scummvm/engines/sword2
Fabio Battaglia 3550e10568 SWORD2: fix leak of previous commit properly
Memorize psx sprite buffer pointer to properly free it
2011-02-28 19:22:22 +01:00
..
animation.cpp SWORD2: fix leak of previous commit properly 2011-02-28 19:22:22 +01:00
animation.h SWORD2: Respect screen pitch while postprocessing 2011-02-27 10:10:44 +01:00
anims.cpp Cleanup. 2010-07-16 03:07:30 +00:00
console.cpp SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. 2011-02-15 22:52:15 +01:00
console.h DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
controls.cpp SWORD2: Fix some code analysis warnings (bug #3087857) 2010-10-15 06:12:23 +00:00
controls.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
debug.cpp SWORD2: Cleanup 2010-11-01 11:29:57 +00:00
debug.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
defs.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
events.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
function.cpp SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. 2011-02-15 22:52:15 +01:00
header.cpp SWORD2: Reduce dependencies on common/memstream.h 2010-11-23 22:27:40 +00:00
header.h COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
icons.cpp COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
interpreter.cpp Make sure that all the parameters to an mcode command are initialised. This 2010-05-06 19:00:39 +00:00
interpreter.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
layers.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
logic.cpp SWORD2: Cleanup pause handling 2010-11-01 11:25:11 +00:00
logic.h SWORD2: Cleanup pause handling 2010-11-01 11:25:11 +00:00
maketext.cpp Corrected an old comment. 2009-12-30 19:06:34 +00:00
maketext.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
memory.cpp Change BS 1 & 2 to I & II (see discussion on -devel) 2010-01-03 21:20:05 +00:00
memory.h Coding best practice: Always use enums instead of #defines to define integer constants (for many good reasons) 2009-09-01 13:02:47 +00:00
menu.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
module.mk COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
mouse.cpp SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. 2011-02-15 22:52:15 +01:00
mouse.h Sword2: PSX version support, and GMM loading/saving 2009-04-07 19:52:46 +00:00
music.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
object.h SWORD2: Reduce dependencies on common/memstream.h 2010-11-23 22:27:40 +00:00
palette.cpp SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. 2011-02-15 22:52:15 +01:00
protocol.cpp SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. 2011-02-15 22:52:15 +01:00
render.cpp SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. 2011-02-15 22:52:15 +01:00
resman.cpp SWORD2: Add assert()s prompted by code analysis warnings. 2010-10-15 19:08:56 +00:00
resman.h Remove PalmOS port 2010-07-17 18:41:38 +00:00
router.cpp SWORD2: Reduce dependencies on common/memstream.h 2010-11-23 22:27:40 +00:00
router.h SWORD2: Resolve FIXME about weird static var 'k' in Router::smoothCheck 2009-10-20 19:12:31 +00:00
saveload.cpp SWORD2: Reduce dependencies on common/memstream.h 2010-11-23 22:27:40 +00:00
saveload.h Re-added Revolution Software copyright to BS2 engine 2007-05-31 20:28:29 +00:00
screen.cpp SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. 2011-02-15 22:52:15 +01:00
screen.h SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. 2011-02-15 22:52:15 +01:00
scroll.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
sound.cpp AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
sound.h AUDIO: Rename sound/ dir to audio/ 2011-02-09 01:09:01 +00:00
speech.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
sprite.cpp SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. 2011-02-15 22:52:15 +01:00
startup.cpp SWORD1 & SWORD2: Replaced ioFailed by err+eos 2009-07-29 21:39:34 +00:00
sword2.cpp SWORD2: Cleanup 2010-11-01 11:29:57 +00:00
sword2.h SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change. 2011-02-15 22:52:15 +01:00
sync.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
walker.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00