scummvm/engines/access/asurface.h

167 lines
3.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef ACCESS_ASURFACE_H
#define ACCESS_ASURFACE_H
#include "common/scummsys.h"
#include "common/array.h"
#include "common/memstream.h"
#include "common/rect.h"
#include "graphics/surface.h"
#include "access/data.h"
namespace Access {
class SpriteResource;
class SpriteFrame;
class ASurface : public Graphics::Surface {
private:
Graphics::Surface _savedBlock;
void flipHorizontal(ASurface &dest);
protected:
Common::Rect _savedBounds;
public:
int _leftSkip, _rightSkip;
int _topSkip, _bottomSkip;
int _lastBoundsX, _lastBoundsY;
int _lastBoundsW, _lastBoundsH;
int _orgX1, _orgY1;
int _orgX2, _orgY2;
int _lColor;
Common::Point _printOrg;
Common::Point _printStart;
int _maxChars;
public:
static int _clipWidth, _clipHeight;
public:
ASurface();
virtual ~ASurface();
void create(uint16 width, uint16 height);
void clearBuffer();
bool clip(Common::Rect &r);
void plotImage(SpriteResource *sprite, int frameNum, const Common::Point &pt);
/**
* Scaled draw frame in forward orientation
*/
void sPlotF(SpriteFrame *frame, const Common::Rect &bounds);
/**
* Scaled draw frame in backwards orientation
*/
void sPlotB(SpriteFrame *frame, const Common::Rect &bounds);
/**
* Draw an image full-size in forward orientation
*/
void plotF(SpriteFrame *frame, const Common::Point &pt);
/**
* Draw an image full-size in backwards orientation
*/
void plotB(SpriteFrame *frame, const Common::Point &pt);
virtual void copyBlock(ASurface *src, const Common::Rect &bounds);
virtual void restoreBlock();
virtual void drawRect();
virtual void transBlitFrom(ASurface *src, const Common::Point &destPos);
virtual void transBlitFrom(ASurface *src, const Common::Rect &bounds);
virtual void transBlitFrom(ASurface &src);
virtual void blitFrom(Graphics::Surface &src);
virtual void copyBuffer(Graphics::Surface *src);
virtual void addDirtyRect(const Common::Rect &r) {}
void copyTo(ASurface *dest) { dest->blitFrom(*this); }
void saveBlock(const Common::Rect &bounds);
void moveBufferLeft();
void moveBufferRight();
void moveBufferUp();
void moveBufferDown();
};
class SpriteFrame : public ASurface {
public:
SpriteFrame(AccessEngine *vm, Common::SeekableReadStream *stream, int frameSize);
~SpriteFrame();
};
class SpriteResource {
public:
Common::Array<SpriteFrame *> _frames;
public:
SpriteResource(AccessEngine *vm, Resource *res);
~SpriteResource();
int getCount() { return _frames.size(); }
SpriteFrame *getFrame(int idx) { return _frames[idx]; }
};
enum ImageFlag {
IMGFLAG_CROPPED = 1,
IMGFLAG_BACKWARDS = 2,
IMGFLAG_DRAWN = 4,
IMGFLAG_UNSCALED = 8
};
class ImageEntry {
public:
int _frameNumber;
SpriteResource *_spritesPtr;
int _offsetY;
Common::Point _position;
int _flags;
public:
ImageEntry();
};
class ImageEntryList : public Common::Array<ImageEntry> {
public:
void addToList(ImageEntry &ie);
};
} // End of namespace Access
#endif /* ACCESS_ASURFACE_H */