scummvm/po/tr.po
ScummVM-Translations e7f151be24 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-11-16 17:58:51 +00:00

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# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-11-16 17:51+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: mdenizdemirci <mdenizdemirci@gmail.com>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/tr/>\n"
"Language: tr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4\n"
"X-Language-name: Türkçe\n"
#: gui/about.cpp:104
#, c-format
msgid "(built on %s)"
msgstr "(%s üzerinde inşa edilmiş)"
#: gui/about.cpp:111
msgid "Features compiled in:"
msgstr "Özellikler derlenmiştir:"
#: gui/about.cpp:120
msgid "Available engines:"
msgstr "Desteklenen motorlar:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:91
msgid "Show hidden files"
msgstr "Gizli dosyaları göster"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Gizli olarak işaretlenmiş dosyaları göster"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Yukarı git"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Bir önceki klasör seviyesine git"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Yukarı git"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:389
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:69
#: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:92 gui/options.cpp:2131
#: gui/predictivedialog.cpp:69 gui/recorderdialog.cpp:68
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:63 gui/saveload-dialog.cpp:419
#: gui/saveload-dialog.cpp:490 gui/saveload-dialog.cpp:794
#: gui/saveload-dialog.cpp:1187 gui/themebrowser.cpp:55
#: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:717
#: backends/dialogs/gtk/gtk-dialogs.cpp:64
#: backends/events/default/default-events.cpp:195
#: backends/events/default/default-events.cpp:219
#: backends/platform/wii/options.cpp:48 engines/cine/saveload.cpp:864
#: engines/drascula/saveload.cpp:49 engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:179
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:183
msgid "Cancel"
msgstr "İptal"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:70
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/gtk/gtk-dialogs.cpp:63
#: backends/dialogs/macosx/macosx-dialogs.mm:145
#: backends/dialogs/win32/win32-dialogs.cpp:137
msgid "Choose"
msgstr "Seç"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Oyun verisini indireceğin klasörü seç"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:588 gui/launcher.cpp:270
msgid "Select directory with game data"
msgstr "Oyun verisini içeren klasörü seç"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "Kimden:"
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "Kime:"
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "İndirmeyi iptal et"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "İndirmeyi iptal et"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Gizle"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr "Bağlantınız kısıtlı gibi görünüyor. Yine de indirmek istiyor musun?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:137 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:393 gui/launcher.cpp:422 gui/launcher.cpp:465
#: gui/options.cpp:3069 gui/options.cpp:3107 gui/saveload-dialog.cpp:344
#: backends/events/default/default-events.cpp:195 engines/buried/buried.cpp:530
#: engines/grim/grim.cpp:357 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:146
#: engines/sci/graphics/controls32.cpp:928
msgid "Yes"
msgstr "Evet"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:137 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:393 gui/launcher.cpp:422 gui/launcher.cpp:465
#: gui/options.cpp:3069 gui/options.cpp:3107 gui/saveload-dialog.cpp:344
#: engines/buried/buried.cpp:530 engines/grim/grim.cpp:357
#: engines/kyra/gui/saveload_eob.cpp:596 engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:152
#: engines/sci/graphics/controls32.cpp:928
msgid "No"
msgstr "Hayır"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:562
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM belirtilen klasörü açamadı!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"İndirmek istediğin klasör yaratılamıyor - belirtilen klasör aynı isimde "
"dosya içeriyor."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:390
#: gui/fluidsynth-dialog.cpp:154 gui/launcher.cpp:521 gui/launcher.cpp:525
#: gui/massadd.cpp:89 gui/options.cpp:2133 gui/saveload-dialog.cpp:1188
#: engines/engine.cpp:526 engines/engine.cpp:550
#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:544
#: engines/parallaction/saveload.cpp:271 engines/saga/music.cpp:100
#: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:925
#: engines/scumm/dialogs.cpp:181 engines/scumm/scumm.cpp:1351
#: engines/scumm/scumm.cpp:1377 engines/scumm/scumm.cpp:1399
#: engines/scumm/scumm.cpp:1653 engines/scumm/scumm.cpp:2123
#: engines/sky/compact.cpp:142 engines/sword1/animation.cpp:532
#: engines/sword1/animation.cpp:553 engines/sword1/animation.cpp:569
#: engines/sword1/animation.cpp:577 engines/sword1/control.cpp:889
#: engines/sword1/logic.cpp:1635 engines/sword2/animation.cpp:429
#: engines/sword2/animation.cpp:449 engines/sword2/animation.cpp:465
#: engines/sword2/animation.cpp:475 engines/zvision/file/save_manager.cpp:226
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s\" belirlenen klasörde zaten bulunuyor.\n"
"Bu klasöre dosyaları indirmeyi gerçekten istiyor musun?"
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "%s %S / %s %S indirildi."
#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %S"
msgstr "İndirme hızı: %s %S"
#: gui/editgamedialog.cpp:142 engines/dialogs.cpp:276
msgid "Game"
msgstr "Oyun"
#: gui/editgamedialog.cpp:146
msgid "ID:"
msgstr "Kimlik:"
#: gui/editgamedialog.cpp:146 gui/editgamedialog.cpp:148
#: gui/editgamedialog.cpp:149
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Komut isteminden kaydedilen ve oynanan oyunları göstermek için kullanılan "
"kısa oyun tanıtıcısı"
#: gui/editgamedialog.cpp:148
msgctxt "lowres"
msgid "ID:"
msgstr "Kimlik:"
#: gui/editgamedialog.cpp:153 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "İsim:"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:155
#: gui/editgamedialog.cpp:156
msgid "Full title of the game"
msgstr "Oyunun tam ismi"
#: gui/editgamedialog.cpp:155
msgctxt "lowres"
msgid "Name:"
msgstr "İsim:"
#: gui/editgamedialog.cpp:162 engines/mohawk/dialogs.cpp:160
#: engines/mohawk/dialogs.cpp:379
msgid "Language:"
msgstr "Dil:"
#: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:163
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "Oyunun dili. Bu ayar sizin İspanyolca oyununuzu İngilizce'ye çevirmez"
#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:179 gui/options.cpp:1400
#: gui/options.cpp:1420 gui/options.cpp:1433 gui/options.cpp:1447
#: gui/options.cpp:1459 gui/options.cpp:1479 gui/options.cpp:1491
#: gui/options.cpp:1865 gui/options.cpp:2285 gui/options.cpp:2358
#: gui/options.cpp:2532 gui/options.cpp:2957 audio/null.cpp:41
msgid "<default>"
msgstr "<varsayılan>"
#: gui/editgamedialog.cpp:175
#, fuzzy
msgid "Platform:"
msgstr "Platform:"
#: gui/editgamedialog.cpp:175 gui/editgamedialog.cpp:177
#: gui/editgamedialog.cpp:178
msgid "Platform the game was originally designed for"
msgstr "Oyunun orijinal olarak dizayn edildiği platform"
#: gui/editgamedialog.cpp:177
#, fuzzy
msgctxt "lowres"
msgid "Platform:"
msgstr "Platform:"
#. I18N: Group name for the game list, grouped by game engine
#: gui/editgamedialog.cpp:191 gui/launcher.cpp:206
msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:212 gui/options.cpp:1812 gui/options.cpp:1977
#: backends/graphics/sdl/sdl-graphics.cpp:422
msgid "Graphics"
msgstr "Grafik Ayarları"
#: gui/editgamedialog.cpp:212 gui/options.cpp:1812 gui/options.cpp:1977
#, fuzzy
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:218
msgid "Override global graphic settings"
msgstr "Global grafik ayarlarını bastırma"
#: gui/editgamedialog.cpp:220
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Global grafik ayarlarını bastırma"
#: gui/editgamedialog.cpp:230 gui/options.cpp:1988
msgid "Shader"
msgstr "Çizici"
#: gui/editgamedialog.cpp:233
msgid "Override global shader settings"
msgstr "Global çizici ayarlarını bastırma"
#: gui/editgamedialog.cpp:235
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Global çizici ayarlarını bastırma"
#: gui/editgamedialog.cpp:249 gui/options.cpp:2022 engines/dialogs.cpp:319
msgid "Keymaps"
msgstr "Klavye haritası"
#: gui/editgamedialog.cpp:256 gui/options.cpp:2029 engines/dialogs.cpp:326
msgid "Backend"
msgstr "Altyapı"
#: gui/editgamedialog.cpp:259
#, fuzzy
msgid "Override global backend settings"
msgstr "Global ses ayarlarını bastırma"
#: gui/editgamedialog.cpp:261
#, fuzzy
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Global ses ayarlarını bastırma"
#: gui/editgamedialog.cpp:275 gui/options.cpp:2043 engines/dialogs.cpp:294
msgid "Audio"
msgstr "Ses"
#: gui/editgamedialog.cpp:278
msgid "Override global audio settings"
msgstr "Global ses ayarlarını bastırma"
#: gui/editgamedialog.cpp:280
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Global ses ayarlarını bastırma"
#: gui/editgamedialog.cpp:289 gui/options.cpp:2048
msgid "Volume"
msgstr "Ses"
#: gui/editgamedialog.cpp:291 gui/options.cpp:2050
msgctxt "lowres"
msgid "Volume"
msgstr "Ses"
#: gui/editgamedialog.cpp:294
msgid "Override global volume settings"
msgstr "Global ses ayarlarını bastırma"
#: gui/editgamedialog.cpp:296
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Global ses ayarlarını bastırma"
#: gui/editgamedialog.cpp:307 gui/options.cpp:2058
#, fuzzy
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:310
msgid "Override global MIDI settings"
msgstr "Global MIDI ayarlarını bastırma"
#: gui/editgamedialog.cpp:312
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Global MIDI ayarlarını bastırma"
#: gui/editgamedialog.cpp:322 gui/options.cpp:2064
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:325
msgid "Override global MT-32 settings"
msgstr "Global MT-32 ayarlarını bastırma"
#: gui/editgamedialog.cpp:327
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Global MT-32 ayarlarını bastırma"
#: gui/editgamedialog.cpp:336 gui/options.cpp:2071
msgid "Paths"
msgstr "Yollar"
#: gui/editgamedialog.cpp:338 gui/options.cpp:2073
msgctxt "lowres"
msgid "Paths"
msgstr "Yollar"
#: gui/editgamedialog.cpp:345
msgid "Game Path:"
msgstr "Oyun Yolu:"
#: gui/editgamedialog.cpp:347
msgctxt "lowres"
msgid "Game Path:"
msgstr "Oyun Yolu:"
#: gui/editgamedialog.cpp:352 gui/options.cpp:2262
msgid "Extra Path:"
msgstr "Ekstralar Yolu:"
#: gui/editgamedialog.cpp:352 gui/editgamedialog.cpp:354
#: gui/editgamedialog.cpp:355
msgid "Specifies path to additional data used by the game"
msgstr "Oyun tarafından kullanılan ek verinin yolunu belirler"
#: gui/editgamedialog.cpp:354 gui/options.cpp:2264
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstralar Yolu:"
#: gui/editgamedialog.cpp:361 gui/options.cpp:2238
msgid "Save Path:"
msgstr "Kaydetme Yolu:"
#: gui/editgamedialog.cpp:361 gui/editgamedialog.cpp:363
#: gui/editgamedialog.cpp:364 gui/options.cpp:2238 gui/options.cpp:2240
#: gui/options.cpp:2241
msgid "Specifies where your saved games are put"
msgstr "Kaydedilen oyunlarin konacağı yeri belirler"
#: gui/editgamedialog.cpp:363 gui/options.cpp:2240
msgctxt "lowres"
msgid "Save Path:"
msgstr "Kaydetme Yolu:"
#: gui/editgamedialog.cpp:375 engines/dialogs.cpp:341
msgid "Achievements"
msgstr "Başarılar"
#: gui/editgamedialog.cpp:379 engines/dialogs.cpp:345
msgid "Statistics"
msgstr ""
#: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:509
#: gui/editgamedialog.cpp:575 gui/editgamedialog.cpp:642 gui/options.cpp:2155
#: gui/options.cpp:2161 gui/options.cpp:2167 gui/options.cpp:2175
#: gui/options.cpp:2206 gui/options.cpp:2249 gui/options.cpp:2257
#: gui/options.cpp:2265 gui/options.cpp:2274 gui/options.cpp:2645
#: gui/options.cpp:2651 gui/options.cpp:2657 gui/options.cpp:2664
#: gui/options.cpp:2673 gui/options.cpp:2938 gui/options.cpp:2941
#: gui/options.cpp:2944 gui/options.cpp:2951 gui/options.cpp:2963
#: gui/options.cpp:2974
msgctxt "path"
msgid "None"
msgstr "Yok"
#: gui/editgamedialog.cpp:408 gui/editgamedialog.cpp:515
#: gui/editgamedialog.cpp:646 gui/options.cpp:2149 gui/options.cpp:2639
#: gui/options.cpp:2947 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Varsayılan"
#: gui/editgamedialog.cpp:568 gui/options.cpp:2968
msgid "Select SoundFont"
msgstr "Soundfont Seç"
#: gui/editgamedialog.cpp:607
msgid "Select additional game directory"
msgstr "Oyun ek klasörünü seç"
#: gui/editgamedialog.cpp:620 gui/options.cpp:2863
msgid "Select directory for saved games"
msgstr "Kaydedilmiş oyunların klasörünü seç"
#: gui/editgamedialog.cpp:627 gui/options.cpp:2870
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Seçilmiş klasörün üzerine yazılamıyor. Başka seçin."
#: gui/editgamedialog.cpp:632
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Varsayılan olmayan klasörler ile kaydedilmiş oyun senkronizasyonu çalışmaz. "
"Lütfen varsayılan klasörü kullanın."
#: gui/editgamedialog.cpp:658
msgid "This game ID is already taken. Please choose another one."
msgstr "Bu oyun kimliği önceden alınmış. Lütfen başkasını seçin."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Yazar:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notlar:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:70
#: engines/nancy/dialogs.cpp:102
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:54
msgid "Choose file for loading"
msgstr "Yükleme için dosyayı seçin"
#: gui/filebrowser-dialog.cpp:54
msgid "Enter filename for saving"
msgstr "Kaydetmek için dosya ismini girin"
#: gui/filebrowser-dialog.cpp:137
msgid "Do you really want to overwrite the file?"
msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Yankı"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Aktif"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Oda:"
#: gui/fluidsynth-dialog.cpp:80
#, fuzzy
msgid "Damp:"
msgstr "Nem:"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Genişlik:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Seviye:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Koro"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Hız:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Derinlik:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Tip:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Sinüs"
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47 engines/dragons/metaengine.cpp:191
msgid "Triangle"
msgstr "Üçgen"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2080
msgid "Misc"
msgstr "Diğer"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Enterpolasyon:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Yok (En hızlı)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Doğrusal"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "Dördüncü-derece"
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "Yedinci-düzen"
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:319
msgid "Reset"
msgstr "Sıfırla"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Bütün FluidSynth ayarlarını varsayilan degerlerine döndür."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Bütün FluidSynth ayarlarını varsayilan degerlerine döndürmeyi gerçekten "
"istiyor musun?"
