scummvm/engines/scumm/he
Travis Howell 31e7efc167 Remove debug left over
svn-id: r23172
2006-06-18 10:54:54 +00:00
..
animation_he.cpp Minor cleanup 2006-06-06 04:33:09 +00:00
animation_he.h Add initial DXA support for HE games 2006-05-08 10:21:17 +00:00
floodfill_he.cpp Replaced MKID by MID_BE in most places in the SCUMM engine 2006-02-25 02:12:58 +00:00
floodfill_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
intern_he.h Fix rects in HE games, when positions are set by scripts 2006-06-16 13:14:55 +00:00
logic_he.cpp Fixing compiler (cast) warning 2006-02-20 20:41:13 +00:00
logic_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
palette_he.cpp Replaced MKID by MID_BE in most places in the SCUMM engine 2006-02-25 02:12:58 +00:00
resource_he.cpp Pass values by-reference, using C++ references, and not by using pointers 2006-05-20 15:09:15 +00:00
resource_he.h Pass values by-reference, using C++ references, and not by using pointers 2006-05-20 15:09:15 +00:00
script_v60he.cpp Add alternative method to prevent debug code of scripts been triggered in lost. Fixes regressions when convertFilePath() is used by some HE games 2006-06-18 10:46:22 +00:00
script_v70he.cpp Fix rects in HE games, when positions are set by scripts 2006-06-16 13:14:55 +00:00
script_v72he.cpp Remove debug left over 2006-06-18 10:54:54 +00:00
script_v80he.cpp Add support for reading/writing config files through saveGameManager and use for config files in HE games 2006-05-02 03:23:03 +00:00
script_v90he.cpp Fix rects in HE games, when positions are set by scripts 2006-06-16 13:14:55 +00:00
script_v100he.cpp Fix rects in HE games, when positions are set by scripts 2006-06-16 13:14:55 +00:00
sound_he.cpp Downgraded startHETalkSound() error (when the speech file isn't open) to a 2006-05-24 03:56:48 +00:00
sound_he.h Some more cleanup in class Scumm::Sound 2006-04-23 23:00:32 +00:00
sprite_he.cpp Fix rects in HE games, when positions are set by scripts 2006-06-16 13:14:55 +00:00
sprite_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
wiz_he.cpp Since setCursorHotspot() does not update the cursor (should it?), we have to 2006-06-13 18:37:40 +00:00
wiz_he.h Add initial DXA support for HE games 2006-05-08 10:21:17 +00:00