mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-02 07:28:32 +00:00
4d7610f69d
- Rename stuff - Remove superfluous braces - Add a comment to the "which" code in each scene - Use a seperate _sceneNum instead of _vm->gameState().sceneNum - Remove code related to unused resource preloading and debug messages
1718 lines
48 KiB
C++
1718 lines
48 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "neverhood/module1000.h"
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namespace Neverhood {
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Module1000::Module1000(NeverhoodEngine *vm, Module *parentModule, int which)
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: Module(vm, parentModule) {
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debug("Create Module1000(%d)", which);
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_musicFileHash = getGlobalVar(V_ENTRANCE_OPEN) ? 0x81106480 : 0x00103144;
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_vm->_soundMan->addMusic(0x03294419, 0x061880C6);
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_vm->_soundMan->addMusic(0x03294419, _musicFileHash);
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if (which < 0) {
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createScene(_vm->gameState().sceneNum, -1);
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} else if (which == 0) {
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createScene(0, 0);
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} else if (which == 1) {
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createScene(1, 1);
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}
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}
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Module1000::~Module1000() {
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_vm->_soundMan->deleteMusicGroup(0x03294419);
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}
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void Module1000::createScene(int sceneNum, int which) {
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debug("Module1000::createScene(%d, %d)", sceneNum, which);
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_sceneNum = sceneNum;
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switch (_sceneNum) {
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case 0:
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_vm->gameState().sceneNum = 0;
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_vm->_soundMan->startMusic(0x061880C6, 0, 0);
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_childObject = new Scene1001(_vm, this, which);
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break;
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case 1:
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_vm->gameState().sceneNum = 1;
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_vm->_soundMan->startMusic(0x061880C6, 0, 0);
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_childObject = new Scene1002(_vm, this, which);
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break;
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case 2:
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_vm->gameState().sceneNum = 2;
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_vm->_soundMan->startMusic(0x061880C6, 0, 0);
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createStaticScene(0xC084110C, 0x41108C00);
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break;
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case 3:
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_vm->gameState().sceneNum = 3;
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_vm->_soundMan->stopMusic(0x061880C6, 0, 2);
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_childObject = new Scene1004(_vm, this, which);
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break;
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case 4:
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_vm->gameState().sceneNum = 4;
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_vm->_soundMan->stopMusic(0x061880C6, 0, 0);
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_vm->_soundMan->startMusic(_musicFileHash, 0, 0);
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_childObject = new Scene1005(_vm, this, which);
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break;
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}
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SetUpdateHandler(&Module1000::updateScene);
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_childObject->handleUpdate();
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}
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void Module1000::updateScene() {
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if (!updateChild()) {
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switch (_sceneNum) {
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case 0:
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if (_moduleResult == 2)
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createScene(2, 0);
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else
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createScene(1, 0);
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break;
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case 1:
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if (_moduleResult == 1)
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leaveModule(0);
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else if (_moduleResult == 2)
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createScene(3, 0);
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else
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createScene(0, 1);
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break;
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case 2:
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createScene(0, 2);
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break;
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case 3:
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if (_moduleResult == 1)
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createScene(4, 0);
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else
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createScene(1, 2);
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break;
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case 4:
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_vm->_soundMan->stopMusic(_musicFileHash, 0, 1);
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createScene(3, 1);
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break;
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}
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}
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}
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// Scene1001
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AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm)
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: AnimatedSprite(vm, 1100) {
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createSurface(800, 137, 242);
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_x = 726;
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_y = 440;
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stShowIdleDoor();
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loadSound(1, 0xED403E03);
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1001Door::handleMessage);
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}
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uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x2000:
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hammerHitsDoor();
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break;
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case 0x3002:
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gotoNextState();
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break;
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}
