scummvm/engines/saga/interface.h
Filippos Karapetis 769dd1d7a2 Several bugfixes:
- The spiritual barometer display in IHNM is now updated only when necessary, to speed drawing up. This also corrects an issue where the spiritual barometer display was updated only after changing a scene
- sf92 is sfDemoSetInteractive
- It's now possible to use dashes and underscores in savegames
- Screen fading when changing scenes is now done correctly: the interface will no longer be incorrectly briefly shown while the screen is fading to black
- The interface mode is now correctly set in the non-interactive part of the IHNM demo
- sfScriptGotoScene does not have a transition parameter, therefore that parameter has been removed

svn-id: r28643
2007-08-17 06:08:18 +00:00

462 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// Game interface module private header file
#ifndef SAGA_INTERFACE_H
#define SAGA_INTERFACE_H
#include "common/savefile.h"
#include "saga/displayinfo.h"
#include "saga/sprite.h"
#include "saga/script.h"
namespace Saga {
enum InterfaceUpdateFlags {
UPDATE_MOUSEMOVE = 1,
UPDATE_LEFTBUTTONCLICK = 2,
UPDATE_RIGHTBUTTONCLICK = 4,
UPDATE_MOUSECLICK = UPDATE_LEFTBUTTONCLICK | UPDATE_RIGHTBUTTONCLICK,
UPDATE_WHEELUP = 8,
UPDATE_WHEELDOWN = 16
};
#define CONVERSE_MAX_TEXTS 64
#define CONVERSE_MAX_WORK_STRING 128
#define ITE_INVENTORY_SIZE 24
#define VERB_STRLIMIT 32
#define STATUS_TEXT_LEN 128
#define STATUS_TEXT_INPUT_MAX 256
// Converse-specific stuff
enum PanelModes {
kPanelNull,
kPanelMain,
kPanelOption,
kPanelSave, //ex- kPanelTextBox,
kPanelQuit,
kPanelError,
kPanelLoad,
kPanelConverse,
kPanelProtect,
kPanelPlacard,
kPanelMap,
kPanelSceneSubstitute,
kPanelChapterSelection,
kPanelCutaway,
kPanelVideo,
kPanelBoss
// kPanelInventory
};
enum FadeModes {
kNoFade = 0,
kFadeIn,
kFadeOut
};
struct InterfacePanel {
int x;
int y;
byte *image;
size_t imageLength;
int imageWidth;
int imageHeight;
PanelButton *currentButton;
int buttonsCount;
PanelButton *buttons;
SpriteList sprites;
InterfacePanel() {
x = y = 0;
image = NULL;
imageLength = 0;
imageWidth = imageHeight = 0;
currentButton = NULL;
buttonsCount = 0;
buttons = NULL;
}
PanelButton *getButton(int index) {
if ((index >= 0) && (index < buttonsCount)) {
return &buttons[index];
}
return NULL;
}
void getRect(Rect &rect) {
rect.left = x;
rect.top = y;
rect.setWidth(imageWidth);
rect.setHeight(imageHeight);
}
void calcPanelButtonRect(const PanelButton* panelButton, Rect &rect) {
rect.left = x + panelButton->xOffset;
rect.right = rect.left + panelButton->width;
rect.top = y + panelButton->yOffset;
rect.bottom = rect.top + panelButton->height;
}
PanelButton *hitTest(const Point& mousePoint, int buttonType) {
PanelButton *panelButton;
Rect rect;
int i;
for (i = 0; i < buttonsCount; i++) {
panelButton = &buttons[i];
if (panelButton != NULL) {
if ((panelButton->type & buttonType) > 0) {
calcPanelButtonRect(panelButton, rect);
if (rect.contains(mousePoint)) {
return panelButton;
}
}
}
}
return NULL;
}
void zeroAllButtonState() {
int i;
for (i = 0; i < buttonsCount; i++) {
buttons[i].state = 0;
}
}
};
struct Converse {
char *text;
int strId;
int stringNum;
int textNum;
int replyId;
int replyFlags;
int replyBit;
};
enum StatusTextInputState {
kStatusTextInputFirstRun,
kStatusTextInputEntered,
kStatusTextInputAborted
};
class Interface {
public:
Interface(SagaEngine *vm);
~Interface(void);
int activate();
int deactivate();
void setSaveReminderState(int state) {
_saveReminderState = state;
draw();
}
int getSaveReminderState() {
return _saveReminderState;
}
bool isActive() { return _active; }
void setMode(int mode);
int getMode(void) const { return _panelMode; }
void setFadeMode(int fadeMode) {
_fadeMode = fadeMode;
draw();
}
