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https://github.com/libretro/scummvm.git
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911 lines
21 KiB
C++
911 lines
21 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "glk/frotz/processor.h"
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#include "common/ustr.h"
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namespace Glk {
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namespace Frotz {
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zchar Processor::ZSCII_TO_LATIN1[] = {
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0x0e4, 0x0f6, 0x0fc, 0x0c4, 0x0d6, 0x0dc, 0x0df, 0x0bb,
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0x0ab, 0x0eb, 0x0ef, 0x0ff, 0x0cb, 0x0cf, 0x0e1, 0x0e9,
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0x0ed, 0x0f3, 0x0fa, 0x0fd, 0x0c1, 0x0c9, 0x0cd, 0x0d3,
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0x0da, 0x0dd, 0x0e0, 0x0e8, 0x0ec, 0x0f2, 0x0f9, 0x0c0,
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0x0c8, 0x0cc, 0x0d2, 0x0d9, 0x0e2, 0x0ea, 0x0ee, 0x0f4,
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0x0fb, 0x0c2, 0x0ca, 0x0ce, 0x0d4, 0x0db, 0x0e5, 0x0c5,
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0x0f8, 0x0d8, 0x0e3, 0x0f1, 0x0f5, 0x0c3, 0x0d1, 0x0d5,
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0x0e6, 0x0c6, 0x0e7, 0x0c7, 0x0fe, 0x0f0, 0x0de, 0x0d0,
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0x0a3, 0x153, 0x152, 0x0a1, 0x0bf
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};
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zchar Processor::translate_from_zscii(zbyte c) {
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if (c == 0xfc)
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return ZC_MENU_CLICK;
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if (c == 0xfd)
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return ZC_DOUBLE_CLICK;
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if (c == 0xfe)
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return ZC_SINGLE_CLICK;
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if (c >= 0x9b && _storyId != BEYOND_ZORK) {
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if (hx_unicode_table != 0) {
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// game has its own Unicode table
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zbyte N;
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LOW_BYTE(hx_unicode_table, N);
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if (c - 0x9b < N) {
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zword addr = hx_unicode_table + 1 + 2 * (c - 0x9b);
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zword unicode;
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LOW_WORD(addr, unicode);
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if (unicode < 0x20)
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return '?';
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return unicode;
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} else {
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return '?';
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}
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} else {
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// game uses standard set
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if (c <= 0xdf) {
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return ZSCII_TO_LATIN1[c - 0x9b];
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} else {
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return '?';
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}
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}
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}
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return (zchar)c;
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}
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zbyte Processor::unicode_to_zscii(zchar c) {
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int i;
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if (c >= ZC_LATIN1_MIN) {
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if (hx_unicode_table != 0) {
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// game has its own Unicode table
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zbyte N;
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LOW_BYTE(hx_unicode_table, N);
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for (i = 0x9b; i < 0x9b + N; i++) {
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zword addr = hx_unicode_table + 1 + 2 * (i - 0x9b);
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zword unicode;
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LOW_WORD(addr, unicode);
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if (c == unicode)
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return (zbyte)i;
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}
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return 0;
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} else {
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// game uses standard set
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for (i = 0x9b; i <= 0xdf; i++)
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if (c == ZSCII_TO_LATIN1[i - 0x9b])
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return (zbyte)i;
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return 0;
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}
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}
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return (zbyte)c;
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}
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zbyte Processor::translate_to_zscii(zchar c) {
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if (c == ZC_SINGLE_CLICK)
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return 0xfe;
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if (c == ZC_DOUBLE_CLICK)
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return 0xfd;
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if (c == ZC_MENU_CLICK)
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return 0xfc;
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if (c == 0)
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return 0;
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c = unicode_to_zscii(c);
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if (c == 0)
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c = '?';
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return (zbyte)c;
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}
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zchar Processor::alphabet(int set, int index) {
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if (h_version > V1 && set == 2 && index == 1)
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// always newline
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return '\r';
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if (h_alphabet != 0) {
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// game uses its own alphabet
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zbyte c;
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zword addr = h_alphabet + 26 * set + index;
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LOW_BYTE(addr, c);
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return translate_from_zscii(c);
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} else {
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// game uses default alphabet
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if (set == 0)
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return 'a' + index;
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else if (set == 1)
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return 'A' + index;
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else if (h_version == V1)
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return " 0123456789.,!?_#'\"/\\<-:()"[index];
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else
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return " ^0123456789.,!?_#'\"/\\-:()"[index];
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}
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}
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void Processor::find_resolution() {
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zword dct = h_dictionary;
