scummvm/engines/parallaction
2007-03-13 19:59:45 +00:00
..
animation.cpp made hi-level graphics routine use Common::Rect instead of (x,y,w,h) t-uples 2007-03-13 19:59:45 +00:00
archive.cpp corrected error message 2007-03-02 21:46:54 +00:00
callables.cpp renamed Graphics class to Gfx and Parallaction::_graphics to Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics 2007-03-12 20:41:25 +00:00
commands.cpp wrapped active location data into a new structure 2007-03-11 14:14:08 +00:00
commands.h replaced magic number with kFlagsVisited where needed 2007-02-18 10:56:45 +00:00
debug.cpp replaced memAlloc/memFree with standard malloc/free 2007-03-04 08:58:23 +00:00
defs.h The only uses for StaticCnv::_data2 were by Get and Door zones, so a new field has been added to those structure and _data2 has been deleted. Some graphic routines has been renamed to better reflect this change, too. 2007-03-12 19:58:10 +00:00
detection.cpp Use AGDS feature for specifying demos 2007-02-24 15:24:38 +00:00
dialogue.cpp made hi-level graphics routine use Common::Rect instead of (x,y,w,h) t-uples 2007-03-13 19:59:45 +00:00
disk.cpp moved background path buffer management into walk.cpp 2007-03-12 22:52:27 +00:00
disk.h renamed Graphics class to Gfx and Parallaction::_graphics to Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics 2007-03-12 20:41:25 +00:00
graphics.cpp made hi-level graphics routine use Common::Rect instead of (x,y,w,h) t-uples 2007-03-13 19:59:45 +00:00
graphics.h made hi-level graphics routine use Common::Rect instead of (x,y,w,h) t-uples 2007-03-13 19:59:45 +00:00
intro.cpp made hi-level graphics routine use Common::Rect instead of (x,y,w,h) t-uples 2007-03-13 19:59:45 +00:00
inventory.cpp renamed Graphics class to Gfx and Parallaction::_graphics to Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics 2007-03-12 20:41:25 +00:00
inventory.h fixed regression bug caused by ZoneTypeData being declared as a struct instead of an union. Should have taken care of this when the switch was actually made... 2007-02-17 10:58:54 +00:00
location.cpp renamed Graphics class to Gfx and Parallaction::_graphics to Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics 2007-03-12 20:41:25 +00:00
menu.cpp renamed Graphics class to Gfx and Parallaction::_graphics to Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics 2007-03-12 20:41:25 +00:00
menu.h Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
module.mk fix broken build 2007-03-02 22:55:46 +00:00
music.cpp wrapped active location data into a new structure 2007-03-11 14:14:08 +00:00
music.h Add support for MIDI music. THough the music is not yet heard since 2007-02-21 21:42:37 +00:00
parallaction.cpp moved background path buffer management into walk.cpp 2007-03-12 22:52:27 +00:00
parallaction.h renamed Graphics class to Gfx and Parallaction::_graphics to Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics 2007-03-12 20:41:25 +00:00
parser.cpp made Script optionally take ownership and dispose input text 2007-03-04 15:00:50 +00:00
parser.h made Script optionally take ownership and dispose input text 2007-03-04 15:00:50 +00:00
saveload.cpp oops 2007-03-11 17:01:41 +00:00
staticres.cpp renamed Graphics class to Gfx and Parallaction::_graphics to Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics 2007-03-12 20:41:25 +00:00
walk.cpp moved background path buffer management into walk.cpp 2007-03-12 22:52:27 +00:00
walk.h oops forgot to add a file 2007-03-12 22:54:04 +00:00
zone.cpp made hi-level graphics routine use Common::Rect instead of (x,y,w,h) t-uples 2007-03-13 19:59:45 +00:00
zone.h The only uses for StaticCnv::_data2 were by Get and Door zones, so a new field has been added to those structure and _data2 has been deleted. Some graphic routines has been renamed to better reflect this change, too. 2007-03-12 19:58:10 +00:00