mirror of
https://github.com/libretro/scummvm.git
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2eabfd5f28
- GOB2 handles _frontSurface/_backSurface a bit differently, this fixes (most of) the drawing glitches in the intro - Added using a fallback when the user's game version doesn't have the requested language - off_2E51B et al. stubs, I think it has something to do with the menu svn-id: r22254
117 lines
3.1 KiB
C++
117 lines
3.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/endian.h"
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#include "gob/gob.h"
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#include "gob/global.h"
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#include "gob/video.h"
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namespace Gob {
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Video_v1::Video_v1(GobEngine *vm) : Video(vm) {
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}
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//XXX: Use this function to update the screen for now.
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// This should be moved to a better location later on.
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void Video_v1::waitRetrace(int16) {
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if (_vm->_global->_pPrimarySurfDesc) {
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g_system->copyRectToScreen(_vm->_global->_pPrimarySurfDesc->vidPtr, 320, 0, 0, 320, 200);
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g_system->updateScreen();
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}
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}
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void Video_v1::drawLetter(int16 item, int16 x, int16 y, FontDesc *fontDesc, int16 color1,
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int16 color2, int16 transp, SurfaceDesc *dest) {
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_videoDriver->drawLetter((unsigned char) item, x, y, fontDesc, color1, color2, transp, dest);
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}
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Video::SurfaceDesc *Video_v1::initSurfDesc(int16 vidMode, int16 width, int16 height, int16 flags) {
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int8 flagsAnd2;
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byte *vidMem = 0;
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int32 sprSize;
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int16 someFlags = 1;
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SurfaceDesc *descPtr;
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if (flags != PRIMARY_SURFACE)
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_vm->_global->_sprAllocated++;
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if (flags & RETURN_PRIMARY)
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return _vm->_global->_pPrimarySurfDesc;
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if (vidMode != 0x13)
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error("Video::initSurfDesc: Only VGA 0x13 mode is supported!");
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if ((flags & PRIMARY_SURFACE) == 0)
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vidMode += 0x80;
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if (flags & 2)
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flagsAnd2 = 1;
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else
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flagsAnd2 = 0;
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if (flags & PRIMARY_SURFACE) {
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_vm->_global->_primaryWidth = width;
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_vm->_global->_mouseMaxCol = width;
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_vm->_global->_primaryHeight = height;
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_vm->_global->_mouseMaxRow = height;
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sprSize = 0;
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} else {
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sprSize = Video::getRectSize(width, height, flagsAnd2, vidMode);
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if (flagsAnd2)
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someFlags += 0x80;
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}
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if (flags & PRIMARY_SURFACE) {
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descPtr = _vm->_global->_pPrimarySurfDesc;
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delete[] descPtr->vidPtr;
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assert(descPtr);
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vidMem = new byte[320 * 200];
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} else {
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if (flags & DISABLE_SPR_ALLOC) {
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descPtr = new SurfaceDesc;
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// this case causes vidPtr to be set to invalid memory
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assert(false);
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} else {
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descPtr = new SurfaceDesc;
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descPtr->vidPtr = new byte[sprSize];
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vidMem = descPtr->vidPtr;
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}
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}
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if (descPtr == 0)
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return 0;
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descPtr->width = width;
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descPtr->height = height;
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descPtr->flag = someFlags;
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descPtr->vidMode = vidMode;
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descPtr->vidPtr = vidMem;
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descPtr->reserved1 = 0;
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descPtr->reserved2 = 0;
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return descPtr;
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}
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} // End of namespace Gob
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