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zword entry_count;
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zbyte sep_count;
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zbyte entry_len;
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LOW_BYTE(dct, sep_count);
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dct += 1 + sep_count; // skip word separators
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LOW_BYTE(dct, entry_len);
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dct += 1; // skip entry length
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LOW_WORD(dct, entry_count);
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dct += 2; // get number of entries
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if (h_version < V9) {
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_resolution = (h_version <= V3) ? 2 : 3;
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} else {
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zword addr = dct;
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zword code;
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if (entry_count == 0)
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runtimeError(ERR_DICT_LEN);
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// check the first word in the dictionary
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do {
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LOW_WORD(addr, code);
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addr += 2;
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} while (!(code & 0x8000) && (addr - dct < entry_len + 1));
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_resolution = (addr - dct) / 2;
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}
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if (2 * _resolution > entry_len) {
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runtimeError(ERR_DICT_LEN);
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}
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_decoded = (zchar *)malloc(sizeof(zchar) * (3 * _resolution) + 1);
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_encoded = (zchar *)malloc(sizeof(zchar) * _resolution);
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}
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void Processor::load_string(zword addr, zword length) {
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int i = 0;
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if (_resolution == 0)
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find_resolution();
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while (i < 3 * _resolution) {
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if (i < length) {
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zbyte c;
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LOW_BYTE(addr, c);
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addr++;
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_decoded[i++] = translate_from_zscii(c);
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} else {
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_decoded[i++] = 0;
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}
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}
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}
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void Processor::encode_text(int padding) {
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static const zchar again[] = { 'a', 'g', 'a', 'i', 'n', 0, 0, 0, 0 };
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static const zchar examine[] = { 'e', 'x', 'a', 'm', 'i', 'n', 'e', 0, 0 };
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static const zchar wait[] = { 'w', 'a', 'i', 't', 0, 0, 0, 0, 0 };
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zbyte *zchars;
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const zchar *ptr;
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zchar c;
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int i = 0;
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if (_resolution == 0) find_resolution();
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zchars = new byte[3 * (_resolution + 1)];
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ptr = _decoded;
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// Expand abbreviations that some old Infocom games lack
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if (_expand_abbreviations && (h_version <= V8)) {
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if (padding == 0x05 && _decoded[1] == 0) {
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switch (_decoded[0]) {
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case 'g': ptr = again; break;
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case 'x': ptr = examine; break;
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case 'z': ptr = wait; break;
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default: break;
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}
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}
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}
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// Translate string to a sequence of Z-characters
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while (i < 3 * _resolution) {
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if ((c = *ptr++) != 0) {
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int index, set;
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zbyte c2;
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if (c == ' ') {
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zchars[i++] = 0;
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continue;
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}
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// Search character in the alphabet
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for (set = 0; set < 3; set++)
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for (index = 0; index < 26; index++)
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if (c == alphabet (set, index))
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goto letter_found;
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// Character not found, store its ZSCII value
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c2 = translate_to_zscii(c);
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zchars[i++] = 5;
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zchars[i++] = 6;
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zchars[i++] = c2 >> 5;
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zchars[i++] = c2 & 0x1f;
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continue;
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letter_found:
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// Character found, store its index
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if (set != 0)
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zchars[i++] = ((h_version <= V2) ? 1 : 3) + set;
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zchars[i++] = index + 6;
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} else {
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zchars[i++] = padding;
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}
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}
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// Three Z-characters make a 16bit word
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for (i = 0; i < _resolution; i++)
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_encoded[i] =
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(zchars[3 * i + 0] << 10) |
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(zchars[3 * i + 1] << 5) |
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(zchars[3 * i + 2]);
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_encoded[_resolution - 1] |= 0x8000;
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delete[] zchars;
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}
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#define outchar(c) if (st == VOCABULARY) *ptr++=c; else print_char(c)
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void Processor::decode_text(enum string_type st, zword addr) {
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zchar *ptr = nullptr;
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long byte_addr = 0;
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zchar c2;
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zword code;
