scummvm/engines/sludge/event.cpp
2021-05-14 01:01:58 +02:00

366 lines
9.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/events.h"
#include "common/system.h"
#include "sludge/event.h"
#include "sludge/graphics.h"
#include "sludge/freeze.h"
#include "sludge/function.h"
#include "sludge/newfatal.h"
#include "sludge/objtypes.h"
#include "sludge/region.h"
#include "sludge/sludge.h"
#include "sludge/sludger.h"
namespace Sludge {
extern Variable *launchResult;
extern VariableStack *noStack;
EventManager::EventManager(SludgeEngine *vm) {
_vm = vm;
_currentEvents = new EventHandlers;
init();
}
EventManager::~EventManager() {
kill();
if (_currentEvents) {
delete _currentEvents;
_currentEvents = nullptr;
}
}
void EventManager::init() {
_weAreDoneSoQuit = 0;
_reallyWantToQuit = false;
_input.leftClick = _input.rightClick = _input.justMoved = _input.leftRelease = _input.rightRelease = false;
_input.keyPressed = 0;
for (uint i = 0; i < EVENT_FUNC_NB; ++i) {
_currentEvents->func[i] = 0;
}
}
void EventManager::kill() {
}
void EventManager::checkInput() {
float cameraZoom = _vm->_gfxMan->getCamZoom();
#if 0
static bool fakeRightclick = false;
#endif
Common::Event event;
/* Check for events */
while (g_system->getEventManager()->pollEvent(event)) {
switch (event.type) {
#if 0
case SDL_VIDEORESIZE:
realWinWidth = event.resize.w;
realWinHeight = event.resize.h;
setGraphicsWindow(false, true, true);
break;
#endif
case Common::EVENT_MOUSEMOVE:
_input.justMoved = true;
_input.mouseX = event.mouse.x * cameraZoom;
_input.mouseY = event.mouse.y * cameraZoom;
break;
case Common::EVENT_LBUTTONDOWN:
_input.leftClick = true;
_input.mouseX = event.mouse.x * cameraZoom;
_input.mouseY = event.mouse.y * cameraZoom;
#if 0
if (SDL_GetModState() & KMOD_CTRL) {
input.rightClick = true;
fakeRightclick = true;
} else {
input.leftClick = true;
fakeRightclick = false;
}
#endif
break;
case Common::EVENT_RBUTTONDOWN:
_input.rightClick = true;
_input.mouseX = event.mouse.x * cameraZoom;
_input.mouseY = event.mouse.y * cameraZoom;
break;
case Common::EVENT_LBUTTONUP:
_input.leftRelease = true;
_input.mouseX = event.mouse.x * cameraZoom;
_input.mouseY = event.mouse.y * cameraZoom;
break;
case Common::EVENT_RBUTTONUP:
_input.rightRelease = true;
_input.mouseX = event.mouse.x * cameraZoom;
_input.mouseY = event.mouse.y * cameraZoom;
break;
case Common::EVENT_KEYDOWN:
switch (event.kbd.keycode) {
case Common::KEYCODE_BACKSPACE:
// fall through
case Common::KEYCODE_DELETE:
_input.keyPressed = Common::KEYCODE_DELETE;
break;
default:
_input.keyPressed = event.kbd.keycode;
break;
}
break;
case Common::EVENT_QUIT:
_weAreDoneSoQuit = 1;
// TODO: if _reallyWantToQuit, popup a message box to confirm
break;
default:
break;
}
}
}
bool EventManager::handleInput() {
static int l = 0;
if (!_vm->launchMe.empty()) {
if (l) {
// Still paused because of spawned thingy...
