.. |
features.cpp
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SCI: doing detectDoSoundType() properly sci0early
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2010-09-04 08:51:10 +00:00 |
features.h
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SCI: fix lofs autodetection
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2010-07-31 22:45:38 +00:00 |
gc.cpp
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SCI: Disabled some debug related GC code, which effectively
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2010-08-31 09:45:36 +00:00 |
gc.h
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SCI: Rename some more stuff
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2010-07-01 16:05:47 +00:00 |
kernel_tables.h
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SCI: Changed some tabs to spaces
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2010-10-20 18:29:21 +00:00 |
kernel.cpp
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SCI: Added a new debug command, "find_callk"
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2010-10-20 17:31:29 +00:00 |
kernel.h
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SCI: Added a new debug command, "find_callk"
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2010-10-20 17:31:29 +00:00 |
kevent.cpp
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SCI: Fixed bug #3058865 - "Jones in the Fast Lane CD: Graphics Missing"
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2010-09-03 22:51:27 +00:00 |
kfile.cpp
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JANITORIAL: Removed most punctuation at end of warning() and error()
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2010-09-18 10:55:16 +00:00 |
kgraphics.cpp
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SCI: Fixed access to dest in kTextSize() (thanks LordHoto)
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2010-10-15 14:33:57 +00:00 |
klists.cpp
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SCI: Fixed bug #3038433 - "HOYLE1: Crashes"
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2010-08-18 07:14:17 +00:00 |
kmath.cpp
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SCI: reuse kGetAngle from kDoAvoider
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2010-09-05 13:51:47 +00:00 |
kmenu.cpp
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SCI: Fixed bug #3038767 - "SCI Fanmade - Cascade Quest: Crash when restoring a game"
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2010-08-29 23:25:30 +00:00 |
kmisc.cpp
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SCI: Support kGetTime modes 2 and 3 in SCI 0_LATE
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2010-10-08 18:33:54 +00:00 |
kmovement.cpp
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SCI: reuse kGetAngle from kDoAvoider
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2010-09-05 13:51:47 +00:00 |
kparse.cpp
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SCI: Allow multiple word groups in parser
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2010-10-03 10:49:42 +00:00 |
kpathing.cpp
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SCI: Changed the check for vertex_min into an assert (thanks wjp)
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2010-10-15 15:40:36 +00:00 |
kscripts.cpp
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SCI: fixing code
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2010-09-06 10:41:14 +00:00 |
ksound.cpp
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SCI: Silenced some sound related warnings. Added an empty function for kDoSound(Restore), called when restoring games
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2010-08-02 21:20:43 +00:00 |
kstring.cpp
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SCI: In kFormat, handle arguments pointing to text resource 0 correctly.
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2010-09-11 13:30:42 +00:00 |
kvideo.cpp
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JANITORIAL: Removed most punctuation at end of warning() and error()
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2010-09-18 10:55:16 +00:00 |
message.cpp
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SCI: Fix memory leak.
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2010-08-02 22:35:29 +00:00 |
message.h
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Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct)
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2009-10-10 10:46:11 +00:00 |
savegame.cpp
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SCI: save/restore intensity of sysPalette
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2010-09-24 09:56:50 +00:00 |
savegame.h
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SCI: save/restore intensity of sysPalette
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2010-09-24 09:56:50 +00:00 |
script_patches.cpp
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SCI: patching cleanup (+orgbyte/adjust command)
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2010-09-12 22:09:01 +00:00 |
script.cpp
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SCI: Proper fix for bug #3038837 - "HOYLE3: EGA/VGA Crashes" and some cleanup
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2010-09-13 13:17:55 +00:00 |
script.h
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SCI: Proper fix for bug #3038837 - "HOYLE3: EGA/VGA Crashes" and some cleanup
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2010-09-13 13:17:55 +00:00 |
scriptdebug.cpp
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SCI: fix warning and remove duplicate code
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2010-07-24 11:59:40 +00:00 |
seg_manager.cpp
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SCI: Changed the script protection code to be a hack for Hoyle 3 only
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2010-09-13 13:47:56 +00:00 |
seg_manager.h
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SCI: Ignoring non-critical script bug in QFG1VGA, when closing any conversation dialog with esc (doesn't affect gameplay in any manner)
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2010-08-01 11:10:14 +00:00 |
segment.cpp
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SCI: fixing another warning
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2010-08-06 15:30:23 +00:00 |
segment.h
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SCI: Added a new debug command, "find_callk"
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2010-10-20 17:31:29 +00:00 |
selector.cpp
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SCI: kClone/kDisposeClone behaviour more accurate
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2010-09-03 18:14:59 +00:00 |
selector.h
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SCI: kClone/kDisposeClone behaviour more accurate
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2010-09-03 18:14:59 +00:00 |
state.cpp
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SCI: adding workaround for platform-specific
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2010-08-31 15:50:46 +00:00 |
state.h
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SCI: adding workaround for platform-specific
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2010-08-31 15:50:46 +00:00 |
static_selectors.cpp
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SCI: Removed some unnamed selector access in the workarounds. Fixes the regression
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2010-09-17 12:37:59 +00:00 |
vm_types.h
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SCI: Remove reference to common/serializer.h from vm_types.h
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2010-08-04 08:25:39 +00:00 |
vm.cpp
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SCI: Still show warning for uninit. reads in release mode
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2010-10-07 14:57:59 +00:00 |
vm.h
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SCI: Removed the restoring parameter of the run_vm() function
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2010-07-20 23:15:07 +00:00 |
workarounds.cpp
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SCI: Add one more workaround for end of QfG3 Awari
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2010-10-07 20:48:55 +00:00 |
workarounds.h
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SCI: Fixed one of the bugs in hoyle3, from bug report #3038837 - "HOYLE3: EGA/VGA Crashes" (that report includes more issues)
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2010-08-19 15:58:39 +00:00 |