#: gui/gui-manager.cpp:203
msgid "GUI"
msgstr "GUI"
#: gui/gui-manager.cpp:207 engines/mohawk/myst.cpp:574
#: engines/mohawk/riven.cpp:838
msgid "Interact"
msgstr "Etkileşim"
#: gui/gui-manager.cpp:212 gui/unknown-game-dialog.cpp:54
#: engines/nancy/dialogs.cpp:314 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
msgid "Close"
msgstr "Kapat"
#: gui/gui-manager.cpp:218 engines/metaengine.cpp:110
#: engines/dragons/metaengine.cpp:161 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:455
#: engines/grim/grim.cpp:532 engines/twine/metaengine.cpp:328
#: engines/twine/metaengine.cpp:395 engines/wintermute/keymapper_tables.h:1263
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:2078
msgid "Up"
msgstr "Yukarı"
#: gui/gui-manager.cpp:223 engines/metaengine.cpp:115
#: engines/dragons/metaengine.cpp:167 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:460
#: engines/grim/grim.cpp:537 engines/twine/metaengine.cpp:335
#: engines/twine/metaengine.cpp:403 engines/wintermute/keymapper_tables.h:1269
#: engines/wintermute/keymapper_tables.h:1380
#: engines/wintermute/keymapper_tables.h:1850
#: engines/wintermute/keymapper_tables.h:2084
msgid "Down"
msgstr "Aşağı"
#: gui/gui-manager.cpp:228 engines/metaengine.cpp:120
#: engines/dragons/metaengine.cpp:173 engines/griffon/metaengine.cpp:108
#: engines/grim/grim.cpp:465 engines/grim/grim.cpp:542
#: engines/twine/metaengine.cpp:350 engines/twine/metaengine.cpp:418
#: engines/wintermute/keymapper_tables.h:321
#: engines/wintermute/keymapper_tables.h:1275
#: engines/wintermute/keymapper_tables.h:1832
#: engines/wintermute/keymapper_tables.h:1942
#: engines/wintermute/keymapper_tables.h:2066
msgid "Left"
msgstr "Sol"
#: gui/gui-manager.cpp:233 engines/metaengine.cpp:125
#: engines/dragons/metaengine.cpp:179 engines/griffon/metaengine.cpp:114
#: engines/grim/grim.cpp:470 engines/grim/grim.cpp:547
#: engines/twine/metaengine.cpp:342 engines/twine/metaengine.cpp:411
#: engines/wintermute/keymapper_tables.h:327
#: engines/wintermute/keymapper_tables.h:1281
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1950
#: engines/wintermute/keymapper_tables.h:2072
msgid "Right"
msgstr "Sağ"
#: gui/gui-manager.cpp:238 engines/pegasus/pegasus.cpp:2815
#: engines/wintermute/keymapper_tables.h:306
#: engines/wintermute/keymapper_tables.h:347
#: engines/wintermute/keymapper_tables.h:382
#: engines/wintermute/keymapper_tables.h:492
#: engines/wintermute/keymapper_tables.h:521
#: engines/wintermute/keymapper_tables.h:625
#: engines/wintermute/keymapper_tables.h:780
#: engines/wintermute/keymapper_tables.h:807
#: engines/wintermute/keymapper_tables.h:847
#: engines/wintermute/keymapper_tables.h:987
#: engines/wintermute/keymapper_tables.h:1195
#: engines/wintermute/keymapper_tables.h:1242
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1708
#: engines/wintermute/keymapper_tables.h:1762
#: engines/wintermute/keymapper_tables.h:1813
#: engines/wintermute/keymapper_tables.h:1868
#: engines/wintermute/keymapper_tables.h:1926
msgid "???"
msgstr ""
#: gui/launcher.cpp:193
msgid "Select Group by"
msgstr ""
#: gui/launcher.cpp:198
msgid "Group by: "
msgstr ""
#: gui/launcher.cpp:200
msgid "Select a criteria to group the entries"
msgstr ""
#. I18N: Group name for the game list
#: gui/launcher.cpp:202
#, fuzzy
#| msgid "None"
msgctxt "group"
msgid "None"
msgstr "Hiçbiri"
#. I18N: Group name for the game list, grouped by the first letter of the game title
#: gui/launcher.cpp:204
msgid "First letter"
msgstr ""
#. I18N: Group name for the game list, grouped by game series
#: gui/launcher.cpp:208
msgid "Series"
msgstr ""
#. I18N: Group name for the game list, grouped by game publisher
#: gui/launcher.cpp:210
msgid "Publisher"
msgstr ""
#. I18N: Group name for the game list, grouped by language
#: gui/launcher.cpp:212
#, fuzzy
#| msgid "Language:"
msgid "Language"
msgstr "Dil:"
#. I18N: Group name for the game list, grouped by game platform
#: gui/launcher.cpp:214
#, fuzzy
msgid "Platform"
msgstr "Platform:"
#: gui/launcher.cpp:230 engines/dialogs.cpp:95
msgid "~Q~uit"
msgstr "~Ç~ıkış"
#: gui/launcher.cpp:230 backends/platform/sdl/macosx/appmenu_osx.mm:230
msgid "Quit ScummVM"
msgstr "ScummVM'den çık"
#: gui/launcher.cpp:231
msgid "A~b~out..."
msgstr "H~a~kkında..."
#: gui/launcher.cpp:231 backends/platform/sdl/macosx/appmenu_osx.mm:224
msgid "About ScummVM"
msgstr "ScummVM hakkında"
#: gui/launcher.cpp:232
msgid "~O~ptions..."
msgstr "A~y~arlar..."
#: gui/launcher.cpp:232
msgid "Change global ScummVM options"
msgstr "Global ScummVM ayarlarını değiştir"
#: gui/launcher.cpp:237
#, fuzzy
msgid "~A~dd Game..."
msgstr "~O~yun Ekle..."
#: gui/launcher.cpp:237 gui/launcher.cpp:245
msgid "Add games to the list"
msgstr "Listeye oyunları ekle"
#: gui/launcher.cpp:238
msgid "Mass Add..."
msgstr "Toplu Ekleme..."
#: gui/launcher.cpp:242
#, fuzzy
msgid "~R~emove Game"
msgstr "~O~yunu kaldır"
#: gui/launcher.cpp:242 gui/launcher.cpp:250
msgid "Remove game from the list. The game data files stay intact"
msgstr "Listeden oyunu kaldır. Oyun verisi silinmeyecektir"
#: gui/launcher.cpp:245
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~O~yun ekle..."
#: gui/launcher.cpp:246
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Toplu Ekleme..."
#: gui/launcher.cpp:250
#, fuzzy
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~O~yunu kaldır"
#: gui/launcher.cpp:258
msgid "Search in game list"
msgstr "Oyun listesinde ara"
#: gui/launcher.cpp:262 gui/launcher.cpp:769
msgid "Search:"
msgstr "Arama:"
#: gui/launcher.cpp:273 engines/dialogs.cpp:98 engines/engine.cpp:867
#: engines/buried/saveload.cpp:515 engines/pegasus/pegasus.cpp:384
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:631
#: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256
msgid "Load game:"
msgstr "Oyun yükle:"
#: gui/launcher.cpp:273 engines/dialogs.cpp:98 engines/engine.cpp:867
#: engines/buried/saveload.cpp:515 engines/parallaction/metaengine.cpp:128
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:384
#: engines/scumm/dialogs.cpp:177 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:631 engines/wage/saveload.cpp:742
#: engines/xeen/saves.cpp:256
msgid "Load"
msgstr "Yükleme"
#: gui/launcher.cpp:381
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Bu klasör şu anda kullanılamaz, üzerine dosya indiriliyor!"
#: gui/launcher.cpp:392
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Gerçekten toplu oyun tanıma özelliğini çalıştırmak istediğinden emin misin? "
"Bu potansiyel olarak çok büyük sayıda oyun ekleyecektir."
#: gui/launcher.cpp:422
msgid "Do you really want to remove this game configuration?"
msgstr "Bu oyun konfigürasyonunu kaldırmak istediğinizden emin misiniz?"
#: gui/launcher.cpp:464
msgid "Do you want to load saved game?"
msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#: gui/launcher.cpp:521
msgid "This game does not support loading games from the launcher."
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: gui/launcher.cpp:525
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı!"
#: gui/launcher.cpp:581
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM belirlenen klasörde bir oyun bulamadı!"
#. I18N: Unknown game variant
#: gui/launcher.cpp:597
#, fuzzy
msgid "Unknown variant"
msgstr "Bilinmeyen varyant"
#: gui/launcher.cpp:603
msgid "Pick the game:"
msgstr "Oyunu seç:"
#: gui/launcher.cpp:778
msgid "Group by:"
msgstr ""
#: gui/launcher.cpp:818 gui/saveload-dialog.cpp:368
msgid "List view"
msgstr "Liste görünümü"
#: gui/launcher.cpp:819 gui/saveload-dialog.cpp:369
msgid "Grid view"
msgstr "Matris görünümü"
#: gui/launcher.cpp:973
msgid "~S~tart"
msgstr "~B~aşlat"
#: gui/launcher.cpp:973
msgid "Start selected game"
msgstr "Seçilen oyunu başlatın"
#: gui/launcher.cpp:976
msgid "~L~oad..."
msgstr "~Y~ükle..."
#: gui/launcher.cpp:976
msgid "Load saved game for selected game"
msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle"
#: gui/launcher.cpp:978
msgid "Record..."
msgstr "Kayıt..."
#: gui/launcher.cpp:985
#, fuzzy
msgid "~E~dit Game..."
msgstr "~O~yun bazli ayarlari değiştir..."
#: gui/launcher.cpp:985 gui/launcher.cpp:988
msgid "Change game options"
msgstr "Oyun seçeneklerini değiştirme"
#: gui/launcher.cpp:988
#, fuzzy
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~O~yun bazli ayarlari değiştir..."
#. I18N: List grouping when no engine is specified
#. I18N: List grouping when no enginr is specified
#: gui/launcher.cpp:1110 gui/launcher.cpp:1297
#, fuzzy
msgid "Unknown Engine"
msgstr "Bilinmeyen varyant"
#. I18N: List grouping when no pubisher is specified
#. I18N: List group when no publisher is specified
#: gui/launcher.cpp:1128 gui/launcher.cpp:1329
#, fuzzy
#| msgid "Unknown Author"
msgid "Unknown Publisher"
msgstr "Bilinmeyen Yazar"
#. I18N: List group when no game series is specified
#. I18N: List grouping when no game series is specified
#: gui/launcher.cpp:1146 gui/launcher.cpp:1315
msgid "No Series"
msgstr ""
#. I18N: List group when no languageis specified
#. I18N: List group when no language is specified
#: gui/launcher.cpp:1161 gui/launcher.cpp:1348
msgid "Language not detected"
msgstr ""
#. I18N: List group when no platform is specified
#: gui/launcher.cpp:1176 gui/launcher.cpp:1363
msgid "Platform not detected"
msgstr ""
#. I18N: Group for All items
#: gui/launcher.cpp:1374 gui/widgets/groupedlist.cpp:123
msgid "All"
msgstr ""
#: gui/massadd.cpp:76 gui/massadd.cpp:79
#, fuzzy
msgid "... progress ..."
msgstr "... ilerliyor ..."
#: gui/massadd.cpp:257
msgid "Scan complete!"
msgstr "Tarama tamamlandı!"
#: gui/massadd.cpp:260
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi."
#: gui/massadd.cpp:264
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d sayıda klasör tarandı..."
#: gui/massadd.cpp:267
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi."
#: gui/message.cpp:174 gui/message.cpp:178 gui/options.cpp:2467
msgid "Open URL"
msgstr "URL'yi aç"
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Dur"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Kayıt tanımlamasını düzenle"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Oyunu seç"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Hızlı yeniden oynatma"
#: gui/options.cpp:136 common/updates.cpp:56
msgid "Never"
msgstr "Hiçbir zaman"
#: gui/options.cpp:136
msgid "Every 5 mins"
msgstr "Her 5 dakika"
#: gui/options.cpp:136
msgid "Every 10 mins"
msgstr "Her 10 dakika"
#: gui/options.cpp:136
msgid "Every 15 mins"
msgstr "Her 15 dakika"
#: gui/options.cpp:136
msgid "Every 30 mins"
msgstr "Her 30 dakika"
#. I18N: Very large GUI scale
#: gui/options.cpp:141
msgid "Very large"
msgstr ""
#. I18N: Large GUI scale
#: gui/options.cpp:143
msgid "Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:145 engines/nancy/dialogs.cpp:120
msgid "Medium"
msgstr ""
#. I18N: Small GUI scale
#: gui/options.cpp:147
msgid "Small"
msgstr ""
#: gui/options.cpp:471 gui/options.cpp:887 gui/options.cpp:1028
#: gui/options.cpp:1163 gui/options.cpp:1596
msgctxt "soundfont"
msgid "None"
msgstr "Yok"
#: gui/options.cpp:746
msgid "Failed to apply some of the graphic options changes:"
msgstr "Bazı grafik ayarlarını uygulama başarılamadı:"
#: gui/options.cpp:758
msgid "the video mode could not be changed"
msgstr "Görüntü modu değiştirilemedi"
#: gui/options.cpp:771
msgid "the stretch mode could not be changed"
msgstr "Çekiştirme modu değiştirilemedi"
#: gui/options.cpp:777
msgid "the aspect ratio setting could not be changed"
msgstr "Görüntü ekran oranı değiştirilemedi"
#: gui/options.cpp:783
msgid "the fullscreen setting could not be changed"
msgstr "Tam ekran ayarı değiştirilemedi"
#: gui/options.cpp:789
msgid "the filtering setting could not be changed"
msgstr "Filtreleme ayarı değiştirilemedi"
#: gui/options.cpp:1243 backends/platform/android/options.cpp:72
msgid "Show On-screen control"
msgstr "Ekran üstü kontrolünü göster"
#: gui/options.cpp:1247 backends/platform/android/options.cpp:73
msgid "Touchpad mouse mode"
msgstr "Touchpad fare modu"
#: gui/options.cpp:1251
msgid "Swap Menu and Back buttons"
msgstr "Menu ve Geri tuşlarını aralarında değiştir"
#: gui/options.cpp:1256
msgid "Pointer Speed:"
msgstr "İmleç hızı:"
#: gui/options.cpp:1256 gui/options.cpp:1258 gui/options.cpp:1259
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Klavye/Fare imleci hız kontrolü"
#: gui/options.cpp:1258
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "İmleç Hızı:"
#: gui/options.cpp:1269
msgid "Joy Deadzone:"
msgstr "Joystick Ölü Alanı:"
#: gui/options.cpp:1269 gui/options.cpp:1271 gui/options.cpp:1272
msgid "Analog joystick Deadzone"
msgstr "Analog Joystick Ölü Alanı"
#: gui/options.cpp:1271
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Joystick Ölü Alanı:"
#: gui/options.cpp:1343
#, c-format
msgid "%d hidden achievements remaining"
msgstr "%d gizli başarımlar kaldı"
#: gui/options.cpp:1348
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "Kilidi çözülen başarımlar: %d/%d"
#: gui/options.cpp:1394
msgid "HW Shader:"
msgstr "Donanımsal Çizici:"
#: gui/options.cpp:1394 gui/options.cpp:1396
msgid "Different hardware shaders give different visual effects"
msgstr "Farklı donanımsal çiziciler farklı görsel efektler verir"
#: gui/options.cpp:1396
msgctxt "lowres"
msgid "HW Shader:"
msgstr "Donanımsal Çizici:"
#: gui/options.cpp:1397
msgid "Different shaders give different visual effects"
msgstr "Farklı çiziciler farklı görsel efektler verir"
#: gui/options.cpp:1417
msgid "Graphics mode:"
msgstr "Grafik modu:"
#: gui/options.cpp:1431
msgid "Render mode:"
msgstr "Render modu:"
#: gui/options.cpp:1431 gui/options.cpp:1432
msgid "Special dithering modes supported by some games"
msgstr "Bazı oyunlar tarafından desteklenen özel titreme modları"
#: gui/options.cpp:1444
msgid "Stretch mode:"
msgstr "Çekiştirme modu:"
#: gui/options.cpp:1456
msgid "Scaler:"
msgstr ""
#: gui/options.cpp:1469 backends/graphics/sdl/sdl-graphics.cpp:413
msgid "Fullscreen mode"
msgstr "Tam ekran modu"
#: gui/options.cpp:1471
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1471
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"3B renderlamada ekranı yenilemek için kullanılan dikey senkronizasyonu bekle"
#: gui/options.cpp:1474
msgid "Game 3D Renderer:"
msgstr "Oyun 3B Renderlama:"
#: gui/options.cpp:1476
#, fuzzy
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "Oyun 3B Renderlama:"
#: gui/options.cpp:1489
msgid "3D Anti-aliasing:"
msgstr "3B Anti merdiven efekti:"
#: gui/options.cpp:1493 engines/mohawk/dialogs.cpp:366
msgid "Disabled"
msgstr "Pasifleşmiş"
#: gui/options.cpp:1505
msgid "Filter graphics"
