..
animation.cpp
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
2008-09-30 12:27:38 +00:00
animation.h
The dummy ("narration only") cutscene player misbehaved a bit if the cutscene
2008-01-12 20:18:41 +00:00
anims.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
console.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
console.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
controls.cpp
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
2008-09-30 12:27:38 +00:00
controls.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
debug.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
debug.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
defs.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
events.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
function.cpp
SWORD2 works with the new GMM implementation
2008-07-13 22:00:39 +00:00
header.h
- Removed -Wconversion from compiler options for g++ 4.3, it's behavior has fundamently changed in g++ 4.3
2008-06-04 17:20:25 +00:00
icons.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
interpreter.cpp
Workaround for bug #1487382 ("SWORD2: Game freezes"). It appears to be a script
2007-12-16 00:41:30 +00:00
interpreter.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
layers.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
logic.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
logic.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
maketext.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
maketext.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
memory.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
memory.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
menu.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
module.mk
Allow static and dynamic plugins to be used at the same time
2008-05-06 03:00:26 +00:00
mouse.cpp
Initial implementation of pauseEngineIntern(). There are issues, though, since
2008-05-23 17:54:47 +00:00
mouse.h
Initial implementation of pauseEngineIntern(). There are issues, though, since
2008-05-23 17:54:47 +00:00
music.cpp
Don't crash if you try to use music file #2 as music file #1 . When the music
2008-07-18 04:16:00 +00:00
object.h
- Removed -Wconversion from compiler options for g++ 4.3, it's behavior has fundamently changed in g++ 4.3
2008-06-04 17:20:25 +00:00
palette.cpp
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
2008-09-30 12:27:38 +00:00
protocol.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
render.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
resman.cpp
Engine class changed:
2008-10-02 17:48:01 +00:00
resman.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
router.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
router.h
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
saveload.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
saveload.h
Re-added Revolution Software copyright to BS2 engine
2007-05-31 20:28:29 +00:00
screen.cpp
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
2008-09-30 12:27:38 +00:00
screen.h
- Removed -Wconversion from compiler options for g++ 4.3, it's behavior has fundamently changed in g++ 4.3
2008-06-04 17:20:25 +00:00
scroll.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
sound.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
sound.h
Big patch changing the signature of various Stream methods (some ports may need to be slightly tweaked to fix overloading errors/warnings)
2008-09-13 16:51:46 +00:00
speech.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
sprite.cpp
Fixed the spaces before tabs.
2008-01-28 00:14:17 +00:00
startup.cpp
Use readLine() instead of readLine_OLD().
2008-09-04 21:40:32 +00:00
sword2.cpp
Renamed FilesystemNode -> FSNode
2008-10-02 16:58:59 +00:00
sword2.h
SWORD2 works with the new GMM implementation
2008-07-13 22:00:39 +00:00
sync.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
walker.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00