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73 lines
1.9 KiB
C++
73 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software{} you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation{} either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY{} without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program{} if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "glk/sound.h"
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namespace Glk {
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Sounds::~Sounds() {
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for (int idx = (int)_sounds.size() - 1; idx >= 0; --idx)
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delete _sounds[idx];
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}
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void Sounds::removeSound(schanid_t snd) {
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for (uint idx = 0; idx < _sounds.size(); ++idx) {
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if (_sounds[idx] == snd) {
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_sounds.remove_at(idx);
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break;
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}
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}
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}
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schanid_t Sounds::create(glui32 rock) {
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schanid_t snd = new SoundChannel();
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_sounds.push_back(snd);
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return snd;
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}
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schanid_t Sounds::iterate(schanid_t chan, glui32 *rockptr) {
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for (int idx = 0; idx < (int)_sounds.size() - 1; ++idx) {
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if (_sounds[idx] == chan) {
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schanid_t next = _sounds[idx + 1];
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if (*rockptr)
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*rockptr = next->_rock;
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return next;
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}
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}
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return nullptr;
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}
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/*--------------------------------------------------------------------------*/
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SoundChannel::~SoundChannel() {
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_owner->removeSound(this);
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delete _stream;
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}
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void SoundChannel::play(uint soundNum) {
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// TODO
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}
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} // End of namespace Glk
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