msgstr "Grafik filtreleme"
#: gui/options.cpp:1505
msgid "Use linear filtering when scaling graphics"
msgstr "Grafik orantılama yapılırken doğrusal filtreleme"
#: gui/options.cpp:1508
msgid "Aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: gui/options.cpp:1508
msgid "Correct aspect ratio for games"
msgstr "Oyunlar için görüntü oranını düzeltme"
#: gui/options.cpp:1516
msgid "Preferred device:"
msgstr "Tercih edilen cihaz:"
#: gui/options.cpp:1516
msgid "Music device:"
msgstr "Müzik cihazı:"
#: gui/options.cpp:1516 gui/options.cpp:1518
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Tercih edilen ses cihazı veya ses kartı emülatörünü belirtir"
#: gui/options.cpp:1516 gui/options.cpp:1518 gui/options.cpp:1519
msgid "Specifies output sound device or sound card emulator"
msgstr "Çıkış ses cihazı veya ses kartı emülatörünü belirtir"
#: gui/options.cpp:1518
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Tercih edilen cih.:"
#: gui/options.cpp:1518
msgctxt "lowres"
msgid "Music device:"
msgstr "Müzik cihazı:"
#: gui/options.cpp:1545
msgid "AdLib emulator:"
msgstr "AdLib emülatörü:"
#: gui/options.cpp:1545 gui/options.cpp:1546
msgid "AdLib is used for music in many games"
msgstr "AdLib birçok oyunda müzik için kullanılır"
#: gui/options.cpp:1559
msgid "GM device:"
msgstr "GM cihazı:"
#: gui/options.cpp:1559
msgid "Specifies default sound device for General MIDI output"
msgstr "Genel MIDI çıkışı için varsayılan ses cihazını belirler"
#: gui/options.cpp:1570
msgid "Don't use General MIDI music"
msgstr "Genel MIDI müzik kullanma"
#: gui/options.cpp:1581 gui/options.cpp:1643
msgid "Use first available device"
msgstr "İlk müsait cihazı kullan"
#: gui/options.cpp:1593
msgid "SoundFont:"
msgstr "Sesfontu:"
#: gui/options.cpp:1593 gui/options.cpp:1595 gui/options.cpp:1596
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"Sesfontu FluidSynth ve Timidity gibi bazı ses kartları tarafından "
"desteklenmektedir"
#: gui/options.cpp:1595
msgctxt "lowres"
msgid "SoundFont:"
msgstr "Sesfontu:"
#: gui/options.cpp:1601
msgid "Mixed AdLib/MIDI mode"
msgstr "Karışık AdLib/MIDI modu"
#: gui/options.cpp:1601
msgid "Use both MIDI and AdLib sound generation"
msgstr "MIDI ve AdLib ses üretimini beraber kullan"
#: gui/options.cpp:1604
msgid "MIDI gain:"
msgstr "MIDI kazancı:"
#: gui/options.cpp:1614
msgid "MT-32 Device:"
msgstr "MT-32 Cihazı:"
#: gui/options.cpp:1614
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Roland MT-32/LAPC1/CM32l/CM64 çıkışı için varsayılan ses cihazını belirler"
#: gui/options.cpp:1619
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Gerçek Roland MT-32 (GM emülatörünü iptal et)"
#: gui/options.cpp:1619 gui/options.cpp:1621
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Roland uyumlu gerçek cihazınızı bilgisayarınıza bağlayıp kullanmak "
"istiyorsanız tik atın"
#: gui/options.cpp:1621
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Gerçek Roland MT-32 (GM emülatörü yok)"
#: gui/options.cpp:1624
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS cihazı (MT-32 eşleşmelerini aktive et)"
#: gui/options.cpp:1624
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Roland GS'de MT-32 emüle etmek için yama eşleştirmelerini aktive etmek "
"istiyorsanız işaretleyin"
#: gui/options.cpp:1633
msgid "Don't use Roland MT-32 music"
msgstr "Roland MT-32 müzik kullanma"
#: gui/options.cpp:1660
msgid "Text and speech:"
msgstr "Metin ve Konuşma:"
#: gui/options.cpp:1664 gui/options.cpp:1674
msgid "Speech"
msgstr "Konuşma:"
#: gui/options.cpp:1665 gui/options.cpp:1675
msgid "Subtitles"
msgstr "Altyazılar"
#: gui/options.cpp:1666
msgid "Both"
msgstr "Her ikisi"
#: gui/options.cpp:1668
msgid "Subtitle speed:"
msgstr "Altyazı hızı:"
#: gui/options.cpp:1670
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Metin ve Konuşma:"
#: gui/options.cpp:1674
msgid "Spch"
msgstr "Konuşma"
#: gui/options.cpp:1675
msgid "Subs"
msgstr "A.yazılar"
#: gui/options.cpp:1676
msgctxt "lowres"
msgid "Both"
msgstr "Her ikisi"
#: gui/options.cpp:1676
msgid "Show subtitles and play speech"
msgstr "Altyazıları göster ve konuşma sesini oynat"
#: gui/options.cpp:1678
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Altyazı hızı:"
#: gui/options.cpp:1695
msgid "Music volume:"
msgstr "Müzik ses düzeyi:"
#: gui/options.cpp:1697
msgctxt "lowres"
msgid "Music volume:"
msgstr "Müzik ses düzeyi:"
#: gui/options.cpp:1704
msgid "Mute all"
msgstr "Bütün sesleri sustur"
#: gui/options.cpp:1707
msgid "SFX volume:"
msgstr "Efekt sesi düzeyi:"
#: gui/options.cpp:1707 gui/options.cpp:1709 gui/options.cpp:1710
msgid "Special sound effects volume"
msgstr "Özel ses efektleri ses düzeyi"
#: gui/options.cpp:1709
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efektler ses düzeyi:"
#: gui/options.cpp:1717
msgid "Speech volume:"
msgstr "Konuşma ses düzeyi:"
#: gui/options.cpp:1719
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Konuşma ses düzeyi:"
#: gui/options.cpp:2000
msgid "Control"
msgstr "Kontrol"
#: gui/options.cpp:2082
#, fuzzy
msgctxt "lowres"
msgid "Misc"
msgstr "Diğer"
#: gui/options.cpp:2094
msgid "Cloud"
msgstr "Bulut"
#: gui/options.cpp:2096
msgctxt "lowres"
msgid "Cloud"
msgstr "Bulut"
#: gui/options.cpp:2110
msgid "LAN"
msgstr "Yerel Ağ"
#: gui/options.cpp:2112
msgctxt "lowres"
msgid "LAN"
msgstr "Yerel Ağ"
#: gui/options.cpp:2120
msgid "Accessibility"
msgstr "Erişilebilirlik"
#: gui/options.cpp:2122
msgctxt "lowres"
msgid "Accessibility"
msgstr "Erişilebilirlik"
#: gui/options.cpp:2131
msgid "Discard changes and close the dialog"
msgstr ""
#: gui/options.cpp:2132
msgid "Apply"
msgstr "Uygula"
#: gui/options.cpp:2132
msgid "Apply changes without closing the dialog"
msgstr ""
#: gui/options.cpp:2133
msgid "Apply changes and close the dialog"
msgstr ""
#: gui/options.cpp:2227
msgid "FluidSynth Settings"
msgstr "FluidSynth Ayarları"
#: gui/options.cpp:2246
msgid "Theme Path:"
msgstr "Tema Disk Klasörü:"
#: gui/options.cpp:2248
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Tema Disk Klasörü:"
#: gui/options.cpp:2254
#, fuzzy
#| msgid "/root/ Path:"
msgid "Icon Path:"
msgstr "/kök/ Yolu:"
#: gui/options.cpp:2256
#, fuzzy
#| msgctxt "lowres"
#| msgid "/root/ Path:"
msgctxt "lowres"
msgid "Icon Path:"
msgstr "/kök/ Yolu:"
#: gui/options.cpp:2262 gui/options.cpp:2264 gui/options.cpp:2265
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Bütün oyunlar veya ScummVM tarafından kullanılan ek verinin yolunu belirler"
#: gui/options.cpp:2271
msgid "Plugins Path:"
msgstr "Eklentilerin Klasörü:"
#: gui/options.cpp:2273
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Eklentilerin Klasörü:"
#: gui/options.cpp:2283
msgid "ScummVM config path: "
msgstr ""
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2290 gui/options.cpp:2957
msgid "Last browser path: "
msgstr ""
#: gui/options.cpp:2295
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:2299
#, fuzzy
msgid "GUI scale:"
msgstr "Arayüz Dili:"
#: gui/options.cpp:2306
msgid "GUI renderer:"
msgstr "Arayüz çizici:"
#: gui/options.cpp:2318
msgid "Autosave:"
msgstr "Otomatik Kayıt:"
#: gui/options.cpp:2320
msgctxt "lowres"
msgid "Autosave:"
msgstr "Otomatik Kayıt:"
#: gui/options.cpp:2329
msgid "Always return to the launcher when leaving a game"
msgstr "Oyundan çıkış yaparken her zaman başlatıcıya dön"
#: gui/options.cpp:2330
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""
"ScummVM'i kapatmak dışında oyundan çıkış yaparken her zaman başlatıcıya dön."
#: gui/options.cpp:2337
msgid "Ask for confirmation on exit"
msgstr "Çıkış yaparken onaylama yap"
#: gui/options.cpp:2338
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr "ScummVM'i kapatırken veya oyundan çıkarken izin iste."
#: gui/options.cpp:2345
msgid "Enable Discord integration"
msgstr ""
#: gui/options.cpp:2346
msgid ""
"Show information about the games you are playing on Discord if the Discord "
"client is running."
msgstr ""
#: gui/options.cpp:2355
msgid "GUI language:"
msgstr "Arayüz Dili:"
#: gui/options.cpp:2355
msgid "Language of ScummVM GUI"
msgstr "ScummVM arayüzünün Dili"
#: gui/options.cpp:2381
msgid "Switch the ScummVM GUI language to the game language"
msgstr "Oyun dilini ScummVM arayüz dili ile değiştir"
#: gui/options.cpp:2382
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"Bir oyuna başlarken, ScummVM arayüz dilini oyun diline çevir. Bu durumda "
"eğer bir oyun ScummVM kayıt ve yükleme menüsünü kullanırsa, oyun içerisinde "
"her ikisi de aynı dil olur."
#: gui/options.cpp:2394
msgid "Use native system file browser"
msgstr "Sistem doğal dosya tarayıcısını kullan"
#: gui/options.cpp:2395
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Dosya veya klasör seçimi için ScummVM'inkini değil sistem doğal dosya "
"tarayıcısını kullan."
#: gui/options.cpp:2403 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Güncelleme kontrolü:"
#: gui/options.cpp:2403
msgid "How often to check ScummVM updates"
msgstr "ScummVM güncellemelerinin kontrol edilme sıklığı"
#: gui/options.cpp:2414
msgid "Check now"
msgstr "Şimdi kontrol et"
#: gui/options.cpp:2422
msgid "Active storage:"
msgstr "Aktif depolama:"
#: gui/options.cpp:2422
msgid "Active cloud storage"
msgstr "Aktif bulut depolama"
#: gui/options.cpp:2431
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol "
"ederek aktifleştirin:"
#: gui/options.cpp:2433
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol "
"ederek aktifleştirin:"
#: gui/options.cpp:2434
msgid "Enable storage"
msgstr "Depolamayı aktif edin"
#: gui/options.cpp:2434
msgid "Confirm you want to use this account for this storage"
msgstr "Depolama için bu hesabı kullanmak istediğinizi onaylayın"
#: gui/options.cpp:2436 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Kullanıcı adı:"
#: gui/options.cpp:2436
msgid "Username used by this storage"
msgstr "Bu depolama alanı tarafından kullanılan kullanıcı adı"
#: gui/options.cpp:2437
msgid "<none>"
msgstr "<Hiçbiri>"
#: gui/options.cpp:2439
msgid "Used space:"
msgstr "Kullanılan Alan:"
#: gui/options.cpp:2439
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Bu depolama alanında ScummVM'in oyun kayıtlarının kullandığı alan"
#: gui/options.cpp:2442
msgid "Last sync:"
msgstr "Son senkronizasyon:"
#: gui/options.cpp:2442
msgid "When was the last time saved games were synced with this storage"
msgstr "Bu depolamada en son ne zaman kayıtlı oyunlar senkronize edildi"
#: gui/options.cpp:2443 gui/options.cpp:3312
msgid "<never>"
msgstr "<Hiçbir zaman>"
#: gui/options.cpp:2445
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize "
"et."
#: gui/options.cpp:2447
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize "
"et."
#: gui/options.cpp:2448
msgid "Sync now"
msgstr "Şimdi Senkroniz"
#: gui/options.cpp:2448
msgid "Start saved games sync"
msgstr "Seçilen oyunu başlatın"
#: gui/options.cpp:2451
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:"
#: gui/options.cpp:2453
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:"
#: gui/options.cpp:2454
msgid "Download game files"
msgstr "Oyun dosyalarını indir"
#: gui/options.cpp:2454
msgid "Open downloads manager dialog"
msgstr "İndirme yöneticisi penceresini aç"
#: gui/options.cpp:2457
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve "
"yeniden kur:"
#: gui/options.cpp:2459
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve "
"yeniden kur:"
#: gui/options.cpp:2460
msgid "Disconnect"
msgstr "Bağlantıyı kopar"
#: gui/options.cpp:2460
msgid "Stop using this storage on this device"
msgstr "Bu cihazda bu depolamayı kullanmayı bırak"
#: gui/options.cpp:2463
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için,"
#: gui/options.cpp:2465
msgid "This storage is not connected yet! To connect,"
msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için,"
#: gui/options.cpp:2466
msgid "1. Open this link:"
msgstr "1.Bu linki aç:"
#: gui/options.cpp:2469
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr "2.Kodu al ve buraya gir:"
#: gui/options.cpp:2471
msgid "2. Get the code and enter it here:"
msgstr "2.Kodu al ve buraya gir:"
#: gui/options.cpp:2473
msgid "Paste"
msgstr "Yapıştır"
#: gui/options.cpp:2473
msgid "Paste code from clipboard"
msgstr "Tampondan kodu yapıştır"
#: gui/options.cpp:2474
msgid "3. Connect"
msgstr "3.Bağlan"
#: gui/options.cpp:2474
msgid "Connect your cloud storage account"
msgstr "Bulut depolama hesabınıza bağlanın"
#: gui/options.cpp:2483
msgid "Run server"
msgstr "Sunucuyu çalıştır"
#: gui/options.cpp:2483
msgid "Run local webserver"
msgstr "Lokal web sunucusunu çalıştır"
#: gui/options.cpp:2484 gui/options.cpp:3427
msgid "Not running"
msgstr "Çalışmıyor"
#: gui/options.cpp:2488
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/kök/ Yolu:"
#: gui/options.cpp:2488 gui/options.cpp:2490 gui/options.cpp:2491
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Hangi klasörün /kök/ olarak kullanılacağını Dosya Yöneticisinden seç"
#: gui/options.cpp:2490
msgid "/root/ Path:"
msgstr "/kök/ Yolu:"
#: gui/options.cpp:2496
msgid "Server's port:"
msgstr "Sunucunun portu:"
#: gui/options.cpp:2496
msgid "Port for server to use"
msgstr "Sunucunun kullanacağı port"
#: gui/options.cpp:2501
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)."
#: gui/options.cpp:2502
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır."
#: gui/options.cpp:2504
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)."
#: gui/options.cpp:2505
msgid "Closing options dialog will stop the server."
msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır."
#: gui/options.cpp:2517
msgid "Use Text to speech"
msgstr "Konuşma için metin kullan"
#: gui/options.cpp:2517
#, fuzzy
msgid "Will read text in gui on mouse over."
msgstr "Fare üzerinden geçerken arayüzde metni okuyacak."
#: gui/options.cpp:2530
msgid "None"
msgstr "Hiçbiri"
#: gui/options.cpp:2591
msgid "Ignore"
msgstr ""
#: gui/options.cpp:2592
#, fuzzy
msgid "Disable autosave"
msgstr "İptal"
#: gui/options.cpp:2593
msgid ""
"WARNING: Autosave was enabled. Some of your games have existing saved games "
"on the autosave slot. You can either move the existing saves to new slots, "
"disable autosave, or ignore (you will be prompted when autosave is about to "
"overwrite a save).\n"
"List of games:\n"
msgstr ""
#: gui/options.cpp:2602
#, fuzzy
msgid ""
"\n"
"And more..."
msgstr "~O~yun Ekle..."
#: gui/options.cpp:2603 engines/engine.cpp:582
#, fuzzy
msgid "Move"
msgstr "Sol"
#: gui/options.cpp:2616
msgid "ERROR: Failed to move the following saved games:\n"
msgstr ""
#: gui/options.cpp:2709
msgid "Failed to change cloud storage!"
msgstr "Bulut depolaması değiştirilemedi!"
