scummvm/engines/teenagent/inventory.cpp

366 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/memstream.h"
#include "common/ptr.h"
#include "common/textconsole.h"
#include "teenagent/inventory.h"
#include "teenagent/resources.h"
#include "teenagent/objects.h"
#include "teenagent/teenagent.h"
#include "teenagent/scene.h"
namespace TeenAgent {
Inventory::Inventory(TeenAgentEngine *vm) : _vm(vm) {
_active = false;
FilePack varia;
varia.open("varia.res");
Common::ScopedPtr<Common::SeekableReadStream> s(varia.getStream(3));
if (!s)
error("no inventory background");
debugC(0, kDebugInventory, "loading inventory background...");
_background.load(*s, Surface::kTypeOns);
uint32 itemsSize = varia.getSize(4);
if (itemsSize == 0)
error("invalid inventory items size");
debugC(0, kDebugInventory, "loading items, size: %u", itemsSize);
_items = new byte[itemsSize];
varia.read(4, _items, itemsSize);
byte offsets = _items[0];
assert(offsets == kNumInventoryItems);
for (byte i = 0; i < offsets; ++i) {
_offset[i] = READ_LE_UINT16(_items + i * 2 + 1);
}
_offset[kNumInventoryItems] = itemsSize;
InventoryObject ioBlank;
_objects.push_back(ioBlank);
for (byte i = 0; i < kNumInventoryItems; ++i) {
InventoryObject io;
uint16 objAddr = vm->res->dseg.get_word(dsAddr_inventoryItemDataPtrTable + i * 2);
io.load(vm->res->dseg.ptr(objAddr));
_objects.push_back(io);
}
_inventory = vm->res->dseg.ptr(dsAddr_inventory);
for (int y = 0; y < 4; ++y) {
for (int x = 0; x < 6; ++x) {
int i = y * 6 + x;
_graphics[i]._rect.left = 28 + 45 * x - 1;
_graphics[i]._rect.top = 23 + 31 * y - 1;
_graphics[i]._rect.right = _graphics[i]._rect.left + 40;
_graphics[i]._rect.bottom = _graphics[i]._rect.top + 26;
}
}
varia.close();
_hoveredObj = _selectedObj = NULL;
}
Inventory::~Inventory() {
delete[] _items;
}
bool Inventory::has(byte item) const {
for (int i = 0; i < kInventorySize; ++i) {
if (_inventory[i] == item)
return true;
}
return false;
}
void Inventory::remove(byte item) {
debugC(0, kDebugInventory, "removing %u from inventory", item);
int i;
for (i = 0; i < kInventorySize; ++i) {
if (_inventory[i] == item) {
break;
}
}
for (; i < (kInventorySize - 1); ++i) {
_inventory[i] = _inventory[i + 1];
_graphics[i].free();
}
_inventory[kInventorySize - 1] = kInvItemNoItem;
_graphics[kInventorySize - 1].free();
}
void Inventory::clear() {
debugC(0, kDebugInventory, "clearing inventory");
for (int i = 0; i < kInventorySize; ++i) {
_inventory[i] = kInvItemNoItem;
_graphics[i].free();
}
}
void Inventory::reload() {
for (int i = 0; i < kInventorySize; ++i) {
_graphics[i].free();
uint item = _inventory[i];
if (item != kInvItemNoItem)
_graphics[i].load(this, item);
}
}
void Inventory::add(byte item) {
if (has(item))
return;
debugC(0, kDebugInventory, "adding %u to inventory", item);
for (int i = 0; i < kInventorySize; ++i) {
if (_inventory[i] == kInvItemNoItem) {
_inventory[i] = item;
return;
}
}
error("no room for item %u", item);
}
bool Inventory::tryObjectCallback(InventoryObject *obj) {
byte objId = obj->id;
for (uint i = 0; i < 7; ++i) {
byte tableId = _vm->res->dseg.get_byte(dsAddr_objCallbackTablePtr + (3 * i));
uint16 callbackAddr = _vm->res->dseg.get_word(dsAddr_objCallbackTablePtr + (3 * i) + 1);
if (tableId == objId) {
resetSelectedObject();
activate(false);
if (_vm->processCallback(callbackAddr))
return true;
}
}
return false;
}
bool Inventory::processEvent(const Common::Event &event) {
switch (event.type) {
case Common::EVENT_MOUSEMOVE:
if (!_active) {
if (event.mouse.y < 5)
activate(true);
_mouse = event.mouse;
return false;
}
if (event.mouse.x < 17 || event.mouse.x >= 303 || (event.mouse.y - _mouse.y > 0 && event.mouse.y >= 153)) {
activate(false);
_mouse = event.mouse;
return false;
}
_mouse = event.mouse;
_hoveredObj = NULL;
for (int i = 0; i < kInventorySize; ++i) {
byte item = _inventory[i];
if (item == kInvItemNoItem)
continue;
_graphics[i]._hovered = _graphics[i]._rect.in(_mouse);
if (_graphics[i]._hovered)
_hoveredObj = &_objects[item];
}
return true;
case Common::EVENT_LBUTTONDOWN: {
//check combine
if (!_active)
return false;
if (_hoveredObj == NULL)
return true;
debugC(0, kDebugInventory, "lclick on %u:%s", _hoveredObj->id, _hoveredObj->name.c_str());
if (_selectedObj == NULL) {
if (tryObjectCallback(_hoveredObj))
return true;
//activate(false);
int w = _vm->res->font7.render(NULL, 0, 0, _hoveredObj->description, textColorMark);