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zbyte c, prev_c = 0;
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int shift_state = 0;
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int shift_lock = 0;
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int status = 0;
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if (_resolution == 0)
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find_resolution();
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// Calculate the byte address if necessary
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if (st == ABBREVIATION)
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byte_addr = (long)addr << 1;
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else if (st == HIGH_STRING) {
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if (h_version <= V3)
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byte_addr = (long)addr << 1;
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else if (h_version <= V5)
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byte_addr = (long)addr << 2;
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else if (h_version <= V7)
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byte_addr = ((long)addr << 2) + ((long)h_strings_offset << 3);
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else if (h_version <= V8)
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byte_addr = (long)addr << 3;
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else {
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// h_version == V9
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long indirect = (long)addr << 2;
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HIGH_LONG(indirect, byte_addr);
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}
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if ((uint)byte_addr >= story_size)
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runtimeError(ERR_ILL_PRINT_ADDR);
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}
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// Loop until a 16bit word has the highest bit set
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if (st == VOCABULARY)
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ptr = _decoded;
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do {
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int i;
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// Fetch the next 16bit word
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if (st == LOW_STRING || st == VOCABULARY) {
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LOW_WORD(addr, code);
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addr += 2;
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} else if (st == HIGH_STRING || st == ABBREVIATION) {
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HIGH_WORD(byte_addr, code);
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byte_addr += 2;
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} else {
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CODE_WORD(code);
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}
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// Read its three Z-characters
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for (i = 10; i >= 0; i -= 5) {
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zword abbr_addr;
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zword ptr_addr;
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zchar zc;
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c = (code >> i) & 0x1f;
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switch (status) {
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case 0:
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// normal operation
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if (shift_state == 2 && c == 6)
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status = 2;
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else if (h_version == V1 && c == 1)
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new_line();
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else if (h_version >= V2 && shift_state == 2 && c == 7)
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new_line();
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else if (c >= 6)
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outchar(alphabet(shift_state, c - 6));
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else if (c == 0)
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outchar(' ');
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else if (h_version >= V2 && c == 1)
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status = 1;
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else if (h_version >= V3 && c <= 3)
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status = 1;
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else {
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shift_state = (shift_lock + (c & 1) + 1) % 3;
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if (h_version <= V2 && c >= 4)
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shift_lock = shift_state;
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break;
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}
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shift_state = shift_lock;
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break;
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case 1:
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// abbreviation
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ptr_addr = h_abbreviations + 64 * (prev_c - 1) + 2 * c;
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LOW_WORD(ptr_addr, abbr_addr);
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decode_text(ABBREVIATION, abbr_addr);
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status = 0;
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break;
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case 2:
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// ZSCII character - first part
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status = 3;
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break;
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case 3:
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// ZSCII character - second part
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zc = (prev_c << 5) | c;
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if (zc > 767) {
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// Unicode escape
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while (zc-- > 767) {
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if (st == LOW_STRING || st == VOCABULARY) {
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LOW_WORD(addr, c2);
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addr += 2;
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} else if (st == HIGH_STRING || st == ABBREVIATION) {
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HIGH_WORD(byte_addr, c2);
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byte_addr += 2;
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} else
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CODE_WORD(c2);
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outchar(c2 ^ 0xFFFF);
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}
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} else {
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c2 = translate_from_zscii(zc);
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outchar(c2);
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}
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status = 0;
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break;
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default:
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break;
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}
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prev_c = c;
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}
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} while (!(code & 0x8000));
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if (st == VOCABULARY)
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*ptr = 0;
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}
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#undef outchar
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void Processor::print_num(zword value) {
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int i;
