mirror of
https://github.com/libretro/scummvm.git
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5568a8473b
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
369 lines
9.2 KiB
C++
369 lines
9.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#include "common/stream.h"
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#include "common/ptr.h"
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#include "teenagent/inventory.h"
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#include "teenagent/resources.h"
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#include "teenagent/objects.h"
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#include "teenagent/teenagent.h"
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#include "teenagent/scene.h"
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namespace TeenAgent {
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void Inventory::init(TeenAgentEngine *engine) {
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_engine = engine;
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_active = false;
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FilePack varia;
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varia.open("varia.res");
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{
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Common::ScopedPtr<Common::SeekableReadStream> s(varia.getStream(3));
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if (!s)
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error("no inventory background");
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debug(0, "loading inventory background...");
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background.load(s, Surface::kTypeOns);
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}
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uint32 items_size = varia.getSize(4);
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if (items_size == 0)
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error("invalid inventory items size");
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debug(0, "loading items, size: %u", items_size);
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items = new byte[items_size];
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varia.read(4, items, items_size);
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byte offsets = items[0];
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assert(offsets == 92);
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for (byte i = 0; i < offsets; ++i) {
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offset[i] = READ_LE_UINT16(items + i * 2 + 1);
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}
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offset[92] = items_size;
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Resources *res = Resources::instance();
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for (byte i = 0; i <= 92; ++i) {
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InventoryObject io;
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uint16 obj_addr = res->dseg.get_word(0xc4a4 + i * 2);
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if (obj_addr != 0)
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io.load(res->dseg.ptr(obj_addr));
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objects.push_back(io);
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}
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inventory = res->dseg.ptr(0xc48d);
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for (int y = 0; y < 4; ++y)
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for (int x = 0; x < 6; ++x) {
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int i = y * 6 + x;
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graphics[i].rect.left = 28 + 45 * x - 1;
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graphics[i].rect.top = 23 + 31 * y - 1;
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graphics[i].rect.right = graphics[i].rect.left + 40;
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graphics[i].rect.bottom = graphics[i].rect.top + 26;
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}
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varia.close();
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hovered_obj = selected_obj = NULL;
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}
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bool Inventory::has(byte item) const {
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for (int i = 0; i < 24; ++i) {
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if (inventory[i] == item)
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return true;
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}
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return false;
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}
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void Inventory::remove(byte item) {
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debug(0, "removing %u from inventory", item);
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int i;
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for (i = 0; i < 24; ++i) {
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if (inventory[i] == item) {
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break;
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}
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}
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for (; i < 23; ++i) {
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inventory[i] = inventory[i + 1];
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graphics[i].free();
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}
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inventory[23] = 0;
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graphics[23].free();
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}
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void Inventory::clear() {
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debug(0, "clearing inventory");
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for (int i = 0; i < 24; ++i) {
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inventory[i] = 0;
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graphics[i].free();
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}
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}
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void Inventory::reload() {
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for (int i = 0; i < 24; ++i) {
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graphics[i].free();
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uint item = inventory[i];
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if (item != 0)
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graphics[i].load(this, item);
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}
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}
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void Inventory::add(byte item) {
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if (has(item))
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return;
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debug(0, "adding %u to inventory", item);
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for (int i = 0; i < 24; ++i) {
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if (inventory[i] == 0) {
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inventory[i] = item;
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return;
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}
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}
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error("no room for item %u", item);
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}
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bool Inventory::tryObjectCallback(InventoryObject *obj) {
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byte id = obj->id;
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uint i = 0;
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for (byte *table = Resources::instance()->dseg.ptr(0xBB6F + 3); table[0] != 0 && i < 7; table += 3, ++i) {
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if (table[0] == id) {
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resetSelectedObject();
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activate(false);
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if (_engine->processCallback(READ_LE_UINT16(table + 1)))
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return true;
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}
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}
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return false;
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}
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bool Inventory::processEvent(const Common::Event &event) {
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Resources *res = Resources::instance();
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switch (event.type) {
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case Common::EVENT_MOUSEMOVE:
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if (!_active) {
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if (event.mouse.y < 5)
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activate(true);
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mouse = event.mouse;
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return false;
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}
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if (event.mouse.x < 17 || event.mouse.x >= 303 || (event.mouse.y - mouse.y > 0 && event.mouse.y >= 153)) {
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activate(false);
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mouse = event.mouse;
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return false;
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}
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mouse = event.mouse;
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hovered_obj = NULL;
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for (int i = 0; i < 24; ++i) {
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byte item = inventory[i];
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if (item == 0)
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continue;
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graphics[i].hovered = graphics[i].rect.in(mouse);
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if (graphics[i].hovered)
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hovered_obj = &objects[item];
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}
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return true;
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case Common::EVENT_LBUTTONDOWN: {
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//check combine
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if (!_active)
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return false;
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if (hovered_obj == NULL)
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return true;
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debug(0, "lclick on %u:%s", hovered_obj->id, hovered_obj->name.c_str());
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if (selected_obj == NULL) {
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if (tryObjectCallback(hovered_obj))
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return true;
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//activate(false);