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return 0;
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}
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void AsScene1001Door::hammerHitsDoor() {
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switch (getGlobalVar(V_DOOR_STATUS)) {
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case 0:
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case 1:
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playSound(0, 0x65482F03);
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startAnimation(0x624C0498, 1, 3);
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NextState(&AsScene1001Door::stShowIdleDoor);
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break;
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case 2:
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playSound(1);
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startAnimation(0x624C0498, 6, 6);
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NextState(&AsScene1001Door::stBustedDoorMove);
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break;
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default:
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// Nothing
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break;
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}
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incGlobalVar(V_DOOR_STATUS, 1);
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}
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void AsScene1001Door::stShowIdleDoor() {
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switch (getGlobalVar(V_DOOR_STATUS)) {
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case 1:
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startAnimation(0x624C0498, 4, -1);
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_newStickFrameIndex = 4;
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break;
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case 2:
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startAnimation(0x624C0498, 1, -1);
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_newStickFrameIndex = 1;
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break;
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case 3:
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stopAnimation();
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setVisible(false);
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break;
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default:
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startAnimation(0x624C0498, 0, -1);
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_newStickFrameIndex = 0;
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break;
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}
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}
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void AsScene1001Door::stBustedDoorMove() {
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setGlobalVar(V_DOOR_BUSTED, 1);
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startAnimation(0x624C0498, 6, 6);
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NextState(&AsScene1001Door::stBustedDoorGone);
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_x = 30;
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}
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void AsScene1001Door::stBustedDoorGone() {
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playSound(0);
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stopAnimation();
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setVisible(false);
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}
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AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor)
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: AnimatedSprite(vm, 1100), _asDoor(asDoor) {
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_x = 547;
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_y = 206;
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createSurface(900, 177, 192);
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startAnimation(0x022C90D4, -1, -1);
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_newStickFrameIndex = STICK_LAST_FRAME;
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1001Hammer::handleMessage);
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}
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uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x00352100)
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sendMessage(_asDoor, 0x2000, 0);
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else if (param.asInteger() == 0x0A1A0109)
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playSound(0, 0x66410886);
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break;
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case 0x2000:
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startAnimation(0x022C90D4, 1, -1);
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playSound(0, 0xE741020A);
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_newStickFrameIndex = STICK_LAST_FRAME;
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break;
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}
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return 0;
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}
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AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm)
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: AnimatedSprite(vm, 1200) {
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_x = 320;
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_y = 240;
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createSurface(100, 66, 129);
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startAnimation(0xC68C2299, 0, -1);
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_newStickFrameIndex = 0;
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1001Window::handleMessage);
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}
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uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x0E0A1410)
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playSound(0, 0x60803F10);
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break;
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case 0x2001:
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startAnimation(0xC68C2299, 0, -1);
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break;
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case 0x3002:
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SetMessageHandler(NULL);
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setGlobalVar(V_WINDOW_OPEN, 1);
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setVisible(false);
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break;
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}
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return 0;
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}
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AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType)
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: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
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createSurface(1010, 71, 73);
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setDoDeltaX(deltaXType);
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startAnimation(0x04A98C36, 0, -1);
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_newStickFrameIndex = 0;
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_x = x;
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_y = y;
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1001Lever::handleMessage);
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}
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uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x00C0C444)