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// Print sign
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if ((short)value < 0) {
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print_char('-');
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value = -(short)value;
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}
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// Print absolute value
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for (i = 10000; i != 0; i /= 10)
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if (value >= i || i == 1)
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print_char('0' + (value / i) % 10);
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}
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void Processor::print_object(zword object) {
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zword addr = object_name(object);
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zword code = 0x94a5;
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zbyte length;
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LOW_BYTE(addr, length);
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addr++;
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if (length != 0)
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LOW_WORD(addr, code);
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if (code == 0x94a5) {
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// _encoded text 0x94a5 == empty string
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print_string("object#"); // supply a generic name
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print_num(object); // for anonymous objects
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} else {
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decode_text(LOW_STRING, addr);
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}
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}
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zword Processor::lookup_text(int padding, zword dct) {
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zword entry_addr;
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zword entry_count;
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zword entry;
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zword addr;
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zbyte entry_len;
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zbyte sep_count;
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int entry_number;
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int lower, upper;
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int i;
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bool sorted;
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if (_resolution == 0)
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find_resolution();
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encode_text(padding);
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LOW_BYTE(dct, sep_count); // skip word separators
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dct += 1 + sep_count;
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LOW_BYTE(dct, entry_len); // get length of entries
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dct += 1;
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LOW_WORD(dct, entry_count); // get number of entries
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dct += 2;
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if ((short)entry_count < 0) {
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// bad luck, entries aren't sorted
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entry_count = -(short)entry_count;
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sorted = false;
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} else {
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sorted = true; // entries are sorted
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}
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lower = 0;
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upper = entry_count - 1;
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while (lower <= upper) {
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if (sorted)
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// binary search
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entry_number = (lower + upper) / 2;
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else
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// linear search
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entry_number = lower;
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entry_addr = dct + entry_number * entry_len;
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// Compare word to dictionary entry
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addr = entry_addr;
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for (i = 0; i < _resolution; i++) {
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LOW_WORD(addr, entry);
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if (_encoded[i] != entry)
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goto continuing;
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addr += 2;
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}
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return entry_addr; // exact match found, return now
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continuing:
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if (sorted) {
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// binary search
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if (_encoded[i] > entry)
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lower = entry_number + 1;
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else
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upper = entry_number - 1;
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} else {
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// linear search
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lower++;
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}
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}
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// No exact match has been found
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if (padding == 0x05)
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return 0;
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|
entry_number = (padding == 0x00) ? lower : upper;
|
|
|
|
if (entry_number == -1 || entry_number == entry_count)
|
|
return 0;
|
|
|
|
return dct + entry_number * entry_len;
|
|
}
|
|
|
|
void Processor::handleAbbreviations() {
|
|
// Construct a unicode string containing the word
|
|
int wordSize = 0;
|
|
while (wordSize < (_resolution * 3) && _decoded[wordSize])
|
|
++wordSize;
|
|
Common::U32String word(_decoded, _decoded + wordSize);
|
|
|
|
// Check for standard abbreviations
|
|
if (word == "g")
|
|
word = "again";
|
|
else if (word == "o")
|
|
word = "oops";
|
|
else if (word == "x")
|
|
word = "examine";
|
|
else if (word == "z")
|
|
word = "wait";
|
|
else
|
|
return;
|
|
|
|
// Found abbreviation, so copy it's long form into buffer
|
|
Common::copy(word.c_str(), word.c_str() + MIN((int)word.size() + 1, _resolution * 3), _decoded);
|
|
}
|
|
|
|
void Processor::tokenise_text(zword text, zword length, zword from, zword parse, zword dct, bool flag) {
|
|
zword addr;
|
|
zbyte token_max, token_count;
|
|
|
|
LOW_BYTE(parse, token_max);
|
|
parse++;
|
|
LOW_BYTE(parse, token_count);
|
|
|
|
if (token_count < token_max) {
|
|
// sufficient space left for token?
|
|
storeb(parse++, token_count + 1);
|
|
|
|
load_string((zword)(text + from), length);
|
|
|
|
if ((from == 1) && isInfocom() && h_version < 5)
|
|
handleAbbreviations();
|
|
|
|
addr = lookup_text(0x05, dct);
|
|
|
|
if (addr != 0 || !flag) {
|
|
parse += 4 * token_count;
|
|
|
|
storew((zword)(parse + 0), addr);
|
|
storeb((zword)(parse + 2), length);
|
|
storeb((zword)(parse + 3), from);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Processor::tokenise_line(zword text, zword token, zword dct, bool flag) {
|
|
zword addr1;
|
|
zword addr2;
|
|
zbyte length = 0;
|
|
zbyte c;
|
|
|
|
// Use standard dictionary if the given dictionary is zero
|
|
if (dct == 0)
|
|
dct = h_dictionary;
|
|
|
|
// Remove all tokens before inserting new ones
|
|
storeb((zword)(token + 1), 0);
|
|
|
|
// Move the first pointer across the text buffer searching for the beginning
|
|
// of a word. If this succeeds, store the position in a second pointer.