_vm->scene->displayMessage(_hoveredObj->description, textColorMark, Common::Point((kScreenWidth - w) / 2, 162));
return true;
}
int id1 = _selectedObj->id;
int id2 = _hoveredObj->id;
if (id1 == id2)
return true;
debugC(0, kDebugInventory, "combine(%u, %u)!", id1, id2);
byte *table = _vm->res->dseg.ptr(dsAddr_objCombiningTablePtr);
while (table[0] != 0 && table[1] != 0) {
if ((id1 == table[0] && id2 == table[1]) || (id2 == table[0] && id1 == table[1])) {
byte newObj = table[2];
if (newObj != 0) {
remove(id1);
remove(id2);
debugC(0, kDebugInventory, "adding object %u", newObj);
add(newObj);
_vm->playSoundNow(&_vm->res->sam_sam, 69);
}
uint16 msg = READ_LE_UINT16(table + 3);
_vm->displayMessage(msg);
activate(false);
resetSelectedObject();
return true;
}
table += 5;
}
_vm->displayMessage(dsAddr_objCombineErrorMsg);
activate(false);
resetSelectedObject();
return true;
}
case Common::EVENT_RBUTTONDOWN:
if (!_active)
return false;
if (_hoveredObj != NULL) {
debugC(0, kDebugInventory, "rclick object %u:%s", _hoveredObj->id, _hoveredObj->name.c_str());
// do not process callback for banknote on r-click
if (_hoveredObj->id != kInvItemBanknote && tryObjectCallback(_hoveredObj))
return true;
}
_selectedObj = _hoveredObj;
if (_selectedObj)
debugC(0, kDebugInventory, "selected object %s", _selectedObj->name.c_str());
return true;
case Common::EVENT_KEYDOWN:
if (_active && event.kbd.keycode == Common::KEYCODE_ESCAPE) {
activate(false);
return true;
}
if (event.kbd.keycode == Common::KEYCODE_RETURN) {
activate(!_active);
return true;
}
return false;
case Common::EVENT_LBUTTONUP:
case Common::EVENT_RBUTTONUP:
return _active;
default:
return false;
}
}
void Inventory::Item::free() {
_animation.free();
_surface.free();
}
void Inventory::Item::backgroundEffect(Graphics::Surface *s) {
uint w = _rect.right - _rect.left, h = _rect.bottom - _rect.top;
byte *line = (byte *)s->getBasePtr(_rect.left, _rect.top);
for (uint y = 0; y < h; ++y, line += s->pitch) {
byte *dst = line;
for (uint x = 0; x < w; ++x, ++dst) {
*dst = (*dst == 232) ? 214 : 224;
}
}
}
void Inventory::Item::load(Inventory *inventory, uint itemId) {
InventoryObject *obj = &inventory->_objects[itemId];
if (obj->animated) {
if (_animation.empty()) {
debugC(0, kDebugInventory, "loading item %d from offset %x", obj->id, inventory->_offset[obj->id - 1]);
Common::MemoryReadStream s(inventory->_items + inventory->_offset[obj->id - 1], inventory->_offset[obj->id] - inventory->_offset[obj->id - 1]);
_animation.load(s, Animation::kTypeInventory);
}
} else {
if (_surface.empty()) {
debugC(0, kDebugInventory, "loading item %d from offset %x", obj->id, inventory->_offset[obj->id - 1]);
Common::MemoryReadStream s(inventory->_items + inventory->_offset[obj->id - 1], inventory->_offset[obj->id] - inventory->_offset[obj->id - 1]);
_surface.load(s, Surface::kTypeOns);
}
}
}
void Inventory::Item::render(Inventory *inventory, uint itemId, Graphics::Surface *dst, int delta) {
InventoryObject *obj = &inventory->_objects[itemId];
backgroundEffect(dst);
_rect.render(dst, _hovered ? 233 : 234);
load(inventory, itemId);
if (obj->animated) {
if (_hovered) {
Surface *s = _animation.currentFrame(delta);
if (_animation.currentIndex() == 0)
s = _animation.currentFrame(1); //force index to be 1 here
if (s != NULL)
s->render(dst, _rect.left + 1, _rect.top + 1);
} else {
Surface *s = _animation.firstFrame();
if (s != NULL)
s->render(dst, _rect.left + 1, _rect.top + 1);
}
} else {
_surface.render(dst, _rect.left + 1, _rect.top + 1);
}
Common::String name;
if (inventory->_selectedObj) {
name = inventory->_selectedObj->name;
name += " & ";
}
if (inventory->_selectedObj != inventory->_hoveredObj)
name += obj->name;
if (_hovered && inventory->_vm->scene->getMessage().empty()) {
int w = inventory->_vm->res->font7.render(NULL, 0, 0, name, textColorMark, true);
inventory->_vm->res->font7.render(dst, (kScreenWidth - w) / 2, 180, name, textColorMark, true);
}
}
void Inventory::render(Graphics::Surface *surface, int delta) {
if (!_active)
return;
debugC(0, kDebugInventory, "Inventory::render()");
_background.render(surface);
for (int y = 0; y < 4; y++) {
for (int x = 0; x < 6; x++) {
int idx = x + 6 * y;
byte item = _inventory[idx];
if (item != 0) {
debugC(0, kDebugInventory, "\t(x, y): %d,%d -> item: %u", x, y, item);
_graphics[idx].render(this, item, surface, delta);
}
}
}
}
} // End of namespace TeenAgent