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file
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COMMON: Move all compression-related files to a separate directory
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2022-12-01 11:53:02 +01:00 |
font
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COMMON: Move all compression-related files to a separate directory
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2022-12-01 11:53:02 +01:00 |
gfx
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COMMON: Move all compression-related files to a separate directory
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2022-12-01 11:53:02 +01:00 |
particles
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
scriptables
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WINTERMUTE: Implement Directory.GetFiles("saves")
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2022-10-26 00:04:58 +03:00 |
sound
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base_active_rect.cpp
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WINTERMUTE: ModelX -> XModel
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2022-08-28 08:43:25 +02:00 |
base_active_rect.h
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WINTERMUTE: ModelX -> XModel
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2022-08-28 08:43:25 +02:00 |
base_animation_transition_time.cpp
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WINTERMUTE: Janitorial
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2022-07-02 22:26:58 +02:00 |
base_animation_transition_time.h
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base_dynamic_buffer.cpp
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WINTERMUTE: Don't use unsafe sprintf and vsprintf
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2022-10-23 22:46:19 +02:00 |
base_dynamic_buffer.h
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base_engine.cpp
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WINTERMUTE: Don't use unsafe sprintf and vsprintf
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2022-10-23 22:46:19 +02:00 |
base_engine.h
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base_fader.cpp
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WINTERMUTE: Janitorial
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2022-07-02 22:26:58 +02:00 |
base_fader.h
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base_file_manager.cpp
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COMMON: Move all compression-related files to a separate directory
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2022-12-01 11:53:02 +01:00 |
base_file_manager.h
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base_frame.cpp
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
base_frame.h
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base_game_custom_actions.h
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base_game_music.cpp
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base_game_music.h
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base_game_settings.cpp
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
base_game_settings.h
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base_game.cpp
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WINTERMUTE: Don't use unsafe sprintf and vsprintf
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2022-10-23 22:46:19 +02:00 |
base_game.h
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WINTERMUTE: WME3D: Added game option to allow force 2d renderer for 2d games
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2022-07-16 12:53:25 +02:00 |
base_keyboard_state.cpp
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base_keyboard_state.h
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base_named_object.cpp
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
base_named_object.h
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WINTERMUTE: Cleanup class BaseNamedObject
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2022-08-28 13:24:40 +02:00 |
base_object.cpp
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WINTERMUTE: Fix crash on loaded games
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2022-11-29 14:13:24 +03:00 |
base_object.h
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WINTERMUTE: ModelX -> XModel
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2022-08-28 08:43:25 +02:00 |
base_parser.cpp
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
base_parser.h
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base_persistence_manager.cpp
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base_persistence_manager.h
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base_point.cpp
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base_point.h
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base_quick_msg.cpp
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base_quick_msg.h
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base_region.cpp
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base_region.h
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base_script_holder.cpp
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
base_script_holder.h
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base_scriptable.cpp
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
base_scriptable.h
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base_sprite.cpp
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
base_sprite.h
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base_string_table.cpp
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
base_string_table.h
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base_sub_frame.cpp
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
base_sub_frame.h
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base_surface_storage.cpp
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base_surface_storage.h
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base_transition_manager.cpp
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base_transition_manager.h
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base_viewport.cpp
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base_viewport.h
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base.cpp
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
base.h
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save_thumb_helper.cpp
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WINTERMUTE: doFlip WA is also needed for 3D renderers
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2022-07-16 13:58:02 +02:00 |
save_thumb_helper.h
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saveload.cpp
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WINTERMUTE: ModelX -> XModel
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2022-08-28 08:43:25 +02:00 |
saveload.h
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WINTERMUTE: ModelX -> XModel
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2022-08-28 08:43:25 +02:00 |
timer.cpp
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timer.h
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