} else {
l = 1;
launchResult->setVariable(SVT_INT, 0/*launch(launchMe) > 31*/); //TODO:false value
_vm->launchMe.clear();
launchResult = nullptr;
}
return true;
} else {
l = 0;
}
if (!_vm->_regionMan->getOverRegion())
_vm->_regionMan->updateOverRegion();
if (_input.justMoved) {
if (_currentEvents->func[kMoveMouse]) {
if (!startNewFunctionNum(_currentEvents->func[kMoveMouse], 0, nullptr, noStack))
return false;
}
}
_input.justMoved = false;
if (_vm-> _regionMan->isRegionChanged()&& _currentEvents->func[kFocus]) {
VariableStack *tempStack = new VariableStack;
if (!checkNew(tempStack))
return false;
ScreenRegion *overRegion = _vm->_regionMan->getOverRegion();
if (overRegion) {
tempStack->thisVar.setVariable(SVT_OBJTYPE, overRegion->thisType->objectNum);
} else {
tempStack->thisVar.setVariable(SVT_INT, 0);
}
tempStack->next = nullptr;
if (!startNewFunctionNum(_currentEvents->func[kFocus], 1, nullptr, tempStack))
return false;
}
if (_input.leftRelease && _currentEvents->func[kLeftMouseUp]) {
if (!startNewFunctionNum(_currentEvents->func[kLeftMouseUp], 0, nullptr, noStack))
return false;
}
if (_input.rightRelease && _currentEvents->func[kRightMouseUp]) {
if (!startNewFunctionNum(_currentEvents->func[kRightMouseUp], 0, nullptr, noStack))
return false;
}
if (_input.leftClick && _currentEvents->func[kLeftMouse])
if (!startNewFunctionNum(_currentEvents->func[kLeftMouse], 0, nullptr, noStack))
return false;
if (_input.rightClick && _currentEvents->func[kRightMouse]) {
if (!startNewFunctionNum(_currentEvents->func[kRightMouse], 0, nullptr, noStack))
return false;
}
if (_input.keyPressed && _currentEvents->func[kSpace]) {
Common::String tempString = "";
switch (_input.keyPressed) {
case 127:
tempString = "BACKSPACE";
break;
case 9:
tempString = "TAB";
break;
case 13:
tempString = "ENTER";
break;
case 27:
tempString = "ESCAPE";
break;
/*
case 1112: tempString = copyString ("ALT+F1"); break;
case 1113: tempString = copyString ("ALT+F2"); break;
case 1114: tempString = copyString ("ALT+F3"); break;
case 1115: tempString = copyString ("ALT+F4"); break;
case 1116: tempString = copyString ("ALT+F5"); break;
case 1117: tempString = copyString ("ALT+F6"); break;
case 1118: tempString = copyString ("ALT+F7"); break;
case 1119: tempString = copyString ("ALT+F8"); break;
case 1120: tempString = copyString ("ALT+F9"); break;
case 1121: tempString = copyString ("ALT+F10"); break;
case 1122: tempString = copyString ("ALT+F11"); break;
case 1123: tempString = copyString ("ALT+F12"); break;
case 2019: tempString = copyString ("PAUSE"); break;
*/
case 63276:
tempString = "PAGE UP";
break;
case 63277:
tempString = "PAGE DOWN";
break;
case 63275:
tempString = "END";
break;
case 63273:
tempString = "HOME";
break;
case 63234:
tempString = "LEFT";
break;
case 63232:
tempString = "UP";
break;
case 63235:
tempString = "RIGHT";
break;
case 63233:
tempString = "DOWN";
break;
/*
case 2045: tempString = copyString ("INSERT"); break;
case 2046: tempString = copyString ("DELETE"); break;
*/
case 63236:
tempString = "F1";
break;
case 63237:
tempString = "F2";
break;
case 63238:
tempString = "F3";
break;
case 63239:
tempString = "F4";
break;
case 63240:
tempString = "F5";
break;
case 63241:
tempString = "F6";
break;
case 63242:
tempString = "F7";
break;
case 63243:
tempString = "F8";
break;
case 63244:
tempString = "F9";
break;
case 63245:
tempString = "F10";
break;
case 63246:
tempString = "F11";
break;
case 63247:
tempString = "F12";
break;
default:
if (_input.keyPressed >= 256) {
char tmp[7] = "ABCDEF";
sprintf(tmp, "%i", _input.keyPressed);
tempString = tmp;
//}
} else {
char tmp[2] = " ";
tmp[0] = _input.keyPressed;
tempString = tmp;
}
}
if (!tempString.empty()) {
VariableStack *tempStack = new VariableStack;
if (!checkNew(tempStack))
return false;
tempStack->thisVar.makeTextVar(tempString);
tempStack->next = nullptr;
if (!startNewFunctionNum(_currentEvents->func[kSpace], 1, nullptr, tempStack))
return false;
}
}
_input.rightClick = false;
_input.leftClick = false;
_input.rightRelease = false;
_input.leftRelease = false;
_input.keyPressed = 0;
_vm->_regionMan->updateLastRegion();
return true;
}
void EventManager::loadHandlers(Common::SeekableReadStream *stream) {
for (uint i = 0; i < EVENT_FUNC_NB; ++i) {
_currentEvents->func[i] = stream->readUint16BE();
}
}
void EventManager::saveHandlers(Common::WriteStream *stream) {
for (uint i = 0; i < EVENT_FUNC_NB; ++i) {
stream->writeUint16BE(_currentEvents->func[i]);
}
}
bool EventManager::freeze(FrozenStuffStruct *frozenStuff) {
frozenStuff->currentEvents = _currentEvents;
_currentEvents = new EventHandlers;
if (!checkNew(_currentEvents))
return false;
for (uint i = 0; i < EVENT_FUNC_NB; ++i) {
_currentEvents->func[i] = 0;
}
return true;
}
void EventManager::restore(FrozenStuffStruct *frozenStuff) {
delete _currentEvents;
_currentEvents = frozenStuff->currentEvents;
}
} /* namespace Sludge */