scummvm/engines/scumm
2024-05-12 15:08:27 +02:00
..
he SCUMM HE: GUI: Add map generator dialog and bump theme version. 2024-05-12 15:08:27 +02:00
imuse SCUMM: some Coverity fixes 2024-05-07 19:26:06 +02:00
imuse_digi SCUMM: DIMUSE: Rename previously mislabeled argument in dispatchSwitchStream() 2023-11-26 12:54:24 +01:00
insane SCUMM: Warnings for possibly missing subtitle files 2024-01-21 10:44:11 +01:00
macgui SCUMM: (v3/5/Mac) - remove old music player code 2024-03-16 15:01:19 +01:00
players SCUMM: (MI1/Amiga) - implement music restart after load 2024-04-14 23:21:47 +02:00
smush GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
actor_he.h SCUMM: HE: SPYFOX3: Fix #4767 2024-04-28 21:22:01 +02:00
actor.cpp SCUMM: HE: SPYFOX3: Fix #4767 2024-04-28 21:22:01 +02:00
actor.h SCUMM: HE: Re-implement WIZ text and Aux images 2024-04-26 23:21:29 +02:00
akos.cpp SCUMM: HE: Fix Coverity #1544405 2024-04-29 19:44:01 +02:00
akos.h SCUMM: HE: Fix build when ENABLE_HE is not defined 2024-04-26 23:21:29 +02:00
base-costume.cpp
base-costume.h SCUMM: (SCUMM7/8) - fix actor turning animation 2023-08-27 15:06:57 +02:00
bomp.cpp
bomp.h
boxes.cpp SCUMM: Rename enhancementClassActive to enhancementEnabled 2023-11-08 11:46:06 +01:00
boxes.h
camera.cpp
cdda.cpp
cdda.h
charset_v7.h
charset-fontdata.cpp
charset.cpp SCUMM: (FM-Towns) - add menu option to force 640 x 480 mode 2024-05-01 16:06:11 +02:00
charset.h SCUMM: (LOOM/EGA/AMIGA) - add missing shadow mode 2024-03-20 23:26:09 +01:00
configure.engine
costume.cpp SCUMM: Rename enhancementClassActive to enhancementEnabled 2023-11-08 11:46:06 +01:00
costume.h SCUMM: coverity fixes 2024-01-30 00:35:45 +01:00
credits.pl CREDITS: Sync SCUMM, SWORD1 and CRAB 2023-10-13 00:43:36 +02:00
cursor.cpp SCUMM: Adjust v80 default cursor palette map. 2024-05-04 00:10:02 +02:00
debugger.cpp SCUMM: coverity fixes 2024-01-30 00:35:45 +01:00
debugger.h SCUMM: Change DEBUG_COLOR_COUNT from static const to define 2023-12-26 21:11:30 +01:00
detection_internal.h SCUMM: Migrate engine to Path 2023-12-24 13:19:25 +01:00
detection_steam.h
detection_tables.h SCUMM: HE: Fix Backyard games sprite ordering issues 2024-04-26 23:21:29 +02:00
detection.cpp SCUMM: Replace use of MetaEngineDetection::parseAndCustomizeGuiOptions() 2023-08-28 22:59:50 +02:00
detection.h SCUMM: HE: Add new HE variant (99.5) as game feature flag 2024-04-26 23:21:29 +02:00
dialog-createsession.cpp
dialog-createsession.h
dialog-sessionselector.cpp SCUMM HE: Implement realiable net message types. 2023-08-09 23:44:44 -03:00
dialog-sessionselector.h
dialogs.cpp SCUMM HE: Add toggle setting for generated maps. 2024-05-12 15:08:27 +02:00
dialogs.h SCUMM HE: Add toggle setting for generated maps. 2024-05-12 15:08:27 +02:00
file_nes.cpp SCUMM: Migrate engine to Path 2023-12-24 13:19:25 +01:00
file_nes.h SCUMM: Migrate engine to Path 2023-12-24 13:19:25 +01:00
file.cpp SCUMM: Migrate engine to Path 2023-12-24 13:19:25 +01:00
file.h SCUMM: Migrate engine to Path 2023-12-24 13:19:25 +01:00
gfx_gui.cpp SCUMM: (V3/FM-Towns) - fix bug no. 15027 2024-05-04 16:43:06 +02:00
gfx_mac.cpp SCUMM: Eliminate need to expose MacDialogWindow outside of MacGui 2023-12-22 15:09:06 +01:00
gfx_towns.cpp SCUMM: (FM-Towns) - improve dirty rect handling 2024-05-07 19:26:06 +02:00
