mirror of
https://github.com/libretro/scummvm.git
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1d4c82885d
* Remove _isAttached member var and isAttached method * Engines now always call the onFrame method; whether it does something is decided by the debugger class resp. its subclasses * Make detach() protected instead of private, so that subclasses can invoke it * Remove _detach_now member var (call detach() instead). * Rename _frame_countdown to _frameCountdown and properly document it. * Add more doxygen comments * Cleanup svn-id: r50963
335 lines
8.5 KiB
C++
335 lines
8.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "agi/agi.h"
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#include "agi/opcodes.h"
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#include "agi/preagi_mickey.h"
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#include "agi/preagi_winnie.h"
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namespace Agi {
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Console::Console(AgiEngine *vm) : GUI::Debugger() {
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_vm = vm;
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DCmd_Register("debug", WRAP_METHOD(Console, Cmd_Debug));
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DCmd_Register("cont", WRAP_METHOD(Console, Cmd_Cont));
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DCmd_Register("agiver", WRAP_METHOD(Console, Cmd_Agiver));
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DCmd_Register("crc", WRAP_METHOD(Console, Cmd_Crc));
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DCmd_Register("flags", WRAP_METHOD(Console, Cmd_Flags));
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DCmd_Register("logic0", WRAP_METHOD(Console, Cmd_Logic0));
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DCmd_Register("objs", WRAP_METHOD(Console, Cmd_Objs));
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DCmd_Register("runopcode", WRAP_METHOD(Console, Cmd_RunOpcode));
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DCmd_Register("opcode", WRAP_METHOD(Console, Cmd_Opcode));
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DCmd_Register("step", WRAP_METHOD(Console, Cmd_Step));
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DCmd_Register("trigger", WRAP_METHOD(Console, Cmd_Trigger));
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DCmd_Register("vars", WRAP_METHOD(Console, Cmd_Vars));
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DCmd_Register("setvar", WRAP_METHOD(Console, Cmd_SetVar));
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DCmd_Register("setflag", WRAP_METHOD(Console, Cmd_SetFlag));
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DCmd_Register("setobj", WRAP_METHOD(Console, Cmd_SetObj));
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DCmd_Register("room", WRAP_METHOD(Console, Cmd_Room));
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DCmd_Register("bt", WRAP_METHOD(Console, Cmd_BT));
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}
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bool Console::Cmd_SetVar(int argc, const char **argv) {
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if (argc != 3) {
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DebugPrintf("Usage: setvar <varnum> <value>\n");
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return true;
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}
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int p1 = (int)atoi(argv[1]);
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int p2 = (int)atoi(argv[2]);
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_vm->setvar(p1, p2);
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return true;
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}
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bool Console::Cmd_SetFlag(int argc, const char **argv) {
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if (argc != 3) {
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DebugPrintf("Usage: setvar <varnum> <value>\n");
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return true;
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}
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int p1 = (int)atoi(argv[1]);
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int p2 = (int)atoi(argv[2]);
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_vm->setflag(p1, !!p2);
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return true;
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}
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bool Console::Cmd_SetObj(int argc, const char **argv) {
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if (argc != 3) {
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DebugPrintf("Usage: setvar <varnum> <value>\n");
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return true;
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}
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int p1 = (int)atoi(argv[1]);
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int p2 = (int)atoi(argv[2]);
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_vm->objectSetLocation(p1, p2);
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return true;
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}
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bool Console::Cmd_RunOpcode(int argc, const char **argv) {
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if (argc < 2) {
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DebugPrintf("Usage: runopcode <name> <parameter0> ....\n");
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return true;
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}
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for (int i = 0; logicNamesCmd[i].name; i++) {
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if (!strcmp(argv[1], logicNamesCmd[i].name)) {
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uint8 p[16];
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if ((argc - 2) != logicNamesCmd[i].numArgs) {
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DebugPrintf("AGI command wants %d arguments\n", logicNamesCmd[i].numArgs);
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return 0;
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}
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p[0] = argv[2] ? (char)strtoul(argv[2], NULL, 0) : 0;
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p[1] = argv[3] ? (char)strtoul(argv[3], NULL, 0) : 0;
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p[2] = argv[4] ? (char)strtoul(argv[4], NULL, 0) : 0;
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p[3] = argv[5] ? (char)strtoul(argv[5], NULL, 0) : 0;
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p[4] = argv[6] ? (char)strtoul(argv[6], NULL, 0) : 0;
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debugC(5, kDebugLevelMain, "Opcode: %s %s %s %s", logicNamesCmd[i].name, argv[1], argv[2], argv[3]);
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_vm->executeAgiCommand(i, p);
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return true;
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}
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}
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DebugPrintf("Unknown opcode\n");
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return true;
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}
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bool Console::Cmd_Crc(int argc, const char **argv) {
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DebugPrintf("command removed from scummvm\n");
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return true;
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}
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bool Console::Cmd_Agiver(int argc, const char **argv) {
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int ver, maj, min;
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ver = _vm->getVersion();
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maj = (ver >> 12) & 0xf;
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min = ver & 0xfff;
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DebugPrintf(maj <= 2 ? "%x.%03x\n" : "%x.002.%03x\n", maj, min);
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return true;
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}
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bool Console::Cmd_Flags(int argc, const char **argv) {
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int i, j;
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DebugPrintf(" ");
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for (j = 0; j < 10; j++)
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DebugPrintf("%d ", j);
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DebugPrintf("\n");
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for (i = 0; i < 255;) {
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DebugPrintf("%3d ", i);
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for (j = 0; j < 10; j++, i++) {
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DebugPrintf("%c ", _vm->getflag(i) ? 'T' : 'F');
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}
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report("\n");
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}
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return true;
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}
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bool Console::Cmd_Vars(int argc, const char **argv) {
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int i, j;
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for (i = 0; i < 255;) {
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for (j = 0; j < 5; j++, i++) {
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DebugPrintf("%03d:%3d ", i, _vm->getvar(i));
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}
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DebugPrintf("\n");
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}
