scummvm/engines/asylum
Max Horn 2f1f8f502e DEVTOOLS: move credits from devtools/credits.pl to engines
This employs a "lazy" approach: the "format" for the credits stays
exactly as it was, i.e., perl code. Of course one may want to change
this to another format (e.g. YAML, JSON, XML; or also shell script or
AWK, like `configure.engine` uses). But I deliberately kept it simple,
to get a minimal change that is easy to verify. Any further changes to
e.g. the format can be layered atop this.
2021-08-05 00:01:46 +02:00
..
puzzles ASYLUM: make sure the cursor is visible at puzzle start 2021-06-21 14:58:59 +03:00
resources ASYLUM: remove Screen::takeScreenshot() 2021-06-17 15:40:10 +03:00
system ASYLUM: remove Screen::takeScreenshot() 2021-06-17 15:40:10 +03:00
views ASYLUM: switch 'Keyboard Config' menu screen to using Keymapper 2021-06-18 14:09:46 +03:00
asylum.cpp ASYLUM: rename more Actor methods 2021-06-10 13:34:27 +03:00
asylum.h ASYLUM: refactor inventory 2021-06-04 12:53:52 +03:00
configure.engine
console.cpp ALL: Remove clearAllDebugChannels() from Engine dtors 2021-06-14 12:42:38 -05:00
console.h ASYLUM: Fix compilation on AmigaOS 4 2021-05-17 19:56:18 +01:00
credits.pl DEVTOOLS: move credits from devtools/credits.pl to engines 2021-08-05 00:01:46 +02:00
detection_tables.h ASYLUM: don't detect the Steam version as the GOG version 2021-08-02 14:00:35 +03:00
detection.cpp ASYLUM: don't detect the Steam version as the GOG version 2021-08-02 14:00:35 +03:00
eventhandler.h
metaengine.cpp ASYLUM: Fix warning 2021-06-07 00:28:23 +02:00
module.mk ASYLUM: refactor inventory 2021-06-04 12:53:52 +03:00
POTFILES ASYLUM: Added POTFILES 2021-05-17 16:07:37 +02:00
respack.cpp ASYLUM: add workaround for combined resource packs 2021-08-02 14:00:35 +03:00
respack.h
shared.h ASYLUM: avoid C++11 features 2021-08-02 14:00:35 +03:00
staticres.h