mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-02 07:28:32 +00:00
1102 lines
31 KiB
C++
1102 lines
31 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "neverhood/module1200.h"
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namespace Neverhood {
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Module1200::Module1200(NeverhoodEngine *vm, Module *parentModule, int which)
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: Module(vm, parentModule) {
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SetMessageHandler(&Module1200::handleMessage);
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if (which < 0)
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createScene(_vm->gameState().sceneNum, -1);
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else if (which == 1)
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createScene(0, 2);
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else
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createScene(0, 0);
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_vm->_soundMan->addMusic(0x00478311, 0x62222CAE);
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_vm->_soundMan->startMusic(0x62222CAE, 0, 0);
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}
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Module1200::~Module1200() {
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_vm->_soundMan->deleteMusicGroup(0x00478311);
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}
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void Module1200::createScene(int sceneNum, int which) {
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debug("Module1200::createScene(%d, %d)", sceneNum, which);
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_sceneNum = sceneNum;
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switch (_sceneNum) {
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case 0:
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_vm->gameState().sceneNum = 0;
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_childObject = new Scene1201(_vm, this, which);
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break;
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case 1:
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_vm->gameState().sceneNum = 1;
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_childObject = new Scene1202(_vm, this);
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break;
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case 2:
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_vm->gameState().sceneNum = 2;
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_vm->_soundMan->stopMusic(0x62222CAE, 0, 0);
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createSmackerScene(0x31890001, true, true, false);
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setGlobalVar(V_SEEN_CREATURE_EXPLODE_VID, 1);
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break;
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}
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SetUpdateHandler(&Module1200::updateScene);
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_childObject->handleUpdate();
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}
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void Module1200::updateScene() {
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if (!updateChild()) {
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switch (_sceneNum) {
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case 0:
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if (_moduleResult == 1)
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createScene(1, 0);
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else if (_moduleResult == 2) {
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if (getGlobalVar(V_CREATURE_EXPLODED) && !getGlobalVar(V_SEEN_CREATURE_EXPLODE_VID))
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createScene(2, -1);
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else
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leaveModule(1);
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} else
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leaveModule(0);
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break;
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case 1:
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createScene(0, 1);
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break;
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case 2:
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_vm->_soundMan->startMusic(0x62222CAE, 0, 0);
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createScene(0, 3);
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break;
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}
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}
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}
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// Scene1201
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static const uint32 kScene1201InitArray[] = {
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1, 0, 2, 4, 5, 3, 6, 7, 8, 10, 9, 11, 13, 14, 12, 16, 17, 15
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};
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static const NPoint kScene1201PointArray[] = {
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{218, 193}, {410, 225}, {368, 277},
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{194, 227}, {366, 174}, {458, 224},
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{242, 228}, {512, 228}, {458, 277},
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{217, 233}, {458, 173}, {410, 276},
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{203, 280}, {371, 226}, {508, 279},
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{230, 273}, {410, 171}, {493, 174}
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};