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sendMessage(_parentScene, 0x480F, 0);
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else if (param.asInteger() == 0xC41A02C0)
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playSound(0, 0x40581882);
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break;
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case 0x1011:
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sendMessage(_parentScene, 0x4826, 0);
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messageResult = 1;
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break;
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case 0x3002:
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startAnimation(0x04A98C36, 0, -1);
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_newStickFrameIndex = 0;
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break;
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case 0x480F:
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startAnimation(0x04A98C36, 0, -1);
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break;
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case 0x482A:
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sendMessage(_parentScene, 0x1022, 990);
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break;
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case 0x482B:
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sendMessage(_parentScene, 0x1022, 1010);
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break;
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}
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return messageResult;
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}
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SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash)
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: StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) {
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_priority = 1100;
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_soundFileHash = soundFileHash ? soundFileHash : 0x44141000;
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setVisible(false);
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SetUpdateHandler(&SsCommonButtonSprite::update);
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SetMessageHandler(&SsCommonButtonSprite::handleMessage);
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}
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void SsCommonButtonSprite::update() {
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if (_countdown != 0 && (--_countdown) == 0)
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setVisible(false);
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}
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uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x480B:
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sendMessage(_parentScene, 0x480B, 0);
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setVisible(true);
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_countdown = 8;
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playSound(0, _soundFileHash);
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break;
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}
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return messageResult;
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}
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Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which)
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: Scene(vm, parentModule, true), _asDoor(NULL), _asWindow(NULL) {
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Sprite *tempSprite;
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SetMessageHandler(&Scene1001::handleMessage);
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setHitRects(0x004B4860);
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setBackground(0x4086520E);
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setPalette(0x4086520E);
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insertMouse433(0x6520A400);
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if (which < 0) {
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// Restoring game
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setRectList(0x004B49F0);
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insertKlayman<KmScene1001>(200, 433);
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setMessageList(0x004B4888);
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} else if (which == 1) {
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// Klaymen entering from the right
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setRectList(0x004B49F0);
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insertKlayman<KmScene1001>(640, 433);
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setMessageList(0x004B4898);
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} else if (which == 2) {
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// Klaymen returning from looking through the window
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setRectList(0x004B49F0);
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if (getGlobalVar(V_KLAYMAN_IS_DELTA_X)) {
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insertKlayman<KmScene1001>(390, 433);
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_klayman->setDoDeltaX(1);
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} else {
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insertKlayman<KmScene1001>(300, 433);
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}
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setMessageList(0x004B4970);
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} else {
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// Klaymen sleeping
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setRectList(0x004B4A00);
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insertKlayman<KmScene1001>(200, 433);
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setMessageList(0x004B4890);
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}
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tempSprite = insertStaticSprite(0x2080A3A8, 1300);
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_klayman->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480);
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if (!getGlobalVar(V_DOOR_BUSTED)) {
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_asDoor = insertSprite<AsScene1001Door>();
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_asDoor->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480);
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}
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_asLever = insertSprite<AsScene1001Lever>(this, 150, 433, 1);
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insertStaticSprite(0x809861A6, 950);
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insertStaticSprite(0x89C03848, 1100);
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_ssButton = insertSprite<SsCommonButtonSprite>(this, 0x15288120, 100, 0);
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if (!getGlobalVar(V_WINDOW_OPEN)) {
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tempSprite = insertStaticSprite(0x8C066150, 200);
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_asWindow = insertSprite<AsScene1001Window>();
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_asWindow->setClipRect(tempSprite->getDrawRect());
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}
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_asHammer = insertSprite<AsScene1001Hammer>(_asDoor);
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}
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Scene1001::~Scene1001() {
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setGlobalVar(V_KLAYMAN_IS_DELTA_X, _klayman->isDoDeltaX());
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}
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uint32 Scene1001::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = 0;
