scummvm/engines
Eugene Sandulenko 30d8dda867 AGI: Reset controllers on game restart
svn-id: r52368
2010-08-25 07:39:31 +00:00
..
agi AGI: Reset controllers on game restart 2010-08-25 07:39:31 +00:00
agos AGOS: Make the "m" hotkey respect the mute setting. 2010-07-21 20:12:57 +00:00
cine CINE: eliminate global variables 2010-08-09 11:38:01 +00:00
cruise CRUISE: Eliminate global constructors 2010-08-09 10:30:40 +00:00
draci DRACI: Fix warnings 2010-08-17 10:59:11 +00:00
drascula Changed abs() to ABS() in a few places. 2010-07-14 17:02:14 +00:00
gob GOB: Add information about a cracked Fascination 2010-08-24 21:30:44 +00:00
groovie Silenced false positive warning in MSVC 2010-07-25 13:32:15 +00:00
hugo Hugo: Some formatting fixes. 2010-08-21 17:27:48 +00:00
kyra KYRA: Cleanup. 2010-08-24 15:48:43 +00:00
lure LURE: Make LURE respect the mute settings. 2010-07-21 20:12:35 +00:00
m4 M4: Fixes for compiler errors 2010-08-25 06:55:11 +00:00
made MADE: fixed bug 3029750 caused by caching from commit 46102. 2010-07-22 11:20:16 +00:00
mohawk MOHAWK: Fix xgwatch in the DVD version, which uses sounds in a different location 2010-08-23 17:01:33 +00:00
parallaction DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
queen QUEEN: fix for bug 3036170. File name test supports upper case for transferring from Windows to other systems (e.g. PSP) 2010-08-01 07:02:05 +00:00
saga SAGA: fix warning 2010-08-17 11:02:02 +00:00
sci SCI: adding pharkas patch for ladder issue 2010-08-24 22:24:25 +00:00
scumm SCUMM: Implement keyboard-driven inventory scrolling in v2 2010-08-25 07:27:17 +00:00
sky DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
sword1 GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail. 2010-08-02 22:28:30 +00:00
sword2 SWORD2: Improve sync between local and global "mute" settings 2010-07-23 19:52:58 +00:00
teenagent TEENAGENT: Sort the object files alphabetically. 2010-07-27 10:40:14 +00:00
tinsel TINSEL: Code cleanup, fixed potentially undefined behavior 2010-08-24 13:31:44 +00:00
touche AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM 2010-06-25 20:51:57 +00:00
tucker AdvancedDetector: Add new parameter directoryGlobs. 2010-06-15 10:59:23 +00:00
advancedDetector.cpp COMMON: Constify directoryGlobs variable in ADParams. 2010-08-24 13:10:48 +00:00
advancedDetector.h COMMON: Constify directoryGlobs variable in ADParams. 2010-08-24 13:10:48 +00:00
dialogs.cpp GUI: Implement tooltips. FR #2821513. 2010-06-15 10:52:35 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp DEBUGGER: Simplify how our console debugger works / is used 2010-07-17 18:38:42 +00:00
engine.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00
engines.mk HUGO: Adding engine to the main tree 2010-08-17 09:28:20 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp Switch SaveStateDescriptor::getBool to use Common::parseBool 2010-04-06 09:27:27 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00