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sound
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Correctly delete'ing CDROM and Backgroundatmosphere, fixing segfaults on machines slower than mine (thanks, LordHoto ;))
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2008-05-22 14:25:27 +00:00 |
coktelvideo.cpp
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Ooops, made frame skipping for A/V sync correction work again (instead of locking up)
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2008-05-26 05:17:21 +00:00 |
coktelvideo.h
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Increased _soundSliceLength's accuracy. This fixes the A/V sync problems in Woodruff's intro
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2008-05-25 23:12:32 +00:00 |
dataio.cpp
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Added a warning when all chunk slots are full, as that's still a problem in Woodruff (some videos aren't closed correctly yet).
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2008-05-13 19:53:14 +00:00 |
dataio.h
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detection.cpp
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Added the Italien version of Woodruff, as supplied by DjDiabolik in bug report #1891864
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2008-05-24 14:23:16 +00:00 |
draw_bargon.cpp
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draw_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
draw_v2.cpp
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Changing the split stuff again, fixing several scrolling and hotspot-text related issues
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2008-05-17 23:55:04 +00:00 |
draw.cpp
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Reverting my last commit, as it breaks Gob3 (and probably elsewhere, too)
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2008-05-22 18:30:29 +00:00 |
draw.h
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Reverting my last commit, as it breaks Gob3 (and probably elsewhere, too)
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2008-05-22 18:30:29 +00:00 |
driver_vga.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
driver_vga.h
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game_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
game_v2.cpp
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Fixing the menu glitch in Woodruff
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2008-05-22 05:02:39 +00:00 |
game.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
game.h
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
global.cpp
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Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor limiting)
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2008-05-03 20:08:46 +00:00 |
global.h
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Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor limiting)
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2008-05-03 20:08:46 +00:00 |
gob.cpp
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Removing test code
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2008-05-23 21:02:21 +00:00 |
gob.h
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Removing test code
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2008-05-23 21:02:21 +00:00 |
goblin_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
goblin_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
goblin_v3.cpp
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goblin_v4.cpp
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Fixing path finding in Woodruff
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2008-04-30 20:08:08 +00:00 |
goblin.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
goblin.h
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
init_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
init_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
init_v3.cpp
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init.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
init.h
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inter_bargon.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
inter_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
inter_v2.cpp
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Added a workaround for the nut rolling animation in the administration center in Woodruff
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2008-05-25 13:02:23 +00:00 |
inter_v3.cpp
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inter_v4.cpp
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Added a workaround for the nut rolling animation in the administration center in Woodruff
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2008-05-25 13:02:23 +00:00 |
inter.cpp
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Fixed PalmOS compilation
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2008-05-23 11:13:15 +00:00 |
inter.h
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Changing the split stuff again, fixing several scrolling and hotspot-text related issues
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2008-05-17 23:55:04 +00:00 |
map_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
map_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
map_v4.cpp
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map.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
map.h
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module.mk
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Restructured saving/loading and added a stub for Woodruff
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2008-05-10 20:59:43 +00:00 |
mult_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
mult_v2.cpp
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Fixing the "meteor fragment and bluxtre pulp not drawn"-glitch by not closing the object video right when it finished playing through
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2008-05-18 15:02:01 +00:00 |
mult.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
mult.h
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Draw order related fixes.
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2008-05-07 02:56:18 +00:00 |
palanim.cpp
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palanim.h
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parse_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
parse_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
parse.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
parse.h
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saveload_v2.cpp
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Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff.
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2008-05-11 18:55:40 +00:00 |
saveload_v3.cpp
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Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff.
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2008-05-11 18:55:40 +00:00 |
saveload_v4.cpp
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Implemented/Fixed saving/loading in Woodruff -- this time for real.
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2008-05-13 04:54:58 +00:00 |
saveload.cpp
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Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff.
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2008-05-11 18:55:40 +00:00 |
saveload.h
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Implemented/Fixed saving/loading in Woodruff -- this time for real.
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2008-05-13 04:54:58 +00:00 |
scenery_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
scenery.cpp
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Added updateStatic()'s sanity checks to renderStatic() as well.
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2008-05-24 14:54:22 +00:00 |
scenery.h
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Draw order related fixes.
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2008-05-07 02:56:18 +00:00 |
util.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
util.h
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video_v1.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
video_v2.cpp
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Restructured sound code
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2008-05-08 00:47:23 +00:00 |
video.cpp
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Fixing a valgrind warning
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2008-05-22 21:26:56 +00:00 |
video.h
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Ooops, forget that one
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2008-05-17 23:59:56 +00:00 |
videoplayer.cpp
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Fixing Bug #1970111 ("WOODRUFF: Close Up not erased")
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2008-05-25 06:25:16 +00:00 |
videoplayer.h
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Implemented GobEngine::pauseEngineIntern()
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2008-05-23 20:40:28 +00:00 |