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static const uint32 kScene1201TntFileHashList1[] = {
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0x2098212D, 0x1600437E, 0x1600437E,
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0x00A840E3, 0x1A1830F6, 0x1A1830F6,
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0x00212062, 0x384010B6, 0x384010B6,
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0x07A01080, 0xD80C2837, 0xD80C2837,
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0x03A22092, 0xD8802CB6, 0xD8802CB6,
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0x03A93831, 0xDA460476, 0xDA460476
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};
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static const uint32 kScene1201TntFileHashList2[] = {
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0x3040C676, 0x10914448, 0x10914448,
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0x3448A066, 0x1288C049, 0x1288C049,
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0x78C0E026, 0x3098D05A, 0x3098D05A,
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0x304890E6, 0x1284E048, 0x1284E048,
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0xB140A1E6, 0x5088A068, 0x5088A068,
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0x74C4C866, 0x3192C059, 0x3192C059
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};
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SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2)
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: StaticSprite(vm, 900) {
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int16 x = kScene1201PointArray[pointIndex].x;
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int16 y = kScene1201PointArray[pointIndex].y;
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if (x < 300)
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loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50);
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else
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loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y);
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setClipRect(0, 0, 640, clipY2);
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}
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AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash)
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: AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) {
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if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) {
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SetMessageHandler(&AsScene1201Tape::handleMessage);
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} else {
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setVisible(false);
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SetMessageHandler(NULL);
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}
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}
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uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x1011:
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sendMessage(_parentScene, 0x4826, 0);
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messageResult = 1;
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break;
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case 0x4806:
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setSubVar(VA_HAS_TAPE, _nameHash, 1);
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setVisible(false);
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SetMessageHandler(NULL);
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break;
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}
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return messageResult;
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}
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AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging)
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: AnimatedSprite(vm, 1200) {
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1201TntManRope::handleMessage);
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createSurface(10, 34, 149);
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_x = 202;
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_y = -32;
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if (isDummyHanging) {
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startAnimation(0x928F0C10, 15, -1);
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_newStickFrameIndex = STICK_LAST_FRAME;
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} else {
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startAnimation(0x928F0C10, 0, -1);
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_newStickFrameIndex = 0;
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}
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}
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uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x02060018)
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playSound(0, 0x47900E06);
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break;
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case 0x2006:
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startAnimation(0x928F0C10, 1, -1);
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_newStickFrameIndex = STICK_LAST_FRAME;
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break;
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}
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return messageResult;
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}
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AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klayman, bool isOpen)
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: AnimatedSprite(vm, 1100), _klayman(klayman), _countdown(0) {
