scummvm/engines/kyra
Johannes Schickel 7d0435f23c - adding LPGL headers to adlib sound specific files
- stating about dual license of adlib sound specific files

svn-id: r23708
2006-08-15 18:04:01 +00:00
..
animator.cpp Fixes bug # 1494945 ("KYRA1: Actor disappearing in an animation"). 2006-05-28 11:33:17 +00:00
animator.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debugger.cpp Added the proper death dialog, changed the sequence skipping code a bit to avoid 2006-03-07 14:16:52 +00:00
debugger.h Made the kyra debug extensions more generic, i.e. scumm engine could replace 2006-02-14 23:31:25 +00:00
gui.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
items.cpp Replaced a bunch of delay loops with a new delayUntil() function. Now all of 2006-05-08 15:40:30 +00:00
kyra2.cpp Committing patch '[ 1531177 ] Kyra2 mock-up' by eriktorbjorn, with the addition of playing the music tracks as well (Only MIDI works for now though) 2006-07-31 23:05:01 +00:00
kyra2.h Committing patch '[ 1531177 ] Kyra2 mock-up' by eriktorbjorn, with the addition of playing the music tracks as well (Only MIDI works for now though) 2006-07-31 23:05:01 +00:00
kyra3.cpp Yet more kyra3 init code. 2006-07-31 16:37:34 +00:00
kyra3.h Yet more kyra3 init code. 2006-07-31 16:37:34 +00:00
kyra.cpp Kyra 2 has two types of XMIDI files: XMI and C55. It seems C55 are for the 2006-08-01 13:42:33 +00:00
kyra.h Moves the kyra2 code to kyra2.cpp and kyra2.h, renames WSAMovieV3 to WSAMovie2 (kyra2 uses the same format), renames a define in kyra3.h for consistency, and adds a case for CMDS in the VQA player to avoid the constant warning (the tag is always present and empty). Credit/blame for the last one goes to Clemmy :). Starting kyra2 will now show the title animation. 2006-07-28 11:42:53 +00:00
module.mk Committing patch '[ 1531177 ] Kyra2 mock-up' by eriktorbjorn, with the addition of playing the music tracks as well (Only MIDI works for now though) 2006-07-31 23:05:01 +00:00
plugin.cpp * Added copyright string to all engine plugins 2006-07-31 13:41:21 +00:00
resource.cpp Little Common::String usage 'fix'. 2006-08-08 21:34:19 +00:00
resource.h Yet more kyra3 init code. 2006-07-31 16:37:34 +00:00
saveload.cpp - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
scene.cpp - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
screen.cpp Implements item shape loading for kyra3. 2006-07-30 14:53:28 +00:00
screen.h Implements item shape loading for kyra3. 2006-07-30 14:53:28 +00:00
script_v1.cpp Oops it should never be renamed to c1_* but to o1_* changing this now. 2006-07-27 20:39:52 +00:00
script.cpp - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
script.h - renaming all opcodes from cmd_* to c1_* 2006-07-27 20:30:51 +00:00
seqplayer.cpp Nicer quit handling in the intro sequences. 2006-07-26 05:27:34 +00:00
seqplayer.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sequences_v1.cpp Skips scroll down sequence then the user wishes to skip the intro. 2006-07-26 05:33:48 +00:00
sequences_v2.cpp Since the XMIDI music no longer automatically loops, there's no need to fade it 2006-08-03 11:13:06 +00:00
sound_adlib.cpp - adding LPGL headers to adlib sound specific files 2006-08-15 18:04:01 +00:00
sound_digital.cpp GCC 2.9x fix for Symbian OS, for accessing class within Common namespace 2006-05-31 19:55:29 +00:00
sound.cpp This is a grossly over-simplified, yet hopefully sufficient for Kyrandia, way 2006-08-03 11:12:05 +00:00
sound.h - adding LPGL headers to adlib sound specific files 2006-08-15 18:04:01 +00:00
sprites.cpp Implements cmd_fadeEntirePalette, should fix some missing palette fades. 2006-06-03 15:13:18 +00:00
sprites.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
staticres.cpp Yet more kyra3 init code. 2006-07-31 16:37:34 +00:00
text.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
text.h - started to rework static resource loading 2006-03-18 14:43:18 +00:00
timer.cpp Implemented the last menu (the settings screen). Walking speed, text speed, 2006-03-08 13:15:13 +00:00
vqa.cpp It's play(), not open(), that encounters the CMDS tag. At least in the intro 2006-07-30 09:10:54 +00:00
vqa.h Cleanup. 2006-05-22 07:27:20 +00:00
wsamovie.cpp Moves the kyra2 code to kyra2.cpp and kyra2.h, renames WSAMovieV3 to WSAMovie2 (kyra2 uses the same format), renames a define in kyra3.h for consistency, and adds a case for CMDS in the VQA player to avoid the constant warning (the tag is always present and empty). Credit/blame for the last one goes to Clemmy :). Starting kyra2 will now show the title animation. 2006-07-28 11:42:53 +00:00
wsamovie.h Moves the kyra2 code to kyra2.cpp and kyra2.h, renames WSAMovieV3 to WSAMovie2 (kyra2 uses the same format), renames a define in kyra3.h for consistency, and adds a case for CMDS in the VQA player to avoid the constant warning (the tag is always present and empty). Credit/blame for the last one goes to Clemmy :). Starting kyra2 will now show the title animation. 2006-07-28 11:42:53 +00:00