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Scene::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x00342624) {
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sendEntityMessage(_klayman, 0x1014, _asLever);
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setMessageList2(0x004B4910);
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messageResult = 1;
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} else if (param.asInteger() == 0x21E64A00) {
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if (getGlobalVar(V_DOOR_BUSTED)) {
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setMessageList(0x004B48A8);
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} else {
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setMessageList(0x004B48C8);
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}
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messageResult = 1;
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} else if (param.asInteger() == 0x040424D0) {
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sendEntityMessage(_klayman, 0x1014, _ssButton);
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} else if (param.asInteger() == 0x80006358) {
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if (getGlobalVar(V_WINDOW_OPEN)) {
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setMessageList(0x004B4938);
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} else {
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setMessageList(0x004B4960);
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}
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}
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break;
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case 0x2002:
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setRectList(0x004B49F0);
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break;
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case 0x480B:
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sendMessage(_asWindow, 0x2001, 0);
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break;
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case 0x480F:
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sendMessage(_asHammer, 0x2000, 0);
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break;
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}
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return messageResult;
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}
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// Scene1002
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AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow)
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: AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) {
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SetUpdateHandler(&AsScene1002Ring::update);
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if (_isSpecial) {
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createSurface(990, 68, 314);
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if (isRingLow) {
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startAnimation(0x04103090, 0, -1);
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SetMessageHandler(&AsScene1002Ring::hmRingHangingLow);
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} else {
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startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1);
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SetMessageHandler(&AsScene1002Ring::hmRingIdle);
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}
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} else {
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createSurface(990, 68, 138);
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startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1);
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SetMessageHandler(&AsScene1002Ring::hmRingIdle);
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}
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setClipRect(0, clipY1, 640, 480);
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_x = x;
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_y = y;
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setDoDeltaX(_vm->_rnd->getRandomNumber(1));
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}
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void AsScene1002Ring::update() {
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updateAnim();
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updatePosition();
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}
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uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x4806:
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setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0);
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sendMessage(_parentScene, 0x4806, 0);
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SetMessageHandler(&AsScene1002Ring::hmRingPulled1);
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startAnimation(_isSpecial ? 0x87502558 : 0x80DD4010, 0, -1);
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break;
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case 0x480F:
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setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0);
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sendMessage(_parentScene, 0x480F, 0);
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SetMessageHandler(&AsScene1002Ring::hmRingPulled2);
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startAnimation(0x861A2020, 0, -1);
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break;
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case 0x482A:
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sendMessage(_parentScene, 0x1022, 990);
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break;
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case 0x482B:
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sendMessage(_parentScene, 0x1022, 1010);
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break;
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}
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return messageResult;
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}
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uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x3002:
|
|
startAnimation(_isSpecial ? 0x78D0A812 : 0xB85D2A10, 0, -1);
|
|
SetMessageHandler(&AsScene1002Ring::hmRingHangingLow);
|
|
break;
|
|
case 0x4807:
|
|
sendMessage(_parentScene, 0x4807, 0);
|
|
setDoDeltaX(_vm->_rnd->getRandomNumber(1));
|
|
startAnimation(0x8258A030, 0, -1);
|
|
SetMessageHandler(&AsScene1002Ring::hmRingReleased);
|
|
break;
|
|
case 0x482A:
|
|
sendMessage(_parentScene, 0x1022, 990);
|
|
break;
|
|
case 0x482B:
|
|
sendMessage(_parentScene, 0x1022, 1010);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x3002:
|
|
startAnimation(0x04103090, 0, -1);
|
|
SetMessageHandler(&AsScene1002Ring::hmRingHangingLow);
|
|
break;
|
|
case 0x482A:
|
|
sendMessage(_parentScene, 0x1022, 990);
|
|
break;
|
|
case 0x482B:
|
|
sendMessage(_parentScene, 0x1022, 1010);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x4807:
|
|
sendMessage(_parentScene, 0x4807, 0);
|
|
setDoDeltaX(_vm->_rnd->getRandomNumber(1));
|
|
startAnimation(0x8258A030, 0, -1);
|
|
SetMessageHandler(&AsScene1002Ring::hmRingReleased);
|
|
break;
|
|
case 0x482A:
|
|
sendMessage(_parentScene, 0x1022, 990);
|
|
break;
|
|
case 0x482B:
|
|
sendMessage(_parentScene, 0x1022, 1010);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = hmRingIdle(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x05410F72)
|
|
playSound(0, 0x21EE40A9);
|
|
break;
|
|
case 0x3002:
|
|
startAnimation(0xA85C4011, 0, -1);
|
|
break;
|
|
case 0x482A:
|
|
sendMessage(_parentScene, 0x1022, 990);
|
|
break;
|
|
case 0x482B:
|
|
sendMessage(_parentScene, 0x1022, 1010);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect)
