00:00
sound.cpp Fix sound noise regression in CD32 version of Simon the Sorcerer 1. 2009-02-07 05:05:14 +00:00
sound.h
string.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp
verbs.cpp
verbs.h