scummvm/engines/sherlock/music.cpp
2023-12-24 13:19:25 +01:00

629 lines
16 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/algorithm.h"
#include "common/config-manager.h"
#include "common/mutex.h"
#include "sherlock/sherlock.h"
#include "sherlock/music.h"
#include "sherlock/scalpel/drivers/mididriver.h"
#include "audio/audiostream.h"
// for Miles Audio (Sherlock Holmes 2)
#include "audio/miles.h"
// for 3DO digital music
#include "audio/decoders/aiff.h"
namespace Sherlock {
#define NUM_SONGS 45
/* This tells which song to play in each room, 0 = no song played */
static const char ROOM_SONG[62] = {
0, 20, 43, 6, 11, 2, 8, 15, 6, 28,
6, 38, 7, 32, 16, 5, 8, 41, 9, 22,
10, 23, 4, 39, 19, 24, 13, 27, 0, 30,
3, 21, 26, 25, 16, 29, 1, 1, 18, 12,
1, 17, 17, 31, 17, 34, 36, 7, 20, 20,
33, 8, 44, 40, 42, 35, 0, 0, 0, 12,
12
};
static const char *const SONG_NAMES[NUM_SONGS] = {
"SINGERF", "CHEMIST", "TOBAC", "EQUEST", "MORTUARY", "DOCKS", "LSTUDY",
"LORD", "BOY", "PERFUM1", "BAKER1", "BAKER2", "OPERA1", "HOLMES",
"FFLAT", "OP1FLAT", "ZOO", "SROOM", "FLOWERS", "YARD", "TAXID",
"PUB1", "VICTIM", "RUGBY", "DORM", "SHERMAN", "LAWYER", "THEATRE",
"DETECT", "OPERA4", "POOL", "SOOTH", "ANNA1", "ANNA2", "PROLOG3",
"PAWNSHOP", "MUSICBOX", "MOZART1", "ROBHUNT", "PANCRAS1", "PANCRAS2", "LORDKILL",
"BLACKWEL", "RESCUE", "MAP"
};
MidiParser_SH::MidiParser_SH() {
_ppqn = 1;
setTempo(16667);
_data = nullptr;
_beats = 0;
_lastEvent = 0;
_trackEnd = nullptr;
_musData = nullptr;
_musDataSize = 0;
}
MidiParser_SH::~MidiParser_SH() {
Common::StackLock lock(_mutex);
unloadMusic();
_driver = nullptr;
}
void MidiParser_SH::parseNextEvent(EventInfo &info) {
Common::StackLock lock(_mutex);
// warning("parseNextEvent");
// there is no delta right at the start of the music data
// this order is essential, otherwise notes will get delayed or even go missing
if (_position._playPos != _tracks[0]) {
info.delta = *(_position._playPos++);
} else {
info.delta = 0;
}
info.start = _position._playPos;
info.event = *_position._playPos++;
//warning("Event %x", info.event);
_position._runningStatus = info.event;
switch (info.command()) {
case 0xC: { // program change
int idx = *_position._playPos++;
info.basic.param1 = idx & 0x7f;
info.basic.param2 = 0;
}
break;
case 0xD:
info.basic.param1 = *_position._playPos++;
info.basic.param2 = 0;
break;
case 0xB:
info.basic.param1 = *_position._playPos++;
info.basic.param2 = *_position._playPos++;
info.length = 0;
break;
case 0x8:
case 0x9:
case 0xA:
case 0xE:
info.basic.param1 = *(_position._playPos++);
info.basic.param2 = *(_position._playPos++);
if (info.command() == 0x9 && info.basic.param2 == 0) {
// NoteOn with param2==0 is a NoteOff
info.event = info.channel() | 0x80;
}
info.length = 0;
break;
case 0xF:
if (info.event == 0xFF) {
error("SysEx META event 0xFF");
byte type = *(_position._playPos++);
switch(type) {
case 0x2F:
// End of Track
allNotesOff();
stopPlaying();
unloadMusic();
return;
case 0x51:
warning("TODO: 0xFF / 0x51");
return;
default:
warning("TODO: 0xFF / %x Unknown", type);
break;
}
} else if (info.event == 0xFC) {
