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bitmap.cpp
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CGE2: Initialize _h and _w in every constuctor of Bitmap.
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2014-08-13 19:57:09 +02:00 |
bitmap.h
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CGE2: Fix formatting in bitmap.h.
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2014-08-11 16:07:29 +02:00 |
cge2_main.cpp
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CGE2: Fix possible string overflow in setEye().
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2014-08-13 18:18:26 +02:00 |
cge2_main.h
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CGE2: Remove unused variable from System.
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2014-08-13 19:58:58 +02:00 |
cge2.cpp
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CGE2: Initialize _startGameSlot.
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2014-08-13 20:00:48 +02:00 |
cge2.h
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CGE2: Get rid of detection.h, move things to detection.cpp.
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2014-08-11 15:28:43 +02:00 |
configure.engine
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console.cpp
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CGE2: Move implementation of Console into a .cpp file.
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2014-07-28 16:26:10 +02:00 |
console.h
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CGE2: Move implementation of Console into a .cpp file.
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2014-07-28 16:26:10 +02:00 |
detection.cpp
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CGE2: Get rid of superflous game name in extra field.
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2014-08-12 17:42:04 +02:00 |
events.cpp
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CGE2: Fix formatting in events.cpp.
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2014-08-11 16:09:04 +02:00 |
events.h
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CGE2: Get rid of _keyAlt.
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2014-08-06 17:44:12 +02:00 |
fileio.cpp
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CGE2: Fix EncryptedStream::err().
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2014-08-11 16:10:14 +02:00 |
fileio.h
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CGE2: Rename XCrpyt() to xCrypt().
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2014-08-11 15:31:34 +02:00 |
general.h
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CGE2: Implement display of speech bubbles.
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2014-06-10 17:27:59 +02:00 |
hero.cpp
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CGE2: Initialize _maxDist in Hero's constructor.
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2014-08-13 19:54:59 +02:00 |
hero.h
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CGE2: Add destructor to Hero().
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2014-07-17 17:33:04 +02:00 |
inventory.cpp
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CGE2: Some more minor cleanup
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2014-08-03 15:44:20 +02:00 |
map.cpp
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map.h
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module.mk
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CGE2: Implement debug console and add a debug channel for opcodes.
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2014-07-26 12:59:39 +02:00 |
saveload.cpp
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CGE2: Get rid of detection.h, move things to detection.cpp.
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2014-08-11 15:28:43 +02:00 |
snail.cpp
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CGE2: Fix comparing _spr->file against null in runCommand().
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2014-08-13 17:43:52 +02:00 |
snail.h
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CGE2: Prevent the engine from entering an endless loop when loading.
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2014-07-29 16:41:56 +02:00 |
sound.cpp
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CGE2: Make impossible to dereference nullptr in sndDigiStart().
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2014-08-13 17:30:40 +02:00 |
sound.h
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CGE2: Get rid of more unused variables.
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2014-07-28 16:29:51 +02:00 |
spare.cpp
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CGE2: Some more minor cleanup
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2014-08-03 15:44:20 +02:00 |
spare.h
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CGE2: Remove Spare::locate(char *file), since it's not used anymore.
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2014-07-21 20:20:33 +02:00 |
talk.cpp
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CGE2: Initialize every member in Talk's every constructor.
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2014-08-13 19:53:28 +02:00 |
talk.h
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CGE2: Move ColorBank and kColorNum to one place.
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2014-07-29 13:25:39 +02:00 |
text.cpp
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CGE2: Use snprintf() instead of sprintf().
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2014-08-11 20:43:08 +02:00 |
text.h
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CGE2: Add workaround for the missing dialogs in room 21 (concert)
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2014-07-07 10:41:43 +02:00 |
toolbar.cpp
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CGE2: Rework the handling of the sound buttons on the toolbar.
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2014-08-03 22:23:55 +02:00 |
vga13h.cpp
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CGE2: Don't allow Sprite::step() to dereference nullptr-s.
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2014-08-13 17:54:35 +02:00 |
vga13h.h
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CGE2: Repair FXP's operator=().
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2014-08-12 10:05:51 +02:00 |
vmenu.cpp
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CGE2: Fix memory leak concerning the quit menu.
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2014-08-03 11:36:56 +02:00 |
vmenu.h
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CGE2: Silence GCC warning concerning destructors of Choice's children.
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2014-08-03 11:53:28 +02:00 |