scummvm/engines/sci/graphics/menu.h
Filippos Karapetis 0309f36552 SCI: Plugged 2 memory leaks, reported by digitall
- Plugged 2 memory leaks in the SCI0 menu code (the lists of menu and submenu entries)
- Got rid of the _listCount variable

svn-id: r55254
2011-01-15 23:55:35 +00:00

139 lines
3.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GRAPHICS_MENU_H
#define SCI_GRAPHICS_MENU_H
namespace Sci {
enum {
SCI_MENU_ATTRIBUTE_SAID = 0x6d,
SCI_MENU_ATTRIBUTE_TEXT = 0x6e,
SCI_MENU_ATTRIBUTE_KEYPRESS = 0x6f,
SCI_MENU_ATTRIBUTE_ENABLED = 0x70,
SCI_MENU_ATTRIBUTE_TAG = 0x71
};
enum {
SCI_MENU_REPLACE_ONCONTROL = 0x03,
SCI_MENU_REPLACE_ONALT = 0x02,
SCI_MENU_REPLACE_ONFUNCTION = 'F'
};
struct GuiMenuEntry {
uint16 id;
Common::String text;
Common::String textSplit;
int16 textWidth;
GuiMenuEntry(uint16 curId)
: id(curId), textWidth(0) { }
};
typedef Common::List<GuiMenuEntry *> GuiMenuList;
struct GuiMenuItemEntry {
uint16 menuId;
uint16 id;
bool enabled;
uint16 tag;
uint16 keyPress;
uint16 keyModifier;
bool separatorLine;
reg_t saidVmPtr;
Common::String text;
Common::String textSplit;
reg_t textVmPtr;
int16 textWidth;
Common::String textRightAligned;
int16 textRightAlignedWidth;
GuiMenuItemEntry(uint16 curMenuId, uint16 curId)
: menuId(curMenuId), id(curId),
enabled(true), tag(0), keyPress(0), keyModifier(0), separatorLine(false), textWidth(0), textRightAlignedWidth(0) {
saidVmPtr = NULL_REG;
textVmPtr = NULL_REG;
}
};
typedef Common::List<GuiMenuItemEntry *> GuiMenuItemList;
/**
* Menu class, handles game pulldown menu for SCI16 (SCI0-SCI1.1) games
*/
class GfxMenu {
public:
GfxMenu(EventManager *event, SegManager *segMan, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen, GfxCursor *cursor);
~GfxMenu();
void reset();
void kernelAddEntry(Common::String title, Common::String content, reg_t contentVmPtr);
void kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId, reg_t value);
reg_t kernelGetAttribute(uint16 menuId, uint16 itemId, uint16 attributeId);
void drawBar();
reg_t kernelSelect(reg_t eventObject, bool pauseSound);
void kernelDrawStatus(const char *text, int16 colorPen, int16 colorBack);
void kernelDrawMenuBar(bool clear);
private:
GuiMenuItemEntry *findItem(uint16 menuId, uint16 itemId);
void calculateMenuWidth();
void calculateMenuAndItemWidth();
void drawMenu(uint16 oldMenuId, uint16 newMenuId);
void invertMenuSelection(uint16 itemId);
void interactiveStart(bool pauseSound);
void interactiveEnd(bool pauseSound);
GuiMenuItemEntry *interactiveWithKeyboard();
GuiMenuItemEntry *interactiveWithMouse();
uint16 mouseFindMenuSelection(Common::Point mousePosition);
uint16 mouseFindMenuItemSelection(Common::Point mousePosition, uint16 menuId);
GuiMenuItemEntry *interactiveGetItem(uint16 menuId, uint16 itemId, bool menuChanged);
EventManager *_event;
SegManager *_segMan;
GfxPorts *_ports;
GfxPaint16 *_paint16;
GfxText16 *_text16;
GfxScreen *_screen;
GfxCursor *_cursor;
GuiMenuList _list;
GuiMenuItemList _itemList;
uint16 _curMenuId;
uint16 _curItemId;
Port *_oldPort;
reg_t _barSaveHandle;
reg_t _menuSaveHandle;
Common::Rect _menuRect;
bool _mouseOldState;
};
} // End of namespace Sci
#endif