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createSurface1(0xD088AC30, 100);
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_x = 320;
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_y = 240;
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SetUpdateHandler(&AsScene1201RightDoor::update);
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SetMessageHandler(&AsScene1201RightDoor::handleMessage);
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_newStickFrameIndex = STICK_LAST_FRAME;
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if (isOpen) {
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startAnimation(0xD088AC30, -1, -1);
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_newStickFrameIndex = STICK_LAST_FRAME;
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_countdown = 25;
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} else {
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stopAnimation();
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setVisible(false);
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}
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}
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void AsScene1201RightDoor::update() {
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if (_countdown != 0 && (--_countdown == 0))
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stCloseDoor();
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AnimatedSprite::update();
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}
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uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x3002:
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gotoNextState();
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break;
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case 0x4829:
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stOpenDoor();
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break;
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}
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return messageResult;
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}
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void AsScene1201RightDoor::stOpenDoor() {
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startAnimation(0xD088AC30, 0, -1);
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_newStickFrameIndex = STICK_LAST_FRAME;
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setVisible(true);
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playSound(0, calcHash("fxDoorOpen20"));
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}
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void AsScene1201RightDoor::stCloseDoor() {
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startAnimation(0xD088AC30, -1, -1);
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_playBackwards = true;
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setVisible(true);
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playSound(0, calcHash("fxDoorClose20"));
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NextState(&AsScene1201RightDoor::stCloseDoorDone);
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}
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void AsScene1201RightDoor::stCloseDoorDone() {
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stopAnimation();
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setVisible(false);
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}
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AsScene1201KlaymanHead::AsScene1201KlaymanHead(NeverhoodEngine *vm)
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: AnimatedSprite(vm, 1200) {
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createSurface(1200, 69, 98);
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1201KlaymanHead::handleMessage);
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SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
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setVisible(false);
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}
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uint32 AsScene1201KlaymanHead::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x2006:
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_x = 436;
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_y = 339;
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startAnimation(0xA060C599, 0, -1);
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setVisible(true);
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break;
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case 0x3002:
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stopAnimation();
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setVisible(false);
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gotoNextState();
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break;
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}
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return messageResult;
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}
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AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isComingDown)
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: AnimatedSprite(vm, 1100), _parentScene(parentScene), _asTntManRope(asTntManRope),
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_isMoving(false) {
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1201TntMan::handleMessage);
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createSurface(990, 106, 181);
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_x = 201;
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if (isComingDown) {
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_y = 297;
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stComingDown();
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} else {
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_y = 334;
