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he
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Fix warning
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2006-06-24 07:14:15 +00:00 |
imuse
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Ignore unknown SysEx manufacturer IDs, rather than erroring on them. This does
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2006-05-15 13:19:30 +00:00 |
imuse_digi
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Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
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2006-05-18 21:46:07 +00:00 |
insane
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Cleanup. It seems unnecessary to have a "break" right after an unconditional
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2006-06-20 18:55:25 +00:00 |
smush
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Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when video finishes
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2006-06-21 10:28:09 +00:00 |
actor.cpp
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Add cyx's patch for bug #1508935 - FOA: Indy walks on the spot. Also fixes car failing to turn during smart star challenge in thinker1
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2006-06-24 01:46:54 +00:00 |
actor.h
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akos.cpp
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Adjust akos code to only draw within bounds in HE games. Fixes many graphical glitches in HE games.
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2006-06-16 11:30:23 +00:00 |
akos.h
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base-costume.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
base-costume.h
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Adjust akos code to only draw within bounds in HE games. Fixes many graphical glitches in HE games.
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2006-06-16 11:30:23 +00:00 |
bomp.cpp
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bomp.h
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boxes.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
boxes.h
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camera.cpp
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charset.cpp
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charset.h
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costume.cpp
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costume.h
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cursor.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
debugger.cpp
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debugger.h
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dialogs.cpp
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adds support for filling the thumbnail display in a given color if no thumbnail is present
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2006-05-29 14:40:18 +00:00 |
dialogs.h
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adds support for filling the thumbnail display in a given color if no thumbnail is present
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2006-05-29 14:40:18 +00:00 |
file.cpp
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file.h
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gfx.cpp
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Add cyx's patch for VAR_FADE_DELAY timer changes in fade effects
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2006-06-22 00:03:13 +00:00 |
gfx.h
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help.cpp
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Cleanup. It seems unnecessary to have a "break" right after an unconditional
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2006-06-20 18:55:25 +00:00 |
help.h
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input.cpp
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Update talkspeed config setting, when set by game scripts
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2006-06-03 03:51:17 +00:00 |
intern.h
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Add patch for bug #1507856 - INDY3 VGA: Crashes in Sewer
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2006-06-19 07:45:40 +00:00 |
midiparser_eup.cpp
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midiparser_ro.cpp
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module.mk
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* Renamed config.mak to config.mk
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2006-06-24 08:48:11 +00:00 |
music.h
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nut_renderer.cpp
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nut_renderer.h
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object.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
object.h
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palette.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
player_mod.cpp
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player_mod.h
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player_nes.cpp
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player_nes.h
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player_v1.cpp
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player_v1.h
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player_v2.cpp
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player_v2.h
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player_v2a.cpp
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player_v2a.h
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player_v3a.cpp
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player_v3a.h
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plugin.cpp
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Fixed the HE version of the Swedish Freddi Fish 1, and added detection for the
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2006-06-27 10:54:01 +00:00 |
plugin.h
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resource_v2.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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resource.h
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room.cpp
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Fix Commodore 64 versions
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2006-05-29 12:45:11 +00:00 |
saveload.cpp
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Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
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2006-05-31 10:48:40 +00:00 |
saveload.h
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Add patch for bug #1452272 - COMI: Verb strings aren't wrapped
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2006-05-31 10:48:40 +00:00 |
script_c64.cpp
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Fix sentence line regression in C64 maniac
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2006-06-19 10:12:37 +00:00 |
script_v2.cpp
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script_v5.cpp
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Revert back to original method used for scrollEffect(), fixes regressions.
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2006-06-21 06:50:50 +00:00 |
script_v6.cpp
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Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when video finishes
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2006-06-21 10:28:09 +00:00 |
script_v8.cpp
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Update talkspeed config setting, when set by game scripts
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2006-06-03 04:10:14 +00:00 |
script.cpp
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Limit vm.numNestedScripts to positive value, when subtracting slot in runScriptNested(). Fixes restart, after ending sequence in freddi4
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2006-06-17 05:48:43 +00:00 |
script.h
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scumm-md5.h
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Resort HE games, by HE version and mark US versions
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2006-06-27 11:31:30 +00:00 |
scumm.cpp
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Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
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2006-06-24 08:07:48 +00:00 |
scumm.h
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Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when video finishes
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2006-06-21 10:28:09 +00:00 |
sound.cpp
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Applied my own patch #1508018. I don't know for sure that it's exactly right,
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2006-06-20 21:36:09 +00:00 |
sound.h
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Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
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2006-05-18 21:46:07 +00:00 |
string.cpp
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Update prefix filters for subtitles in HE80+ games
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2006-06-10 12:05:27 +00:00 |
thumbnail.cpp
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usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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verbs.cpp
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Fix inventory colors regression in C64 maniac
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2006-06-19 10:29:36 +00:00 |
verbs.h
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