gfx.cpp SCUMM: (FM-Towns) - fix regression 2024-05-11 02:18:05 +02:00
gfx.h SCUMM: (V3/FM-Towns) - fix bug no. 15027 2024-05-04 16:43:06 +02:00
gfxARM.s
help.cpp SCUMM: Add the new Ctrl+D drafts inventory command to the help screen 2023-10-29 20:58:13 +01:00
help.h
input.cpp SCUMM: (FM-Towns) - add menu option to force 640 x 480 mode 2024-05-01 16:06:11 +02:00
ks_check.cpp
ks_check.h
metaengine.cpp SCUMM: (FM-Towns) - add menu option to force 640 x 480 mode 2024-05-01 16:06:11 +02:00
metaengine.h SCUMM: Initial work on more fine-grained enhancement setting 2023-11-08 11:46:06 +01:00
midiparser_ro.cpp
module.mk SCUMM HE: GUI: Add map generator dialog and bump theme version. 2024-05-12 15:08:27 +02:00
music.h SCUMM: fix virtual/override keywords 2024-01-31 19:46:57 +01:00
nut_renderer.cpp SCUMM: Remove redundant check from NutRenderer. PVS-Studio V560 2023-10-31 14:20:26 -07:00
nut_renderer.h
object.cpp SCUMM: HE: Relabel Polygon functions 2024-04-26 23:21:29 +02:00
object.h
obsolete.h
palette.cpp SCUMM: HE: Begin porting Wiz and other graphics code 2024-04-26 23:21:29 +02:00
POTFILES I18N: SCUMM: Remove obsolete files from POTFILES 2024-03-16 22:57:40 +01:00
proc3ARM.s
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp SCUMM: Rename enhancementClassActive to enhancementEnabled 2023-11-08 11:46:06 +01:00
resource.cpp SCUMM: Migrate engine to Path 2023-12-24 13:19:25 +01:00
resource.h SCUMM: HE (Sound): Suddenly... sound! 2023-08-18 22:20:45 +02:00
room.cpp
saveload.cpp SCUMM: some Coverity fixes 2024-05-07 19:26:06 +02:00
script_v0.cpp
script_v2.cpp SCUMM: Rename CHARSET_1() to displayDialog() 2024-04-28 19:59:30 +02:00
script_v3.cpp
script_v4.cpp SCUMM: MACGUI: Clear IQ points in a more accurate way 2023-11-18 18:47:39 +01:00
script_v5.cpp SCUMM: some Coverity fixes 2024-05-07 19:26:06 +02:00
script_v6.cpp SCUMM: some Coverity fixes 2024-05-07 19:26:06 +02:00
script_v8.cpp SCUMM: GUI: Fix confirmation on exit behavior on script quit commands 2023-11-13 22:33:18 +01:00
script.cpp SCUMM: some Coverity fixes 2024-05-07 19:26:06 +02:00
script.h
scumm_v0.h
scumm_v2.h
scumm_v3.h
scumm_v4.h SCUMM: MACGUI: Handle and clear IQ points for Indy3 2023-11-18 18:47:39 +01:00
scumm_v5.h
scumm_v6.h
scumm_v7.h SCUMM: Rename CHARSET_1() to displayDialog() 2024-04-28 19:59:30 +02:00
scumm_v8.h
scumm-md5.h SCUMM: Add detection for Freddi1Jdemo, Freddi2J, SoccerGB 2023-12-02 10:35:21 +01:00
scumm.cpp SCUMM HE: Start working on random maps for Moonbase. 2024-05-12 15:08:27 +02:00
scumm.h SCUMM: hopefully fix NDS build failure 2024-05-04 18:40:19 +02:00
sound.cpp SCUMM: fix/silence various coverity warnings 2024-03-11 20:44:18 +01:00
sound.h SCUMM: HE (Sound): Wire up pause routines 2023-08-18 22:20:45 +02:00
string_v7.cpp SCUMM: (DIG) - fix bug no. 15025 2024-05-07 21:06:28 +02:00
string_v7.h
string.cpp SCUMM: (DIG) - fix bug no. 15025 2024-05-07 21:06:28 +02:00
usage_bits.cpp
usage_bits.h
util.cpp SCUMM: (SCUMM7/8) - fix actor turning animation 2023-08-27 15:06:57 +02:00
util.h SCUMM: (SCUMM7/8) - fix actor turning animation 2023-08-27 15:06:57 +02:00
vars.cpp SCUMM: HE: SPYFOX3: Fix #4767 2024-04-28 21:22:01 +02:00
verbs.cpp SCUMM: (V3/FM-Towns) - partial fix for bug no. 15027 2024-04-30 23:29:53 +02:00
verbs.h