..
animation.cpp
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
animation.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
barchive.cpp
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
barchive.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
configure.engine
BUILD: Split configure.engines down to a single file per engine.
2013-11-24 00:45:38 +00:00
console.cpp
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
console.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
detection.cpp
ALL: Add MetaEngine::simpleSaveNames()
2016-08-24 16:07:55 +06:00
draci.cpp
DRACI: Remove generic comment
2016-07-28 11:32:30 +03:00
draci.h
ALL: Change main engine header guard defines to <directory>_<engine>_H
2016-05-17 18:21:30 +02:00
font.cpp
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
font.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
game.cpp
DRACI: Initialize a variable, some rework on the initialization of pointers and booleans
2014-05-25 17:18:35 +02:00
game.h
DRACI: Opening inventory during movements and actions.
2014-04-28 21:42:10 +02:00
module.mk
DRACI: Janitorial - Remove trailing spaces
2014-02-16 18:36:24 +01:00
mouse.cpp
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
mouse.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
music.cpp
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
music.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
saveload.cpp
DRACI: Saving improvements (item in hand and hero position).
2014-03-08 16:21:57 +01:00
saveload.h
DRACI: Saving improvements (item in hand and hero position).
2014-03-08 16:21:57 +01:00
screen.cpp
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
screen.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
script.cpp
DRACI: Hero postion in first new room after loading.
2014-03-11 16:42:53 +01:00
script.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
sound.cpp
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
sound.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
sprite.cpp
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
sprite.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
surface.cpp
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
surface.h
DRACI: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
walking.cpp
DRACI: Silence warning
2014-05-03 14:47:04 -04:00
walking.h
DRACI: Opening inventory during movements and actions.
2014-04-28 21:42:10 +02:00