scummvm/engines/tsage
2011-06-15 00:25:41 +10:00
..
blueforce_logic.cpp TSAGE: Add the skeletton of createScene() 2011-05-15 09:10:01 +02:00
blueforce_logic.h TSAGE: Added skeleton game class for Blue Force 2011-05-14 18:19:35 +10:00
converse.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
converse.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
core.cpp TSAGE: Implemented more SoundManager methods 2011-05-24 21:25:48 +10:00
core.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
debugger.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
debugger.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
detection_tables.h TSAGE: Add detection for some versions of Blue Force 2011-05-13 23:27:43 +02:00
detection.cpp ENGINES: Unify engine names 2011-05-16 00:11:32 +01:00
dialogs.cpp TSAGE: Made some dialogs less CPU hungry 2011-05-15 23:20:40 +02:00
dialogs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
events.cpp TSAGE: Bugfixes for sound channel updates 2011-06-14 21:27:54 +10:00
events.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
globals.cpp TSAGE: Tweaks to the destructor sequence to fix crashes 2011-05-27 21:19:06 +10:00
globals.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
graphics.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
graphics.h TSAGE: Remove redundant semicolons 2011-05-23 12:13:02 +02:00
module.mk TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class 2011-05-14 18:20:56 +10:00
resources.cpp TSAGE: Updated the separation of fields from the Sound class to the trackInfoStruct structure 2011-05-26 20:30:30 +10:00
resources.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
ringworld_demo.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_demo.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_logic.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_logic.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
ringworld_scenes1.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes1.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes2.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes2.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes3.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes3.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes4.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes4.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes5.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes5.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes6.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes6.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes8.cpp Merge branch 'tsage_sound' of github.com:dreammaster/scummvm into tsage_sound 2011-05-24 21:37:27 +10:00
ringworld_scenes8.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes10.cpp TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
ringworld_scenes10.h TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods 2011-05-24 21:22:21 +10:00
saveload.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
saveload.h TSAGE: Fixed saving problem and talking to Seeker in Scene #50 2011-05-15 21:56:07 +10:00
scenes.cpp TSAGE: Moved scene creation into the Game class, and separated out the Ringworld demo scene creation to it's own game class 2011-05-14 18:20:56 +10:00
scenes.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
sound.cpp TSAGE: Bugfix to load correct patch bank for Adlib 2011-06-15 00:25:41 +10:00
sound.h TSAGE: Bugfix for correctly persisting patch data 2011-06-15 00:08:40 +10:00
staticres.cpp TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
staticres.h TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
tsage.cpp TSAGE: Tweaks to the destructor sequence to fix crashes 2011-05-27 21:19:06 +10:00
tsage.h TSAGE: Further sound driver installation logic 2011-05-24 21:27:18 +10:00