..
agi.cpp
AGI: Deconfusify the AGI music driver
2010-09-21 06:05:27 +00:00
agi.h
AGI: Respect mute setting
2010-08-25 07:41:14 +00:00
checks.cpp
console.cpp
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
console.h
DEBUGGER: Simplify how our console debugger works / is used
2010-07-17 18:38:42 +00:00
cycle.cpp
AGI: Fix bug #3034370
2010-08-25 07:39:50 +00:00
detection_tables.h
AGI: Get rid of GID_SQ0
2010-06-19 11:08:41 +00:00
detection.cpp
AdvancedDetector: Add new parameter directoryGlobs.
2010-06-15 10:59:23 +00:00
font.h
global.cpp
graphics.cpp
Fixed bug #2924968 , "AGI: Can't click "cancel" in Save/Restore Game Menu". This
2010-01-05 18:52:39 +00:00
graphics.h
id.cpp
inv.cpp
AGI: Fix for Bug #3067263 "SQ2: ScummVM hanging on the inventory screen"
2010-09-22 20:05:10 +00:00
keyboard.cpp
Fix spelling, cleanup
2010-06-15 12:33:20 +00:00
keyboard.h
loader_v2.cpp
AGI: Implement FR #1913900 .
2010-06-15 10:34:45 +00:00
loader_v3.cpp
AGI: Fixed bug #3017905 - "AGI: GR - Crash on start". A free() was done on an already freed reference
2010-07-02 22:55:56 +00:00
logic.cpp
logic.h
lzw.cpp
JANITORIAL: Removed most punctuation at end of warning() and error()
2010-09-18 10:55:16 +00:00
lzw.h
menu.cpp
menu.h
module.mk
AGI: Split all sound generators into separate modules.
2010-06-15 10:36:54 +00:00
motion.cpp
COMMON: Move Common::RandomSource to common/random.*
2010-03-18 15:07:11 +00:00
objects.cpp
op_cmd.cpp
AGI: Fix bug in cmd_cancel_line()
2010-09-26 11:20:55 +00:00
op_dbg.cpp
op_test.cpp
AGI: Turn some more AGI static functions into AgiEngine methods
2010-06-21 21:34:06 +00:00
opcodes.h
picture.cpp
AGI: Fix C64 AGI pictures
2010-09-25 14:28:48 +00:00
picture.h
preagi_common.cpp
preagi_common.h
preagi_mickey.cpp
preagi_mickey.h
preagi_troll.cpp
Silenced some harmless cppcheck warnings about unreachable code after a return.
2010-03-10 06:39:23 +00:00
preagi_troll.h
preagi_winnie.cpp
preagi_winnie.h
preagi.cpp
Patch #1956501 : "GUI/LAUNCHER: Midi device selection"
2010-06-21 21:36:36 +00:00
preagi.h
COMMON: Move Common::RandomSource to common/random.*
2010-03-18 15:07:11 +00:00
predictive.cpp
JANITORIAL: Removed most punctuation at end of warning() and error()
2010-09-18 10:55:16 +00:00
saveload.cpp
AGI: Properly detect the autosave slot in the save dialog
2010-10-03 18:38:38 +00:00
sound_2gs.cpp
AGI: rearranged class methods a bit and cleanup.
2010-06-15 10:38:39 +00:00
sound_2gs.h
AGI: Split all sound generators into separate modules.
2010-06-15 10:36:54 +00:00
sound_coco3.cpp
AGI: Split all sound generators into separate modules.
2010-06-15 10:36:54 +00:00
sound_coco3.h
Remove unnecessary svn:executable properties
2010-06-15 17:14:38 +00:00
sound_midi.cpp
MIDI: Send a reset MIDI device signal on startup.
2010-09-15 22:00:20 +00:00
sound_midi.h
Remove unnecessary svn:executable properties
2010-06-15 17:14:38 +00:00
sound_pcjr.cpp
AGI: Initialise PCjr emulator channels on creation
2010-09-16 04:43:49 +00:00
sound_pcjr.h
Remove unnecessary svn:executable properties
2010-06-15 17:14:38 +00:00
sound_sarien.cpp
AGI: Split all sound generators into separate modules.
2010-06-15 10:36:54 +00:00
sound_sarien.h
Remove unnecessary svn:executable properties
2010-06-15 17:14:38 +00:00
sound.cpp
AGI: Changed meaning of pcjr sound device. Now it is Sarien emu
2010-09-21 05:36:51 +00:00
sound.h
AGI: Split all sound generators into separate modules.
2010-06-15 10:36:54 +00:00
sprite.cpp
AGI: Fix crash on exit thanks to valgrind
2010-07-26 14:21:59 +00:00
sprite.h
AGI: Implemented immediate update for most of gfx to match original.
2010-06-15 10:32:25 +00:00
text.cpp
Added the same quit/restart test to print() as we have in so many other places.
2010-06-15 18:17:51 +00:00
view.cpp
AGI: Fix crash on exit thanks to valgrind
2010-07-26 14:21:59 +00:00
view.h
AGI: Fix bug #1945716 .
2010-06-15 10:31:18 +00:00
wagparser.cpp
Cleanup.
2010-07-16 03:34:25 +00:00
wagparser.h
Patch #2973290 : Semicolon cleanup
2010-03-22 20:28:08 +00:00
words.cpp
Cleanup.
2010-07-16 03:34:25 +00:00