scummvm/engines/scumm/help.h
2021-12-26 18:48:43 +01:00

47 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_HELP_H
#define SCUMM_HELP_H
#include "common/str.h"
#include "common/ustr.h"
#include "common/platform.h"
namespace Scumm {
#define HELP_NUM_LINES 15
class ScummHelp {
protected:
typedef Common::String String;
typedef Common::U32String U32String;
public:
static int numPages(byte gameId);
static void updateStrings(byte gameId, byte version, Common::Platform platform,
int page, U32String &title, U32String *&key, U32String *&dsc);
};
} // End of namespace Scumm
#endif