|
|
: StaticSprite(vm, 1200) {
|
|
|
|
loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239);
|
|
setClipRect(clipRect);
|
|
SetUpdateHandler(&AsScene1002Door::update);
|
|
SetMessageHandler(&AsScene1002Door::handleMessage);
|
|
SetSpriteUpdate(NULL);
|
|
}
|
|
|
|
void AsScene1002Door::update() {
|
|
handleSpriteUpdate();
|
|
updatePosition();
|
|
}
|
|
|
|
uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x4808:
|
|
setGlobalVar(V_FLYTRAP_RING_DOOR, 1);
|
|
SetSpriteUpdate(&AsScene1002Door::suOpenDoor);
|
|
break;
|
|
case 0x4809:
|
|
setGlobalVar(V_FLYTRAP_RING_DOOR, 0);
|
|
SetSpriteUpdate(&AsScene1002Door::suCloseDoor);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1002Door::suOpenDoor() {
|
|
if (_y > 49) {
|
|
_y -= 8;
|
|
if (_y < 49) {
|
|
SetSpriteUpdate(NULL);
|
|
_y = 49;
|
|
}
|
|
_needRefresh = true;
|
|
}
|
|
}
|
|
|
|
void AsScene1002Door::suCloseDoor() {
|
|
if (_y < 239) {
|
|
_y += 8;
|
|
if (_y > 239) {
|
|
SetSpriteUpdate(NULL);
|
|
_y = 239;
|
|
}
|
|
_needRefresh = true;
|
|
}
|
|
}
|
|
|
|
AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm)
|
|
: AnimatedSprite(vm, 1400) {
|
|
|
|
createSurface(1025, 88, 165);
|
|
setVisible(false);
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage);
|
|
}
|
|
|
|
uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x2004:
|
|
_x = ((Sprite*)sender)->getX() - 98;
|
|
_y = ((Sprite*)sender)->getY() - 111;
|
|
startAnimation(0x0422255A, 0, -1);
|
|
setVisible(true);
|
|
break;
|
|
case 0x3002:
|
|
stopAnimation();
|
|
setVisible(false);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect)
|
|
: AnimatedSprite(vm, 1300), _clipRect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _asBoxingGloveHitEffect(asScene1002BoxingGloveHitEffect) {
|
|
|
|
createSurface(800, 136, 147);
|
|
setClipRect(clipRect);
|
|
suDoorSpy();
|
|
loadSound(0, 0xC0C40298);
|
|
startAnimation(0x586C1D48, 0, 0);
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1002DoorSpy::handleMessage);
|
|
SetSpriteUpdate(&AsScene1002DoorSpy::suDoorSpy);
|
|
}
|
|
|
|
uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0xA61CA1C2)
|
|
sendMessage(_asBoxingGloveHitEffect, 0x2004, 0);
|
|
else if (param.asInteger() == 0x14CE0620)
|
|
playSound(0);
|
|
break;
|
|
case 0x2003:
|
|
stDoorSpyBoxingGlove();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x3002:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1002DoorSpy::suDoorSpy() {
|
|
_x = _asDoor->getX() + 34;
|
|
_y = _asDoor->getY() + 175;
|
|
}
|
|
|
|
void AsScene1002DoorSpy::stDoorSpyIdle() {
|
|
setClipRect(_clipRect);
|
|
_parentScene->setSurfacePriority(getSurface(), 800);
|
|
startAnimation(0x586C1D48, 0, 0);
|
|
SetMessageHandler(&AsScene1002DoorSpy::handleMessage);
|
|
}
|
|
|
|
void AsScene1002DoorSpy::stDoorSpyBoxingGlove() {
|
|
setClipRect(0, 0, 640, 480);
|
|
_parentScene->setSurfacePriority(getSurface(), 1200);
|
|
startAnimation(0x586C1D48, 1, -1);
|
|
SetMessageHandler(&AsScene1002DoorSpy::hmDoorSpyAnimation);
|
|
NextState(&AsScene1002DoorSpy::stDoorSpyIdle);
|
|
}
|
|
|
|
SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
|
|
: StaticSprite(vm, 1100), _parentScene(parentScene), _status(0) {
|
|
|
|
_soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000;
|
|
_fileHashes[0] = fileHash1;
|
|
_fileHashes[1] = fileHash2;
|
|
createSurface(surfacePriority, 40, 40);
|
|
loadSprite(fileHash1, kSLFDefDrawOffset | kSLFDefPosition);
|
|
setVisible(false);
|
|
SetUpdateHandler(&SsCommonPressButton::update);
|
|
SetMessageHandler(&SsCommonPressButton::handleMessage);
|
|
}
|
|
|
|
void SsCommonPressButton::setFileHashes(uint32 fileHash1, uint32 fileHash2) {
|
|
_fileHashes[0] = fileHash1;
|
|
_fileHashes[1] = fileHash2;
|
|
loadSprite(_status == 2 ? fileHash2 : fileHash1, kSLFDefDrawOffset | kSLFDefPosition);
|
|
}
|
|
|
|
void SsCommonPressButton::update() {
|
|
if (_countdown != 0 && (--_countdown) == 0) {
|
|
if (_status == 1) {
|
|
_status = 2;
|
|
loadSprite(_fileHashes[1], kSLFDefDrawOffset | kSLFDefPosition);
|
|
_countdown = 4;
|
|
} else if (_status == 2) {
|
|
_status = 3;
|
|
loadSprite(_fileHashes[0], kSLFDefDrawOffset | kSLFDefPosition);
|
|
_countdown = 4;
|
|
} else if (_status == 3) {
|
|
_status = 0;
|
|
setVisible(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32 SsCommonPressButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x480B:
|
|
sendMessage(_parentScene, 0x480B, 0);
|
|
_status = 1;
|
|
_countdown = 4;
|
|
setVisible(true);
|
|
playSound(0, _soundFileHash);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman, bool isSecond)
|
|
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _klayman(klayman), _isSecond(isSecond), _countdown(0) {
|
|
|
|
createSurface(995, 175, 195);
|
|
if (!_isSecond) {
|
|
if (getGlobalVar(V_FLYTRAP_RING_DOOR)) {
|
|
setDoDeltaX(1);
|
|
_x = 366;
|
|
_y = 435;
|
|
stRingGrabbed();
|
|
} else {
|
|
_x = 174 + getGlobalVar(V_FLYTRAP_POSITION_1) * 32;
|
|
_y = 435;
|
|
stIdle();
|
|
}
|
|
} else {
|
|
_x = 186 + getGlobalVar(V_FLYTRAP_POSITION_2) * 32;
|
|
_y = 364;
|
|
if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) {
|
|
stRingGrabbed();
|
|
} else {
|
|
stIdle();
|
|
}
|
|
}
|
|
_flags = 4;
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
|
|
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage);
|
|
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::update() {
|
|
if (_countdown != 0 && (--_countdown == 0))
|
|
gotoNextState();
|
|
AnimatedSprite::update();
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::upIdle() {
|
|
if (_countdown == 0 && _klayman->getX() - 20 > _x)
|
|
setDoDeltaX(1);
|
|
else if (_klayman->getX() + 20 < _x)
|
|
setDoDeltaX(0);
|
|
update();
|
|
}
|
|
|
|
uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x000890C4)
|
|
playSound(0, 0xC21190D8);
|
|
else if (param.asInteger() == 0x522200A0)
|
|
playSound(0, 0x931080C8);
|
|
break;
|
|
case 0x1011:
|
|
if (_isSecond) {
|
|
if (_x >= 154 && _x <= 346) {
|
|
sendMessage(_parentScene, 0x2000, 0);
|
|
messageResult = 1;
|
|
}
|
|
} else {
|
|
if (_x >= 174 && _x <= 430) {
|
|
sendMessage(_parentScene, 0x2000, 0);
|
|
messageResult = 1;
|
|
}
|
|
}
|
|
break;
|
|
case 0x480B:
|
|
setDoDeltaX(param.asInteger() != 0 ? 1 : 0);
|
|
if (!_isSecond) {
|
|
if (getGlobalVar(V_FLYTRAP_RING_DOOR))
|
|
stRelease();
|
|
else
|
|
stWalk();
|
|
} else {
|
|
if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE))
|
|
stRelease();
|
|
else
|
|
stWalk();
|
|
}
|
|
break;
|
|
case 0x480C:
|
|
if (_isSecond) {
|
|
if (_x >= 154 && _x <= 346)
|
|
messageResult = 1;
|
|
else
|
|
messageResult = 0;
|
|
} else {
|
|
if (_x >= 174 && _x <= 430)
|
|
messageResult = 1;
|
|
else
|
|
messageResult = 0;
|
|
}
|
|
break;
|
|
case 0x480E:
|
|
if (param.asInteger() == 1)
|
|
stGrabRing();
|
|
break;
|
|
case 0x4810:
|
|
swallowKlayman();
|
|
break;
|
|
case 0x482A:
|
|
sendMessage(_parentScene, 0x1022, 995);
|
|
break;
|
|
case 0x482B:
|
|
sendMessage(_parentScene, 0x1022, 1015);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x3002:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x000890C4)
|
|
playSound(0, 0xC21190D8);
|
|
else if (param.asInteger() == 0x41881801) {
|
|
if (_isSecond) {
|
|
if (_x > 330)
|
|
sendMessage(_klayman, 0x4811, 2);
|
|
else
|
|
sendMessage(_klayman, 0x4811, 0);
|
|
} else {
|
|
sendMessage(_klayman, 0x4811, 0);
|
|
}
|
|
} else if (param.asInteger() == 0x522200A0)
|
|
playSound(0, 0x931080C8);
|
|
break;
|
|
case 0x3002:
|
|
gotoNextState();
|
|
break;
|
|
case 0x482A:
|
|
sendMessage(_parentScene, 0x1022, 995);
|
|
break;
|
|
case 0x482B:
|
|
sendMessage(_parentScene, 0x1022, 1015);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::stWalkBack() {
|
|
setDoDeltaX(2);
|
|
startAnimation(0xC4080034, 0, -1);
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
|
|
SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt);
|
|
NextState(&AsScene1002VenusFlyTrap::stIdle);
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::stWalk() {
|
|
startAnimation(0xC4080034, 0, -1);
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
|
|
SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple);
|
|
NextState(&AsScene1002VenusFlyTrap::stIdle);
