.. |
blueforce_logic.cpp
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TSAGE: Add the skeletton of createScene()
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2011-05-15 09:10:01 +02:00 |
blueforce_logic.h
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TSAGE: Added skeleton game class for Blue Force
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2011-05-14 18:19:35 +10:00 |
converse.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
converse.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
core.cpp
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TSAGE: Implemented more SoundManager methods
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2011-05-24 21:25:48 +10:00 |
core.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
debugger.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
debugger.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
detection_tables.h
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TSAGE: Add detection for some versions of Blue Force
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2011-05-13 23:27:43 +02:00 |
detection.cpp
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ENGINES: Unify engine names
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2011-05-16 00:11:32 +01:00 |
dialogs.cpp
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TSAGE: Made some dialogs less CPU hungry
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2011-05-15 23:20:40 +02:00 |
dialogs.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
events.cpp
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TSAGE: Bugfixes for sound channel updates
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2011-06-14 21:27:54 +10:00 |
events.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
globals.cpp
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TSAGE: Tweaks to the destructor sequence to fix crashes
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2011-05-27 21:19:06 +10:00 |
globals.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
graphics.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
graphics.h
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TSAGE: Remove redundant semicolons
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2011-05-23 12:13:02 +02:00 |
module.mk
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TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class
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2011-05-14 18:20:56 +10:00 |
resources.cpp
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TSAGE: Updated the separation of fields from the Sound class to the trackInfoStruct structure
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2011-05-26 20:30:30 +10:00 |
resources.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
ringworld_demo.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_demo.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_logic.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_logic.h
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
ringworld_scenes1.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes1.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes2.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes2.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes3.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes3.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes4.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes4.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes5.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes5.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes6.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes6.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes8.cpp
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Merge branch 'tsage_sound' of github.com:dreammaster/scummvm into tsage_sound
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2011-05-24 21:37:27 +10:00 |
ringworld_scenes8.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes10.cpp
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
ringworld_scenes10.h
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TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods
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2011-05-24 21:22:21 +10:00 |
saveload.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
saveload.h
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TSAGE: Fixed saving problem and talking to Seeker in Scene #50
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2011-05-15 21:56:07 +10:00 |
scenes.cpp
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TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class
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2011-05-14 18:20:56 +10:00 |
scenes.h
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
sound.cpp
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TSAGE: Bugfix to load correct patch bank for Adlib
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2011-06-15 00:25:41 +10:00 |
sound.h
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TSAGE: Bugfix for correctly persisting patch data
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2011-06-15 00:08:40 +10:00 |
staticres.cpp
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
staticres.h
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TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes.
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2011-05-16 21:09:05 +10:00 |
tsage.cpp
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TSAGE: Tweaks to the destructor sequence to fix crashes
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2011-05-27 21:19:06 +10:00 |
tsage.h
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TSAGE: Further sound driver installation logic
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2011-05-24 21:27:18 +10:00 |