|
|
// Move the first pointer searching for the end of the word. When it is found,
|
|
// "tokenise" the word. Continue until the end of the buffer is reached.
|
|
addr1 = text;
|
|
addr2 = 0;
|
|
|
|
if (h_version >= V5) {
|
|
addr1++;
|
|
LOW_BYTE(addr1, length);
|
|
}
|
|
|
|
do {
|
|
zword sep_addr;
|
|
zbyte sep_count;
|
|
zbyte separator;
|
|
|
|
// Fetch next ZSCII character
|
|
addr1++;
|
|
|
|
if (h_version >= V5 && addr1 == text + 2 + length)
|
|
c = 0;
|
|
else
|
|
LOW_BYTE(addr1, c);
|
|
|
|
// Check for separator
|
|
sep_addr = dct;
|
|
|
|
LOW_BYTE(sep_addr, sep_count);
|
|
sep_addr++;
|
|
|
|
do {
|
|
LOW_BYTE(sep_addr, separator);
|
|
sep_addr++;
|
|
} while (c != separator && --sep_count != 0);
|
|
|
|
// This could be the start or the end of a word
|
|
if (sep_count == 0 && c != ' ' && c != 0) {
|
|
if (addr2 == 0)
|
|
addr2 = addr1;
|
|
} else if (addr2 != 0) {
|
|
tokenise_text(text, (zword)(addr1 - addr2), (zword)(addr2 - text),
|
|
token, dct, flag);
|
|
|
|
addr2 = 0;
|
|
}
|
|
|
|
// Translate separator (which is a word in its own right)
|
|
if (sep_count != 0)
|
|
tokenise_text(text, (zword)(1), (zword)(addr1 - text), token, dct, flag);
|
|
|
|
} while (c != 0);
|
|
}
|
|
|
|
int Processor::completion(const zchar *buffer, zchar *result) {
|
|
zword minaddr;
|
|
zword maxaddr;
|
|
zchar *ptr;
|
|
zchar c;
|
|
int len;
|
|
int i;
|
|
|
|
*result = 0;
|
|
|
|
if (_resolution == 0)
|
|
find_resolution();
|
|
|
|
// Copy last word to "_decoded" string
|
|
len = 0;
|
|
|
|
while ((c = *buffer++) != 0)
|
|
if (c != ' ') {
|
|
if (len < 3 * _resolution)
|
|
_decoded[len++] = c;
|
|
} else {
|
|
len = 0;
|
|
}
|
|
|
|
_decoded[len] = 0;
|
|
|
|
// Search the dictionary for first and last possible extensions
|
|
minaddr = lookup_text(0x00, h_dictionary);
|
|
maxaddr = lookup_text(0x1f, h_dictionary);
|
|
|
|
if (minaddr == 0 || maxaddr == 0 || minaddr > maxaddr)
|
|
return 2;
|
|
|
|
// Copy first extension to "result" string
|
|
decode_text(VOCABULARY, minaddr);
|
|
|
|
ptr = result;
|
|
|
|
for (i = len; (c = _decoded[i]) != 0; i++)
|
|
*ptr++ = c;
|
|
*ptr = 0;
|
|
|
|
// Merge second extension with "result" string
|
|
decode_text(VOCABULARY, maxaddr);
|
|
|
|
for (i = len, ptr = result; (c = _decoded[i]) != 0; i++, ptr++) {
|
|
if (*ptr != c)
|
|
break;
|
|
}
|
|
*ptr = 0;
|
|
|
|
// Search was ambiguous or successful
|
|
return (minaddr == maxaddr) ? 0 : 1;
|
|
}
|
|
|
|
zchar Processor::unicode_tolower(zchar c) {
|
|
static const byte tolower_basic_latin[0x100] = {
|
|
0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0A,0x0B,0x0C,0x0D,0x0E,0x0F,
|
|
0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1A,0x1B,0x1C,0x1D,0x1E,0x1F,
|
|