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stStanding();
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}
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}
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AsScene1201TntMan::~AsScene1201TntMan() {
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_vm->_soundMan->deleteSoundGroup(0x01D00560);
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}
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uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x092870C0)
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sendMessage(_asTntManRope, 0x2006, 0);
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else if (param.asInteger() == 0x11CA0144)
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playSound(0, 0x51800A04);
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break;
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case 0x1011:
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sendMessage(_parentScene, 0x2002, 0);
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messageResult = 1;
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break;
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case 0x480B:
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if (!_isMoving) {
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_sprite = (Sprite*)sender;
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stMoving();
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}
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break;
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}
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return messageResult;
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}
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uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x3002:
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gotoNextState();
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break;
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}
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return messageResult;
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}
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void AsScene1201TntMan::suMoving() {
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_x = _sprite->getX() + 100;
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}
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void AsScene1201TntMan::stStanding() {
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startAnimation(0x654913D0, 0, -1);
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SetMessageHandler(&AsScene1201TntMan::handleMessage);
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SetSpriteUpdate(NULL);
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}
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void AsScene1201TntMan::stComingDown() {
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startAnimation(0x356803D0, 0, -1);
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SetMessageHandler(&AsScene1201TntMan::hmComingDown);
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SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
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NextState(&AsScene1201TntMan::stStanding);
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}
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void AsScene1201TntMan::stMoving() {
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_vm->_soundMan->addSound(0x01D00560, 0x4B044624);
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_vm->_soundMan->playSoundLooping(0x4B044624);
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_isMoving = true;
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startAnimation(0x85084190, 0, -1);
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SetMessageHandler(&AsScene1201TntMan::handleMessage);
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SetSpriteUpdate(&AsScene1201TntMan::suMoving);
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_newStickFrameIndex = STICK_LAST_FRAME;
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}
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AsScene1201TntManFlame::AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan)
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: AnimatedSprite(vm, 1200), _asTntMan(asTntMan) {
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createSurface1(0x828C0411, 995);
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SetUpdateHandler(&AsScene1201TntManFlame::update);
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SetMessageHandler(&Sprite::handleMessage);
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SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate);
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startAnimation(0x828C0411, 0, -1);
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setVisible(false);
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}
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AsScene1201TntManFlame::~AsScene1201TntManFlame() {
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_vm->_soundMan->deleteSoundGroup(0x041080A4);
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}
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void AsScene1201TntManFlame::update() {
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AnimatedSprite::update();
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if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) {
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setVisible(true);
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SetUpdateHandler(&AnimatedSprite::update);
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_vm->_soundMan->addSound(0x041080A4, 0x460A1050);
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_vm->_soundMan->playSoundLooping(0x460A1050);
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}
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}
