scummvm/engines/illusions
Eric Fry 2f551cabba ILLUSIONS: Change video skip key from escape to space
Add debug logging on unknown background info field
Removed unused debug variables
2018-07-20 06:43:33 +00:00
..
bbdou ILLUSIONS: Fix clang warnings. Work on menu keyboard control 2018-07-20 06:43:33 +00:00
duckman ILLUSIONS: Change video skip key from escape to space 2018-07-20 06:43:33 +00:00
resources ILLUSIONS: Change video skip key from escape to space 2018-07-20 06:43:33 +00:00
threads ILLUSIONS: Fix static buffer overrun in debug log function. 2018-07-20 06:43:33 +00:00
actor.cpp ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. Duckman and BBDOU) 2018-07-20 06:43:33 +00:00
actor.h ILLUSIONS: BBDOU: Implement getOverlappedObjectAccurate and related functions 2018-07-20 06:43:33 +00:00
camera.cpp ILLUSIONS: BBDOU: Implement missing script opcodes and special opcodes; fix ActorType bugs and more 2018-07-20 06:43:33 +00:00
camera.h ILLUSIONS: Start refactoring the resource system (not done yet) 2018-07-20 06:43:33 +00:00
configure.engine ILLUSIONS: Skeleton engine with detection for BBDOU 2018-07-20 06:43:33 +00:00
cursor.cpp ILLUSIONS: Refactor the input system 2018-07-20 06:43:33 +00:00
cursor.h ILLUSIONS: More work on Duckman 2018-07-20 06:43:33 +00:00
detection.cpp Getting it to compile after merging master 2018-07-20 06:43:33 +00:00
dictionary.cpp ILLUSIONS: Move resource-related files into resources subdirectory 2018-07-20 06:43:33 +00:00
dictionary.h ILLUSIONS: Fix clang warnings. Work on menu keyboard control 2018-07-20 06:43:33 +00:00
fileresourcereader.cpp ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system 2018-07-20 06:43:33 +00:00
fileresourcereader.h ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system 2018-07-20 06:43:33 +00:00
fixedpoint.cpp ILLUSIONS: Implement pathwalking (actual pathfinding todo) 2018-07-20 06:43:33 +00:00
fixedpoint.h ILLUSIONS: Implement pathwalking (actual pathfinding todo) 2018-07-20 06:43:33 +00:00
gamarchive.cpp ILLUSIONS: DUCKMAN: Start implementing the menu system 2018-07-20 06:43:33 +00:00
gamarchive.h ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system 2018-07-20 06:43:33 +00:00
gamestate.cpp ILLUSIONS: Fix clang warnings. Work on menu keyboard control 2018-07-20 06:43:33 +00:00
gamestate.h ILLUSIONS: Implement save/load functionality 2018-07-20 06:43:33 +00:00
gamresourcereader.cpp ILLUSIONS: Rename tag -> sceneId 2018-07-20 06:43:33 +00:00
gamresourcereader.h ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system 2018-07-20 06:43:33 +00:00
graphics.cpp ILLUSIONS: Add sound effects (still buggy) 2018-07-20 06:43:33 +00:00
graphics.h ILLUSIONS: Additions in various places 2018-07-20 06:43:33 +00:00
illusions.cpp ILLUSIONS: Change video skip key from escape to space 2018-07-20 06:43:33 +00:00
illusions.h ILLUSIONS: Fix clang warnings. Work on menu keyboard control 2018-07-20 06:43:33 +00:00
input.cpp ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input and reduce debug output 2018-07-20 06:43:33 +00:00
input.h ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input and reduce debug output 2018-07-20 06:43:33 +00:00
menusystem.cpp ILLUSIONS: Fix clang warnings. Work on menu keyboard control 2018-07-20 06:43:33 +00:00
menusystem.h ILLUSIONS: Name menu border color variables to add readability 2018-07-20 06:43:33 +00:00
module.mk ILLUSIONS: DUCKMAN: Move game credits into own file and class 2018-07-20 06:43:33 +00:00
pathfinder.cpp ILLUSIONS: Fix clang warnings. Work on menu keyboard control 2018-07-20 06:43:33 +00:00
pathfinder.h ILLUSIONS: Implement pathfinding 2018-07-20 06:43:33 +00:00
resourcereader.cpp ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system 2018-07-20 06:43:33 +00:00
resourcereader.h ILLUSIONS: Add GAM archive reader for Duckman and adjust the resource reader/system 2018-07-20 06:43:33 +00:00
resourcesystem.cpp ILLUSIONS: Rename tag -> sceneId 2018-07-20 06:43:33 +00:00
resourcesystem.h ILLUSIONS: DUCKMAN: Implement special opcodes 160017, 16001B, 160020 and 160021 2018-07-20 06:43:33 +00:00
saveload.cpp Getting it to compile after merging master 2018-07-20 06:43:33 +00:00
screen.cpp Getting it to compile after merging master 2018-07-20 06:43:33 +00:00
screen.h ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. Duckman and BBDOU) 2018-07-20 06:43:33 +00:00
screentext.cpp ILLUSIONS: Name menu border color variables to add readability 2018-07-20 06:43:33 +00:00
screentext.h ILLUSIONS: Name menu border color variables to add readability 2018-07-20 06:43:33 +00:00
scriptopcodes.cpp ILLUSIONS: BBDOU: Implement missing script opcodes and special opcodes; fix ActorType bugs and more 2018-07-20 06:43:33 +00:00
scriptopcodes.h ILLUSIONS: DUCKMAN: Implement load game from the game's menu system 2018-07-20 06:43:33 +00:00
scriptstack.cpp ILLUSIONS: Rename file scriptman,* to scriptstack.* and remove unneccessary includes of it 2018-07-20 06:43:33 +00:00
scriptstack.h ILLUSIONS: Rename file scriptman,* to scriptstack.* and remove unneccessary includes of it 2018-07-20 06:43:33 +00:00
sequenceopcodes.cpp ILLUSIONS: Move palette code from Screen to new ScreenPalette class 2018-07-20 06:43:33 +00:00
sequenceopcodes.h ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input and reduce debug output 2018-07-20 06:43:33 +00:00
sound.cpp ILLUSIONS: Add midi music player 2018-07-20 06:43:33 +00:00
sound.h ILLUSIONS: Add midi music player 2018-07-20 06:43:33 +00:00
specialcode.cpp ILLUSIONS: Refactor code in preparation for the Duckman engine 2018-07-20 06:43:33 +00:00
specialcode.h ILLUSIONS: Refactor code in preparation for the Duckman engine 2018-07-20 06:43:33 +00:00
textdrawer.cpp ILLUSIONS: Fill in background for text in menus 2018-07-20 06:43:33 +00:00
textdrawer.h ILLUSIONS: Name menu border color variables to add readability 2018-07-20 06:43:33 +00:00
thread.cpp ILLUSIONS: DUCKMAN: Implement opcode 8 2018-07-20 06:43:33 +00:00
thread.h ILLUSIONS: DUCKMAN: Implement opcodes 70/71 for pausing/unpausing during the menu 2018-07-20 06:43:33 +00:00
time.cpp ILLUSIONS: Implement TimerThread and script opcode 2018-07-20 06:43:33 +00:00
time.h ILLUSIONS: Implement TimerThread and script opcode 2018-07-20 06:43:33 +00:00
updatefunctions.cpp ILLUSIONS: Fix valgrind warnings about usage of uninitialised variables 2018-07-20 06:43:33 +00:00
updatefunctions.h ILLUSIONS: Terminate update functions on scene exit; fix bugs and use constants 2018-07-20 06:43:33 +00:00