#: gui/options.cpp:2712
msgid "Another cloud storage is already active."
msgstr "Başka bir bulut depolama şu anda aktif."
#: gui/options.cpp:2802
msgid "Theme does not support selected language!"
msgstr "Tema seçilen dili desteklemiyor!"
#: gui/options.cpp:2805
msgid "Theme cannot be loaded!"
msgstr "Tema yüklenemedi!"
#: gui/options.cpp:2808
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Farklı ayarlar yeniden yapılandırılamadı."
#: gui/options.cpp:2879
msgid "Select directory for GUI themes"
msgstr "Arayüz temalarının klasörünü seç"
#: gui/options.cpp:2889
#, fuzzy
#| msgid "Select directory for GUI themes"
msgid "Select directory for GUI launcher thumbnails"
msgstr "Arayüz temalarının klasörünü seç"
#: gui/options.cpp:2899
msgid "Select directory for extra files"
msgstr "Ekstar dosyaların klasörünü seç"
#: gui/options.cpp:2910
msgid "Select directory for plugins"
msgstr "Eklentilerin klasörünü seç"
#: gui/options.cpp:2923
msgid "Select directory for Files Manager /root/"
msgstr "Dosya Yöneticisinin /root/ klasörünü seç"
#: gui/options.cpp:3044
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"URL açılamıyor!\n"
"Bu sayfaya lütfen manüel olarak ulaşın."
#: gui/options.cpp:3069
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "Başka depolama alanı şu anda çalışıyor. Engellemek ister misiniz?"
#: gui/options.cpp:3078 gui/options.cpp:3116
msgid "Wait until current Storage finishes up and try again."
msgstr "Depolama işini bitirene kadar bekleyin ve tekrar deneyin."
#: gui/options.cpp:3091
msgid "Connecting..."
msgstr "Bağlanıyor..."
#: gui/options.cpp:3107
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Bu depolama hala çalışıyor. Engellemek ister misiniz?"
#: gui/options.cpp:3310 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<Şimdi>"
#: gui/options.cpp:3419
msgid "Stop server"
msgstr "Sunucuyu durdur"
#: gui/options.cpp:3420
msgid "Stop local webserver"
msgstr "Web sunucusunu durdur"
#: gui/options.cpp:3472
msgid "Storage connected."
msgstr "Depolama bağlandı."
#: gui/options.cpp:3474
msgid "Failed to connect storage."
msgstr "Depolama alanına bağlantı sağlanamadı."
#: gui/options.cpp:3476
msgid "Failed to connect storage: "
msgstr "Depolama alanına bağlantı sağlanamadı: "
#: gui/options.cpp:3496
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"İstek başarılamadı.\n"
"İnternet bağlantınızı kontrol edin."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:102
msgid "# next"
msgstr "# sonraki"
#: gui/predictivedialog.cpp:103
msgid "add"
msgstr "ekle"
#: gui/predictivedialog.cpp:108 gui/predictivedialog.cpp:185
msgid "Delete char"
msgstr "Karakteri sil"
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:189
#, fuzzy
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:115 gui/predictivedialog.cpp:602
msgid "* Pre"
msgstr "* Ön"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:605
msgid "* Num"
msgstr "* No"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:608
#, fuzzy
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:62
msgid "Recorder or Playback Gameplay"
msgstr "Gameplay kayıt ve oynatımı"
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:423 gui/saveload-dialog.cpp:490
msgid "Delete"
msgstr "Sil"
#: gui/recorderdialog.cpp:69
msgid "Record"
msgstr "Kayıt"
#: gui/recorderdialog.cpp:70
msgid "Playback"
msgstr "Oynatma"
#: gui/recorderdialog.cpp:72 gui/widgets/grid.cpp:225
msgid "Edit"
msgstr "Düzenle"
#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
#, fuzzy
msgid "Author: "
msgstr "Yazar: "
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
#, fuzzy
msgid "Notes: "
msgstr "Notlar: "
#: gui/recorderdialog.cpp:154
#, fuzzy
msgid "Do you really want to delete this record?"
msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
#: gui/recorderdialog.cpp:171
msgid "Unknown Author"
msgstr "Bilinmeyen Yazar"
#: gui/remotebrowser.cpp:129
#, fuzzy
msgid "ScummVM could not access the directory!"
msgstr "ScummVM belirtilen klasörü açamadı!"
#: gui/saveload-dialog.cpp:55
msgid "Downloading saves..."
msgstr "Kayıtları indiriyor..."
#: gui/saveload-dialog.cpp:64
msgid "Run in background"
msgstr "Arkaplanda çalışma"
#: gui/saveload-dialog.cpp:343
msgid ""
"WARNING: Existing save has longer gameplay duration than the current state. "
"Are you sure you want to overwrite it?"
msgstr ""
#: gui/saveload-dialog.cpp:414 gui/saveload-dialog.cpp:594
msgid "No date saved"
msgstr "Tarih kaydedilmemiş"
#: gui/saveload-dialog.cpp:415 gui/saveload-dialog.cpp:595
msgid "No time saved"
msgstr "Saat kaydedilmemiş"
#: gui/saveload-dialog.cpp:416 gui/saveload-dialog.cpp:596
msgid "No playtime saved"
msgstr "Oynama süresi kaydedilmemiş"
#: gui/saveload-dialog.cpp:489
msgid "Do you really want to delete this saved game?"
msgstr "Bu kayıtlı oyunu silmeyi gerçekten istiyor musun?"
#: gui/saveload-dialog.cpp:621 gui/saveload-dialog.cpp:1138
msgid "Date: "
msgstr "Tarih: "
#: gui/saveload-dialog.cpp:625 gui/saveload-dialog.cpp:1144
msgid "Time: "
msgstr "Saat: "
#: gui/saveload-dialog.cpp:631 gui/saveload-dialog.cpp:1152
msgid "Playtime: "
msgstr "Oynama süresi: "
#: gui/saveload-dialog.cpp:644 gui/saveload-dialog.cpp:732
msgid "Untitled saved game"
msgstr "Kaydedilmiş oyunun adı yok"
#: gui/saveload-dialog.cpp:795
msgid "Next"
msgstr "Sonraki"
#: gui/saveload-dialog.cpp:798
msgid "Prev"
msgstr "Önceki"
#: gui/saveload-dialog.cpp:999
msgid "New Save"
msgstr "Yeni Kayıt"
#: gui/saveload-dialog.cpp:999
msgid "Create a new saved game"
msgstr "Yeni oyun kaydı yaratma"
#: gui/saveload-dialog.cpp:1131
#, fuzzy
msgid "Name: "
msgstr "İsim: "
#: gui/saveload-dialog.cpp:1207
#, c-format
msgid "Enter a description for slot %d:"
msgstr "%d slotu için bir tanımlayıcı giriniz:"
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Tema seç"
#: gui/ThemeEngine.cpp:277
msgid "Disabled GFX"
msgstr "Pasifleşmiş GFX"
#: gui/ThemeEngine.cpp:277
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Pasifleşmiş GFX"
#: gui/ThemeEngine.cpp:278
msgid "Standard renderer"
msgstr "Standart çizici"
#: gui/ThemeEngine.cpp:278 engines/scumm/dialogs.cpp:676
msgid "Standard"
msgstr "Standart"
#: gui/ThemeEngine.cpp:280
msgid "Antialiased renderer"
msgstr "Aynalama yokedici çizici"
#: gui/ThemeEngine.cpp:280
msgid "Antialiased"
msgstr "Anti merdiven"
#: gui/unknown-game-dialog.cpp:49
msgid "Add anyway"
msgstr "Her şekilde ekle"
#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr "Panoya kopyala"
#: gui/unknown-game-dialog.cpp:64
msgid "Report game"
msgstr "Oyunu raporla"
#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr "Panoya gerekli oyun bilgisini kopyalamak için alttaki butonu kullanın."
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr "Hata takip sistemine oyunu direkman raporlayabilirsiniz."
#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr "Oyununuz ile ilgili bütün bilgiler panoya kopyalandı"
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr "Oyunun bilgilerinin panoya kopyalanması başarılamadı!"
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"İnternete erişim gerektiren otomatik güncellemelerin kontrolünü \n"
"şimdi ScummVM destekliyor. Bu özelliği \n"
"aktive etmek ister misiniz?"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Seçenekler pencersindeki\n"
"Diğer tabından bu ayarı daha sonra değiştirebilirsiniz."
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "İlerle"
#: gui/widget.cpp:411 gui/widget.cpp:413 gui/widget.cpp:419 gui/widget.cpp:421
msgid "Clear value"
msgstr "Değeri sil"
#: gui/widgets/grid.cpp:219 engines/scumm/dialogs.cpp:178
msgid "Play"
msgstr ""
#: gui/widgets/grid.cpp:222
#, fuzzy
#| msgid "Save"
msgid "Saves"
msgstr "Kaydet"
#: base/main.cpp:651
msgid "Error running game:"
msgstr "Çalıştırılan oyunda hata:"
#: base/main.cpp:698
msgid "Could not find any engine capable of running the selected game"
msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı"
#: common/achievements.cpp:231
msgid "Achievement unlocked!"
msgstr "Kilidi çözülen başarımlar!"
#: common/error.cpp:38
msgid "No error"
msgstr "Hata yok"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Oyun dosyaları bulunamadı"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Oyun ID si desteklenmiyor"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Desteklenmeyen renk modu"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr "Ses cihazı başlatımı başarılamadı"
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Okuma izni reddedildi"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Yazma izni reddedildi"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "Klasör bulunamadı"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "Yol bir klasör değil"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "Yol bir dosya değil"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Dosya yaratılamadı"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Veri okuma başarılamadı"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Veri yazma başarılamadı"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "Uygun motor eklentisi bulunamadı"
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "Motor eklentisi kayıtlı oyunları desteklemiyor"
#: common/error.cpp:73
msgid "User canceled"
msgstr "Kullanıcı iptal etti"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Bilinmeyen hata"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules Yeşil"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Amber renk"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Renk)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Renk)"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:48
msgid "Macintosh b/w"
msgstr ""
#: common/rendermode.cpp:76
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Yeşil"
#: common/rendermode.cpp:77
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber renk"
#: common/updates.cpp:58
msgid "Daily"
msgstr "Günlük"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "Haftalık"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "Aylık"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Kötü değer>"
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:33
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:38
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:46
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:52
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/advancedDetector.cpp:241
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
"Kanuni olmayan oyun kopyası fark edildiç Bu durumlarda destek veremiyoruz"
#: engines/dialogs.cpp:69
msgid "~R~esume"
msgstr "~D~evam"
#: engines/dialogs.cpp:71
#, fuzzy
msgid "~L~oad"
msgstr "~Y~ükle..."
#: engines/dialogs.cpp:75 backends/platform/3ds/options-dialog.cpp:46
msgid "~S~ave"
msgstr "~K~aydet"
#: engines/dialogs.cpp:79
#, fuzzy
msgid "~O~ptions"
msgstr "A~y~arlar..."
#: engines/dialogs.cpp:84
msgid "~H~elp"
msgstr "~Y~ardım"
#: engines/dialogs.cpp:86
msgid "~A~bout"
msgstr "~H~akkında"
#: engines/dialogs.cpp:89 engines/dialogs.cpp:165
msgid "~R~eturn to Launcher"
msgstr "~B~aşlatıcıya Dön"
#: engines/dialogs.cpp:91 engines/dialogs.cpp:167
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~B~aşlatıcıya Dön"
#: engines/dialogs.cpp:99 engines/engine.cpp:896 engines/agi/saveload.cpp:767
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/groovie/script.cpp:720 engines/hugo/file.cpp:298
#: engines/illusions/menusystem.cpp:703 engines/kingdom/kingdom.cpp:737
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:679
#: engines/sci/engine/kfile.cpp:1080 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:303 engines/toon/toon.cpp:3406
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Oyun kaydet:"
#: engines/dialogs.cpp:99 engines/engine.cpp:896 engines/agi/saveload.cpp:767
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/groovie/script.cpp:715 engines/groovie/script.cpp:720
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:134
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:680
#: engines/sci/engine/kfile.cpp:1080 engines/scumm/dialogs.cpp:176
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:303 engines/toon/toon.cpp:3406
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49 engines/zvision/metaengine.cpp:194
msgid "Save"
msgstr "Kaydet"
#: engines/dialogs.cpp:129
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Özür dileriz, bu motor daha oyun içi yardımı desteklemiyor. Lütfen temel "
"bilgi için README dosyasını inceleyin."
#: engines/dialogs.cpp:213 engines/pegasus/pegasus.cpp:414
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr "Oyun kaydedilemedi (%s)! Lütfen README dosyasına bakınız."
#: engines/dialogs.cpp:356
#, fuzzy
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:357
msgid "~C~ancel"
msgstr "İptal"
#: engines/engine.cpp:343
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "'%dx%d' çözünürlüğüne geçilemedi."
#: engines/engine.cpp:352
msgid "Could not initialize color format."
msgstr "Renk formatı başlatılmadı."
#: engines/engine.cpp:361
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "'%s' görüntü moduna geçilemedi."
#: engines/engine.cpp:369
#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "'%s' çekiştirme moduna geçilemedi."
#: engines/engine.cpp:376
msgid "Could not apply aspect ratio setting."
msgstr "Görüntü en-boy oranı uygulanamadı."
#: engines/engine.cpp:381
msgid "Could not apply fullscreen setting."
msgstr "Tam ekran ayarı uygulanamadı."
#: engines/engine.cpp:386
msgid "Could not apply filtering setting."
msgstr "Filtreleme ayarı uygulanamadı."
#: engines/engine.cpp:444
msgid "Error"
msgstr "Hata"
#: engines/engine.cpp:522
#, fuzzy
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Oyunu direk olarak CD den oynuyor gibisiniz.\n"
"Bu durum hatalara yol açabilir. \n"
"Oyun dosyalarını lütfen hard diske kopyalayıp\n"
" oynamayı deneyin. \n"
"Detaylar için README dosyasına bakın."
#: engines/engine.cpp:546
#, fuzzy
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
"Bu oyunun Cdsinde ses kayıtları bulunmaktadır.\n"
"Bu kayıtların Cd den rip edilmesi gerekmektedir.\n"
"Aksi takdirde müzikleri duyamazsınız.\n"
"Detaylar için\n"
"README dosyasına bakın."
#: engines/engine.cpp:575
msgid "Overwrite"
msgstr ""
#: engines/engine.cpp:576
#, fuzzy
msgid "Cancel autosave"
msgstr "İptal"
#: engines/engine.cpp:578
#, c-format
msgid ""
"WARNING: The autosave slot has a saved game named %S. You can either move "
"the existing save to a new slot, Overwrite the existing save, or cancel "
"autosave (will not prompt again until restart)"
msgstr ""
#: engines/engine.cpp:586
msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:612 engines/metaengine.cpp:367 engines/savestate.cpp:99
#: backends/platform/ios7/ios7_osys_main.cpp:249 engines/sky/metaengine.cpp:186
#: engines/xeen/saves.cpp:290
msgid "Autosave"
msgstr "Otokayıt"
#: engines/engine.cpp:620
msgid "Error occurred making autosave"
msgstr "Otokayıt yaparken hata oluştu"
#: engines/engine.cpp:695
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
#: engines/engine.cpp:713
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:713
#, fuzzy
msgid " Shall we still run the game?"
msgstr "Oyunun tam ismi"
#: engines/engine.cpp:714
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
#: engines/engine.cpp:717 engines/wintermute/wintermute.cpp:183
msgid "Start anyway"
msgstr ""
#: engines/engine.cpp:724
#, fuzzy
msgid "This game is not supported."