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::stRelease() {
|
|
sendMessage(_parentScene, 0x4807, 0);
|
|
startAnimation(0x82292851, 0, -1);
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
|
|
SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple);
|
|
NextState(&AsScene1002VenusFlyTrap::stIdle);
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::stGrabRing() {
|
|
setDoDeltaX(1);
|
|
startAnimation(0x86A82A11, 0, -1);
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
|
|
SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple);
|
|
NextState(&AsScene1002VenusFlyTrap::stRingGrabbed);
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::stRingGrabbed() {
|
|
startAnimation(0xB5A86034, 0, -1);
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
|
|
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage);
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::stKlaymanInside() {
|
|
startAnimation(0x31303094, 0, -1);
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
|
|
SetMessageHandler(NULL);
|
|
NextState(&AsScene1002VenusFlyTrap::stKlaymanInsideMoving);
|
|
_countdown = 24;
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::stIdle() {
|
|
startAnimation(0xC8204250, 0, -1);
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::upIdle);
|
|
SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage);
|
|
if (_isSecond) {
|
|
if (_x >= 154 && _x <= 346)
|
|
setGlobalVar(V_FLYTRAP_POSITION_2, (_x - 186) / 32);
|
|
else {
|
|
NextState(&AsScene1002VenusFlyTrap::stWalkBack);
|
|
_countdown = 12;
|
|
}
|
|
} else {
|
|
if (_x >= 174 && _x <= 430)
|
|
setGlobalVar(V_FLYTRAP_POSITION_1, (_x - 174) / 32);
|
|
else {
|
|
NextState(&AsScene1002VenusFlyTrap::stWalkBack);
|
|
_countdown = 12;
|
|
}
|
|
}
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::stKlaymanInsideMoving() {
|
|
startAnimation(0x152920C4, 0, -1);
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
|
|
SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt);
|
|
NextState(&AsScene1002VenusFlyTrap::stSpitOutKlayman);
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::stSpitOutKlayman() {
|
|
startAnimation(0x84001117, 0, -1);
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
|
|
SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt);
|
|
NextState(&AsScene1002VenusFlyTrap::stIdle);
|
|
}
|
|
|
|
void AsScene1002VenusFlyTrap::swallowKlayman() {
|
|
if (_x - 15 < _klayman->getX() && _x + 15 > _klayman->getX()) {
|
|
if (_isSecond)
|
|
setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0);
|
|
else
|
|
setDoDeltaX(_x > 320 ? 1 : 0);
|
|
sendMessage(_klayman, 0x2001, 0);
|
|
startAnimation(0x8C2C80D4, 0, -1);
|
|
SetUpdateHandler(&AsScene1002VenusFlyTrap::update);
|
|
SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt);
|
|
NextState(&AsScene1002VenusFlyTrap::stKlaymanInside);
|
|
}
|
|
}
|
|
|
|
AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngine *vm)
|
|
: AnimatedSprite(vm, 1200), _countdown(0) {
|
|
|
|
createSurface(850, 186, 212);
|
|
_x = 320;
|
|
_y = 240;
|
|
if (getGlobalVar(V_FLYTRAP_RING_DOOR)) {
|
|
startAnimation(0x004A4495, -1, -1);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
} else
|
|
setVisible(false);
|
|
SetUpdateHandler(&AsScene1002OutsideDoorBackground::update);
|
|
SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage);
|
|
}
|
|
|
|
void AsScene1002OutsideDoorBackground::update() {
|
|
if (_countdown != 0 && (--_countdown == 0)) {
|
|
if (_isDoorClosed)
|
|
stCloseDoor();
|
|
else
|
|
stOpenDoor();
|
|
}
|
|
AnimatedSprite::update();
|
|
}
|
|
|
|
uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageResult) {
|
|
case 0x4808:
|
|
_isDoorClosed = false;
|
|
_countdown = 2;
|
|
break;
|
|
case 0x4809:
|
|
_isDoorClosed = true;
|
|
_countdown = 2;
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = handleMessage(messageNum, param, sender);
|
|
switch (messageResult) {
|
|
case 0x3002:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1002OutsideDoorBackground::stOpenDoor() {
|
|
startAnimation(0x004A4495, 0, -1);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
setVisible(true);
|
|
SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage);
|
|
}
|
|
|
|
void AsScene1002OutsideDoorBackground::stCloseDoor() {
|
|
startAnimation(0x004A4495, -1, -1);
|
|
_playBackwards = true;
|
|
setVisible(true);
|
|
SetMessageHandler(&AsScene1002OutsideDoorBackground::hmAnimation);
|
|
NextState(&AsScene1002OutsideDoorBackground::stDoorClosed);
|
|
}
|
|
|
|
void AsScene1002OutsideDoorBackground::stDoorClosed() {
|
|
setVisible(false);
|
|
stopAnimation();
|
|
}
|
|
|
|
AsScene1002KlaymanLadderHands::AsScene1002KlaymanLadderHands(NeverhoodEngine *vm, Klayman *klayman)
|
|
: AnimatedSprite(vm, 1200), _klayman(klayman) {
|
|
|
|
createSurface(1200, 40, 163);
|
|
setVisible(false);
|
|
SetUpdateHandler(&AsScene1002KlaymanLadderHands::update);
|
|
SetMessageHandler(&Sprite::handleMessage);
|
|
}
|
|
|
|
void AsScene1002KlaymanLadderHands::update() {
|
|
if (_klayman->getCurrAnimFileHash() == 0x3A292504) {
|
|
startAnimation(0xBA280522, _klayman->getFrameIndex(), -1);
|
|
_newStickFrameIndex = _klayman->getFrameIndex();
|
|
setVisible(true);
|
|
_x = _klayman->getX();
|
|
_y = _klayman->getY();
|
|
setDoDeltaX(_klayman->isDoDeltaX() ? 1 : 0);
|
|
} else if (_klayman->getCurrAnimFileHash() == 0x122D1505) {
|
|
startAnimation(0x1319150C, _klayman->getFrameIndex(), -1);
|
|
_newStickFrameIndex = _klayman->getFrameIndex();
|
|
setVisible(true);
|
|
_x = _klayman->getX();
|
|
_y = _klayman->getY();
|
|
setDoDeltaX(_klayman->isDoDeltaX() ? 1 : 0);
|
|
} else
|
|
setVisible(false);
|
|
AnimatedSprite::update();
|
|
}
|
|
|
|
AsScene1002KlaymanPeekHand::AsScene1002KlaymanPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klayman *klayman)
|
|
: AnimatedSprite(vm, 1200), _parentScene(parentScene), _klayman(klayman),
|
|
_isClipRectSaved(false) {
|
|
|
|
createSurface(1000, 33, 41);
|
|
setVisible(false);
|
|
SetUpdateHandler(&AsScene1002KlaymanPeekHand::update);
|
|
SetMessageHandler(&AsScene1002KlaymanPeekHand::handleMessage);
|
|
}
|
|
|
|
void AsScene1002KlaymanPeekHand::update() {
|
|
if (_klayman->getCurrAnimFileHash() == 0xAC20C012 && _klayman->getFrameIndex() < 50) {
|
|
startAnimation(0x9820C913, _klayman->getFrameIndex(), -1);
|
|
_newStickFrameIndex = _klayman->getFrameIndex();
|
|
setVisible(true);
|
|
_x = _klayman->getX();
|
|
_y = _klayman->getY();
|
|
setDoDeltaX(_klayman->isDoDeltaX() ? 1 : 0);
|
|
} else
|
|
setVisible(false);
|
|
AnimatedSprite::update();
|
|
}
|
|
|
|
uint32 AsScene1002KlaymanPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x4AB28209) {
|
|
sendMessage(_parentScene, 0x1022, 1200);
|
|
_isClipRectSaved = true;
|
|
_savedClipRect = _surface->getClipRect();
|
|
setClipRect(0, 0, 640, 480);
|
|
} else if (param.asInteger() == 0x88001184) {
|
|
sendMessage(_parentScene, 0x1022, 1000);
|
|
if (_isClipRectSaved)
|
|
setClipRect(_savedClipRect);
|
|
}
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which)
|
|
: Scene(vm, parentModule, true), _isKlaymanFloor(false), _isClimbingLadder(false) {
|
|
|
|
NRect tempClipRect;
|
|
Sprite *tempSprite;
|
|
|
|
SetUpdateHandler(&Scene1002::update);
|
|
SetMessageHandler(&Scene1002::handleMessage);
|
|
|
|
setHitRects(0x004B4138);
|
|
setBackground(0x12C23307);
|
|
setPalette(0x12C23307);
|
|
|
|
insertStaticSprite(0x06149428, 1100);
|
|
insertStaticSprite(0x312C8774, 1100);
|
|
|
|
_ssLadderArch = insertStaticSprite(0x152C1313, 1015);
|
|
_ssLadderArchPart1 = insertStaticSprite(0x060000A0, 1200);
|
|
_ssLadderArchPart2 = insertStaticSprite(0xB2A423B0, 1100);
|
|
_ssLadderArchPart3 = insertStaticSprite(0x316E0772, 1100);
|
|
|
|
_class599 = insertStaticSprite(0x316C4BB4, 1015);
|
|
|
|
if (which < 0) {
|
|
// Restoring game
|
|
if (_vm->_gameState.which == 0) {
|
|
// Klaymen on top
|
|
insertKlayman<KmScene1002>(90, 226);
|
|
_asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
|
|
setMessageList(0x004B4270);
|
|
_klayman->setClipRect(31, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart3->getDrawRect().y2());
|
|
_asKlaymanLadderHands->getSurface()->getClipRect() = _klayman->getSurface()->getClipRect();