// Official End-Of-Track signal
debugC(kDebugLevelMusic, "Music: System META event 0xFC");
byte type = *(_position._playPos++);
switch (type) {
case 0x80: // end of track, triggers looping
debugC(kDebugLevelMusic, "Music: META event triggered looping");
jumpToTick(0, true, true, false);
break;
case 0x81: // end of track, stop playing
debugC(kDebugLevelMusic, "Music: META event triggered music stop");
stopPlaying();
unloadMusic();
break;
default:
error("MidiParser_SH::parseNextEvent: Unknown META event 0xFC type %x", type);
break;
}
} else {
warning("TODO: %x / Unknown", info.event);
break;
}
break;
default:
warning("MidiParser_SH::parseNextEvent: Unsupported event code %x", info.event);
break;
}// switch (info.command())
}
bool MidiParser_SH::loadMusic(byte *musData, uint32 musDataSize) {
Common::StackLock lock(_mutex);
debugC(kDebugLevelMusic, "Music: loadMusic()");
unloadMusic();
_musData = musData;
_musDataSize = musDataSize;
byte *headerPtr = _musData + 12; // skip over the already checked SPACE header
byte *pos = headerPtr;
uint16 headerSize = READ_LE_UINT16(headerPtr);
assert(headerSize == 0x7F); // Security check
// Skip over header
pos += headerSize;
_lastEvent = 0;
_trackEnd = _musData + _musDataSize;
_numTracks = 1;
_tracks[0] = pos;
_ppqn = 1;
setTempo(16667);
setTrack(0);
return true;
}
void MidiParser_SH::unloadMusic() {
Common::StackLock lock(_mutex);
if (_musData) {
delete[] _musData;
_musData = nullptr;
_musDataSize = 0;
}
MidiParser::unloadMusic();
}
/*----------------------------------------------------------------*/
Music::Music(SherlockEngine *vm, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) {
_midiDriver = nullptr;
_midiParser = nullptr;
_musicType = MT_NULL;
_musicPlaying = false;
_midiOption = false;
_midiMusicData = nullptr;
_musicVolume = ConfMan.hasKey("music_volume") ? ConfMan.getInt("music_volume") : 255;
_musicOn = false;
if (IS_3DO) {
// 3DO - uses digital samples for music
_musicOn = ConfMan.hasKey("music_mute") ? !ConfMan.getBool("music_mute") : true;
return;
}
if (_vm->_interactiveFl)
_vm->_res->addToCache("MUSIC.LIB");
MidiDriver::DeviceHandle dev;
if (IS_SERRATED_SCALPEL) {
// Serrated Scalpel: used an internal Electronic Arts .MUS music engine
_midiParser = new MidiParser_SH();
dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MT32);
_musicType = MidiDriver::getMusicType(dev);
switch (_musicType) {
case MT_ADLIB:
_midiDriver = MidiDriver_SH_AdLib_create();
break;
case MT_MT32:
_midiDriver = MidiDriver_MT32_create();
break;
case MT_GM:
if (ConfMan.getBool("native_mt32")) {
_midiDriver = MidiDriver_MT32_create();
_musicType = MT_MT32;
}
break;
default:
// Create default one
// I guess we shouldn't do this anymore
//_midiDriver = MidiDriver::createMidi(dev);
break;
}
} else {
// Rose Tattooo: seems to use Miles Audio 3
_midiParser = MidiParser::createParser_XMIDI();
dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
_musicType = MidiDriver::getMusicType(dev);
switch (_musicType) {
case MT_ADLIB:
// SAMPLE.AD -> regular AdLib instrument data
// SAMPLE.OPL -> OPL-3 instrument data
