..
blue_force
JANITORIAL: Reduce GUI header dependencies
2016-04-14 13:30:14 +03:00
ringworld
JANITORIAL: Reduce GUI header dependencies
2016-04-14 13:30:14 +03:00
ringworld2
TSAGE: R2R - Fix bug in scene 2425
2016-05-02 22:42:10 +02:00
sherlock
TSAGE: Disable Sherlock logo code in TsAGE engine by default
2015-08-16 14:24:18 -04:00
configure.engine
BUILD: Split configure.engines down to a single file per engine.
2013-11-24 00:45:38 +00:00
converse.cpp
TSAGE: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:28 -04:00
converse.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
core.cpp
TSAGE: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:28 -04:00
core.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
debugger.cpp
TSAGE: R2R - rename the outpost alpha debugger command
2014-10-07 23:58:11 +02:00
debugger.h
TSAGE: R2R - rename the outpost alpha debugger command
2014-10-07 23:58:11 +02:00
detection_tables.h
TSAGE: Remove ADGF_TESTING from Return to Ringworld.
2016-02-28 11:14:44 +11:00
detection.cpp
ALL: Make simpleSaveNames() a MetaEngineFeature
2016-08-24 16:07:55 +06:00
dialogs.cpp
TSAGE: Reduce GUI header dependencies
2016-04-13 16:56:45 +03:00
dialogs.h
TSAGE: Reduce GUI header dependencies
2016-04-13 16:56:45 +03:00
events.cpp
TSAGE: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:28 -04:00
events.h
TSAGE: Some British to American English
2014-02-19 21:45:27 +01:00
globals.cpp
TSAGE: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:28 -04:00
globals.h
TSAGE: Reduce GUI header dependencies
2016-04-13 16:56:45 +03:00
graphics.cpp
TSAGE: Refactor GfxSurface and Screen to not use virtual inheritance
2016-05-26 23:01:34 -04:00
graphics.h
TSAGE: Refactor GfxSurface and Screen to not use virtual inheritance
2016-05-26 23:01:34 -04:00
module.mk
TSAGE: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:28 -04:00
POTFILES
TSAGE: Add list of files that contain translatable strings
2014-10-04 01:09:00 +01:00
resources.cpp
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
resources.h
TSAGE: Fix incorrectly named header defines
2015-05-30 11:17:07 -04:00
saveload.cpp
TSAGE: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:28 -04:00
saveload.h
TSAGE: Rename savegame header members
2014-03-07 14:21:46 +01:00
scenes.cpp
TSAGE: Reduce GUI header dependencies
2016-04-13 16:56:45 +03:00
scenes.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
screen.cpp
TSAGE: Refactor GfxSurface and Screen to not use virtual inheritance
2016-05-26 23:01:34 -04:00
screen.h
TSAGE: Refactor GfxSurface and Screen to not use virtual inheritance
2016-05-26 23:01:34 -04:00
sound.cpp
AUDIO: Remove all AudioStream access to OPL
2015-07-07 20:19:47 -04:00
sound.h
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
staticres.cpp
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
staticres.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00
stP1kAlM
CLOUD: Make OutSaveFile start saves sync
2016-08-24 16:07:55 +06:00
tsage.cpp
TSAGE: Disable Sherlock logo code in TsAGE engine by default
2015-08-16 14:24:18 -04:00
tsage.h
ALL: Change main engine header guard defines to <directory>_<engine>_H
2016-05-17 18:21:30 +02:00
user_interface.cpp
TSAGE: Changed engine to use Graphics::ManagedSurface
2016-03-14 20:56:28 -04:00
user_interface.h
TSAGE: Make GPL headers consistent with themselves.
2014-02-18 02:39:39 +01:00