0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F,
|
|
0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,
|
|
0x40,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,
|
|
0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x5B,0x5C,0x5D,0x5E,0x5F,
|
|
0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,
|
|
0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0x7B,0x7C,0x7D,0x7E,0x7F,
|
|
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8A,0x8B,0x8C,0x8D,0x8E,0x8F,
|
|
0x90,0x91,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9A,0x9B,0x9C,0x9D,0x9E,0x9F,
|
|
0xA0,0xA1,0xA2,0xA3,0xA4,0xA5,0xA6,0xA7,0xA8,0xA9,0xAA,0xAB,0xAC,0xAD,0xAE,0xAF,
|
|
0xB0,0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,0xB8,0xB9,0xBA,0xBB,0xBC,0xBD,0xBE,0xBF,
|
|
0xE0,0xE1,0xE2,0xE3,0xE4,0xE5,0xE6,0xE7,0xE8,0xE9,0xEA,0xEB,0xEC,0xED,0xEE,0xEF,
|
|
0xF0,0xF1,0xF2,0xF3,0xF4,0xF5,0xF6,0xD7,0xF8,0xF9,0xFA,0xFB,0xFC,0xFD,0xFE,0xDF,
|
|
0xE0,0xE1,0xE2,0xE3,0xE4,0xE5,0xE6,0xE7,0xE8,0xE9,0xEA,0xEB,0xEC,0xED,0xEE,0xEF,
|
|
0xF0,0xF1,0xF2,0xF3,0xF4,0xF5,0xF6,0xF7,0xF8,0xF9,0xFA,0xFB,0xFC,0xFD,0xFE,0xFF
|
|
};
|
|
static const byte tolower_latin_extended_a[0x80] = {
|
|
0x01,0x01,0x03,0x03,0x05,0x05,0x07,0x07,0x09,0x09,0x0B,0x0B,0x0D,0x0D,0x0F,0x0F,
|
|
0x11,0x11,0x13,0x13,0x15,0x15,0x17,0x17,0x19,0x19,0x1B,0x1B,0x1D,0x1D,0x1F,0x1F,
|
|
0x21,0x21,0x23,0x23,0x25,0x25,0x27,0x27,0x29,0x29,0x2B,0x2B,0x2D,0x2D,0x2F,0x2F,
|
|
0x00,0x31,0x33,0x33,0x35,0x35,0x37,0x37,0x38,0x3A,0x3A,0x3C,0x3C,0x3E,0x3E,0x40,
|
|
0x40,0x42,0x42,0x44,0x44,0x46,0x46,0x48,0x48,0x49,0x4B,0x4B,0x4D,0x4D,0x4F,0x4F,
|
|
0x51,0x51,0x53,0x53,0x55,0x55,0x57,0x57,0x59,0x59,0x5B,0x5B,0x5D,0x5D,0x5F,0x5F,
|
|
0x61,0x61,0x63,0x63,0x65,0x65,0x67,0x67,0x69,0x69,0x6B,0x6B,0x6D,0x6D,0x6F,0x6F,
|
|
0x71,0x71,0x73,0x73,0x75,0x75,0x77,0x77,0x00,0x7A,0x7A,0x7C,0x7C,0x7E,0x7E,0x7F
|
|
};
|
|
static const byte tolower_greek[0x50] = {
|
|
0x80,0x81,0x82,0x83,0x84,0x85,0xAC,0x87,0xAD,0xAE,0xAF,0x8B,0xCC,0x8D,0xCD,0xCE,
|
|
0x90,0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,0xB8,0xB9,0xBA,0xBB,0xBC,0xBD,0xBE,0xBF,
|
|
0xC0,0xC1,0xA2,0xC3,0xC4,0xC5,0xC6,0xC7,0xC8,0xC9,0xCA,0xCB,0xAC,0xAD,0xAE,0xAF,
|
|
0xB0,0xB1,0xB2,0xB3,0xB4,0xB5,0xB6,0xB7,0xB8,0xB9,0xBA,0xBB,0xBC,0xBD,0xBE,0xBF,
|
|
0xC0,0xC1,0xC2,0xC3,0xC4,0xC5,0xC6,0xC7,0xC8,0xC9,0xCA,0xCB,0xCC,0xCD,0xCE,0xCF
|
|
};
|
|
static const byte tolower_cyrillic[0x60] = {
|
|
0x00,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0x5F,
|
|
0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,
|
|
0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,
|
|
0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x3C,0x3D,0x3E,0x3F,
|
|