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int w = res->font7.render(NULL, 0, 0, hovered_obj->description, 0xd1);
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_engine->scene->displayMessage(hovered_obj->description, 0xd1, Common::Point((320 - w) / 2, 162));
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return true;
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}
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int id1 = selected_obj->id;
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int id2 = hovered_obj->id;
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if (id1 == id2)
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return true;
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debug(0, "combine(%u, %u)!", id1, id2);
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byte *table = res->dseg.ptr(0xC335);
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while (table[0] != 0 && table[1] != 0) {
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if (
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(id1 == table[0] && id2 == table[1]) ||
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(id2 == table[0] && id1 == table[1])
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) {
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byte new_obj = table[2];
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if (new_obj != 0) {
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remove(id1);
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remove(id2);
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debug(0, "adding object %u", new_obj);
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add(new_obj);
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_engine->playSoundNow(69);
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}
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uint16 msg = READ_LE_UINT16(table + 3);
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_engine->displayMessage(msg);
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activate(false);
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resetSelectedObject();
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return true;
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}
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table += 5;
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}
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_engine->displayMessage(0xc3e2);
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activate(false);
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resetSelectedObject();
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return true;
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}
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case Common::EVENT_RBUTTONDOWN:
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if (!_active)
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return false;
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if (hovered_obj != NULL) {
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debug(0, "rclick object %u:%s", hovered_obj->id, hovered_obj->name.c_str());
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if (hovered_obj->id != 51 && tryObjectCallback(hovered_obj)) //do not process callback for banknote on r-click
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return true;
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}
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selected_obj = hovered_obj;
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if (selected_obj)
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debug(0, "selected object %s", selected_obj->name.c_str());
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return true;
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case Common::EVENT_KEYDOWN:
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if (_active && event.kbd.keycode == Common::KEYCODE_ESCAPE) {
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activate(false);
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return true;
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}
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if (event.kbd.keycode == Common::KEYCODE_RETURN) { //triangle button on psp
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activate(!_active);
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return true;
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}
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return false;
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case Common::EVENT_LBUTTONUP:
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case Common::EVENT_RBUTTONUP:
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return _active;
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default:
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return false;
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}
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}
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void Inventory::Item::free() {
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animation.free();
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surface.free();
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}
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void Inventory::Item::backgroundEffect(Graphics::Surface *s) {
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uint w = rect.right - rect.left, h = rect.bottom - rect.top;
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byte *line = (byte *)s->getBasePtr(rect.left, rect.top);
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for(uint y = 0; y < h; ++y, line += s->pitch) {
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byte *dst = line;
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for(uint x = 0; x < w; ++x, ++dst) {
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*dst = (*dst == 232)? 214: 224;
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}
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}
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}
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void Inventory::Item::load(Inventory *inventory, uint item_id) {
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InventoryObject *obj = &inventory->objects[item_id];
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if (obj->animated) {
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if (animation.empty()) {
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debug(0, "loading item %d from offset %x", obj->id, inventory->offset[obj->id - 1]);
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Common::MemoryReadStream s(inventory->items + inventory->offset[obj->id - 1], inventory->offset[obj->id] - inventory->offset[obj->id - 1]);
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animation.load(&s, Animation::kTypeInventory);
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}
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} else {
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if (surface.empty()) {
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debug(0, "loading item %d from offset %x", obj->id, inventory->offset[obj->id - 1]);
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Common::MemoryReadStream s(inventory->items + inventory->offset[obj->id - 1], inventory->offset[obj->id] - inventory->offset[obj->id - 1]);
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surface.load(&s, Surface::kTypeOns);
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}
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}
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}
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void Inventory::Item::render(Inventory *inventory, uint item_id, Graphics::Surface *dst, int delta) {
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InventoryObject *obj = &inventory->objects[item_id];
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Resources *res = Resources::instance();
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backgroundEffect(dst);
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rect.render(dst, hovered ? 233 : 234);
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load(inventory, item_id);
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if (obj->animated) {
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if (hovered) {
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Surface *s = animation.currentFrame(delta);
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if (animation.currentIndex() == 0)
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s = animation.currentFrame(1); //force index to be 1 here
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if (s != NULL)
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s->render(dst, rect.left + 1, rect.top + 1);
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} else {
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Surface *s = animation.firstFrame();
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if (s != NULL)
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s->render(dst, rect.left + 1, rect.top + 1);
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}
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} else {
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surface.render(dst, rect.left + 1, rect.top + 1);
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}
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Common::String name;
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if (inventory->selected_obj) {
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name = inventory->selected_obj->name;
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name += " & ";
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}
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if (inventory->selected_obj != inventory->hovered_obj)
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name += obj->name;
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if (hovered && inventory->_engine->scene->getMessage().empty()) {
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int w = res->font7.render(NULL, 0, 0, name, 0xd1, true);
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res->font7.render(dst, (320 - w) / 2, 180, name, 0xd1, true);
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}
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}
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void Inventory::render(Graphics::Surface *surface, int delta) {
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if (!_active)
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return;
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background.render(surface);
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for (int y = 0; y < 4; y++) {
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for (int x = 0; x < 6; x++) {
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int idx = x + 6 * y;
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byte item = inventory[idx];
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if (item == 0)
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continue;
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//debug(0, "%d,%d -> %u", x0, y0, item);
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graphics[idx].render(this, item, surface, delta);
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}
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}
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}
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} // End of namespace TeenAgent
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