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/engine.cpp:724
#, fuzzy
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/engine.cpp:863
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:892
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:185
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:189
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:57
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:61 backends/platform/maemo/maemo.cpp:162
#: engines/hdb/metaengine.cpp:188 engines/parallaction/metaengine.cpp:115
#: engines/wintermute/keymapper_tables.h:43 engines/zvision/metaengine.cpp:115
msgid "Left Click"
msgstr ""
#: engines/metaengine.cpp:67 backends/platform/maemo/maemo.cpp:166
#: engines/wintermute/keymapper_tables.h:257
#: engines/wintermute/keymapper_tables.h:301
#: engines/wintermute/keymapper_tables.h:2090
msgid "Middle Click"
msgstr ""
#: engines/metaengine.cpp:72 backends/platform/maemo/maemo.cpp:170
#: engines/parallaction/metaengine.cpp:121
#: engines/wintermute/keymapper_tables.h:49 engines/zvision/metaengine.cpp:121
#, fuzzy
msgid "Right Click"
msgstr "Sağ"
#: engines/metaengine.cpp:78 engines/hdb/metaengine.cpp:239
#: engines/mohawk/myst.cpp:597 engines/mohawk/riven.cpp:861
#: engines/sky/metaengine.cpp:123 engines/twine/metaengine.cpp:98
#: engines/wintermute/keymapper_tables.h:1532
msgid "Pause"
msgstr ""
#: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:140
#, fuzzy
msgid "Game menu"
msgstr "Oyun"
#: engines/metaengine.cpp:89 engines/grim/grim.cpp:506
#: engines/grim/grim.cpp:598 engines/mohawk/myst.cpp:568
#: engines/mohawk/riven.cpp:832 engines/wintermute/keymapper_tables.h:221
#: engines/wintermute/keymapper_tables.h:1093
#: engines/wintermute/keymapper_tables.h:1249
#: engines/wintermute/keymapper_tables.h:1525
#: engines/wintermute/keymapper_tables.h:1640
#: engines/wintermute/keymapper_tables.h:2034
msgid "Skip"
msgstr ""
#: engines/metaengine.cpp:95 engines/sky/metaengine.cpp:118
msgid "Skip line"
msgstr ""
#: engines/metaengine.cpp:101
msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:105 engines/griffon/metaengine.cpp:90
#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
#: engines/sky/metaengine.cpp:98 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr ""
#: graphics/renderer.cpp:31 backends/graphics/opengl/opengl-graphics.cpp:166
#, fuzzy
msgid "OpenGL"
msgstr "URL'yi aç"
#: graphics/renderer.cpp:34
msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:42
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
#: audio/adlib.cpp:2295
#, fuzzy
msgid "AdLib emulator"
msgstr "AdLib emülatörü:"
#: audio/fmopl.cpp:72
#, fuzzy
msgid "MAME OPL emulator"
msgstr "AdLib emülatörü:"
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr ""
#: audio/fmopl.cpp:77
#, fuzzy
msgid "Nuked OPL emulator"
msgstr "AdLib emülatörü:"
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr ""
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr ""
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr ""
#: audio/mididrv.cpp:220
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:221 audio/mididrv.cpp:235 audio/mididrv.cpp:273
#: audio/mididrv.cpp:290
msgid "Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:234
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:289
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:454
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:304
#, fuzzy
msgid "Amiga Audio emulator"
msgstr "AdLib emülatörü:"
#: audio/null.h:44
msgid "No music"
msgstr ""
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr ""
#: audio/softsynth/cms.cpp:351
msgid "Creative Music System emulator"
msgstr ""
#: audio/softsynth/fluidsynth.cpp:236
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:368
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
#, fuzzy
msgid "PC-98 Audio"
msgstr "Ses"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82
msgid "SegaCD Audio"
msgstr ""
#: audio/softsynth/mt32.cpp:170
msgid "Initializing MT-32 Emulator"
msgstr ""
#: audio/softsynth/mt32.cpp:437
#, fuzzy
msgid "MT-32 emulator"
msgstr "AdLib emülatörü:"
#: audio/softsynth/pcspk.cpp:204
msgid "PC Speaker emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:223
msgid "IBM PCjr emulator"
msgstr ""
#: audio/softsynth/sid.cpp:1434
#, fuzzy
msgid "C64 Audio emulator"
msgstr "AdLib emülatörü:"
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:350
#, fuzzy
msgid "Download complete."
msgstr "Tarama tamamlandı!"
#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr ""
#: backends/events/default/default-events.cpp:195
#, fuzzy
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
#: backends/events/default/default-events.cpp:219
#, fuzzy
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
#: backends/events/default/default-events.cpp:219
#: backends/events/default/default-events.cpp:360
#: engines/adl/metaengine.cpp:261 engines/hdb/metaengine.cpp:256
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:180
#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
#: engines/zvision/metaengine.cpp:204 engines/zvision/metaengine.cpp:222
#, fuzzy
msgid "Quit"
msgstr "Oyun"
#: backends/events/default/default-events.cpp:334
msgid "Global"
msgstr ""
#: backends/events/default/default-events.cpp:337
#: engines/twine/metaengine.cpp:217
msgid "Global Main Menu"
msgstr ""
#: backends/events/default/default-events.cpp:347
msgid "Display keyboard"
msgstr ""
#: backends/events/default/default-events.cpp:354
msgid "Toggle mute"
msgstr ""
#: backends/events/default/default-events.cpp:382
msgid "Open Debugger"
msgstr ""
#: backends/events/gph/gph-events.cpp:412
#: backends/events/gph/gph-events.cpp:455
#: backends/events/openpandora/op-events.cpp:157
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:414
#: backends/events/gph/gph-events.cpp:457
#: backends/events/openpandora/op-events.cpp:159
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:416
#: backends/events/gph/gph-events.cpp:459
#: backends/events/openpandora/op-events.cpp:161
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:436
#, fuzzy
msgid "Maximum Volume"
msgstr "Ses"
#: backends/events/gph/gph-events.cpp:438
msgid "Increasing Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:444
#, fuzzy
msgid "Minimal Volume"
msgstr "Ses"
#: backends/events/gph/gph-events.cpp:446
msgid "Decreasing Volume"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Enabled"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:101
#, fuzzy
msgid "Clicking Disabled"
msgstr "Pasifleşmiş"
#: backends/events/openpandora/op-events.cpp:163
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:245
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: engines/twine/metaengine.cpp:227
msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:246
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:247
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:248
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:249
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#, fuzzy
msgid "Stretch to window"
msgstr "Çekiştirme modu:"
#: backends/graphics/opengl/opengl-graphics.cpp:250
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2446
#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2468
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2497
#, fuzzy
msgid "Stretch mode"
msgstr "Çekiştirme modu:"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:67
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2412
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:361
#, c-format
msgid "Saved screenshot '%s'"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:370
#, fuzzy
msgid "Could not save screenshot"
msgstr "Tam ekran ayarı uygulanamadı."
#: backends/graphics/sdl/sdl-graphics.cpp:415
#, fuzzy
msgid "Windowed mode"
msgstr "Render modu:"
#: backends/graphics/sdl/sdl-graphics.cpp:426 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:433 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:961
msgid "Toggle mouse capture"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:438
#: engines/wintermute/keymapper_tables.h:647
#: engines/wintermute/keymapper_tables.h:696
#: engines/wintermute/keymapper_tables.h:1099
#: engines/wintermute/keymapper_tables.h:1313
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1563
#: engines/wintermute/keymapper_tables.h:1768
#: engines/wintermute/keymapper_tables.h:1786
#: engines/wintermute/keymapper_tables.h:1819
msgid "Save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:444
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/sdl/sdl-graphics.cpp:451
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Grafik orantılama yapılırken doğrusal filtreleme"
#: backends/graphics/sdl/sdl-graphics.cpp:458
msgid "Cycle through stretch modes"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:464
msgid "Increase the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:470
msgid "Decrease the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:476
#, fuzzy
msgid "Switch to the next scaler"
msgstr "Oyunu seç"
#: backends/graphics/sdl/sdl-graphics.cpp:481
msgid "Switch to the previous scaler"
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
msgid "Left Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:246
msgid "Right Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:247
msgid "Middle Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
msgid "X1 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:251
msgid "X2 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy A"
msgstr ""
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy B"
msgstr ""
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Back"
msgstr ""
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:262
#, fuzzy
msgid "Joy Start"
msgstr "~B~aşlat"
#: backends/keymapper/hardware-input.cpp:263
msgid "Left Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:264
#, fuzzy
msgid "Right Stick"
msgstr "Sağ"
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:209
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266 engines/dragons/metaengine.cpp:215
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:153 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:154 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:155 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
msgid "D-pad Left"
msgstr ""
#: backends/keymapper/hardware-input.cpp:270
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/ds/osystem_ds.cpp:156 backends/platform/sdl/ps3/ps3.cpp:55
#: backends/platform/sdl/psp2/psp2.cpp:55
#: backends/platform/sdl/switch/switch.cpp:52
#, fuzzy
msgid "D-pad Right"
msgstr "Sağ"
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
msgid "Left Stick Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:63
#: backends/platform/sdl/switch/switch.cpp:62
msgid "Right Stick Y"
msgstr ""
#: backends/keymapper/remap-widget.cpp:290
#: backends/keymapper/remap-widget.cpp:320
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:291
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:157
msgid "Virtual mouse up"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:162
msgid "Virtual mouse down"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:167
msgid "Virtual mouse left"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:172
msgid "Virtual mouse right"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:177
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:169
msgid "Windows MIDI"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
msgid "Can't create directory here!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "Invalid path!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
msgid "Parent directory doesn't exists!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
msgid "Failed to create the directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
msgid "Directory created successfully!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
#, fuzzy
msgid "Back to parent directory"
msgstr "Bir önceki klasör seviyesine git"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
msgid "The file doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
#, fuzzy
msgid "Can't download a directory!"
msgstr "Oyun ek klasörünü seç"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
msgid "Failed to read the file!"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Create directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Upload files"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Select a file to upload:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Or select a directory (works in Chrome only):"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46
#, fuzzy
msgid "Saved games"
msgstr "Oyun yükle:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84
msgid "Parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
#, fuzzy
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM belirtilen klasörü açamadı!"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
msgid "Can't upload into a file!"
msgstr ""
#: backends/networking/sdl_net/handlerutils.cpp:198
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
msgid "Failed to upload the file!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
msgid "Uploaded successfully!"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:45 engines/scumm/dialogs.cpp:279
#, fuzzy
msgid "~C~lose"
msgstr "Kapat"
#: backends/platform/3ds/options-dialog.cpp:48
msgid "Show mouse cursor"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:51
msgid "Snap to edges"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:54
#, fuzzy
msgid "Stretch to fit"
msgstr "Çekiştirme modu:"
#: backends/platform/3ds/options-dialog.cpp:57
msgid "Use Screen:"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:61
msgctxt "3ds-screen"
msgid "Both"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:145
#: backends/platform/sdl/switch/switch.cpp:39
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:146
#: backends/platform/sdl/switch/switch.cpp:38
msgid "B"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:147
#: backends/platform/sdl/switch/switch.cpp:41
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:148
#: backends/platform/sdl/switch/switch.cpp:40
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:149 backends/platform/sdl/ps3/ps3.cpp:45
#: backends/platform/sdl/psp2/psp2.cpp:48
msgid "Select"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/osystem_ds.cpp:150 backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/psp2/psp2.cpp:49
#, fuzzy
msgid "Start"
msgstr "~B~aşlat"
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/sdl/switch/switch.cpp:58
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:151
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:152
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:72
#: backends/platform/ds/osystem_ds.cpp:165
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:312
msgid "Toggle Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:317
msgid "Toggle Magnify Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:322
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:360
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:362
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:396
msgid "Hover Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:400
msgid "Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:402
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:409
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:412
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:414
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:422
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:429
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:431
msgid "Magnify Mode Off"
msgstr ""
#. I18N: Show a button to revoke Storage Access Framework permissions for Android
#: backends/platform/android/options.cpp:77
msgid "Show SAF revoke permissions overlay button"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:257
msgid "Unscaled"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:258
msgid "Hardware scale (fast, but low quality)"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:259
msgid "Software scale (good quality, but slower)"
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:327
#: backends/platform/ios7/ios7_osys_events.cpp:458
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:329
#: backends/platform/ios7/ios7_osys_events.cpp:460
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:340
#: backends/platform/ios7/ios7_osys_events.cpp:479
#: backends/platform/iphone/osys_events.cpp:313
#, fuzzy
msgid "Touchpad mode enabled."
msgstr "Touchpad fare modu"
#: backends/platform/ios7/ios7_osys_events.cpp:342
#: backends/platform/ios7/ios7_osys_events.cpp:481
#: backends/platform/iphone/osys_events.cpp:315
#, fuzzy
msgid "Touchpad mode disabled."
msgstr "Touchpad fare modu"
#: backends/platform/maemo/maemo.cpp:158
msgid "Click Mode"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:226
#, fuzzy
msgid "Hide ScummVM"
msgstr "ScummVM'den çık"
#: backends/platform/sdl/macosx/appmenu_osx.mm:227
msgid "Hide Others"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:228
msgid "Show All"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:233
msgid "Window"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:235
msgid "Minimize"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:238
#: engines/zvision/metaengine.cpp:158
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:243
msgid "User Manual"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:245
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:246
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:251
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:252
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:253
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:203
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:197
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:46
#: engines/dragons/metaengine.cpp:185
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:43
#: backends/platform/sdl/switch/switch.cpp:44
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr ""
#: backends/platform/wii/options.cpp:54
#, fuzzy
msgid "Current video mode:"
msgstr "Render modu:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr ""
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr ""
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr ""
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr ""
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
#, fuzzy
msgid "Unknown"
msgstr "Bilinmeyen varyant"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr ""
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr ""
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr ""
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr ""
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr ""
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr ""
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr ""
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr ""
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr ""
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ""
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr ""
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr ""
#: backends/presence/discord/discord.cpp:47
msgid "Launcher"
msgstr ""
#: backends/updates/macosx/macosx-updates.mm:74
msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:934
#: engines/hugo/hugo.cpp:425 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:463 engines/teenagent/resources.cpp:98
#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:5000
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:950
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:468
#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:5013
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:961
#: engines/hugo/hugo.cpp:447 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
#: engines/toon/toon.cpp:5024
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:54
msgid "TV emulation"
msgstr ""
#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
#, fuzzy
msgid "Color graphics"
msgstr "Grafik filtreleme"
#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/detection.cpp:84
msgid "Show scanlines"
msgstr ""
#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:55
#: engines/groovie/detection.cpp:385 engines/neverhood/detection.cpp:135
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/trecision/detection.cpp:220 engines/ultima/detection.cpp:56
#: engines/ultima/detection.cpp:107 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:56
#: engines/groovie/detection.cpp:386 engines/neverhood/detection.cpp:136
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/trecision/detection.cpp:221 engines/ultima/detection.cpp:57
#: engines/ultima/detection.cpp:108 engines/zvision/detection_tables.h:52
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
#: engines/agi/detection.cpp:97
msgid "Use an alternative palette"
msgstr ""
#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:107
msgid "Mouse support"
msgstr ""
#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr ""
#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/font.cpp:1097
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:274
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/groovie/script.cpp:697
#: engines/groovie/script.cpp:732 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:682 engines/sci/engine/kfile.cpp:1207
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:273 engines/toon/toon.cpp:3500
#: engines/zvision/file/save_manager.cpp:62
#, fuzzy
msgid "Restore game:"
msgstr "Oyun yükle:"
#: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:274
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/groovie/script.cpp:697
#: engines/groovie/script.cpp:715 engines/groovie/script.cpp:732
#: engines/hugo/file.cpp:400 engines/illusions/menusystem.cpp:680
#: engines/kingdom/kingdom.cpp:747 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:683 engines/sci/engine/kfile.cpp:1207
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:273 engines/toon/toon.cpp:3500
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr ""
#: engines/agos/saveload.cpp:140
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:162 engines/scumm/scumm.cpp:2733
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:197 engines/scumm/scumm.cpp:2723
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:205 engines/scumm/scumm.cpp:2746
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/agos/metaengine.cpp:104
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/agos/midi.cpp:158 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/ags/ags.cpp:128
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
msgstr ""
#: engines/ags/ags.cpp:136
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
msgstr ""
#: engines/asylum/metaengine.cpp:115
#, fuzzy
msgid "Show version"
msgstr "Gizli dosyaları göster"
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:951
msgid "Quick load"
msgstr ""
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:931
msgid "Quick save"
msgstr ""
#: engines/asylum/metaengine.cpp:130
#, fuzzy
msgid "Switch to Sarah"
msgstr "Oyunu seç"
#: engines/asylum/metaengine.cpp:135
#, fuzzy
msgid "Switch to Grimwall"
msgstr "Oyunu seç"
#: engines/asylum/metaengine.cpp:140
#, fuzzy
msgid "Switch to Olmec"
msgstr "Oyunu seç"
#: engines/bladerunner/bladerunner.cpp:357
msgid "Failed to initialize resources"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:1058
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2301
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2303
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2305
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:53
#, fuzzy
msgid "Sitcom mode"
msgstr "Çekiştirme modu:"
#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:62
#, fuzzy
msgid "Shorty mode"
msgstr "Çekiştirme modu:"
#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/detection_tables.h:96
#: engines/bladerunner/detection_tables.h:107
#: engines/kyra/detection_tables.h:85
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:57
#: engines/cge/detection.cpp:63 engines/cge/detection.cpp:69
#: engines/hypno/detection.cpp:145 engines/kyra/detection_tables.h:304
#: engines/lure/detection.cpp:250 engines/mohawk/detection_tables.h:989
#: engines/mohawk/detection_tables.h:1095
#: engines/mohawk/detection_tables.h:1110 engines/myst3/detection.cpp:143
#: engines/neverhood/detection.cpp:121 engines/saga/detection_tables.h:187
#: engines/saga/detection_tables.h:1220 engines/saga/detection_tables.h:1279
#: engines/sci/detection_tables.h:4939 engines/sci/detection_tables.h:4947
#: engines/sherlock/detection_tables.h:214 engines/stark/detection.cpp:320
#: engines/teenagent/detection.cpp:118 engines/trecision/detection.cpp:200
#: engines/zvision/detection_tables.h:191
#: engines/zvision/detection_tables.h:211
msgid "Missing game code"
msgstr ""
#: engines/buried/biochip_view.cpp:623
msgid "Your game is now Paused. Click OK to continue."