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return true;
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}
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bool Console::Cmd_Objs(int argc, const char **argv) {
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unsigned int i;
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for (i = 0; i < _vm->_game.numObjects; i++) {
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DebugPrintf("%3d]%-24s(%3d)\n", i, _vm->objectName(i), _vm->objectGetLocation(i));
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}
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return true;
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}
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bool Console::Cmd_Opcode(int argc, const char **argv) {
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if (argc != 2 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) {
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DebugPrintf("Usage: opcode on|off\n");
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return true;
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}
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_vm->_debug.opcodes = !strcmp(argv[1], "on");
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return true;
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}
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bool Console::Cmd_Logic0(int argc, const char **argv) {
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if (argc != 2 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) {
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DebugPrintf("Usage: logic0 on|off\n");
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return true;
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}
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_vm->_debug.logic0 = !strcmp(argv[1], "on");
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return true;
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}
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bool Console::Cmd_Trigger(int argc, const char **argv) {
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if (argc != 2 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) {
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DebugPrintf("Usage: trigger on|off\n");
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return true;
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}
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_vm->_debug.ignoretriggers = strcmp (argv[1], "on");
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return true;
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}
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bool Console::Cmd_Step(int argc, const char **argv) {
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_vm->_debug.enabled = 1;
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if (argc == 1) {
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_vm->_debug.steps = 1;
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return true;
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}
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_vm->_debug.steps = strtoul(argv[1], NULL, 0);
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return true;
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}
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bool Console::Cmd_Debug(int argc, const char **argv) {
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_vm->_debug.enabled = 1;
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_vm->_debug.steps = 0;
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return true;
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}
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bool Console::Cmd_Cont(int argc, const char **argv) {
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_vm->_debug.enabled = 0;
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_vm->_debug.steps = 0;
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return true;
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}
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bool Console::Cmd_Room(int argc, const char **argv) {
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if (argc == 2) {
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_vm->newRoom(strtoul(argv[1], NULL, 0));
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}
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DebugPrintf("Current room: %d\n", _vm->getvar(0));
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return true;
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}
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bool Console::Cmd_BT(int argc, const char **argv) {
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DebugPrintf("Current script: %d\nStack depth: %d\n", _vm->_game.lognum, _vm->_game.execStack.size());
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uint8 *code = NULL;
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uint8 op = 0;
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uint8 p[CMD_BSIZE] = { 0 };
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int num;
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Common::Array<ScriptPos>::iterator it;
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for (it = _vm->_game.execStack.begin(); it != _vm->_game.execStack.end(); ++it) {
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code = _vm->_game.logics[it->script].data;
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op = code[it->curIP];
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num = logicNamesCmd[op].numArgs;
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memmove(p, &code[it->curIP], num);
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memset(p + num, 0, CMD_BSIZE - num);
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DebugPrintf("%d(%d): %s(", it->script, it->curIP, logicNamesCmd[op].name);
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for (int i = 0; i < num; i++)
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DebugPrintf("%d, ", p[i]);
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DebugPrintf(")\n");
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}
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return true;
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}
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PreAGI_Console::PreAGI_Console(PreAgiEngine *vm) {
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_vm = vm;
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}
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Mickey_Console::Mickey_Console(PreAgiEngine *vm, Mickey *mickey) : PreAGI_Console(vm) {
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_mickey = mickey;
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DCmd_Register("curRoom", WRAP_METHOD(Mickey_Console, Cmd_CurRoom));
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DCmd_Register("gotoRoom", WRAP_METHOD(Mickey_Console, Cmd_GotoRoom));
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DCmd_Register("drawPic", WRAP_METHOD(Mickey_Console, Cmd_DrawPic));
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DCmd_Register("drawObj", WRAP_METHOD(Mickey_Console, Cmd_DrawObj));
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}
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bool Mickey_Console::Cmd_CurRoom(int argc, const char **argv) {
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_mickey->debugCurRoom();
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return true;
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}
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bool Mickey_Console::Cmd_GotoRoom(int argc, const char **argv) {
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if (argc != 2)
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DebugPrintf("Usage: %s <Room number>\n", argv[0]);
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else
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_mickey->debugGotoRoom(atoi(argv[1]));
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return true;
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}
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bool Mickey_Console::Cmd_DrawPic(int argc, const char **argv) {
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if (argc != 2)
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DebugPrintf("Usage: %s <Picture number>\n", argv[0]);
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else
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_mickey->drawPic(atoi(argv[1]));
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return true;
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}
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bool Mickey_Console::Cmd_DrawObj(int argc, const char **argv) {
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if (argc != 2)
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DebugPrintf("Usage: %s <Object number>\n", argv[0]);
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else
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_mickey->drawObj((ENUM_MSA_OBJECT)atoi(argv[1]), 0, 0);
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return true;
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}
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Winnie_Console::Winnie_Console(PreAgiEngine *vm, Winnie *winnie) : PreAGI_Console(vm) {
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_winnie = winnie;
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DCmd_Register("curRoom", WRAP_METHOD(Winnie_Console, Cmd_CurRoom));
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}
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bool Winnie_Console::Cmd_CurRoom(int argc, const char **argv) {
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_winnie->debugCurRoom();
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return true;
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}
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} // End of namespace Agi
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