scummvm/graphics/macgui/macmenu.h

178 lines
6.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GRAPHICS_MACGUI_MACMENU_H
#define GRAPHICS_MACGUI_MACMENU_H
#include "common/str-array.h"
#include "graphics/macgui/macfontmanager.h"
#include "graphics/font.h"
namespace Common {
class U32String;
class MacResManager;
class PEResources;
}
namespace Graphics {
struct MacMenuItem;
struct MacMenuSubMenu;
typedef Common::Array<MacMenuItem *> ItemArray;
struct MacMenuData {
int menunum;
const char *title;
int action;
byte shortcut;
bool enabled;
};
class MacMenu : public BaseMacWindow {
public:
MacMenu(int id, const Common::Rect &bounds, MacWindowManager *wm);
~MacMenu();
virtual ManagedSurface *getBorderSurface() override { return nullptr; }
virtual const Common::Rect &getInnerDimensions() override { return _dims; }
virtual bool isDirty() override { return _contentIsDirty || _dimensionsDirty; }
static Common::StringArray *readMenuFromResource(Common::SeekableReadStream *res);
static MacMenu *createMenuFromPEexe(Common::PEResources *exe, MacWindowManager *wm);
void setAlignment(Graphics::TextAlign align);
void setCommandsCallback(void (*callback)(int, Common::String &, void *), void *data) { _ccallback = callback; _cdata = data; }
void setCommandsCallback(void (*callback)(int, Common::U32String &, void *), void *data) { _unicodeccallback = callback; _cdata = data; }
void addStaticMenus(const MacMenuData *data);
void calcDimensions();
MacMenuSubMenu *addSubMenu(MacMenuSubMenu *submenu, int index = -1);
int addMenuItem(MacMenuSubMenu *submenu, const Common::String &text, int action = -1, int style = 0, char shortcut = 0, bool enabled = true, bool checked = false);
int addMenuItem(MacMenuSubMenu *submenu, const Common::U32String &text, int action = 0, int style = 0, char shortcut = 0, bool enabled = true, bool checked = false);
void loadMenuResource(Common::MacResManager *resFork, uint16 id);
void loadMenuBarResource(Common::MacResManager *resFork, uint16 id);
void createSubMenuFromString(int id, const char *string, int commandId);
void clearSubMenu(int id);
MacMenuSubMenu *getSubmenu(MacMenuSubMenu *submenu, int index);
virtual bool draw(ManagedSurface *g, bool forceRedraw = false) override;
virtual bool draw(bool forceRedraw = false) override { return false; }
virtual void blit(ManagedSurface *g, Common::Rect &dest) override {}
bool processEvent(Common::Event &event) override;
void enableCommand(int menunum, int action, bool state);
void enableCommand(const char *menuitem, const char *menuaction, bool state);
void enableCommand(const Common::U32String &menuitem, const Common::U32String &menuaction, bool state);
void disableAllMenus();
bool isVisible() { return _isVisible; }
void setVisible(bool visible, bool silent = false) override { _isVisible = visible; _contentIsDirty = true; }
void printMenu(int level = 0, MacMenuSubMenu *submenu = nullptr);
void closeMenu();
bool checkIntersects(Common::Rect &rect);
// macmenuItem operations
void setCheckMark(const Common::String &menuId, const Common::String &itemId, bool checkMark);
void setCheckMark(int menuId, int itemId, bool checkMark);
bool getCheckMark(const Common::String &menuId, const Common::String &itemId);
bool getCheckMark(int menuId, int itemId);
void setEnabled(const Common::String &menuId, const Common::String &itemId, bool enabled);
void setEnabled(int menuId, int itemId, bool enabled);
bool getEnabled(const Common::String &menuId, const Common::String &itemId);
bool getEnabled(int menuId, int itemId);
void setName(const Common::String &menuId, const Common::String &itemId, const Common::String &name);
void setName(int menuId, int itemId, const Common::String &name);
Common::String getName(const Common::String &menuId, const Common::String &itemId);
Common::String getName(int menuId, int itemId);
void setAction(const Common::String &menuId, const Common::String &itemId, int actionId);
void setAction(int menuId, int itemId, int actionId);
int getAction(const Common::String &menuId, const Common::String &itemId);
int getAction(int menuId, int itemId);
Common::Rect _bbox;
private:
ManagedSurface _screen;
ManagedSurface _tempSurface;
TextAlign _align;
int _menuDropdownItemHeight;
int _menuLeftDropdownPadding;
int _menuRightDropdownPadding;
private:
bool checkCallback(bool unicode = false);
const Font *getMenuFont(int slant = kMacFontRegular);
const Common::String getAcceleratorString(MacMenuItem *item, const char *prefix);
void processTabs();
void processSubmenuTabs(MacMenuSubMenu *submenu);
int calcSubMenuWidth(MacMenuSubMenu *menu);
void calcSubMenuBounds(MacMenuSubMenu *menu, int x, int y);
void renderSubmenu(MacMenuSubMenu *menu, bool recursive = true);
bool keyEvent(Common::Event &event);
bool mouseClick(int x, int y);
bool mouseRelease(int x, int y);
bool mouseMove(int x, int y);
bool processMenuShortCut(byte flags, uint16 ascii);
void drawSubMenuArrow(ManagedSurface *dst, int x, int y, int color);
bool contains(int x, int y);
void eventLoop();
MacMenuItem *findMenuItem(const Common::String &menuId, const Common::String &itemId);
MacMenuItem *findMenuItem(int menuId, int itemId);
ItemArray _items;
const Font *_font;
Font *_loadedFont;
bool _isVisible;
bool _dimensionsDirty;
int _activeItem;
Common::Array<MacMenuSubMenu *> _menustack;
int _activeSubItem;
void (*_ccallback)(int action, Common::String &text, void *data);
void (*_unicodeccallback)(int action, Common::U32String &text, void *data);
void *_cdata;
};
} // End of namespace Graphics
#endif