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void AsScene1201TntManFlame::suUpdate() {
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_x = _asTntMan->getX() - 18;
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_y = _asTntMan->getY() - 158;
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}
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AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene)
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: AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) {
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createSurface(1100, 57, 60);
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SetUpdateHandler(&AsScene1201Match::update);
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SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
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SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
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switch (getGlobalVar(V_MATCH_STATUS)) {
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case 0:
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_x = 521;
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_y = 112;
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_status = 0;
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stIdleOnDoorFrame();
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break;
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case 1:
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_x = 521;
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_y = 112;
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_status = 2;
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stOnDoorFrameAboutToMove();
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loadSound(0, 0xD00230CD);
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break;
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case 2:
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setDoDeltaX(1);
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_x = 403;
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_y = 337;
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_status = 0;
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stIdleOnFloor();
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break;
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}
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}
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void AsScene1201Match::update() {
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if (_countdown != 0 && (--_countdown == 0))
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gotoNextState();
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updateAnim();
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handleSpriteUpdate();
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updatePosition();
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}
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uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x86668011)
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playSound(0);
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break;
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}
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return messageResult;
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}
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uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender);
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switch (messageNum) {
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case 0x3002:
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gotoNextState();
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break;
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}
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return messageResult;
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}
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uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender);
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switch (messageNum) {
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case 0x1011:
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sendMessage(_parentScene, 0x2001, 0);
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messageResult = 1;
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break;
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case 0x4806:
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setVisible(false);
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setGlobalVar(V_MATCH_STATUS, 3);
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break;
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}
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return messageResult;
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}
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void AsScene1201Match::stOnDoorFrameMoving() {
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startAnimation(0x00842374, 0, -1);
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SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving);
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if (_status == 0) {
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NextState(&AsScene1201Match::stFallingFromDoorFrame);
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} else {
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NextState(&AsScene1201Match::stOnDoorFrameAboutToMove);
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}
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}
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void AsScene1201Match::stFallingFromDoorFrame() {
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setGlobalVar(V_MATCH_STATUS, 2);
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_x -= 199;
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_y += 119;