int getFadeMode() const {
return _fadeMode;
}
void rememberMode();
void restoreMode(bool draw_ = true);
bool isInMainMode() { return _inMainMode; }
void setStatusText(const char *text, int statusColor = -1);
void loadScenePortraits(int resourceId);
void setLeftPortrait(int portrait) {
_leftPortrait = portrait;
draw();
}
void setRightPortrait(int portrait) {
_rightPortrait = portrait;
draw();
}
void setPortraitBgColor(int red, int green, int blue) {
_portraitBgColor.red = red;
_portraitBgColor.green = green;
_portraitBgColor.blue = blue;
}
void draw();
void drawOption();
void drawQuit();
void drawLoad();
void drawSave();
void drawProtect();
void update(const Point& mousePoint, int updateFlag);
void drawStatusBar();
void setVerbState(int verb, int state);
bool processAscii(uint16 ascii);
void keyBoss();
void keyBossExit();
void disableAbortSpeeches(bool d) { _disableAbortSpeeches = d; }
bool _textInput;
bool _statusTextInput;
StatusTextInputState _statusTextInputState;
char _statusTextInputString[STATUS_TEXT_INPUT_MAX];
void enterStatusString() {
_statusTextInput = true;
_statusTextInputPos = 0;
_statusTextInputString[0] = 0;
setStatusText(_statusTextInputString);
}
private:
void drawInventory(Surface *backBuffer);
void updateInventory(int pos);
void inventoryChangePos(int chg);
void inventorySetPos(int key);
public:
void refreshInventory() {
updateInventory(_inventoryCount);
draw();
}
void addToInventory(int objectId);
void removeFromInventory(int objectId);
void clearInventory();
int inventoryItemPosition(int objectId);
int getInventoryContentByPanelButton(PanelButton * panelButton) {
int cell = _inventoryStart + panelButton->id;
if (cell >= _inventoryCount) {
return 0;
}
return _inventory[cell];
}
PanelButton *inventoryHitTest(const Point& mousePoint) {
return _mainPanel.hitTest(mousePoint, kPanelButtonInventory);
}
PanelButton *verbHitTest(const Point& mousePoint){
return _mainPanel.hitTest(mousePoint, kPanelButtonVerb);
}
void saveState(Common::OutSaveFile *out);
void loadState(Common::InSaveFile *in);
void mapPanelDrawCrossHair();
int32 getProtectHash() { return _protectHash; }
private:
void handleMainUpdate(const Point& mousePoint); // main panel update
void handleMainClick(const Point& mousePoint); // main panel click
PanelButton *converseHitTest(const Point& mousePoint) {
return _conversePanel.hitTest(mousePoint, kPanelAllButtons);
}
void handleConverseUpdate(const Point& mousePoint); // converse panel update
void handleConverseClick(const Point& mousePoint); // converse panel click
PanelButton *optionHitTest(const Point& mousePoint) {
return _optionPanel.hitTest(mousePoint, kPanelButtonOptionSaveFiles | kPanelButtonOption | kPanelButtonOptionSlider);
}
void handleOptionUpdate(const Point& mousePoint); // option panel update
void handleOptionClick(const Point& mousePoint); // option panel click
PanelButton *quitHitTest(const Point& mousePoint) {
return _quitPanel.hitTest(mousePoint, kPanelAllButtons);
}
void handleQuitUpdate(const Point& mousePoint); // quit panel update
void handleQuitClick(const Point& mousePoint); // quit panel click
PanelButton *loadHitTest(const Point& mousePoint) {
return _loadPanel.hitTest(mousePoint, kPanelAllButtons);
}
void handleLoadUpdate(const Point& mousePoint); // load panel update
void handleLoadClick(const Point& mousePoint); // load panel click
PanelButton *saveHitTest(const Point& mousePoint) {
return _savePanel.hitTest(mousePoint, kPanelAllButtons);
}
void handleSaveUpdate(const Point& mousePoint); // save panel update
void handleSaveClick(const Point& mousePoint); // save panel click
void handleChapterSelectionUpdate(const Point& mousePoint);
void handleChapterSelectionClick(const Point& mousePoint);
void mapPanelShow();
