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agi
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Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
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2009-03-01 04:30:55 +00:00 |
agos
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Add DOS demo of Elvira 1.
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2009-03-01 10:09:27 +00:00 |
cine
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
cruise
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Bugfix for frequent freezes when doing actions - the main movement state switch statement was actually relying on falling through case statements to work properly
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2009-03-02 09:14:36 +00:00 |
drascula
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
gob
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
groovie
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Remove extra whitespaces
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2009-03-01 09:17:05 +00:00 |
igor
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
kyra
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LOL: implement some opcodes for dialogue sequences
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2009-03-01 20:37:57 +00:00 |
lure
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Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
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2009-03-01 04:30:55 +00:00 |
m4
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
made
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
parallaction
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Enabled walking delay for follower animation.
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2009-03-02 09:16:03 +00:00 |
queen
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
saga
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
sci
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Partial revert of "Fix handling of parentheses in said specs" (20080705)
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2009-03-01 22:19:49 +00:00 |
scumm
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Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
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2009-03-01 04:30:55 +00:00 |
sky
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Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
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2009-03-01 04:30:55 +00:00 |
sword1
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Removed some (the last?) remains of the BS1 MPEG cutscene player.
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2009-03-01 12:00:44 +00:00 |
sword2
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
tinsel
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add virtual keyboard backend hints for savegame name
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2009-03-01 21:54:53 +00:00 |
touche
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
tucker
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Engines: Fused several init&go methods into a single run method
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2009-03-01 04:42:46 +00:00 |
advancedDetector.cpp
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Advanced detector: Slightly more verbose debug output
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2009-02-21 02:59:45 +00:00 |
advancedDetector.h
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |
dialogs.cpp
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Added keyboard mapping for global menu.
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2009-02-28 21:05:21 +00:00 |
dialogs.h
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Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
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2009-02-07 06:47:19 +00:00 |
engine.cpp
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Check for "track01" as well as "track1". (I hope I didn't break compilation by
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2009-03-01 15:15:51 +00:00 |
engine.h
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Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
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2009-03-01 04:30:55 +00:00 |
engines.mk
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cleanup
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2009-02-22 04:04:03 +00:00 |
game.cpp
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
game.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
metaengine.h
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Whoa! Removing trailing spaces.
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2009-01-01 15:06:43 +00:00 |
module.mk
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Moved AdvancedDetector from common/ to engines/
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2009-01-29 22:13:01 +00:00 |