mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-29 13:16:18 +00:00
2978053a00
svn-id: r53152
138 lines
4.1 KiB
C++
138 lines
4.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on original Hugo Trilogy source code
|
|
*
|
|
* Copyright (c) 1989-1995 David P. Gray
|
|
*
|
|
*/
|
|
|
|
// parser.c - handles all keyboard/command input
|
|
|
|
#include "common/system.h"
|
|
|
|
#include "hugo/hugo.h"
|
|
#include "hugo/parser.h"
|
|
#include "hugo/util.h"
|
|
|
|
namespace Hugo {
|
|
|
|
Parser_v2d::Parser_v2d(HugoEngine &vm) : Parser_v1d(vm) {
|
|
}
|
|
|
|
Parser_v2d::~Parser_v2d() {
|
|
}
|
|
|
|
// Parse the user's line of text input. Generate events as necessary
|
|
void Parser_v2d::lineHandler() {
|
|
debugC(1, kDebugParser, "lineHandler()");
|
|
|
|
object_t *obj;
|
|
status_t &gameStatus = _vm.getGameStatus();
|
|
char farComment[XBYTES * 5] = ""; // hold 5 line comment if object not nearby
|
|
|
|
// Reset_prompt_line ();
|
|
Utils::strlwr(_line); // Convert to lower case
|
|
|
|
if (!strcmp("exit", _line) || strstr(_line, "quit")) {
|
|
if (Utils::Box(BOX_YESNO, "%s", _vm._textParser[kTBExit_1d]) != 0)
|
|
_vm.endGame();
|
|
else
|
|
return;
|
|
}
|
|
|
|
// SAVE/RESTORE
|
|
if (!strcmp("save", _line)) {
|
|
_config.soundFl = false;
|
|
if (gameStatus.gameOverFl)
|
|
Utils::gameOverMsg();
|
|
else
|
|
// _vm.file().saveOrRestore(true);
|
|
warning("STUB: saveOrRestore()");
|
|
return;
|
|
}
|
|
|
|
if (!strcmp("restore", _line)) {
|
|
_config.soundFl = false;
|
|
// _vm.file().saveOrRestore(false);
|
|
warning("STUB: saveOrRestore()");
|
|
return;
|
|
}
|
|
|
|
if (*_line == '\0') // Empty line
|
|
return;
|
|
|
|
if (strspn(_line, " ") == strlen(_line)) // Nothing but spaces!
|
|
return;
|
|
|
|
if (gameStatus.gameOverFl) { // No commands allowed!
|
|
Utils::gameOverMsg();
|
|
return;
|
|
}
|
|
|
|
// Find the first verb in the line
|
|
char *verb = findVerb();
|
|
char *noun = 0; // Noun not found yet
|
|
|
|
if (verb) { // OK, verb found. Try to match with object
|
|
do {
|
|
noun = findNextNoun(noun); // Find a noun in the line
|
|
// Must try at least once for objects allowing verb-context
|
|
for (int i = 0; i < _vm._numObj; i++) {
|
|
obj = &_vm._objects[i];
|
|
if (isNear(verb, noun, obj, farComment)) {
|
|
if (isObjectVerb(verb, obj) // Foreground object
|
|
|| isGenericVerb(verb, obj)) // Common action type
|
|
return;
|
|
}
|
|
}
|
|
if ((*farComment != '\0') && isBackgroundWord(noun, verb, _vm._backgroundObjects[*_vm._screen_p]))
|
|
return;
|
|
} while (noun);
|
|
}
|
|
|
|
noun = findNextNoun(noun);
|
|
if ( !isCatchallVerb(true, noun, verb, _vm._backgroundObjects[*_vm._screen_p])
|
|
&& !isCatchallVerb(true, noun, verb, _vm._catchallList)
|
|
&& !isCatchallVerb(false, noun, verb, _vm._backgroundObjects[*_vm._screen_p])
|
|
&& !isCatchallVerb(false, noun, verb, _vm._catchallList)) {
|
|
if (*farComment != '\0') { // An object matched but not near enough
|
|
Utils::Box(BOX_ANY, "%s", farComment);
|
|
} else if (_maze.enabledFl && (verb == _vm._arrayVerbs[_vm._look][0])) {
|
|
Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBMaze]);
|
|
showTakeables();
|
|
} else if (verb && noun) { // A combination I didn't think of
|
|
Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBNoUse_2d]);
|
|
} else if (verb || noun) {
|
|
Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBNoun]);
|
|
} else {
|
|
Utils::Box(BOX_ANY, "%s", _vm._textParser[kTBEh_2d]);
|
|
}
|
|
}
|
|
}
|
|
|
|
} // End of namespace Hugo
|