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startAnimation(0x018D0240, 0, -1);
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SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving);
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NextState(&AsScene1201Match::stIdleOnFloor);
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|
}
|
|
|
|
void AsScene1201Match::stOnDoorFrameAboutToMove() {
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
|
|
_newStickFrameIndex = 0;
|
|
if (_status != 0) {
|
|
_countdown = 36;
|
|
_status--;
|
|
NextState(&AsScene1201Match::stOnDoorFrameMoving);
|
|
}
|
|
}
|
|
|
|
void AsScene1201Match::stIdleOnDoorFrame() {
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::hmIdle);
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
void AsScene1201Match::stIdleOnFloor() {
|
|
setDoDeltaX(1);
|
|
_x = 403;
|
|
_y = 337;
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::hmIdle);
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman)
|
|
: AnimatedSprite(vm, 900), _parentScene(parentScene), _klayman(klayman), _klaymanTooClose(false) {
|
|
|
|
// NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed
|
|
|
|
createSurface(1100, 203, 199);
|
|
SetUpdateHandler(&AsScene1201Creature::update);
|
|
SetMessageHandler(&AsScene1201Creature::hmWaiting);
|
|
_x = 540;
|
|
_y = 320;
|
|
stWaiting();
|
|
}
|
|
|
|
void AsScene1201Creature::update() {
|
|
bool oldKlaymanTooClose = _klaymanTooClose;
|
|
_klaymanTooClose = _klayman->getX() >= 385;
|
|
if (_klaymanTooClose != oldKlaymanTooClose)
|
|
stWaiting();
|
|
if (_countdown != 0 && (--_countdown == 0))
|
|
gotoNextState();
|
|
updateAnim();
|
|
handleSpriteUpdate();
|
|
updatePosition();
|
|
}
|
|
|
|
uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x02060018)
|
|
playSound(0, 0xCD298116);
|
|
break;
|
|
case 0x2004:
|
|
GotoState(&AsScene1201Creature::stStartReachForTntDummy);
|
|
break;
|
|
case 0x2006:
|
|
GotoState(&AsScene1201Creature::stPincerSnapKlayman);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = hmWaiting(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x3002:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1201Creature::hmPincerSnapKlayman(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x02060018) {
|
|
playSound(0, 0xCD298116);
|
|
sendMessage(_parentScene, 0x4814, 0);
|
|
sendMessage(_klayman, 0x4814, 0);
|
|
}
|
|
break;
|
|
case 0x3002:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1201Creature::stWaiting() {
|
|
startAnimation(0x08081513, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::hmWaiting);
|
|
NextState(&AsScene1201Creature::stPincerSnap);
|
|
_countdown = 36;
|
|
}
|
|
|
|
void AsScene1201Creature::stPincerSnap() {
|
|
if (!_klaymanTooClose) {
|
|
startAnimation(0xCA287133, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::hmPincerSnap);
|
|
NextState(&AsScene1201Creature::stWaiting);
|
|
}
|
|
}
|
|
|
|
void AsScene1201Creature::stStartReachForTntDummy() {
|
|
startAnimation(0x08081513, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::hmWaiting);
|
|
NextState(&AsScene1201Creature::stReachForTntDummy);
|
|
_countdown = 48;
|
|
}
|
|
|
|
void AsScene1201Creature::stReachForTntDummy() {
|
|
startAnimation(0x5A201453, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::hmWaiting);
|
|
_countdown = 0;
|
|
}
|
|
|
|
void AsScene1201Creature::stPincerSnapKlayman() {
|
|
startAnimation(0xCA287133, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::hmPincerSnapKlayman);
|
|
NextState(&AsScene1201Creature::stWaiting);
|
|
_countdown = 0;
|
|
}
|
|
|
|
AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klayman)
|
|
: AnimatedSprite(vm, 1100), _klayman(klayman) {
|
|
|
|
_x = 320;
|
|
_y = 240;
|
|
createSurface(800, 55, 199);
|
|
if (_klayman->getX() < 100) {
|
|
startAnimation(0x508A111B, 0, -1);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
playSound(0, calcHash("fxDoorOpen03"));
|
|
} else {
|
|
startAnimation(0x508A111B, -1, -1);
|
|
_newStickFrameIndex = STICK_LAST_FRAME;
|
|
}
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1201LeftDoor::handleMessage);
|
|
}
|
|
|
|
uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x4809:
|
|
stCloseDoor();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1201LeftDoor::stCloseDoor() {
|
|
startAnimation(0x508A111B, -1, -1);
|
|
_playBackwards = true;
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
|
|
: Scene(vm, parentModule, true), _creatureExploded(false), _asMatch(NULL), _asTntMan(NULL),
|
|
_asCreature(NULL), _asTntManRope(NULL), _asLeftDoor(NULL), _asRightDoor(NULL), _asTape(NULL) {
|
|
|
|
int16 topY1, topY2, topY3, topY4;
|
|
int16 x1, x2;
|
|
Sprite *tempSprite;
|
|
|
|
SetUpdateHandler(&Scene1201::update);
|
|
SetMessageHandler(&Scene1201::handleMessage);
|
|
|
|
setHitRects(0x004AEBD0);
|
|
|
|
if (!getSubVar(VA_IS_PUZZLE_INIT, 0xE8058B52)) {
|
|
setSubVar(VA_IS_PUZZLE_INIT, 0xE8058B52, 1);
|
|
for (uint32 index = 0; index < 18; index++)
|
|
setSubVar(VA_TNT_POSITIONS, index, kScene1201InitArray[index]);
|
|
}
|
|
|
|
insertMouse433(0x9A2C0409);
|
|
|
|
_asTape = insertSprite<AsScene1201Tape>(this, 3, 1100, 243, 340, 0x9148A011);
|
|
_vm->_collisionMan->addSprite(_asTape);
|
|
|
|
tempSprite = insertStaticSprite(0x03C82530, 100);
|
|
topY1 = tempSprite->getY() + tempSprite->getDrawRect().height;
|
|
|
|
tempSprite = insertStaticSprite(0x88182069, 200);
|
|
topY2 = tempSprite->getY() + tempSprite->getDrawRect().height;
|
|
|
|
tempSprite = insertStaticSprite(0x476014E0, 300);
|
|
topY3 = tempSprite->getY() + tempSprite->getDrawRect().height;
|
|
|
|
tempSprite = insertStaticSprite(0x04063110, 500);
|
|
topY4 = tempSprite->getY() + 1;
|
|
|
|
_asTntManRope = insertSprite<AsScene1201TntManRope>(getGlobalVar(V_TNT_DUMMY_BUILT) && which != 1);
|
|
_asTntManRope->setClipRect(0, topY4, 640, 480);
|
|
|
|
insertStaticSprite(0x400B04B0, 1200);
|
|
|
|
tempSprite = insertStaticSprite(0x40295462, 1200);
|
|
x1 = tempSprite->getX();
|
|
|
|
tempSprite = insertStaticSprite(0xA29223FA, 1200);