msgstr ""
#: engines/buried/buried.cpp:530
#, fuzzy
msgid "Are you sure you want to quit?"
msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#: engines/buried/saveload.cpp:108
#, fuzzy
msgid "Invalid save file name"
msgstr "Kaydetmek için dosya ismini girin"
#: engines/cge/detection.cpp:114
msgid "Color Blind Mode"
msgstr ""
#: engines/cge/detection.cpp:115
msgid "Enable Color Blind Mode by default"
msgstr ""
#: engines/cge/detection.cpp:125 engines/glk/detection.cpp:239
#: engines/supernova/detection.cpp:52
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Oyunun tam ismi"
#: engines/cge/detection.cpp:126
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr ""
#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:134
msgid "Unnamed autosave"
msgstr ""
#: engines/cine/metaengine.cpp:136 engines/cine/metaengine.cpp:208
msgid "Unnamed savegame"
msgstr ""
#: engines/cine/metaengine.cpp:153 engines/cine/metaengine.cpp:216
msgid "Empty autosave"
msgstr ""
#: engines/cine/saveload.cpp:861
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cine/saveload.cpp:864
msgid "Load anyway"
msgstr ""
#: engines/cryomni3d/metaengine.cpp:146
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/dragons/dragons.cpp:1803
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""
#: engines/dragons/metaengine.cpp:122
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""
#: engines/dragons/metaengine.cpp:138
#, fuzzy
msgid "Action"
msgstr "Aktif"
#: engines/dragons/metaengine.cpp:144
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:150 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:495 engines/grim/grim.cpp:587
#: engines/hdb/metaengine.cpp:232 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
#: engines/twine/metaengine.cpp:285 engines/zvision/metaengine.cpp:164
msgid "Inventory"
msgstr ""
#: engines/dragons/metaengine.cpp:155 engines/scumm/help.cpp:86
#: engines/scumm/help.cpp:89
#, fuzzy
msgid "Enter"
msgstr "Etkileşim"
#: engines/dragons/metaengine.cpp:221
#, fuzzy
msgid "Debug Graphics"
msgstr "Grafik Ayarları"
#: engines/dragons/metaengine.cpp:226
#, fuzzy
msgid "Quit Game"
msgstr "Oyun"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/dreamweb/detection.cpp:65
msgid "Use bright palette mode"
msgstr ""
#: engines/dreamweb/detection.cpp:66
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/dreamweb/detection.cpp:76
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
#: engines/dreamweb/detection.cpp:77 engines/lure/detection.cpp:46
#: engines/mads/detection.cpp:115 engines/sherlock/detection.cpp:121
#: engines/supernova/detection.cpp:53 engines/twine/detection.cpp:742
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/dreamweb/detection.cpp:86
#, fuzzy
msgid "Enable Text to Speech for Subtitles"
msgstr "Oyunun tam ismi"
#: engines/dreamweb/detection.cpp:87
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr ""
#: engines/glk/detection.cpp:240
msgid "Use TTS to read the text"
msgstr ""
#: engines/glk/detection.cpp:245
msgid "Also read input text"
msgstr ""
#: engines/glk/detection.cpp:246
msgid "Use TTS to read the input text"
msgstr ""
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157
msgid "Untitled Savegame"
msgstr ""
#: engines/glk/adrift/os_glk.cpp:2814
#, fuzzy
msgid "Loading game...\n"
msgstr "Oyun yükle:"
#: engines/glk/advsys/advsys.cpp:35
msgid "Could not start AdvSys game"
msgstr ""
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:315
#, fuzzy
msgid "Sorry, the savegame couldn't be created"
msgstr "Görüntü modu değiştirilemedi"
#: engines/glk/advsys/vm.cpp:561
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:597
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:683
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:322
msgid "Savegame"
msgstr ""
#: engines/glk/comprehend/game.cpp:862
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:82
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:87
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:94
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:98
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:45
msgid "Could not start Quest game"
msgstr ""
#: engines/glk/scott/scott.cpp:100
msgid "I don't understand your command. "
msgstr ""
#: engines/glk/scott/scott.cpp:103
msgid "I can't do that yet. "
msgstr ""
#: engines/glk/scott/scott.cpp:119
msgid "Light has run out! "
msgstr ""
#: engines/glk/scott/scott.cpp:121
msgid "Your light has run out. "
msgstr ""
#: engines/glk/scott/scott.cpp:130
msgid "Light runs out in "
msgstr ""
#: engines/glk/scott/scott.cpp:132
msgid " turns. "
msgstr ""
#: engines/glk/scott/scott.cpp:135
msgid "Your light is growing dim. "
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "North"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "South"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "East"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "West"
msgstr ""
#: engines/glk/scott/scott.cpp:424
msgid "You can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:426
msgid "I can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:436
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:438
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:443
msgid ""
"\n"
"Obvious exits: "
msgstr ""
#: engines/glk/scott/scott.cpp:456
msgid "none"
msgstr ""
#: engines/glk/scott/scott.cpp:465
msgid ""
"\n"
"You can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:468
msgid ""
"\n"
"I can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:551
msgid "Saved.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:644
msgid "You use word(s) I don't know! "
msgstr ""
#: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097
#: engines/glk/scott/scott.cpp:1119
msgid "You are carrying too much. "
msgstr ""
#: engines/glk/scott/scott.cpp:776
msgid "I've too much to carry! "
msgstr ""
#: engines/glk/scott/scott.cpp:807
msgid "You are dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:809
msgid "I am dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:821
msgid "The game is now over.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:836
msgid "You have stored "
msgstr ""
#: engines/glk/scott/scott.cpp:838
msgid "I've stored "
msgstr ""
#: engines/glk/scott/scott.cpp:840
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:844
msgid "Well done.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:853
msgid "You are carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:855
msgid "I'm carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:870
msgid "Nothing"
msgstr ""
#: engines/glk/scott/scott.cpp:999
msgid "Give me a direction too."
msgstr ""
#: engines/glk/scott/scott.cpp:1008
msgid "Dangerous to move in the dark! "
msgstr ""
#: engines/glk/scott/scott.cpp:1016
msgid "You fell down and broke your neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1018
msgid "I fell down and broke my neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1023
msgid "You can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1025
msgid "I can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1083
msgid "It is dark.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121
msgid "I've too much to carry. "
msgstr ""
#: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152
msgid ": O.K.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1110
msgid "Nothing taken."
msgstr ""
#: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162
msgid "What ? "
msgstr ""
#: engines/glk/scott/scott.cpp:1127
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1129
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1133
msgid "O.K. "
msgstr ""
#: engines/glk/scott/scott.cpp:1158
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1168
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1170
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/glk/zcode/zcode.cpp:145
msgid "Error writing save file\n"
msgstr ""
#: engines/glk/hugo/hugo.cpp:183
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:190
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1480
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:554
msgid "Failed to load saved game from file."
msgstr ""
#: engines/gob/inter_v2.cpp:1550 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:567
msgid "Failed to save game to file."
msgstr ""
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr ""
#: engines/griffon/metaengine.cpp:84
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:120
msgid "Attack"
msgstr ""
#: engines/griffon/metaengine.cpp:134
msgid "Speed Up Cutscene"
msgstr ""
#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
msgid "Show FPS"
msgstr ""
#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/grim.cpp:352
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:475 engines/grim/grim.cpp:562
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:480 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr ""
#: engines/grim/grim.cpp:485 engines/grim/grim.cpp:577
msgid "Use/Talk"
msgstr ""
#: engines/grim/grim.cpp:490 engines/grim/grim.cpp:582
msgid "Pick up/Put away"
msgstr ""
#: engines/grim/grim.cpp:500 engines/grim/grim.cpp:592
msgid "Skip dialog lines"
msgstr ""
#: engines/grim/grim.cpp:518 engines/grim/grim.cpp:610
#: engines/hdb/metaengine.cpp:245
msgid "Menu"
msgstr ""
#: engines/grim/grim.cpp:552
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:557
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:567
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:572
msgid "Examine/Look"
msgstr ""
#: engines/grim/grim.cpp:1344
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "Görüntü modu değiştirilemedi"
#: engines/grim/md5check.cpp:559
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:566
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:42
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:63
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/grim/resource.cpp:100
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://downloads.scummvm.org/frs/extras/patches/gfupd101.exe\n"
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:105
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://downloads.scummvm.org/frs/extras/patches/\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:654
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/detection.cpp:375
msgid "Fast movie speed"
msgstr ""
#: engines/groovie/detection.cpp:376
msgid "Play movies at an increased speed"
msgstr ""
#: engines/groovie/metaengine.cpp:52
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/groovie/script.cpp:544
#, fuzzy
msgid "Failed to save game"
msgstr "Oyunun tam ismi"
#: engines/groovie/script.cpp:715 engines/lab/savegame.cpp:238
msgid "Would you like to save or restore a game?"
msgstr ""
#: engines/hdb/detection.cpp:124
msgid "Enable cheat mode"
msgstr ""
#: engines/hdb/detection.cpp:125
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:194 engines/nancy/input.cpp:178
msgid "Move up"
msgstr ""
#: engines/hdb/metaengine.cpp:200 engines/nancy/input.cpp:184
msgid "Move down"
msgstr ""
#: engines/hdb/metaengine.cpp:206 engines/nancy/input.cpp:190
msgid "Move left"
msgstr ""
#: engines/hdb/metaengine.cpp:212 engines/nancy/input.cpp:196
msgid "Move right"
msgstr ""
#: engines/hdb/metaengine.cpp:218 engines/scumm/help.cpp:128
#: engines/scumm/help.cpp:152 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:250
#: engines/sky/metaengine.cpp:92 engines/wintermute/keymapper_tables.h:141
#: engines/wintermute/keymapper_tables.h:1476
msgid "Use"
msgstr ""
#: engines/hdb/metaengine.cpp:225
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:251
msgid "Debug"
msgstr ""
#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr ""
#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr ""
#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr ""
#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr ""
#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:123
msgid "Suggest save names"
msgstr ""
#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/detection_tables.h:83
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:84
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:86
msgid "Demo plays simple animations without using Westwood's Engine."
msgstr ""
#: engines/kyra/detection_tables.h:1435
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1451
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
#: engines/kyra/metaengine.cpp:117
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/kyra/metaengine.cpp:127
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:133
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:454
#: engines/ultima/ultima4/meta_engine.cpp:225
#: engines/ultima/ultima8/meta_engine.cpp:133
msgid "Interact via Left Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:455
#: engines/ultima/ultima4/meta_engine.cpp:231
#: engines/ultima/ultima8/meta_engine.cpp:139
msgid "Interact via Right Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:462
#: engines/twine/metaengine.cpp:247
msgid "Move Forward"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:463
msgid "Move Back"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:372
#, fuzzy
msgid "Move Left"
msgstr "Sol"
#: engines/kyra/engine/eobcommon.cpp:373
#, fuzzy
msgid "Move Right"
msgstr "Sağ"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:466
#: engines/pegasus/pegasus.cpp:2736 engines/twine/metaengine.cpp:268
#: engines/zvision/metaengine.cpp:141
#, fuzzy
msgid "Turn Left"
msgstr "Sol"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:467
#: engines/pegasus/pegasus.cpp:2743 engines/twine/metaengine.cpp:261
#: engines/zvision/metaengine.cpp:147
#, fuzzy
msgid "Turn Right"
msgstr "Sağ"
#: engines/kyra/engine/eobcommon.cpp:376
msgid "Open/Close Inventory"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:379
msgid "Cast Spell"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:388
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:458
msgid "Attack 1"
msgstr ""
#: engines/kyra/engine/lol.cpp:459
msgid "Attack 2"
msgstr ""
#: engines/kyra/engine/lol.cpp:460
msgid "Attack 3"
msgstr ""
#: engines/kyra/engine/lol.cpp:461
msgid "Show Map"
msgstr ""
#: engines/kyra/engine/lol.cpp:464
msgid "Slide Left"
msgstr ""
#: engines/kyra/engine/lol.cpp:465
#, fuzzy
msgid "Slide Right"
msgstr "Sağ"
#: engines/kyra/engine/lol.cpp:468
msgid "Rest"
msgstr ""
#: engines/kyra/engine/lol.cpp:469
#, fuzzy
msgid "Options"
msgstr "A~y~arlar..."
#: engines/kyra/engine/lol.cpp:470
#, fuzzy
msgid "Choose Spell"
msgstr "Seç"
#: engines/kyra/gui/saveload_eob.cpp:596
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:629
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:662
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:280
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the original installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:288
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:125
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:330
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/speciallocks.cpp:149
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
#: engines/sherlock/detection.cpp:120 engines/twine/detection.cpp:741
msgid "TTS Narrator"
msgstr ""
#: engines/made/detection.cpp:63
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
#: engines/made/detection.cpp:64
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
#: engines/made/detection_tables.h:442 engines/made/detection_tables.h:459
#, fuzzy
msgid "The game is using unsupported engine"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:64
msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:359
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:115
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:118
msgid "~T~ransitions Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:119
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:122
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:123
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:135
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
msgstr ""
#: engines/mohawk/dialogs.cpp:136
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
msgstr ""
#: engines/mohawk/dialogs.cpp:139
msgid "Simulate loading times of old CD drives"
msgstr ""
#: engines/mohawk/dialogs.cpp:140
msgid ""
"Simulate loading times of old CD-ROM drives by adding a random delay during "
"scene transitions."