0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,
|
|
0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x5C,0x5D,0x5E,0x5F
|
|
};
|
|
|
|
if (c < 0x0100)
|
|
c = tolower_basic_latin[c];
|
|
else if (c == 0x0130)
|
|
c = 0x0069; // Capital I with dot -> lower case i
|
|
else if (c == 0x0178)
|
|
c = 0x00FF; // Capital Y diaeresis -> lower case y diaeresis
|
|
else if (c < 0x0180)
|
|
c = tolower_latin_extended_a[c - 0x100] + 0x100;
|
|
else if (c >= 0x380 && c < 0x3D0)
|
|
c = tolower_greek[c - 0x380] + 0x300;
|
|
else if (c >= 0x400 && c < 0x460)
|
|
c = tolower_cyrillic[c - 0x400] + 0x400;
|
|
|
|
return c;
|
|
}
|
|
|
|
|
|
void Processor::z_check_unicode() {
|
|
zword c = zargs[0];
|
|
zword result = 0;
|
|
|
|
if (c <= 0x1f) {
|
|
if ((c == 0x08) || (c == 0x0d) || (c == 0x1b))
|
|
result = 2;
|
|
} else if (c <= 0x7e) {
|
|
result = 3;
|
|
} else {
|
|
// we support unicode
|
|
result = 1;
|
|
}
|
|
|
|
store(result);
|
|
}
|
|
|
|
void Processor::z_encode_text() {
|
|
int i;
|
|
|
|
load_string((zword)(zargs[0] + zargs[2]), zargs[1]);
|
|
|
|
encode_text(0x05);
|
|
|
|
for (i = 0; i < _resolution; i++)
|
|
storew((zword)(zargs[3] + 2 * i), _encoded[i]);
|
|
|
|
}
|
|
|
|
void Processor::z_new_line() {
|
|
new_line();
|
|
}
|
|
|
|
void Processor::z_print() {
|
|
decode_text(EMBEDDED_STRING, 0);
|
|
}
|
|
|
|
void Processor::z_print_addr() {
|
|
decode_text(LOW_STRING, zargs[0]);
|
|
}
|
|
|
|
void Processor::z_print_char() {
|
|
print_char (translate_from_zscii(zargs[0]));
|
|
}
|
|
|
|
void Processor::z_print_form() {
|
|
zword count;
|
|
zword addr = zargs[0];
|
|
bool first = true;
|
|
|
|
for (;;) {
|
|
LOW_WORD(addr, count);
|
|
addr += 2;
|
|
|
|
if (count == 0)
|
|
break;
|
|
|
|
if (!first)
|
|
new_line();
|
|
|
|
while (count--) {
|
|
zbyte c;
|
|
|
|
LOW_BYTE(addr, c);
|
|
addr++;
|
|
|
|
print_char(translate_from_zscii(c));
|
|
}
|
|
|
|
first = false;
|
|
}
|
|
}
|
|
|
|
void Processor::z_print_num() {
|
|
print_num (zargs[0]);
|
|
}
|
|
|
|
void Processor::z_print_obj() {
|
|
print_object(zargs[0]);
|
|
}
|
|
|
|
void Processor::z_print_paddr() {
|
|
decode_text(HIGH_STRING, zargs[0]);
|
|
}
|
|
|
|
void Processor::z_print_ret() {
|
|
decode_text(EMBEDDED_STRING, 0);
|
|
new_line();
|
|
ret(1);
|
|
}
|
|
|
|
void Processor::z_print_unicode() {
|
|
if (zargs[0] < 0x20)
|
|
print_char('?');
|
|
else
|
|
print_char(zargs[0]);
|
|
}
|
|
|
|
void Processor::z_tokenise() {
|
|
// Supply default arguments
|
|
if (zargc < 3)
|
|
zargs[2] = 0;
|
|
if (zargc < 4)
|
|
zargs[3] = 0;
|
|
|
|
// Call tokenise_line to do the real work
|
|
tokenise_line(zargs[0], zargs[1], zargs[2], zargs[3] != 0);
|
|
}
|
|
|
|
} // End of namespace Frotz
|
|
} // End of namespace Glk
|