2009-05-26 09:39:42 +00:00

24 lines
348 B
C++

/*
** $Id$
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef GRIM_LGC_H
#define GRIM_LGC_H
#include "lobject.h"
namespace Grim {
void luaC_checkGC();
TObject* luaC_getref(int32 ref);
int32 luaC_ref(TObject *o, int32 lock);
void luaC_hashcallIM(Hash *l);
void luaC_strcallIM(TaggedString *l);
} // end of namespace Grim
#endif