scummvm/engines/queen
Max Horn 86565fcca5 - Renamed GameSettings to PlainGameDescriptor
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with
  Common::String members instead of const char * ones)
- Changed DetectedGame to subclass GameDescriptor
- Removed toGameSettings() in favor of new (template) constructors in
  DetectedGame and GameDescriptor
- Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines

svn-id: r21150
2006-03-09 02:52:51 +00:00
..
bankman.cpp
bankman.h
command.cpp
command.h
credits.cpp
credits.h
cutaway.cpp updated some bugs/issues comments and removed wrong 'FIXME' markers. 2006-02-28 22:20:13 +00:00
cutaway.h
debug.cpp
debug.h
defs.h
display.cpp fixed palette handling regression, as reported on the forum. 2006-03-05 23:50:24 +00:00
display.h
graphics.cpp updated some bugs/issues comments and removed wrong 'FIXME' markers. 2006-02-28 22:20:13 +00:00
graphics.h
grid.cpp
grid.h
input.cpp
input.h
journal.cpp
journal.h
logic.cpp updated some bugs/issues comments and removed wrong 'FIXME' markers. 2006-02-28 22:20:13 +00:00
logic.h
module.mk
music.cpp
music.h
musicdata.cpp
queen.cpp - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
queen.h The GameDetector is no longer a required parameter for Engine constructors 2006-02-12 01:42:34 +00:00
resource.cpp
resource.h
restables.cpp
sound.cpp
sound.h
state.cpp
state.h
structs.h
talk.cpp updated some bugs/issues comments and removed wrong 'FIXME' markers. 2006-02-28 22:20:13 +00:00
talk.h
walk.cpp updated some bugs/issues comments and removed wrong 'FIXME' markers. 2006-02-28 22:20:13 +00:00
walk.h
xref.txt