scummvm/engines/agi
2006-12-19 01:11:41 +00:00
..
agi_v2.cpp Fixing some compiler warnings 2006-12-06 21:23:01 +00:00
agi_v3.cpp Fixing some compiler warnings 2006-12-06 21:23:01 +00:00
agi.cpp Added AdvancedDetection to AGI engine. Only added KQ1 for testing 2006-12-19 01:11:41 +00:00
agi.h Added AdvancedDetection to AGI engine. Only added KQ1 for testing 2006-12-19 01:11:41 +00:00
checks.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
console.cpp Added AdvancedDetection to AGI engine. Only added KQ1 for testing 2006-12-19 01:11:41 +00:00
console.h Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
cycle.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
detection.cpp Added AdvancedDetection to AGI engine. Only added KQ1 for testing 2006-12-19 01:11:41 +00:00
font.cpp removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES 2006-05-24 14:00:08 +00:00
global.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
graphics.cpp Fixed button rendering 2006-12-07 01:00:26 +00:00
graphics.h first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
id.cpp Added AdvancedDetection to AGI engine. Only added KQ1 for testing 2006-12-19 01:11:41 +00:00
inv.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
keyboard.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
keyboard.h first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
logic.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
logic.h first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
lzw.cpp imported AGI engine 2006-05-23 23:43:52 +00:00
lzw.h From what I understand, the __ prefix is generally reserved for system headers, 2006-05-24 14:25:42 +00:00
menu.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
menu.h first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
module.mk Added AdvancedDetection to AGI engine. Only added KQ1 for testing 2006-12-19 01:11:41 +00:00
motion.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
objects.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
op_cmd.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
op_dbg.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
op_test.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
opcodes.h first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
patches.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
picture.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
picture.h first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
predictive.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
savegame.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
savegame.h first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
sound.cpp Fixing some compiler warnings 2006-12-06 21:23:01 +00:00
sound.h Fixed compile errors (for me at least). Still plenty of warnings, though. 2006-12-06 19:44:27 +00:00
sprite.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
sprite.h first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
text.cpp Fixed button rendering 2006-12-07 01:00:26 +00:00
text.h first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
view.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
view.h first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00
words.cpp first phase of objectisation of agi engine 2006-12-06 19:27:02 +00:00