|
|
x2 = tempSprite->getX() + tempSprite->getDrawRect().width;
|
|
|
|
_asKlaymanHead = insertSprite<AsScene1201KlaymanHead>();
|
|
|
|
if (which < 0) {
|
|
// Restoring game
|
|
insertKlayman<KmScene1201>(364, 333);
|
|
setMessageList(0x004AEC08);
|
|
} else if (which == 3) {
|
|
// Klaymen standing after the weasel exploded
|
|
insertKlayman<KmScene1201>(400, 329);
|
|
setMessageList(0x004AEC08);
|
|
} else if (which == 2) {
|
|
// Klaymen entering from the right
|
|
if (getGlobalVar(V_CREATURE_ANGRY) && !getGlobalVar(V_CREATURE_EXPLODED)) {
|
|
insertKlayman<KmScene1201>(374, 333);
|
|
setMessageList(0x004AEC08);
|
|
} else {
|
|
insertKlayman<KmScene1201>(640, 329);
|
|
setMessageList(0x004AEC20);
|
|
}
|
|
} else if (which == 1) {
|
|
// Klaymen returning from the TNT console
|
|
if (getGlobalVar(V_KLAYMAN_IS_DELTA_X)) {
|
|
insertKlayman<KmScene1201>(364, 333);
|
|
_klayman->setDoDeltaX(1);
|
|
} else {
|
|
insertKlayman<KmScene1201>(246, 333);
|
|
}
|
|
setMessageList(0x004AEC30);
|
|
} else {
|
|
// Klaymen entering from the left
|
|
insertKlayman<KmScene1201>(0, 336);
|
|
setMessageList(0x004AEC10);
|
|
}
|
|
|
|
_klayman->setClipRect(x1, 0, x2, 480);
|
|
_klayman->setRepl(64, 0);
|
|
|
|
if (getGlobalVar(V_CREATURE_ANGRY) && !getGlobalVar(V_CREATURE_EXPLODED)) {
|
|
setBackground(0x4019A2C4);
|
|
setPalette(0x4019A2C4);
|
|
_asRightDoor = NULL;
|
|
} else {
|
|
setBackground(0x40206EC5);
|
|
setPalette(0x40206EC5);
|
|
_asRightDoor = insertSprite<AsScene1201RightDoor>(_klayman, which == 2);
|
|
}
|
|
|
|
if (getGlobalVar(V_TNT_DUMMY_BUILT)) {
|
|
insertStaticSprite(0x10002ED8, 500);
|
|
if (!getGlobalVar(V_CREATURE_EXPLODED)) {
|
|
_asTntMan = insertSprite<AsScene1201TntMan>(this, _asTntManRope, which == 1);
|
|
_asTntMan->setClipRect(x1, 0, x2, 480);
|
|
_asTntMan->setRepl(64, 0);
|
|
_vm->_collisionMan->addSprite(_asTntMan);
|
|
tempSprite = insertSprite<AsScene1201TntManFlame>(_asTntMan);
|
|
tempSprite->setClipRect(x1, 0, x2, 480);
|
|
}
|
|
|
|
uint32 tntIndex = 1;
|
|
while (tntIndex < 18) {
|
|
uint32 elemIndex = getSubVar(VA_TNT_POSITIONS, tntIndex);
|
|
int16 clipY2;
|
|
if (kScene1201PointArray[elemIndex].y < 175)
|
|
clipY2 = topY1;
|
|
else if (kScene1201PointArray[elemIndex].y < 230)
|
|
clipY2 = topY2;
|
|
else
|
|
clipY2 = topY3;
|
|
insertSprite<SsScene1201Tnt>(tntIndex, getSubVar(VA_TNT_POSITIONS, tntIndex), clipY2);
|
|
elemIndex = getSubVar(VA_TNT_POSITIONS, tntIndex + 1);
|
|
if (kScene1201PointArray[elemIndex].y < 175)
|
|
clipY2 = topY1;
|
|
else if (kScene1201PointArray[elemIndex].y < 230)
|
|
clipY2 = topY2;
|
|
else
|
|
clipY2 = topY3;
|
|
insertSprite<SsScene1201Tnt>(tntIndex + 1, getSubVar(VA_TNT_POSITIONS, tntIndex + 1), clipY2);
|
|
tntIndex += 3;
|
|
}
|
|
|
|
if (getGlobalVar(V_CREATURE_ANGRY) && !getGlobalVar(V_CREATURE_EXPLODED)) {
|
|
setRectList(0x004AEE58);
|
|
} else {
|
|
setRectList(0x004AEDC8);
|
|
}
|
|
|
|
} else {
|
|
|
|
insertStaticSprite(0x8E8A1981, 900);
|
|
|
|
uint32 tntIndex = 0;
|
|
while (tntIndex < 18) {
|
|
uint32 elemIndex = getSubVar(VA_TNT_POSITIONS, tntIndex);
|
|
int16 clipY2;
|
|
if (kScene1201PointArray[elemIndex].x < 300) {
|
|
clipY2 = 480;
|
|
} else {
|
|
if (kScene1201PointArray[elemIndex].y < 175)
|
|
clipY2 = topY1;
|
|
else if (kScene1201PointArray[elemIndex].y < 230)
|
|
clipY2 = topY2;
|
|
else
|
|
clipY2 = topY3;
|
|
}
|
|
insertSprite<SsScene1201Tnt>(tntIndex, getSubVar(VA_TNT_POSITIONS, tntIndex), clipY2);
|
|
tntIndex++;
|
|
}
|
|
|
|
if (getGlobalVar(V_CREATURE_ANGRY) && !getGlobalVar(V_CREATURE_EXPLODED))
|
|
setRectList(0x004AEE18);
|
|
else
|
|
setRectList(0x004AED88);
|
|
|
|
}
|
|
|
|
tempSprite = insertStaticSprite(0x63D400BC, 900);
|
|
|
|
_asLeftDoor = insertSprite<AsScene1201LeftDoor>(_klayman);
|
|
_asLeftDoor->setClipRect(x1, tempSprite->getDrawRect().y, tempSprite->getDrawRect().x2(), 480);
|
|
|
|
if (getGlobalVar(V_CREATURE_ANGRY) && getGlobalVar(V_MATCH_STATUS) == 0)
|
|
setGlobalVar(V_MATCH_STATUS, 1);
|
|
|
|
_asMatch = NULL;
|
|
|
|
if (getGlobalVar(V_MATCH_STATUS) < 3) {
|
|
_asMatch = insertSprite<AsScene1201Match>(this);
|
|
_vm->_collisionMan->addSprite(_asMatch);
|
|
}
|
|
|
|
if (getGlobalVar(V_CREATURE_ANGRY) && getGlobalVar(V_CREATURE_EXPLODED) == 0) {
|
|
_asCreature = insertSprite<AsScene1201Creature>(this, _klayman);
|
|
_asCreature->setClipRect(x1, 0, x2, 480);
|
|
}
|
|
|
|
}
|
|
|
|
Scene1201::~Scene1201() {
|
|
if (_creatureExploded)
|
|
setGlobalVar(V_CREATURE_EXPLODED, 1);
|
|
setGlobalVar(V_KLAYMAN_IS_DELTA_X, _klayman->isDoDeltaX() ? 1 : 0);
|
|
}
|
|
|
|
void Scene1201::update() {
|
|
Scene::update();
|
|
if (_asMatch && getGlobalVar(V_MATCH_STATUS) == 3)
|
|
deleteSprite(&_asMatch);
|
|
}
|
|
|
|
uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x07053000) {
|
|
_creatureExploded = true;
|
|
sendMessage(_asCreature, 0x2004, 0);
|
|
} else if (param.asInteger() == 0x140E5744)
|
|
sendMessage(_asCreature, 0x2005, 0);
|
|
else if (param.asInteger() == 0x40253C40) {
|
|
_canAcceptInput = false;
|
|
sendMessage(_asCreature, 0x2006, 0);
|
|
} else if (param.asInteger() == 0x090EB048) {
|
|
if (_klayman->getX() < 572)
|
|
setMessageList2(0x004AEC90);
|
|
else
|
|
setMessageList2(0x004AEC20);
|
|
}
|
|
break;
|
|
case 0x2001:
|
|
if (getGlobalVar(V_MATCH_STATUS) == 0)
|
|
setMessageList2(0x004AECB0);
|
|
else {
|
|
sendEntityMessage(_klayman, 0x1014, _asMatch);
|
|
setMessageList2(0x004AECC0);
|
|
}
|
|
break;
|
|
case 0x2002:
|
|
if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) {
|
|
// Move the TNT dummy if the fuse is burning
|
|
sendEntityMessage(_klayman, 0x1014, _asTntMan);
|
|
setMessageList2(0x004AECF0, false);
|
|
} else if (getGlobalVar(V_MATCH_STATUS) == 3) {
|
|
// Light the TNT dummy if we have the match
|
|
sendEntityMessage(_klayman, 0x1014, _asTntMan);
|
|
if (_klayman->getX() > _asTntMan->getX())
|
|
setMessageList(0x004AECD0);
|
|
else
|
|
setMessageList(0x004AECE0);
|
|
}
|
|
break;
|
|
case 0x4814:
|
|
cancelMessageList();
|
|
break;
|
|
case 0x4826:
|
