scummvm/engines
2009-03-02 09:16:03 +00:00
..
agi Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
agos Add DOS demo of Elvira 1. 2009-03-01 10:09:27 +00:00
cine Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
cruise Bugfix for frequent freezes when doing actions - the main movement state switch statement was actually relying on falling through case statements to work properly 2009-03-02 09:14:36 +00:00
drascula Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
gob Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
groovie Remove extra whitespaces 2009-03-01 09:17:05 +00:00
igor Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
kyra LOL: implement some opcodes for dialogue sequences 2009-03-01 20:37:57 +00:00
lure Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
m4 Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
made Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
parallaction Enabled walking delay for follower animation. 2009-03-02 09:16:03 +00:00
queen Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
saga Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
sci Partial revert of "Fix handling of parentheses in said specs" (20080705) 2009-03-01 22:19:49 +00:00
scumm Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
sky Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
sword1 Removed some (the last?) remains of the BS1 MPEG cutscene player. 2009-03-01 12:00:44 +00:00
sword2 Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
tinsel add virtual keyboard backend hints for savegame name 2009-03-01 21:54:53 +00:00
touche Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
tucker Engines: Fused several init&go methods into a single run method 2009-03-01 04:42:46 +00:00
advancedDetector.cpp Advanced detector: Slightly more verbose debug output 2009-02-21 02:59:45 +00:00
advancedDetector.h Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00
dialogs.cpp Added keyboard mapping for global menu. 2009-02-28 21:05:21 +00:00
dialogs.h Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced. 2009-02-07 06:47:19 +00:00
engine.cpp Check for "track01" as well as "track1". (I hope I didn't break compilation by 2009-03-01 15:15:51 +00:00
engine.h Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors 2009-03-01 04:30:55 +00:00
engines.mk cleanup 2009-02-22 04:04:03 +00:00
game.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
game.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
metaengine.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
module.mk Moved AdvancedDetector from common/ to engines/ 2009-01-29 22:13:01 +00:00