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:147
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:151
msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:156
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:288
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:360
msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:362
msgid "Transitions:"
msgstr ""
#: engines/mohawk/dialogs.cpp:367
msgid "Fastest"
msgstr ""
#: engines/mohawk/dialogs.cpp:368
msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:369
msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:293
#, fuzzy
msgid "Myst ME support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/metaengine.cpp:298
#, fuzzy
msgid "Myst support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/metaengine.cpp:305
#, fuzzy
msgid "Riven support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/metaengine.cpp:319
#, fuzzy
msgid "CSTime support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/mohawk.cpp:52
msgid "The game is paused. Press any key to continue."
msgstr ""
#: engines/mohawk/myst.cpp:556 engines/mohawk/riven.cpp:820
msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:580 engines/mohawk/riven.cpp:844
#, fuzzy
msgid "Load game state"
msgstr "Oyun yükle:"
#: engines/mohawk/myst.cpp:585 engines/mohawk/riven.cpp:849
msgid "Save game state"
msgstr ""
#: engines/mohawk/myst.cpp:590 engines/mohawk/riven.cpp:854
msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst.cpp:602
msgid "Drop page"
msgstr ""
#: engines/mohawk/myst.cpp:608 engines/wintermute/keymapper_tables.h:1450
#: engines/wintermute/keymapper_tables.h:1597
#: engines/wintermute/keymapper_tables.h:1646
#: engines/wintermute/keymapper_tables.h:1669
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1721
msgid "Show map"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/keymapper_tables.h:926
#, fuzzy
msgid "Load game"
msgstr "Oyun yükle:"
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
msgid "New game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/preview.cpp:90
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:157
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:158
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:170
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:504
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:866
msgid "Move forward"
msgstr ""
#: engines/mohawk/riven.cpp:872
msgid "Move forward left"
msgstr ""
#: engines/mohawk/riven.cpp:876
msgid "Move forward right"
msgstr ""
#: engines/mohawk/riven.cpp:880
msgid "Move backwards"
msgstr ""
#: engines/mohawk/riven.cpp:886 engines/wintermute/keymapper_tables.h:162
#: engines/wintermute/keymapper_tables.h:742
#: engines/wintermute/keymapper_tables.h:2046
#: engines/wintermute/keymapper_tables.h:2147
msgid "Turn left"
msgstr ""
#: engines/mohawk/riven.cpp:892 engines/wintermute/keymapper_tables.h:168
#: engines/wintermute/keymapper_tables.h:747
#: engines/wintermute/keymapper_tables.h:2052
#: engines/wintermute/keymapper_tables.h:2154
msgid "Turn right"
msgstr ""
#: engines/mohawk/riven.cpp:898
#, fuzzy
msgid "Look up"
msgstr "Aşağı"
#: engines/mohawk/riven.cpp:903
#, fuzzy
msgid "Look down"
msgstr "Aşağı"
#: engines/mohawk/riven.cpp:909
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mutationofjb/util.cpp:33
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:180 engines/myst3/detection.cpp:194
msgid "PS2 version is not yet supported"
msgstr ""
#: engines/myst3/detection.cpp:213
#, fuzzy
msgid "Widescreen mod"
msgstr "Tam ekran modu"
#: engines/myst3/detection.cpp:214
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:356
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
#: engines/myst3/myst3.cpp:1570 engines/pegasus/pegasus.cpp:745
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Kaydetmek için dosya ismini girin"
#: engines/nancy/input.cpp:164
msgid "Left Click Interact"
msgstr ""
#: engines/nancy/input.cpp:171
#, fuzzy
msgid "Right Click Interact"
msgstr "Sağ"
#: engines/nancy/input.cpp:202
#, fuzzy
msgid "Fast move modifier"
msgstr "Grafik modu:"
#: engines/nancy/input.cpp:210
#, fuzzy
msgid "Toggle fast conversation mode"
msgstr "Görüntü oranı düzeltme"
#: engines/nancy/input.cpp:215
msgid "Toggle end conversation mode"
msgstr ""
#: engines/nancy/input.cpp:220
msgid "Go to main menu"
msgstr ""
#: engines/nancy/input.cpp:225
msgid "Go to save/load menu"
msgstr ""
#: engines/nancy/input.cpp:230
#, fuzzy
msgid "Reload last save"
msgstr "Tarih kaydedilmemiş"
#: engines/nancy/input.cpp:235
msgid "Go to setup menu"
msgstr ""
#: engines/nancy/input.cpp:240
#, fuzzy
msgid "Show credits"
msgstr "Gizli dosyaları göster"
#: engines/nancy/input.cpp:245
msgid "Go to map screen"
msgstr ""
#: engines/nancy/input.cpp:251
msgid "Open general cheat menu"
msgstr ""
#: engines/nancy/input.cpp:256
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:41
#, fuzzy
msgid "Player Speech"
msgstr "Oynama süresi: "
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:43
msgid "Use original menus"
msgstr ""
#: engines/nancy/dialogs.cpp:43
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:46
#, fuzzy
msgid "Enable Second Chance"
msgstr "Oyunun tam ismi"
#: engines/nancy/dialogs.cpp:46
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:48
#, fuzzy
msgid "Speech Options"
msgstr "A~y~arlar..."
#: engines/nancy/dialogs.cpp:49
#, fuzzy
msgid "Engine Options"
msgstr "A~y~arlar..."
#: engines/nancy/dialogs.cpp:104
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:106
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:107
msgid "Restart the Scene"
msgstr ""
#: engines/nancy/dialogs.cpp:109
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:111
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:115
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:118
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:122
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:125
msgid "Player Data"
msgstr ""
#: engines/nancy/dialogs.cpp:126
#, fuzzy
msgid "Player Time:"
msgstr "Oynama süresi: "
#: engines/nancy/dialogs.cpp:128
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:130 engines/nancy/dialogs.cpp:140
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:132 engines/nancy/dialogs.cpp:142
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:134
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:136
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:137
#, fuzzy
msgid "Timer On"
msgstr "Saat: "
#: engines/nancy/dialogs.cpp:144
msgid "Seconds"
msgstr ""
#: engines/nancy/dialogs.cpp:213
msgid "Invalid Scene ID!"
msgstr ""
#: engines/neverhood/detection.cpp:142
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:143
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:149
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:150
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:194
#, fuzzy
msgid "Load file"
msgstr "Oyun yükle:"
#: engines/parallaction/saveload.cpp:201
#, fuzzy
msgid "Loading game..."
msgstr "Oyun yükle:"
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:2720
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2728
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2750
#, fuzzy
msgid "Action/Select"
msgstr "Aktif"
#: engines/pegasus/pegasus.cpp:2770
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2777
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2785
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2792
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2799
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/pegasus/pegasus.cpp:2806
msgid "Toggle Chatty AI"
msgstr ""
#: engines/pegasus/pegasus.cpp:2821
#, fuzzy
msgid "Save Game"
msgstr "~O~yunu kaldır"
#: engines/pegasus/pegasus.cpp:2827
#, fuzzy
msgid "Load Game"
msgstr "Oyun yükle:"
#: engines/pink/gui.cpp:220
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/private/detection.cpp:184 engines/private/detection.cpp:203
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
msgstr ""
#: engines/queen/detection.cpp:45
msgid "Alternative intro"
msgstr ""
#: engines/queen/detection.cpp:46
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:792
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:818
#, fuzzy
msgid "macOS Trial version is not supported"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:843
#, fuzzy
msgid "Pocket PC Trial version is not supported"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/saga/metaengine.cpp:113
#, fuzzy
msgid "I Have No Mouth support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/saga/music.cpp:96
#, c-format
msgid ""
"Could not find AdLib instrument definition files\n"
"%s and %s. Without these files,\n"
"the music will not sound the same as the original game."
msgstr ""
#: engines/saga/saga.cpp:229
msgid "Error loading game resources."
msgstr ""
#: engines/sci/detection_tables.h:4287
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:485 engines/sci/metaengine.cpp:372
msgid "(Autosave)"
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:877
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1435
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1437
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1448
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:69
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:297
#, fuzzy
msgid "SCI32 support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/sci/resource/resource.cpp:864
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:377
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:401
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:420
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:499
msgid "Download patch"
msgstr ""
#: engines/sci/sci.cpp:500
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:507
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:838
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:161
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:164
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:176
msgid "Show Object Line"
msgstr ""
#: engines/scumm/detection.cpp:177
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/detection.cpp:183
msgid "Use NES Classic Palette"
msgstr ""
#: engines/scumm/detection.cpp:184
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/detection.cpp:190
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/detection.cpp:191
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/detection.cpp:197
msgid "Play simplified music"
msgstr ""
#: engines/scumm/detection.cpp:198
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
#: engines/scumm/detection.cpp:204
msgid "Use correct font spacing"
msgstr ""
#: engines/scumm/detection.cpp:205
msgid ""
"Draw text with correct font spacing. This arguably looks better, but doesn't "
"match the original behavior."
msgstr ""
#: engines/scumm/detection.cpp:211
msgid "Enable smooth scrolling"
msgstr ""
#: engines/scumm/detection.cpp:212
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
#: engines/scumm/dialogs.cpp:164
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr ""
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:166
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:167
msgid "Game Paused. Press SPACE to Continue."
msgstr ""
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:171
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr ""
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:173
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr ""
#: engines/scumm/dialogs.cpp:182
msgid "Insert save/load game disk"
msgstr ""
#: engines/scumm/dialogs.cpp:183
msgid "You must enter a name"
msgstr ""
#: engines/scumm/dialogs.cpp:184
msgid "The game was NOT saved (disk full?)"
msgstr ""
#: engines/scumm/dialogs.cpp:185
msgid "The game was NOT loaded"
msgstr ""
#: engines/scumm/dialogs.cpp:186
#, c-format
msgid "Saving '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:187
#, c-format
msgid "Loading '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:188
msgid "Name your SAVE game"
msgstr ""
#: engines/scumm/dialogs.cpp:189
#, fuzzy
msgid "Select a game to LOAD"
msgstr "Oyun ek klasörünü seç"
#: engines/scumm/dialogs.cpp:190
msgid "Game title)"
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:276
msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:278
msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:615
msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:616
msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:617
msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:625
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:671
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:673
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:677
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:678
msgid "Expert"
msgstr ""
#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:77 engines/zvision/metaengine.cpp:216
msgid "Skip cutscene"
msgstr ""
#: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:2060
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:78
#, fuzzy
msgid "Pause game"
msgstr "Oyun yükle:"
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:79
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr ""
#: engines/scumm/help.cpp:80
msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:2115
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:94
#, fuzzy
msgid "Show / Hide console"
msgstr "Gizli dosyaları göster"
#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:102
#, fuzzy
msgid "Toggle aspect-ratio correction"
msgstr "Görüntü oranı düzeltme"
#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:108
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:109
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:110
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:116
#, fuzzy
msgid "Main game controls:"
msgstr "Oyun seçeneklerini değiştirme"
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
#, fuzzy
msgid "Open"
msgstr "URL'yi aç"
#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:127
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr ""
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr ""
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/wintermute/keymapper_tables.h:1464
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:135
#: engines/wintermute/keymapper_tables.h:1470
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr ""
#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:158
#, fuzzy
msgid "Switch"
msgstr "Oyunu seç"
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
#, fuzzy
msgid "Look"
msgstr "Aşağı"
#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:129
#: engines/wintermute/keymapper_tables.h:1482
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
#: engines/wintermute/keymapper_tables.h:123
#: engines/wintermute/keymapper_tables.h:1458
#, fuzzy
msgid "Look at"
msgstr "Aşağı"
#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:218
#, fuzzy
msgid "KeyDown"
msgstr "Aşağı"
#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:226
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:257
#, fuzzy
msgid "Other game controls:"
msgstr "Oyun seçeneklerini değiştirme"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:271
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:274
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:283
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:284
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:294
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:296
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:298
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:305
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307
#: engines/scumm/help.cpp:308
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:309
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:310
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:311
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:312
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:313
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:314
msgid "Punch low"
msgstr ""
#: engines/scumm/help.cpp:316
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:319
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:320
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:321
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:322
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:331
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:332
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:333
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:334
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:335
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:336
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:337
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:338
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:339
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:340
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:575
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:577
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:590
#, fuzzy
msgid "Music volume: "
msgstr "Müzik cihazı:"
#: engines/scumm/input.cpp:607
#, fuzzy
msgid "Subtitle speed: "
msgstr "İmleç hızı:"
#: engines/scumm/metaengine.cpp:330
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:421
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/scumm/metaengine.cpp:445
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/scumm/scumm.cpp:541
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1376
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1398
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1650
msgid ""
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
"compression is not supported anymore for this game, audio will be disabled.\n"
"Please reinstall the game with the correct resource files."
msgstr ""
#: engines/scumm/scumm.cpp:2121
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:3051
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:653
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:658
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:89
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:99
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/detection.cpp:110
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:142
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:37
msgid "Floppy intro"
msgstr ""
#: engines/sky/detection.cpp:38
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/sky/metaengine.cpp:86
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:104
msgid "Skip / Close"
msgstr ""
#: engines/sky/metaengine.cpp:112
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:128
msgid "Toggle fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:133
msgid "Toggle really fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:203
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
#: engines/stark/detection.cpp:376
msgid "Load modded assets"
msgstr ""
#: engines/stark/detection.cpp:377
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/detection.cpp:385
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/detection.cpp:386
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/detection.cpp:394 engines/ultima/detection.cpp:119
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "3B Anti merdiven efekti:"
#: engines/stark/detection.cpp:395 engines/ultima/detection.cpp:120
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:284
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:298
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:305
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:311
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:317
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:191
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:475
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:485
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:528
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:832
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:833
msgid "Failed to load temporary game state."