void mapPanelClean();
void lockMode() { _lockedMode = _panelMode; }
void unlockMode() { _panelMode = _lockedMode; }
void setOption(PanelButton *panelButton);
void setQuit(PanelButton *panelButton);
void setLoad(PanelButton *panelButton);
void setSave(PanelButton *panelButton);
void drawTextInput(Surface *ds, InterfacePanel *panel, PanelButton *panelButton);
void drawPanelText(Surface *ds, InterfacePanel *panel, PanelButton *panelButton);
void drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelButton *panelButton, int spritenum = 0);
enum ButtonKind {
kButton,
kSlider,
kEdit
};
void drawButtonBox(Surface *ds, const Rect &rect, ButtonKind kind, bool down);
void drawPanelButtonArrow(Surface *ds, InterfacePanel *panel, PanelButton *panelButton);
void drawVerbPanelText(Surface *ds, PanelButton *panelButton, KnownColor textKnownColor, KnownColor textShadowKnownColor);
void drawVerbPanel(Surface *backBuffer, PanelButton* panelButton);
void calcOptionSaveSlider();
bool processTextInput(uint16 ascii);
void processStatusTextInput(uint16 ascii);
public:
void converseInit(void);
void converseClear(void);
bool converseAddText(const char *text, int strId, int replyId, byte replyFlags, int replyBit);
void converseDisplayText();
void converseSetTextLines(int row);
void converseChangePos(int chg);
void converseSetPos(int key);
private:
void converseDisplayTextLines(Surface *ds);
PanelButton *getPanelButtonByVerbType(int verb) {
if ((verb < 0) || (verb >= kVerbTypeIdsMax)) {
error("Interface::getPanelButtonByVerbType wrong verb");
}
return _verbTypeToPanelButton[verb];
}
void validateOptionButtons() {
if (!_vm->isSaveListFull() && (_optionSaveFileTitleNumber == 0) && (_optionPanel.currentButton != NULL)) {
if (_optionPanel.currentButton->id == kTextLoad) {
_optionPanel.currentButton = NULL;
}
}
}
void validateSaveButtons() {
if ((_textInputStringLength == 0) && (_savePanel.currentButton != NULL)) {
if (_savePanel.currentButton->id == kTextSave) {
_savePanel.currentButton = NULL;
}
}
}
public:
SpriteList _defPortraits;
PalEntry _portraitBgColor;
private:
SagaEngine *_vm;
ResourceContext *_interfaceContext;
InterfacePanel _mainPanel;
PanelButton *_inventoryUpButton;
PanelButton *_inventoryDownButton;
InterfacePanel _conversePanel;
PanelButton *_converseUpButton;
PanelButton *_converseDownButton;
SpriteList _scenePortraits;
PanelButton *_verbTypeToPanelButton[kVerbTypeIdsMax];
InterfacePanel _optionPanel;
PanelButton * _optionSaveFileSlider;
PanelButton * _optionSaveFilePanel;
InterfacePanel _quitPanel;
InterfacePanel _loadPanel;
InterfacePanel _savePanel;
PanelButton * _saveEdit;
InterfacePanel _protectPanel;
PanelButton * _protectEdit;
bool _disableAbortSpeeches;
int _saveReminderState;
bool _active;
int _fadeMode;
int _panelMode;
int _savedMode;
int _lockedMode;
int _bossMode;
bool _inMainMode;
char _statusText[STATUS_TEXT_LEN];
int _statusOnceColor;
int _leftPortrait;
int _rightPortrait;
Point _lastMousePoint;
uint16 *_inventory;
int _inventorySize;
int _inventoryStart;
int _inventoryEnd;
int _inventoryPos;
int _inventoryBox;
int _inventoryCount;
char _converseWorkString[CONVERSE_MAX_WORK_STRING];
Converse _converseText[CONVERSE_MAX_TEXTS];
int _converseTextCount;
int _converseStrCount;
int _converseStartPos;
int _converseEndPos;
int _conversePos;
uint _optionSaveFileTop;
uint _optionSaveFileTitleNumber;
int16 _optionSaveFileMouseOff;
Rect _optionSaveRectTop;
Rect _optionSaveRectSlider;
Rect _optionSaveRectBottom;
char _textInputString[SAVE_TITLE_SIZE];
uint _textInputStringLength;
uint _textInputPos;
uint _textInputMaxWidth;
uint _statusTextInputPos;
PalEntry _mapSavedPal[PAL_ENTRIES];
bool _mapPanelCrossHairState;
int32 _protectHash;
};
} // End of namespace Saga
#endif