|
|
_klayman->setRepl(64, 0);
|
|
} else {
|
|
// Klaymen on the floor
|
|
insertKlayman<KmScene1002>(379, 435);
|
|
_asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
|
|
setMessageList(0x004B4270);
|
|
_klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2());
|
|
_asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
|
|
}
|
|
} else if (which == 1) {
|
|
// Klaymen entering from the right
|
|
insertKlayman<KmScene1002>(650, 435);
|
|
_asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
|
|
setMessageList(0x004B4478);
|
|
_klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2());
|
|
_asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
|
|
_vm->_gameState.which = 1;
|
|
} else if (which == 2) {
|
|
// Klaymen coming up the ladder
|
|
insertKlayman<KmScene1002>(68, 645);
|
|
_asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
|
|
setMessageList(0x004B4298);
|
|
_klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2());
|
|
_asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
|
|
_vm->_gameState.which = 1;
|
|
sendMessage(_klayman, 0x4820, 0);
|
|
} else {
|
|
// Klaymen entering from the left, peeking
|
|
insertKlayman<KmScene1002>(90, 226);
|
|
_asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
|
|
setMessageList(0x004B4470);
|
|
_klayman->setClipRect(31, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart3->getDrawRect().y2());
|
|
_asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
|
|
_asKlaymanPeekHand = insertSprite<AsScene1002KlaymanPeekHand>(this, _klayman);
|
|
_asKlaymanPeekHand->setClipRect(_klayman->getClipRect());
|
|
_klayman->setRepl(64, 0);
|
|
_vm->_gameState.which = 0;
|
|
}
|
|
|
|
insertMouse433(0x23303124);
|
|
|
|
tempSprite = insertStaticSprite(0xB3242310, 825);
|
|
tempClipRect.set(tempSprite->getDrawRect().x, tempSprite->getDrawRect().y,
|
|
_ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart2->getDrawRect().y2());
|
|
|
|
_asRing1 = insertSprite<AsScene1002Ring>(this, false, 258, 191, _class599->getDrawRect().y, false);
|
|
_asRing2 = insertSprite<AsScene1002Ring>(this, false, 297, 189, _class599->getDrawRect().y, false);
|
|
_asRing3 = insertSprite<AsScene1002Ring>(this, true, 370, 201, _class599->getDrawRect().y, getGlobalVar(V_FLYTRAP_RING_DOOR));
|
|
_asRing4 = insertSprite<AsScene1002Ring>(this, false, 334, 191, _class599->getDrawRect().y, false);
|
|
_asRing5 = insertSprite<AsScene1002Ring>(this, false, 425, 184, _class599->getDrawRect().y, false);
|
|
|
|
_asDoor = insertSprite<AsScene1002Door>(tempClipRect);
|
|
tempSprite = insertSprite<AsScene1002BoxingGloveHitEffect>();
|
|
_asDoorSpy = insertSprite<AsScene1002DoorSpy>(tempClipRect, this, _asDoor, tempSprite);
|
|
_ssPressButton = insertSprite<SsCommonPressButton>(this, 0x00412692, 0x140B60BE, 800, 0);
|
|
_asVenusFlyTrap = insertSprite<AsScene1002VenusFlyTrap>(this, _klayman, false);
|
|
_vm->_collisionMan->addSprite(_asVenusFlyTrap);
|
|
|
|
sendEntityMessage(_klayman, 0x2007, _asVenusFlyTrap);
|
|
|
|
_asOutsideDoorBackground = insertSprite<AsScene1002OutsideDoorBackground>();
|
|
|
|
setRectList(0x004B43A0);
|
|
|
|
loadSound(1, 0x60755842);
|
|
loadSound(2, 0x616D5821);
|
|
|
|
}
|
|
|
|
Scene1002::~Scene1002() {
|
|
}
|
|
|
|
void Scene1002::update() {
|
|
Scene::update();
|
|
if (!_isKlaymanFloor && _klayman->getY() > 230) {
|
|
_klayman->setClipRect(_ssLadderArch->getDrawRect().x, 0, _ssLadderArchPart2->getDrawRect().x2(), _ssLadderArchPart1->getDrawRect().y2());
|
|
_asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
|
|
deleteSprite(&_ssLadderArchPart3);
|
|
_klayman->clearRepl();
|
|
_isKlaymanFloor = true;
|
|
_vm->_gameState.which = 1;
|
|
}
|
|
}
|
|
|
|
uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = 0;
|
|
Scene::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0xE6EE60E1) {
|
|
if (getGlobalVar(V_FLYTRAP_RING_DOOR))
|
|
setMessageList(0x004B4428);
|
|
else
|
|
setMessageList(0x004B4448);
|
|
messageResult = 1;
|
|
} else if (param.asInteger() == 0x4A845A00)
|
|
sendEntityMessage(_klayman, 0x1014, _asRing1);
|
|
else if (param.asInteger() == 0x43807801)
|
|
sendEntityMessage(_klayman, 0x1014, _asRing2);
|
|
else if (param.asInteger() == 0x46C26A01) {
|
|
if (getGlobalVar(V_FLYTRAP_RING_DOOR)) {
|
|
setMessageList(0x004B44B8);
|
|
} else {
|
|
sendEntityMessage(_klayman, 0x1014, _asRing3);
|
|
if (_asVenusFlyTrap->getX() - 10 < 366 && _asVenusFlyTrap->getX() + 10 > 366) {
|
|
setGlobalVar(V_FLYTRAP_RING_EATEN, 1);
|
|
setMessageList(0x004B44A8);
|
|
} else {
|
|
setMessageList(0x004B44A0);
|
|
}
|
|
}
|
|
messageResult = 1;
|
|
} else if (param.asInteger() == 0x468C7B11)
|
|
sendEntityMessage(_klayman, 0x1014, _asRing4);
|
|
else if (param.asInteger() == 0x42845B19)
|
|
sendEntityMessage(_klayman, 0x1014, _asRing5);
|
|
else if (param.asInteger() == 0xC0A07458)
|
|
sendEntityMessage(_klayman, 0x1014, _ssPressButton);
|
|
break;
|
|
case 0x1024:
|
|
sendMessage(_parentModule, 0x1024, param.asInteger());
|
|
break;
|
|
case 0x2000:
|
|
if (_isClimbingLadder) {
|
|
setMessageList2(0x004B43D0);
|
|
} else {
|
|
if (_klayman->getY() > 420) {
|
|
sendEntityMessage(_klayman, 0x1014, _asVenusFlyTrap);
|
|
setMessageList2(0x004B4480);
|
|
} else if (_klayman->getY() > 227) {
|
|
setMessageList2(0x004B41E0);
|
|
} else {
|
|
setMessageList2(0x004B4148);
|
|
}
|
|
}
|
|
break;
|
|
case 0x2002:
|
|
_messageList = NULL;
|
|
break;
|
|
case 0x2005:
|
|
_isClimbingLadder = true;
|
|
setRectList(0x004B4418);
|
|
break;
|
|
case 0x2006:
|
|
_isClimbingLadder = false;
|
|
setRectList(0x004B43A0);
|
|
break;
|
|
case 0x4806:
|
|
if (sender == _asRing1) {
|
|
setGlobalVar(V_RADIO_ENABLED, 0);
|
|
playSound(0, 0x665198C0);
|
|
} else if (sender == _asRing2) {
|
|
setGlobalVar(V_RADIO_ENABLED, 0);
|
|
playSound(0, 0xE2D389C0);
|
|
} else if (sender == _asRing3) {
|
|
setGlobalVar(V_RADIO_ENABLED, 0);
|
|
playSound(1);
|
|
sendMessage(_asDoor, 0x4808, 0);
|
|
sendMessage(_asOutsideDoorBackground, 0x4808, 0);
|
|
} else if (sender == _asRing4) {
|
|
setGlobalVar(V_RADIO_ENABLED, 0);
|
|
playSound(0, 0xE0558848);
|
|
} else if (sender == _asRing5) {
|
|
setGlobalVar(V_RADIO_ENABLED, 1);
|
|
playSound(0, 0x44014282);
|
|
}
|
|
break;
|
|
case 0x4807:
|
|
if (sender == _asRing3) {
|
|
playSound(2);
|
|
sendMessage(_asDoor, 0x4809, 0);
|
|
sendMessage(_asOutsideDoorBackground, 0x4809, 0);
|
|
} else if (sender == _asVenusFlyTrap) {
|
|
if (getGlobalVar(V_FLYTRAP_RING_DOOR)) {
|
|
sendMessage(_asRing3, 0x4807, 0);
|
|
}
|
|
}
|
|
break;
|
|
case 0x480B:
|
|
sendEntityMessage(_klayman, 0x1014, _asDoorSpy);
|
|
break;
|
|
case 0x480F:
|
|
setGlobalVar(V_RADIO_ENABLED, 0);
|
|
playSound(1);
|
|
sendMessage(_asDoor, 0x4808, 0);
|
|
sendMessage(_asOutsideDoorBackground, 0x4808, 0);
|
|
break;
|
|
case 0x8000:
|
|
setSpriteSurfacePriority(_class599, 995);
|
|
setSpriteSurfacePriority(_ssLadderArch, 995);
|
|
break;
|
|
case 0x8001:
|
|
setSpriteSurfacePriority(_class599, 1015);
|
|
setSpriteSurfacePriority(_ssLadderArch, 1015);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
// StaticScene
|
|
|
|
StaticScene::StaticScene(NeverhoodEngine *vm, Module *parentModule, uint32 backgroundFileHash, uint32 cursorFileHash)
|
|
: Scene(vm, parentModule, true) {
|
|
|
|
SetMessageHandler(&StaticScene::handleMessage);
|
|
|
|
setBackground(backgroundFileHash);
|
|
setPalette(backgroundFileHash);
|
|
insertMouse435(cursorFileHash, 20, 620);
|
|
}
|
|
|
|
uint32 StaticScene::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
Scene::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x0001:
|
|
if (param.asPoint().x <= 20 || param.asPoint().x >= 620)
|
|
leaveScene(0);
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Scene1004
|
|
|
|
AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm)
|
|
: AnimatedSprite(vm, 1100) {
|
|
|
|
_x = 330;
|
|
_y = 327;
|
|
createSurface(800, 56, 50);
|
|
setVisible(false);
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1004TrashCan::handleMessage);
|
|
}
|
|
|
|
uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x225A8587)
|
|
playSound(0, 0x109AFC4C);
|
|
break;
|
|
case 0x2002:
|
|
startAnimation(0xEB312C11, 0, -1);
|
|
setVisible(true);
|
|
break;
|
|
