scummvm/engines/gob
2008-05-26 05:17:21 +00:00
..
sound Correctly delete'ing CDROM and Backgroundatmosphere, fixing segfaults on machines slower than mine (thanks, LordHoto ;)) 2008-05-22 14:25:27 +00:00
coktelvideo.cpp Ooops, made frame skipping for A/V sync correction work again (instead of locking up) 2008-05-26 05:17:21 +00:00
coktelvideo.h Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in Woodruff's intro 2008-05-25 23:12:32 +00:00
dataio.cpp Added a warning when all chunk slots are full, as that's still a problem in Woodruff (some videos aren't closed correctly yet). 2008-05-13 19:53:14 +00:00
dataio.h
detection.cpp Added the Italien version of Woodruff, as supplied by DjDiabolik in bug report #1891864 2008-05-24 14:23:16 +00:00
draw_bargon.cpp
draw_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
draw_v2.cpp Changing the split stuff again, fixing several scrolling and hotspot-text related issues 2008-05-17 23:55:04 +00:00
draw.cpp Reverting my last commit, as it breaks Gob3 (and probably elsewhere, too) 2008-05-22 18:30:29 +00:00
draw.h Reverting my last commit, as it breaks Gob3 (and probably elsewhere, too) 2008-05-22 18:30:29 +00:00
driver_vga.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
driver_vga.h
game_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
game_v2.cpp Fixing the menu glitch in Woodruff 2008-05-22 05:02:39 +00:00
game.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
game.h Restructured sound code 2008-05-08 00:47:23 +00:00
global.cpp Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor limiting) 2008-05-03 20:08:46 +00:00
global.h Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor limiting) 2008-05-03 20:08:46 +00:00
gob.cpp Removing test code 2008-05-23 21:02:21 +00:00
gob.h Removing test code 2008-05-23 21:02:21 +00:00
goblin_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
goblin_v2.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
goblin_v3.cpp
goblin_v4.cpp Fixing path finding in Woodruff 2008-04-30 20:08:08 +00:00
goblin.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
goblin.h Restructured sound code 2008-05-08 00:47:23 +00:00
init_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
init_v2.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
init_v3.cpp
init.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
init.h
inter_bargon.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
inter_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
inter_v2.cpp Added a workaround for the nut rolling animation in the administration center in Woodruff 2008-05-25 13:02:23 +00:00
inter_v3.cpp
inter_v4.cpp Added a workaround for the nut rolling animation in the administration center in Woodruff 2008-05-25 13:02:23 +00:00
inter.cpp Fixed PalmOS compilation 2008-05-23 11:13:15 +00:00
inter.h Changing the split stuff again, fixing several scrolling and hotspot-text related issues 2008-05-17 23:55:04 +00:00
map_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
map_v2.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
map_v4.cpp
map.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
map.h
module.mk Restructured saving/loading and added a stub for Woodruff 2008-05-10 20:59:43 +00:00
mult_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
mult_v2.cpp Fixing the "meteor fragment and bluxtre pulp not drawn"-glitch by not closing the object video right when it finished playing through 2008-05-18 15:02:01 +00:00
mult.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
mult.h Draw order related fixes. 2008-05-07 02:56:18 +00:00
palanim.cpp
palanim.h
parse_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
parse_v2.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
parse.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
parse.h
saveload_v2.cpp Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff. 2008-05-11 18:55:40 +00:00
saveload_v3.cpp Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff. 2008-05-11 18:55:40 +00:00
saveload_v4.cpp Implemented/Fixed saving/loading in Woodruff -- this time for real. 2008-05-13 04:54:58 +00:00
saveload.cpp Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff. 2008-05-11 18:55:40 +00:00
saveload.h Implemented/Fixed saving/loading in Woodruff -- this time for real. 2008-05-13 04:54:58 +00:00
scenery_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
scenery_v2.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
scenery.cpp Added updateStatic()'s sanity checks to renderStatic() as well. 2008-05-24 14:54:22 +00:00
scenery.h Draw order related fixes. 2008-05-07 02:56:18 +00:00
util.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
util.h
video_v1.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
video_v2.cpp Restructured sound code 2008-05-08 00:47:23 +00:00
video.cpp Fixing a valgrind warning 2008-05-22 21:26:56 +00:00
video.h Ooops, forget that one 2008-05-17 23:59:56 +00:00
videoplayer.cpp Fixing Bug #1970111 ("WOODRUFF: Close Up not erased") 2008-05-25 06:25:16 +00:00
videoplayer.h Implemented GobEngine::pauseEngineIntern() 2008-05-23 20:40:28 +00:00