..
modules
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
background.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
background.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
blbarchive.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
blbarchive.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
configure.engine
CONFIGURE: Introduced new engine dependency: highres
2016-03-05 14:25:56 +01:00
console.cpp
NEVERHOOD: Remove trailing whitespace
2014-10-28 16:18:11 +02:00
console.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
detection.cpp
ALL: Make simpleSaveNames() a MetaEngineFeature
2016-08-24 16:07:55 +06:00
diskplayerscene.cpp
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
diskplayerscene.h
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
entity.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
entity.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
gamemodule.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
gamemodule.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
gamevars.cpp
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
2014-05-27 02:04:07 +02:00
gamevars.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
graphics.cpp
NEVERHOOD: Implement clipping in BaseSurface::copyFrom
2014-06-26 19:19:28 +02:00
graphics.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
klaymen.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
klaymen.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
menumodule.cpp
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
menumodule.h
NEVERHOOD: Don't crash when loading savegames with a high slot ID
2015-10-05 18:51:15 +03:00
messages.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
microtiles.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
microtiles.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
module.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
module.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
module.mk
NEVERHOOD: Move module-specific Klaymen code to its respective module
2013-10-06 04:56:41 +03:00
mouse.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
mouse.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
navigationscene.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
navigationscene.h
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
neverhood.cpp
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
neverhood.h
ALL: Change main engine header guard defines to <directory>_<engine>_H
2016-05-17 18:21:30 +02:00
palette.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
palette.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
POTFILES
I18N: Move specification of engine specific files to enginedir/POTFILES.
2013-08-12 17:54:31 +02:00
resource.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
resource.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
resourceman.cpp
NEVERHOOD: Fix another crash in Russian version
2016-01-12 23:58:15 +01:00
resourceman.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
saveload.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
scene.cpp
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
scene.h
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
screen.cpp
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
screen.h
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
smackerplayer.cpp
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
smackerplayer.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
smackerscene.cpp
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
smackerscene.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
sound.cpp
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
sound.h
NEVERHOOD: Reduce audio header dependencies
2016-05-21 13:44:27 +03:00
sprite.cpp
NEVERHOOD: Fix uninitialized variables in Sprite (bug #6663 )
2014-06-30 13:09:59 +02:00
sprite.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00
staticdata.cpp
NEVERHOOD: Fix memory leak from static data loading.
2014-05-05 11:29:41 +01:00
staticdata.h
NEVERHOOD: Make GPL headers consisten in themselves.
2014-02-18 02:39:36 +01:00