mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 06:39:17 +00:00
44a39ffbc6
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
177 lines
4.9 KiB
C++
177 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "base/plugins.h"
|
|
#include "engines/advancedDetector.h"
|
|
|
|
#include "gob/gob.h"
|
|
|
|
namespace Gob {
|
|
|
|
struct GOBGameDescription {
|
|
ADGameDescription desc;
|
|
|
|
GameType gameType;
|
|
int32 features;
|
|
const char *startStkBase;
|
|
const char *startTotBase;
|
|
uint32 demoIndex;
|
|
};
|
|
|
|
}
|
|
|
|
using namespace Common;
|
|
|
|
static const PlainGameDescriptor gobGames[] = {
|
|
{"gob", "Gob engine game"},
|
|
{"gob1", "Gobliiins"},
|
|
{"gob1cd", "Gobliiins CD"},
|
|
{"gob2", "Gobliins 2"},
|
|
{"gob2cd", "Gobliins 2 CD"},
|
|
{"ween", "Ween: The Prophecy"},
|
|
{"bargon", "Bargon Attack"},
|
|
{"littlered", "Little Red Riding Hood"},
|
|
{"ajworld", "A.J's World of Discovery"},
|
|
{"gob3", "Goblins Quest 3"},
|
|
{"gob3cd", "Goblins Quest 3 CD"},
|
|
{"lit1", "Lost in Time Part 1"},
|
|
{"lit2", "Lost in Time Part 2"},
|
|
{"lit", "Lost in Time"},
|
|
{"inca2", "Inca II: Wiracocha"},
|
|
{"woodruff", "The Bizarre Adventures of Woodruff and the Schnibble"},
|
|
{"dynasty", "The Last Dynasty"},
|
|
{"urban", "Urban Runner"},
|
|
{"playtoons1", "Playtoons 1 - Uncle Archibald"},
|
|
{"playtoons2", "Playtoons 2 - The Case of the Counterfeit Collaborator"},
|
|
{"playtoons3", "Playtoons 3 - The Secret of the Castle"},
|
|
{"playtoons4", "Playtoons 4 - The Mandarine Prince"},
|
|
{"playtoons5", "Playtoons 5 - The Stone of Wakan"},
|
|
{"playtnck1", "Playtoons Construction Kit 1 - Monsters"},
|
|
{"playtnck2", "Playtoons Construction Kit 2 - Knights"},
|
|
{"playtnck3", "Playtoons Construction Kit 3 - Far West"},
|
|
{"bambou", "Playtoons Limited Edition - Bambou le sauveur de la jungle"},
|
|
{"fascination", "Fascination"},
|
|
{"geisha", "Geisha"},
|
|
{"adi2", "ADI 2"},
|
|
{"adi4", "ADI 4"},
|
|
{"adibou2", "Adibou 2"},
|
|
{"adibou1", "Adibou 1"},
|
|
{0, 0}
|
|
};
|
|
|
|
static const ADObsoleteGameID obsoleteGameIDsTable[] = {
|
|
{"gob1", "gob", kPlatformUnknown},
|
|
{"gob2", "gob", kPlatformUnknown},
|
|
{0, 0, kPlatformUnknown}
|
|
};
|
|
|
|
#include "gob/detection_tables.h"
|
|
|
|
static const ADParams detectionParams = {
|
|
// Pointer to ADGameDescription or its superset structure
|
|
(const byte *)Gob::gameDescriptions,
|
|
// Size of that superset structure
|
|
sizeof(Gob::GOBGameDescription),
|
|
// Number of bytes to compute MD5 sum for
|
|
5000,
|
|
// List of all engine targets
|
|
gobGames,
|
|
// Structure for autoupgrading obsolete targets
|
|
obsoleteGameIDsTable,
|
|
// Name of single gameid (optional)
|
|
"gob",
|
|
// List of files for file-based fallback detection (optional)
|
|
Gob::fileBased,
|
|
// Flags
|
|
0,
|
|
// Additional GUI options (for every game}
|
|
Common::GUIO_NOLAUNCHLOAD,
|
|
// Maximum directory depth
|
|
1,
|
|
// List of directory globs
|
|
0
|
|
};
|
|
|
|
class GobMetaEngine : public AdvancedMetaEngine {
|
|
public:
|
|
GobMetaEngine() : AdvancedMetaEngine(detectionParams) {}
|
|
|
|
virtual const char *getName() const {
|
|
return "Gob Engine";
|
|
}
|
|
|
|
virtual const char *getOriginalCopyright() const {
|
|
return "Goblins Games (C) Coktel Vision";
|
|
}
|
|
|
|
virtual bool hasFeature(MetaEngineFeature f) const;
|
|
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
|
};
|
|
|
|
bool GobMetaEngine::hasFeature(MetaEngineFeature f) const {
|
|
return false;
|
|
}
|
|
|
|
bool Gob::GobEngine::hasFeature(EngineFeature f) const {
|
|
return
|
|
(f == kSupportsRTL);
|
|
}
|
|
bool GobMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
|
const Gob::GOBGameDescription *gd = (const Gob::GOBGameDescription *)desc;
|
|
if (gd) {
|
|
*engine = new Gob::GobEngine(syst);
|
|
((Gob::GobEngine *)*engine)->initGame(gd);
|
|
}
|
|
return gd != 0;
|
|
}
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(GOB)
|
|
REGISTER_PLUGIN_DYNAMIC(GOB, PLUGIN_TYPE_ENGINE, GobMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(GOB, PLUGIN_TYPE_ENGINE, GobMetaEngine);
|
|
#endif
|
|
|
|
namespace Gob {
|
|
|
|
void GobEngine::initGame(const GOBGameDescription *gd) {
|
|
if (gd->startTotBase == 0)
|
|
_startTot = "intro.tot";
|
|
else
|
|
_startTot = gd->startTotBase;
|
|
|
|
if (gd->startStkBase == 0)
|
|
_startStk = "intro.stk";
|
|
else
|
|
_startStk = gd->startStkBase;
|
|
|
|
_demoIndex = gd->demoIndex;
|
|
|
|
_gameType = gd->gameType;
|
|
_features = gd->features;
|
|
_language = gd->desc.language;
|
|
_platform = gd->desc.platform;
|
|
}
|
|
} // End of namespace Gob
|