case 0x3002:
|
|
stopAnimation();
|
|
setVisible(false);
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which)
|
|
: Scene(vm, parentModule, true), _paletteAreaStatus(-1) {
|
|
|
|
Sprite *tempSprite;
|
|
|
|
SetUpdateHandler(&Scene1004::update);
|
|
SetMessageHandler(&Scene1004::handleMessage);
|
|
|
|
setBackground(0x50C03005);
|
|
|
|
if (getGlobalVar(V_ENTRANCE_OPEN)) {
|
|
setPalette(0xA30BA329);
|
|
_palette->addBasePalette(0xA30BA329, 0, 256, 0);
|
|
} else {
|
|
setPalette(0x50C03005);
|
|
_palette->addBasePalette(0x50C03005, 0, 256, 0);
|
|
}
|
|
addEntity(_palette);
|
|
|
|
insertMouse433(0x03001504);
|
|
|
|
if (which < 0) {
|
|
// Restoring game
|
|
setRectList(0x004B7C70);
|
|
insertKlayman<KmScene1004>(330, 327);
|
|
setMessageList(0x004B7C18);
|
|
} else if (which == 1) {
|
|
// Klaymen returning from reading a note
|
|
setRectList(0x004B7C70);
|
|
insertKlayman<KmScene1004>(330, 327);
|
|
setMessageList(0x004B7C08);
|
|
} else {
|
|
// Klaymen coming down the ladder
|
|
loadDataResource(0x01900A04);
|
|
insertKlayman<KmScene1004>(_dataResource.getPoint(0x80052A29).x, 27);
|
|
setMessageList(0x004B7BF0);
|
|
}
|
|
|
|
updatePaletteArea();
|
|
|
|
_asKlaymanLadderHands = insertSprite<AsScene1002KlaymanLadderHands>(_klayman);
|
|
|
|
insertStaticSprite(0x800034A0, 1100);
|
|
insertStaticSprite(0x64402020, 1100);
|
|
insertStaticSprite(0x3060222E, 1300);
|
|
tempSprite = insertStaticSprite(0x0E002004, 1300);
|
|
|
|
_klayman->setClipRect(0, tempSprite->getDrawRect().y, 640, 480);
|
|
_asKlaymanLadderHands->setClipRect(_klayman->getClipRect());
|
|
|
|
_asTrashCan = insertSprite<AsScene1004TrashCan>();
|
|
|
|
}
|
|
|
|
void Scene1004::update() {
|
|
Scene::update();
|
|
updatePaletteArea();
|
|
}
|
|
|
|
uint32 Scene1004::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = 0;
|
|
Scene::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x926500A1) {
|
|
setMessageList(0x004B7C20);
|
|
messageResult = 1;
|
|
}
|
|
break;
|
|
case 0x2000:
|
|
loadDataResource(0x01900A04);
|
|
break;
|
|
case 0x2001:
|
|
setRectList(0x004B7C70);
|
|
break;
|
|
case 0x2002:
|
|
sendMessage(_asTrashCan, 0x2002, 0);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void Scene1004::updatePaletteArea() {
|
|
if (_klayman->getY() < 150) {
|
|
if (_paletteAreaStatus != 0) {
|
|
_paletteAreaStatus = 0;
|
|
_palette->addBasePalette(0x406B0D10, 0, 64, 0);
|
|
_palette->startFadeToPalette(12);
|
|
}
|
|
} else {
|
|
if (_paletteAreaStatus != 1) {
|
|
_paletteAreaStatus = 1;
|
|
_palette->addBasePalette(0x24332243, 0, 64, 0);
|
|
_palette->startFadeToPalette(12);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Scene1005
|
|
|
|
Scene1005::Scene1005(NeverhoodEngine *vm, Module *parentModule, int which)
|
|
: Scene(vm, parentModule, true) {
|
|
|
|
SetMessageHandler(&Scene1005::handleMessage);
|
|
|
|
if (getGlobalVar(V_ENTRANCE_OPEN)) {
|
|
setBackground(0x2800E011);
|
|
setPalette(0x2800E011);
|
|
insertStaticSprite(0x492D5AD7, 100);
|
|
insertMouse435(0x0E015288, 20, 620);
|
|
} else {
|
|
setBackground(0x8870A546);
|
|
setPalette(0x8870A546);
|
|
insertStaticSprite(0x40D1E0A9, 100);
|
|
insertStaticSprite(0x149C00A6, 100);
|
|
insertMouse435(0x0A54288F, 20, 620);
|
|
}
|
|
|
|
drawTextToBackground();
|
|
|
|
}
|
|
|
|
uint32 Scene1005::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
Scene::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x0001:
|
|
if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
|
|
leaveScene(0);
|
|
}
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void Scene1005::drawTextToBackground() {
|
|
TextResource textResource(_vm);
|
|
const char *textStart, *textEnd;
|
|
int16 y = 36;
|
|
uint32 textIndex = getTextIndex();
|
|
FontSurface *fontSurface = createFontSurface();
|
|
textResource.load(0x80283101);
|
|
textStart = textResource.getString(textIndex, textEnd);
|
|
while (textStart < textEnd) {
|
|
fontSurface->drawString(_background->getSurface(), 188, y, (const byte*)textStart);
|
|
y += 36;
|
|
textStart += strlen(textStart) + 1;
|
|
}
|
|
delete fontSurface;
|
|
}
|
|
|
|
FontSurface *Scene1005::createFontSurface() {
|
|
FontSurface *fontSurface;
|
|
DataResource fontData(_vm);
|
|
SpriteResource fontSprite(_vm);
|
|
fontData.load(calcHash("asRecFont"));
|
|
uint16 numRows = fontData.getPoint(calcHash("meNumRows")).x;
|
|
uint16 firstChar = fontData.getPoint(calcHash("meFirstChar")).x;
|
|
uint16 charWidth = fontData.getPoint(calcHash("meCharWidth")).x;
|
|
uint16 charHeight = fontData.getPoint(calcHash("meCharHeight")).x;
|
|
NPointArray *tracking = fontData.getPointArray(calcHash("meTracking"));
|
|
fontSurface = new FontSurface(_vm, tracking, numRows, firstChar, charWidth, charHeight);
|
|
if (getGlobalVar(V_ENTRANCE_OPEN)) {
|
|
fontSprite.load2(0x283CE401);
|
|
} else {
|
|
fontSprite.load2(0xC6604282);
|
|
}
|
|
fontSurface->drawSpriteResourceEx(fontSprite, false, false, 0, 0);
|
|
return fontSurface;
|
|
}
|
|
|
|
uint32 Scene1005::getTextIndex() {
|
|
uint32 textIndex;
|
|
textIndex = getTextIndex1();
|
|
if (getGlobalVar(V_ENTRANCE_OPEN)) {
|
|
textIndex = getTextIndex2();
|
|
}
|
|
if (getGlobalVar(V_TEXT_FLAG1) && getGlobalVar(V_TEXT_INDEX) == textIndex) {
|
|
textIndex = getTextIndex3();
|
|
} else {
|
|
setGlobalVar(V_TEXT_FLAG1, 1);
|
|
setGlobalVar(V_TEXT_INDEX, textIndex);
|
|
}
|
|
return textIndex;
|
|
}
|
|
|
|
uint32 Scene1005::getTextIndex1() {
|
|
uint32 textIndex;
|
|
if (getGlobalVar(V_WORLDS_JOINED)) {
|
|
if (!getGlobalVar(V_DOOR_PASSED))
|
|
textIndex = 18;
|
|
else if (!getGlobalVar(V_ROBOT_TARGET))
|
|
textIndex = 19;
|
|
else if (getGlobalVar(V_ROBOT_HIT)) {
|
|
if (!getGlobalVar(V_ENTRANCE_OPEN))
|
|
textIndex = 23;
|
|
else if (!getSubVar(VA_HAS_KEY, 0) && !getSubVar(VA_IS_KEY_INSERTED, 0))
|
|
textIndex = 24;
|
|
else if (!getGlobalVar(V_HAS_FINAL_KEY))
|
|
textIndex = 26;
|
|
else if (!getSubVar(VA_HAS_KEY, 1) && !getSubVar(VA_IS_KEY_INSERTED, 1))
|
|
textIndex = 27;
|
|
else if (!getGlobalVar(V_HAS_FINAL_KEY))
|
|
textIndex = 28;
|
|
else
|
|
textIndex = 29;
|
|
} else if (!getGlobalVar(V_FELL_DOWN_HOLE))
|
|
textIndex = 20;
|
|
else if (!getGlobalVar(V_SEEN_SYMBOLS_NO_LIGHT))
|
|
textIndex = 21;
|
|
else
|
|
textIndex = 22;
|
|
} else if (getGlobalVar(V_BOLT_DOOR_UNLOCKED)) {
|
|
if (!getGlobalVar(V_WALL_BROKEN))
|
|
textIndex = 12;
|
|
else if (!getGlobalVar(V_STAIRS_DOWN_ONCE))
|
|
textIndex = 13;
|
|
else if (!getGlobalVar(V_RADIO_ENABLED))
|
|
textIndex = 50;
|
|
else if (!getGlobalVar(V_UNUSED))
|
|
textIndex = 14;
|
|
else if (!getGlobalVar(V_BEEN_SHRINKING_ROOM))
|
|
textIndex = 15;
|
|
else if (!getGlobalVar(V_BEEN_STATUE_ROOM))
|
|
textIndex = 16;
|
|
else
|
|
textIndex = 17;
|
|
} else if (!getGlobalVar(V_FLYTRAP_RING_EATEN)) {
|
|
textIndex = 0;
|
|
} else if (getGlobalVar(V_CREATURE_EXPLODED)) {
|
|
if (!getGlobalVar(V_TILE_PUZZLE_SOLVED))
|
|
textIndex = 4;
|
|
else if (!getGlobalVar(V_HAS_TEST_TUBE))
|
|
textIndex = 5;
|
|
else if (!getSubVar(VA_LOCKS_DISABLED, 0x40119852))
|
|
textIndex = 6;
|
|
else if (!getGlobalVar(V_WATER_RUNNING))
|
|
textIndex = 7;
|
|
else if (!getGlobalVar(V_NOTES_PUZZLE_SOLVED))
|
|
textIndex = 8;
|
|
else if (!getSubVar(VA_LOCKS_DISABLED, 0x304008D2))
|
|
textIndex = 9;
|
|
else if (!getSubVar(VA_LOCKS_DISABLED, 0x01180951))
|
|
textIndex = 10;
|
|
else
|
|
textIndex = 11;
|
|
} else if (!getGlobalVar(V_CREATURE_ANGRY)) {
|
|
textIndex = 1;
|
|
} else if (getGlobalVar(V_TNT_DUMMY_BUILT)) {
|
|
textIndex = 3;
|
|
} else {
|
|
textIndex = 2;
|
|
}
|
|
return textIndex;
|
|
}
|
|
|
|
uint32 Scene1005::getTextIndex2() {
|
|
uint32 textIndex = getGlobalVar(V_TEXT_COUNTING_INDEX1);
|
|
if (textIndex + 1 >= 10) {
|
|
setGlobalVar(V_TEXT_COUNTING_INDEX1, 0);
|
|
textIndex = 0;
|
|
} else {
|
|
setGlobalVar(V_TEXT_COUNTING_INDEX1, textIndex + 1);
|
|
}
|
|
return textIndex + 40;
|
|
}
|
|
|
|
uint32 Scene1005::getTextIndex3() {
|
|
uint32 textIndex = getGlobalVar(V_TEXT_COUNTING_INDEX2);
|
|
if (textIndex + 1 >= 10) {
|
|
setGlobalVar(V_TEXT_COUNTING_INDEX2, 0);
|
|
textIndex = 0;
|
|
} else {
|
|
setGlobalVar(V_TEXT_COUNTING_INDEX2, textIndex + 1);
|
|
}
|
|
return textIndex + 30;
|
|
}
|
|
|
|
} // End of namespace Neverhood
|