msgstr ""
#: engines/supernova/detection.cpp:42
msgid "Improved mode"
msgstr ""
#: engines/supernova/detection.cpp:43
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:887
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/detection.cpp:33
msgid "Show object labels"
msgstr ""
#: engines/sword2/detection.cpp:34
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:48
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:49
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:121
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tinsel/detection_tables.h:482
msgid "Saturn CD version is not yet supported"
msgstr ""
#: engines/tony/tony.cpp:249
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:216
#, c-format
msgid "Saved game in slot #%d "
msgstr ""
#: engines/toon/toon.cpp:220
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:233
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
#: engines/toon/toon.cpp:237
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#: engines/toon/toon.cpp:1564
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
#: engines/twine/detection.cpp:253
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/detection.cpp:655
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/detection.cpp:656
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/detection.cpp:662
msgid "Enable cross fade"
msgstr ""
#: engines/twine/detection.cpp:663
msgid "Enable cross fading of images and scenes"
msgstr ""
#: engines/twine/detection.cpp:670
msgid "Disable save menu"
msgstr ""
#: engines/twine/detection.cpp:671
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/detection.cpp:677
msgid "Enable debug mode"
msgstr ""
#: engines/twine/detection.cpp:678
#, fuzzy
msgid "Enable the debug mode"
msgstr "Oyunun tam ismi"
#: engines/twine/detection.cpp:684
msgid "Enable audio CD"
msgstr ""
#: engines/twine/detection.cpp:685
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/detection.cpp:691
msgid "Enable sound"
msgstr ""
#: engines/twine/detection.cpp:692
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/detection.cpp:698
#, fuzzy
msgid "Enable voices"
msgstr "Oyunun tam ismi"
#: engines/twine/detection.cpp:699
#, fuzzy
msgid "Enable the voices for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/detection.cpp:705
msgid "Enable text"
msgstr ""
#: engines/twine/detection.cpp:706
#, fuzzy
msgid "Enable the text for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/detection.cpp:712
msgid "Enable movies"
msgstr ""
#: engines/twine/detection.cpp:713
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/detection.cpp:719
#, fuzzy
msgid "Enable mouse"
msgstr "Oyunun tam ismi"
#: engines/twine/detection.cpp:720
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Oyunun tam ismi"
#: engines/twine/detection.cpp:726
msgid "Use the USA version"
msgstr ""
#: engines/twine/detection.cpp:727
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/detection.cpp:733 engines/ultima/detection.cpp:85
msgid "Enable high resolution"
msgstr ""
#: engines/twine/detection.cpp:734 engines/ultima/detection.cpp:86
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:103
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:108
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:113
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:118
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:123
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:128
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:133
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:138
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:144
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:149
msgid "Place actor at center of screen"
msgstr ""
#: engines/twine/metaengine.cpp:154
msgid "Debug Menu"
msgstr ""
#: engines/twine/metaengine.cpp:159
msgid "Debug Menu Execute"
msgstr ""
#: engines/twine/metaengine.cpp:164 engines/twine/metaengine.cpp:184
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:169 engines/twine/metaengine.cpp:189
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:174 engines/twine/metaengine.cpp:194
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:179 engines/twine/metaengine.cpp:199
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:204
msgid "Behaviour Action"
msgstr ""
#: engines/twine/metaengine.cpp:210
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:222
msgid "Options Menu"
msgstr ""
#: engines/twine/metaengine.cpp:234
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:240
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:254
msgid "Move Backward"
msgstr ""
#: engines/twine/metaengine.cpp:275
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:280
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:293
#, fuzzy
msgid "Special Action"
msgstr "Aktif"
#: engines/twine/metaengine.cpp:299 engines/wintermute/keymapper_tables.h:61
msgid "Escape"
msgstr ""
#: engines/twine/metaengine.cpp:312
msgid "Accept"
msgstr ""
#: engines/twine/metaengine.cpp:320 engines/twine/metaengine.cpp:372
#: engines/twine/metaengine.cpp:388
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:358
msgid "Next Page"
msgstr ""
#: engines/twine/metaengine.cpp:425
msgid "Previous location"
msgstr ""
#: engines/twine/metaengine.cpp:430
msgid "Next location"
msgstr ""
#: engines/twine/parser/text.cpp:34
msgctxt "Options menu"
msgid "High resolution on"
msgstr ""
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "High resolution off"
msgstr ""
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:37
msgctxt "Options menu"
msgid "Wall collision off"
msgstr ""
#: engines/ultima/detection.cpp:67
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/detection.cpp:68
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/detection.cpp:73
#, fuzzy
msgid "Enable frame limiting"
msgstr "3B Anti merdiven efekti:"
#: engines/ultima/detection.cpp:74
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/detection.cpp:79
#, fuzzy
msgid "Enable cheats"
msgstr "Oyunun tam ismi"
#: engines/ultima/detection.cpp:80
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/detection.cpp:95
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/detection.cpp:96
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/detection.cpp:101
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Oyunun tam ismi"
#: engines/ultima/detection.cpp:102
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/detection.cpp:113
#, fuzzy
msgid "Enable font replacement"
msgstr "3B Anti merdiven efekti:"
#: engines/ultima/detection.cpp:114
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
#: engines/ultima/detection.cpp:130
msgid "Camera moves with Silencer"
msgstr ""
#: engines/ultima/detection.cpp:131
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
#: engines/ultima/shared/early/ultima_early.cpp:71
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:81
#, c-format
msgid "Could not locate engine data %s"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:99
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:388
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:393
#, c-format
msgid "saving quick save %d"
msgstr ""
#: engines/ultima/nuvie/meta_engine.cpp:39
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:212
msgid "Transfer Character"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:126
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:126
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:169
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:184
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:300
msgid "[corrupt]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:303
msgid "[outdated]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:306
msgid "[too modern]"
msgstr ""
#: engines/wintermute/detection.cpp:53
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:65
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/wintermute/metaengine.cpp:71
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/wintermute/metaengine.cpp:77
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/wintermute/wintermute.cpp:149
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:160
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:171
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:182
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
msgstr ""
#: engines/wintermute/keymapper_tables.h:150
#: engines/wintermute/keymapper_tables.h:732
#: engines/wintermute/keymapper_tables.h:2040
#: engines/wintermute/keymapper_tables.h:2140
msgid "Walk forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:156
#: engines/wintermute/keymapper_tables.h:737
#: engines/wintermute/keymapper_tables.h:2162
msgid "Walk backward"
msgstr ""
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:175
#: engines/wintermute/keymapper_tables.h:686
#: engines/wintermute/keymapper_tables.h:1779
#, fuzzy
msgid "Show scene geometry"
msgstr "Ekran üstü kontrolünü göster"
#: engines/wintermute/keymapper_tables.h:184
#: engines/wintermute/keymapper_tables.h:200
#: engines/wintermute/keymapper_tables.h:631
#: engines/wintermute/keymapper_tables.h:907
#: engines/wintermute/keymapper_tables.h:1104
#: engines/wintermute/keymapper_tables.h:1232
msgid "Previous page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:191
#: engines/wintermute/keymapper_tables.h:208
#: engines/wintermute/keymapper_tables.h:639
#: engines/wintermute/keymapper_tables.h:914
#: engines/wintermute/keymapper_tables.h:1111
#: engines/wintermute/keymapper_tables.h:1237
msgid "Next page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:240
#: engines/wintermute/keymapper_tables.h:263
#: engines/wintermute/keymapper_tables.h:314
#: engines/wintermute/keymapper_tables.h:353
#: engines/wintermute/keymapper_tables.h:390
#: engines/wintermute/keymapper_tables.h:500
#: engines/wintermute/keymapper_tables.h:527
#: engines/wintermute/keymapper_tables.h:652
#: engines/wintermute/keymapper_tables.h:786
#: engines/wintermute/keymapper_tables.h:813
#: engines/wintermute/keymapper_tables.h:834
#: engines/wintermute/keymapper_tables.h:859
#: engines/wintermute/keymapper_tables.h:886
#: engines/wintermute/keymapper_tables.h:1046
#: engines/wintermute/keymapper_tables.h:1292
#: engines/wintermute/keymapper_tables.h:1339
#: engines/wintermute/keymapper_tables.h:1396
#: engines/wintermute/keymapper_tables.h:1422
#: engines/wintermute/keymapper_tables.h:1584
#: engines/wintermute/keymapper_tables.h:1633
#: engines/wintermute/keymapper_tables.h:1681
#: engines/wintermute/keymapper_tables.h:1714
#: engines/wintermute/keymapper_tables.h:1907
#: engines/wintermute/keymapper_tables.h:2027
#, fuzzy
msgid "Show hints"
msgstr "Gizli dosyaları göster"
#: engines/wintermute/keymapper_tables.h:250
#: engines/wintermute/keymapper_tables.h:397
#: engines/wintermute/keymapper_tables.h:659
#: engines/wintermute/keymapper_tables.h:865
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1443
#: engines/wintermute/keymapper_tables.h:1591
#: engines/wintermute/keymapper_tables.h:1603
#: engines/wintermute/keymapper_tables.h:1612
#: engines/wintermute/keymapper_tables.h:1874
msgid "Show inventory"
msgstr ""
#: engines/wintermute/keymapper_tables.h:270
#: engines/wintermute/keymapper_tables.h:333
#: engines/wintermute/keymapper_tables.h:368
#: engines/wintermute/keymapper_tables.h:403
#: engines/wintermute/keymapper_tables.h:507
#: engines/wintermute/keymapper_tables.h:534
#: engines/wintermute/keymapper_tables.h:1856
#: engines/wintermute/keymapper_tables.h:1914
#, fuzzy
msgid "GUI variant A"
msgstr "Bilinmeyen varyant"
#: engines/wintermute/keymapper_tables.h:277
#: engines/wintermute/keymapper_tables.h:340
#: engines/wintermute/keymapper_tables.h:375
#: engines/wintermute/keymapper_tables.h:409
#: engines/wintermute/keymapper_tables.h:514
#: engines/wintermute/keymapper_tables.h:541
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1920
#, fuzzy
msgid "GUI variant B"
msgstr "Bilinmeyen varyant"
#: engines/wintermute/keymapper_tables.h:284
#: engines/wintermute/keymapper_tables.h:415
#: engines/wintermute/keymapper_tables.h:548
#: engines/wintermute/keymapper_tables.h:1118
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:289
#: engines/wintermute/keymapper_tables.h:420
#: engines/wintermute/keymapper_tables.h:553
#: engines/wintermute/keymapper_tables.h:1123
msgid "Phone up button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:295
#: engines/wintermute/keymapper_tables.h:426
#: engines/wintermute/keymapper_tables.h:559
#: engines/wintermute/keymapper_tables.h:1129
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:361
msgid "Alternative action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:432
#: engines/wintermute/keymapper_tables.h:565
#: engines/wintermute/keymapper_tables.h:1135
msgid "Phone 0 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:437
#: engines/wintermute/keymapper_tables.h:570
#: engines/wintermute/keymapper_tables.h:1140
#: engines/wintermute/keymapper_tables.h:1741
msgid "Phone 1 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:442
#: engines/wintermute/keymapper_tables.h:575
#: engines/wintermute/keymapper_tables.h:1145
#: engines/wintermute/keymapper_tables.h:1746
msgid "Phone 2 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:447
#: engines/wintermute/keymapper_tables.h:580
#: engines/wintermute/keymapper_tables.h:1150
#: engines/wintermute/keymapper_tables.h:1751
msgid "Phone 3 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:452
#: engines/wintermute/keymapper_tables.h:585
#: engines/wintermute/keymapper_tables.h:1155
msgid "Phone 4 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:457
#: engines/wintermute/keymapper_tables.h:590
#: engines/wintermute/keymapper_tables.h:1160
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:462
#: engines/wintermute/keymapper_tables.h:595
#: engines/wintermute/keymapper_tables.h:1165
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:467
#: engines/wintermute/keymapper_tables.h:600
#: engines/wintermute/keymapper_tables.h:1170
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:472
#: engines/wintermute/keymapper_tables.h:605
#: engines/wintermute/keymapper_tables.h:1175
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:477
#: engines/wintermute/keymapper_tables.h:610
#: engines/wintermute/keymapper_tables.h:1180
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:482
#: engines/wintermute/keymapper_tables.h:615
#: engines/wintermute/keymapper_tables.h:1185
msgid "Phone * button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:487
#: engines/wintermute/keymapper_tables.h:620
#: engines/wintermute/keymapper_tables.h:1190
msgid "Phone # button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:665
#: engines/wintermute/keymapper_tables.h:1346
#, fuzzy
msgid "Show help"
msgstr "Gizli dosyaları göster"
#: engines/wintermute/keymapper_tables.h:671
#: engines/wintermute/keymapper_tables.h:872
#: engines/wintermute/keymapper_tables.h:893
#: engines/wintermute/keymapper_tables.h:1299
#: engines/wintermute/keymapper_tables.h:1325
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1408
#: engines/wintermute/keymapper_tables.h:1429
#: engines/wintermute/keymapper_tables.h:1619
#: engines/wintermute/keymapper_tables.h:1893
#: engines/wintermute/keymapper_tables.h:2095
msgid "Scroll up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:678
#: engines/wintermute/keymapper_tables.h:879
#: engines/wintermute/keymapper_tables.h:900
#: engines/wintermute/keymapper_tables.h:1306
#: engines/wintermute/keymapper_tables.h:1332
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1436
#: engines/wintermute/keymapper_tables.h:1626
#: engines/wintermute/keymapper_tables.h:1900
#: engines/wintermute/keymapper_tables.h:2100
msgid "Scroll down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:691
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:701
#: engines/wintermute/keymapper_tables.h:820
#, fuzzy
msgid "Volume max"
msgstr "Ses"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:707
msgid "Show debug parser"
msgstr ""
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:715
#: engines/wintermute/keymapper_tables.h:854
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1802
#, fuzzy
msgid "Debug print"
msgstr "Grafik Ayarları"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:721
#: engines/wintermute/keymapper_tables.h:1773
msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:727
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:752
msgid "Run forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:757
msgid "Run backward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:762
msgid "Turn left fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:767
msgid "Turn right fast"
msgstr ""
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:773
msgid "Show blueprint"
msgstr ""
#: engines/wintermute/keymapper_tables.h:793
#: engines/wintermute/keymapper_tables.h:1511
#: engines/wintermute/keymapper_tables.h:1694
#: engines/wintermute/keymapper_tables.h:1727
#: engines/wintermute/keymapper_tables.h:2013
msgid "Next action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:800
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1701
#: engines/wintermute/keymapper_tables.h:1734
#: engines/wintermute/keymapper_tables.h:2021
msgid "Previous action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:827
#, fuzzy
msgid "Volume off"
msgstr "Ses"
#: engines/wintermute/keymapper_tables.h:841
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:921
#, fuzzy
msgid "Save game"
msgstr "Kaydetme Yolu:"
#: engines/wintermute/keymapper_tables.h:936
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:941
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:946
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:956
#: engines/wintermute/keymapper_tables.h:1287
#: engines/wintermute/keymapper_tables.h:1796
#, fuzzy
msgid "Cancel waiting"
msgstr "İndirmeyi iptal et"
#: engines/wintermute/keymapper_tables.h:966
msgid "First page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:971
#, fuzzy
msgid "Last page"
msgstr "Hızlı yeniden oynatma"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:979
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:995
msgid "Show game credits"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1000
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1005
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1010
msgid "Play note 1: A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1015
msgid "Play note 2: F#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1020
msgid "Play note 3: D#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1025
msgid "Play note 4: C#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1030
msgid "Play note 5: E"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1035
msgid "Play note 6: G#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1040
msgid "Play note 7: B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1053
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1058
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1063
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1068
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1073
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1078
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1083
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1088
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1201
msgid "Show hints / Dance move"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1208
msgid "Dance move up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1214
#, fuzzy
msgid "Dance move down"
msgstr "İndirmeyi iptal et"
#: engines/wintermute/keymapper_tables.h:1220
msgid "Dance move left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1226
msgid "Dance move right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1256
#, fuzzy
msgid "Cancel input"
msgstr "İptal"
#: engines/wintermute/keymapper_tables.h:1318
#, fuzzy
msgid "Toggle subtitles"
msgstr "Altyazılar"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1388
msgid "Shift key"
msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1490
msgid "Chapayev's action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1538
#: engines/wintermute/keymapper_tables.h:1791
#: engines/wintermute/keymapper_tables.h:1887
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1543
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1548
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1553
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1558
msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1569
msgid "Spin wheel slower"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1577
msgid "Spin wheel faster"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1655
msgid "Zoom out"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1662
msgid "Zoom in"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1675
#: engines/wintermute/keymapper_tables.h:1881
msgid "Show journal"
msgstr ""
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1808
msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1825
msgid "Droid's action"
msgstr ""
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:1933
msgid "Rotate"
msgstr ""
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:1959
msgid "Drop"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1967
msgid "Player 1: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1972
msgid "Player 1: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1977
msgid "Player 1: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1982
msgid "Player 1: Right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1987
msgid "Player 2: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1992
msgid "Player 2: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1997
msgid "Player 2: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2002
msgid "Player 2: Right"
msgstr ""
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2008
msgid "Debug FPS"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2105
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2110
msgid "Key i"
msgstr ""
#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:66
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:291
msgid "Failed to autosave"
msgstr ""
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection_tables.h:62
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/detection_tables.h:71
msgid "Enable Venus"
msgstr ""
#: engines/zvision/detection_tables.h:72
#, fuzzy
msgid "Enable the Venus help system"
msgstr "Oyunun tam ismi"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection_tables.h:82
msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/detection_tables.h:91
msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/detection_tables.h:92
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:129
#, fuzzy
msgid "Look Up"
msgstr "Aşağı"
#: engines/zvision/metaengine.cpp:135
#, fuzzy
msgid "Look Down"
msgstr "Aşağı"
#: engines/zvision/metaengine.cpp:170
msgid "Spellbook"
msgstr ""
#: engines/zvision/metaengine.cpp:176
msgid "Score"
msgstr ""
#: engines/zvision/metaengine.cpp:182
msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:188
msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:209
#, fuzzy
msgid "Preferences"
msgstr "Tercih edilen cihaz:"
#: engines/zvision/zvision.cpp:310
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
#~ msgid "V-Sync in 3D Games"
#~ msgstr "3B oyunlarda Dikey Senkronizasyon"
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
#~ msgstr "Arayüz Dili:"
#, fuzzy
#~| msgid "AdLib is used for music in many games"
#~ msgid "Language to use for multilingual games"
#~ msgstr "AdLib birçok oyunda müzik için kullanılır"
#, fuzzy
#~| msgid "Antialiased"
#~ msgid "Force antialiased text"
#~ msgstr "Anti merdiven"
#, fuzzy
#~ msgid "Use linear interpolation when upscaling videos, where possible"
#~ msgstr "Grafik orantılama yapılırken doğrusal filtreleme"
#, fuzzy
#~ msgid "Enable bearded musicians"
#~ msgstr "3B Anti merdiven efekti:"
#, fuzzy
#~ msgid "MIDI mode:"
#~ msgstr "MIDI kazancı:"
#, fuzzy
#~| msgid "Autosave"
#~ msgid "Auto"
#~ msgstr "Otokayıt"
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Özellikler derlenmiştir:"
#, fuzzy
#~ msgid "Music menu"
#~ msgstr "Müzik cihazı:"
#~ msgid "Map"
#~ msgstr "Eşleştirme"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Bir işlem seç ve 'Eşleştirme' ye tıkla"
#~ msgid "Associated key : %s"
#~ msgstr "Eşlenmiş tuş : %s"
#~ msgid "Associated key : none"
#~ msgstr "Eşleştirilmiş : yok"
#~ msgid "Please select an action"
#~ msgstr "Lütfen bir işlem seç"
#~ msgid "Press the key to associate"
#~ msgstr "Eşleştirmek için bir tuşa basın"
#~ msgid "Choose an action to map"
#~ msgstr "Eşleştirme için bir işlem seç"
#~ msgid "Keys"
#~ msgstr "Tuşlar"
#~ msgid "~K~eys"
#~ msgstr "~T~uşlar"
#, fuzzy
#~ msgid "Do you want to quit ?"
#~ msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#, fuzzy
#~ msgid "Fast mode"
#~ msgstr "Grafik modu:"
#, fuzzy
#~ msgid "~L~eft handed mode"
#~ msgstr "Render modu:"
#, fuzzy
#~ msgid "Pad Left"
#~ msgstr "Sol"
#, fuzzy
#~ msgid "Pad Right"
#~ msgstr "Sağ"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Aşağı"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Gizli dosyaları göster"