|
if (sender == _asTape) {
|
|
sendEntityMessage(_klayman, 0x1014, _asTape);
|
|
setMessageList(0x004AED38);
|
|
}
|
|
break;
|
|
case 0x4829:
|
|
sendMessage(_asRightDoor, 0x4829, 0);
|
|
break;
|
|
case 0x8000:
|
|
sendMessage(_asKlaymanHead, 0x2006, 0);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
// Scene1202
|
|
|
|
static const uint32 kScene1202Table[] = {
|
|
1, 2, 0, 4, 5, 3, 7, 8, 6, 10, 11, 9, 13, 14, 12, 16, 17, 15
|
|
};
|
|
|
|
static const NPoint kScene1202Points[] = {
|
|
{203, 140}, {316, 212}, {277, 264},
|
|
{176, 196}, {275, 159}, {366, 212},
|
|
{230, 195}, {412, 212}, {368, 263},
|
|
{204, 192}, {365, 164}, {316, 262},
|
|
{191, 255}, {280, 213}, {406, 266},
|
|
{214, 254}, {316, 158}, {402, 161}
|
|
};
|
|
|
|
static const uint32 kScene1202FileHashes[] = {
|
|
0x1AC00B8, 0x1AC14B8, 0x1AC14B8,
|
|
0x1AC30B8, 0x1AC14B8, 0x1AC14B8,
|
|
0x1AC00B8, 0x1AC14B8, 0x1AC14B8,
|
|
0x1AC90B8, 0x1AC18B8, 0x1AC18B8,
|
|
0x1AC30B8, 0x1AC14B8, 0x1AC14B8,
|
|
0x1AC50B8, 0x1AC14B8, 0x1AC14B8
|
|
};
|
|
|
|
AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int itemIndex)
|
|
: AnimatedSprite(vm, 900), _parentScene(parentScene), _itemIndex(itemIndex) {
|
|
|
|
int positionIndex;
|
|
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1202TntItem::hmShowIdle);
|
|
positionIndex = getSubVar(VA_TNT_POSITIONS, _itemIndex);
|
|
createSurface(900, 37, 67);
|
|
_x = kScene1202Points[positionIndex].x;
|
|
_y = kScene1202Points[positionIndex].y;
|
|
stShowIdle();
|
|
}
|
|
|
|
uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x1011:
|
|
sendMessage(_parentScene, 0x2000, _itemIndex);
|
|
messageResult = 1;
|
|
break;
|
|
case 0x2001:
|
|
_newPosition = (int)param.asInteger();
|
|
stChangePositionFadeOut();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1202TntItem::hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x3002:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1202TntItem::stShowIdle() {
|
|
startAnimation(kScene1202FileHashes[_itemIndex], 0, -1);
|
|
SetMessageHandler(&AsScene1202TntItem::hmShowIdle);
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
void AsScene1202TntItem::stChangePositionFadeOut() {
|
|
startAnimation(kScene1202FileHashes[_itemIndex], 0, -1);
|
|
SetMessageHandler(&AsScene1202TntItem::hmChangePosition);
|
|
NextState(&AsScene1202TntItem::stChangePositionFadeIn);
|
|
}
|
|
|
|
void AsScene1202TntItem::stChangePositionFadeIn() {
|
|
_x = kScene1202Points[_newPosition].x;
|
|
_y = kScene1202Points[_newPosition].y;
|
|
startAnimation(kScene1202FileHashes[_itemIndex], 6, -1);
|
|
_playBackwards = true;
|
|
SetMessageHandler(&AsScene1202TntItem::hmChangePosition);
|
|
NextState(&AsScene1202TntItem::stChangePositionDone);
|
|
}
|
|
|
|
void AsScene1202TntItem::stChangePositionDone() {
|
|
sendMessage(_parentScene, 0x2002, _itemIndex);
|
|
stShowIdle();
|
|
}
|
|
|
|
Scene1202::Scene1202(NeverhoodEngine *vm, Module *parentModule)
|
|
: Scene(vm, parentModule, true), _paletteResource(vm),
|
|
_soundToggle(true), _isPuzzleSolved(false), _counter(0), _clickedIndex(-1) {
|
|
|
|
SetMessageHandler(&Scene1202::handleMessage);
|
|
SetUpdateHandler(&Scene1202::update);
|
|
|
|
setBackground(0x60210ED5);
|
|
setPalette(0x60210ED5);
|
|
addEntity(_palette);
|
|
|
|
_paletteResource.load(0x60250EB5);
|
|
_paletteResource.copyPalette(_paletteData);
|
|
|
|
insertMouse435(0x10ED160A, 20, 620);
|
|
|
|
for (int tntIndex = 0; tntIndex < 18; tntIndex++) {
|
|
_asTntItems[tntIndex] = insertSprite<AsScene1202TntItem>(this, tntIndex);
|
|
_vm->_collisionMan->addSprite(_asTntItems[tntIndex]);
|
|
}
|
|
|
|
insertStaticSprite(0x8E8419C1, 1100);
|
|
|
|
if (getGlobalVar(V_TNT_DUMMY_BUILT))
|
|
SetMessageHandler(&Scene1202::hmSolved);
|
|
|
|
playSound(0, 0x40106542);
|
|
loadSound(1, 0x40005446);
|
|
loadSound(2, 0x40005446);
|
|
loadSound(3, 0x68E25540);
|
|
|
|
}
|
|
|
|
Scene1202::~Scene1202() {
|
|
if (isSolved())
|
|
setGlobalVar(V_TNT_DUMMY_BUILT, 1);
|
|
}
|
|
|
|
void Scene1202::update() {
|
|
Scene::update();
|
|
if (_isPuzzleSolved) {
|
|
if (!isSoundPlaying(3))
|
|
leaveScene(0);
|
|
} else if (_counter == 0 && isSolved()) {
|
|
_clickedIndex = 0;
|
|
SetMessageHandler(&Scene1202::hmSolved);
|
|
setGlobalVar(V_TNT_DUMMY_BUILT, 1);
|
|
_palette->copyToBasePalette(_paletteData);
|
|
_palette->startFadeToPalette(24);
|
|
playSound(3);
|
|
_isPuzzleSolved = true;
|
|
} else if (_clickedIndex >= 0 && _counter == 0) {
|
|
int destIndex = kScene1202Table[_clickedIndex];
|
|
sendMessage(_asTntItems[_clickedIndex], 0x2001, getSubVar(VA_TNT_POSITIONS, destIndex));
|
|
sendMessage(_asTntItems[destIndex], 0x2001, getSubVar(VA_TNT_POSITIONS, _clickedIndex));
|
|
int temp = getSubVar(VA_TNT_POSITIONS, destIndex);
|
|
setSubVar(VA_TNT_POSITIONS, destIndex, getSubVar(VA_TNT_POSITIONS, _clickedIndex));
|
|
setSubVar(VA_TNT_POSITIONS, _clickedIndex, temp);
|
|
_counter = 2;
|
|
_clickedIndex = -1;
|
|
playSound(_soundToggle ? 1 : 2);
|
|
_soundToggle = !_soundToggle;
|
|
}
|
|
}
|
|
|
|
uint32 Scene1202::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = 0;
|
|
Scene::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x0001:
|
|
if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && !_isPuzzleSolved)
|
|
leaveScene(0);
|
|
break;
|
|
case 0x2000:
|
|
_clickedIndex = (int)param.asInteger();
|
|
break;
|
|
case 0x2002:
|
|
_counter--;
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 Scene1202::hmSolved(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
Scene::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x0001:
|
|
if (param.asPoint().x <= 20 || param.asPoint().x >= 620)
|
|
leaveScene(0);
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool Scene1202::isSolved() {
|
|
return
|
|
getSubVar(VA_TNT_POSITIONS, 0) == 0 && getSubVar(VA_TNT_POSITIONS, 3) == 3 &&
|
|
getSubVar(VA_TNT_POSITIONS, 6) == 6 && getSubVar(VA_TNT_POSITIONS, 9) == 9 &&
|
|
getSubVar(VA_TNT_POSITIONS, 12) == 12 && getSubVar(VA_TNT_POSITIONS, 15) == 15;
|
|
}
|
|
|
|
} // End of namespace Neverhood
|