scummvm/engines/agi
Eugene Sandulenko 30d8dda867 AGI: Reset controllers on game restart
svn-id: r52368
2010-08-25 07:39:31 +00:00
..
agi.cpp AGI: Fix valgrind warning 2010-07-26 14:22:16 +00:00
agi.h AGI: Removed the deprecated (and confusing) getGameId() function inside the AgiEngine class, and fixed a related bug, too 2010-07-02 23:12:17 +00:00
checks.cpp Cleanup 2009-06-06 17:45:52 +00:00
console.cpp DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
console.h DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
cycle.cpp AGI: Reset controllers on game restart 2010-08-25 07:39:31 +00:00
detection_tables.h AGI: Get rid of GID_SQ0 2010-06-19 11:08:41 +00:00
detection.cpp AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
font.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
global.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
graphics.cpp Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". This 2010-01-05 18:52:39 +00:00
graphics.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
id.cpp Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
inv.cpp Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
keyboard.cpp Fix spelling, cleanup 2010-06-15 12:33:20 +00:00
keyboard.h AGI: Make scancodeTable const 2009-10-20 11:13:42 +00:00
loader_v2.cpp AGI: Implement FR #1913900. 2010-06-15 10:34:45 +00:00
loader_v3.cpp AGI: Fixed bug #3017905 - "AGI: GR - Crash on start". A free() was done on an already freed reference 2010-07-02 22:55:56 +00:00
logic.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
logic.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
lzw.cpp Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
lzw.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
menu.cpp Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
menu.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
module.mk AGI: Split all sound generators into separate modules. 2010-06-15 10:36:54 +00:00
motion.cpp COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
objects.cpp Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
op_cmd.cpp AGI: Fix spelling and formatting 2010-07-26 14:21:18 +00:00
op_dbg.cpp AGI: Remove some global vars 2009-10-19 22:51:37 +00:00
op_test.cpp AGI: Turn some more AGI static functions into AgiEngine methods 2010-06-21 21:34:06 +00:00
opcodes.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
picture.cpp AGI: Fix bug #2825278. 2010-06-15 10:31:39 +00:00
picture.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi_common.cpp Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi_common.h Cleanup and simplification 2008-01-11 10:59:43 +00:00
preagi_mickey.cpp Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi_mickey.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi_troll.cpp Silenced some harmless cppcheck warnings about unreachable code after a return. 2010-03-10 06:39:23 +00:00
preagi_troll.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi_winnie.cpp Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi_winnie.h Reduce header dependencies for AGI engine. 2010-01-03 20:15:44 +00:00
preagi.cpp Patch #1956501: "GUI/LAUNCHER: Midi device selection" 2010-06-21 21:36:36 +00:00
preagi.h COMMON: Move Common::RandomSource to common/random.* 2010-03-18 15:07:11 +00:00
predictive.cpp COMMON: Move typedef StringList from str.h to new header str-array.h 2010-03-18 15:09:24 +00:00
saveload.cpp AGI: Change some #defines to enums 2010-06-18 22:07:32 +00:00
sound_2gs.cpp AGI: rearranged class methods a bit and cleanup. 2010-06-15 10:38:39 +00:00
sound_2gs.h AGI: Split all sound generators into separate modules. 2010-06-15 10:36:54 +00:00
sound_coco3.cpp AGI: Split all sound generators into separate modules. 2010-06-15 10:36:54 +00:00
sound_coco3.h Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
sound_midi.cpp AGI: Fix bug #3017908: "AGI: No music with the new MIDI patch" 2010-08-24 12:41:56 +00:00
sound_midi.h Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
sound_pcjr.cpp Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
sound_pcjr.h Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
sound_sarien.cpp AGI: Split all sound generators into separate modules. 2010-06-15 10:36:54 +00:00
sound_sarien.h Remove unnecessary svn:executable properties 2010-06-15 17:14:38 +00:00
sound.cpp AGI: Made proper Tandy emulator default for PC games. 2010-06-15 10:45:14 +00:00
sound.h AGI: Split all sound generators into separate modules. 2010-06-15 10:36:54 +00:00
sprite.cpp AGI: Fix crash on exit thanks to valgrind 2010-07-26 14:21:59 +00:00
sprite.h AGI: Implemented immediate update for most of gfx to match original. 2010-06-15 10:32:25 +00:00
text.cpp Added the same quit/restart test to print() as we have in so many other places. 2010-06-15 18:17:51 +00:00
view.cpp AGI: Fix crash on exit thanks to valgrind 2010-07-26 14:21:59 +00:00
view.h AGI: Fix bug #1945716. 2010-06-15 10:31:18 +00:00
wagparser.cpp Cleanup. 2010-07-16 03:34:25 +00:00
wagparser.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
words.cpp Cleanup. 2010-07-16 03:34:25 +00:00