// although in case of Rose Tattoo both files are exactly the same
_midiDriver = Audio::MidiDriver_Miles_AdLib_create("SAMPLE.AD", "SAMPLE.OPL");
break;
case MT_MT32:
// Sherlock Holmes 2 does not have a MT32 timbre file
_midiDriver = Audio::MidiDriver_Miles_MT32_create("");
break;
case MT_GM:
if (ConfMan.getBool("native_mt32")) {
_midiDriver = Audio::MidiDriver_Miles_MT32_create("");
_musicType = MT_MT32;
} else {
_midiDriver = MidiDriver::createMidi(dev);
_musicType = MT_GM;
}
break;
default:
// Do not create anything
break;
}
}
if (_midiDriver) {
int ret = _midiDriver->open();
if (ret == 0) {
// Reset is done inside our MIDI driver
_midiDriver->setTimerCallback(_midiParser, &_midiParser->timerCallback);
}
_midiParser->setMidiDriver(_midiDriver);
_midiParser->setTimerRate(_midiDriver->getBaseTempo());
if (IS_SERRATED_SCALPEL) {
if (_musicType == MT_MT32) {
// Upload patches
Common::SeekableReadStream *MT32driverStream = _vm->_res->load("MTHOM.DRV", "MUSIC.LIB");
if (!MT32driverStream)
error("Music: could not load MTHOM.DRV, critical");
byte *MT32driverData = new byte[MT32driverStream->size()];
int32 MT32driverDataSize = MT32driverStream->size();
assert(MT32driverData);
MT32driverStream->read(MT32driverData, MT32driverDataSize);
delete MT32driverStream;
assert(MT32driverDataSize > 12);
byte *MT32driverDataPtr = MT32driverData + 12;
MT32driverDataSize -= 12;
MidiDriver_MT32_uploadPatches(_midiDriver, MT32driverDataPtr, MT32driverDataSize);
delete[] MT32driverData;
}
}
_musicOn = ConfMan.hasKey("music_mute") ? !ConfMan.getBool("music_mute") : true;
}
}
Music::~Music() {
stopMusic();
if (_midiDriver) {
_midiDriver->setTimerCallback(this, nullptr);
}
if (_midiParser) {
_midiParser->stopPlaying();
delete _midiParser;
_midiParser = nullptr;
}
if (_midiDriver) {
_midiDriver->close();
delete _midiDriver;
}
}
bool Music::loadSong(int songNumber) {
debugC(kDebugLevelMusic, "Music: loadSong()");
if(songNumber == 100)
songNumber = 55;
else if(songNumber == 70)
songNumber = 54;
if((songNumber > 60) || (songNumber < 1))
return false;
songNumber = ROOM_SONG[songNumber];
if(songNumber == 0)
songNumber = 12;
if((songNumber > NUM_SONGS) || (songNumber < 1))
return false;
Common::String songName = Common::String(SONG_NAMES[songNumber - 1]);
freeSong(); // free any song that is currently loaded
stopMusic();
if (!playMusic(songName))
return false;
startSong();
return true;
}
bool Music::loadSong(const Common::String &songName) {
freeSong(); // free any song that is currently loaded
stopMusic();
if (!playMusic(songName))
return false;
startSong();
return true;
}
void Music::syncMusicSettings() {
_musicOn = !ConfMan.getBool("mute") && !ConfMan.getBool("music_mute");
}
bool Music::playMusic(const Common::String &name) {
if (!_musicOn)
return false;
_nextSongName = _currentSongName = name;
debugC(kDebugLevelMusic, "Music: playMusic('%s')", name.c_str());
if (!IS_3DO) {
// MIDI based
if (!_midiDriver)
return false;
Common::String midiMusicName = (IS_SERRATED_SCALPEL) ? name + ".MUS" : name + ".XMI";
Common::SeekableReadStream *stream = _vm->_res->load(Common::Path(midiMusicName), "MUSIC.LIB");
byte *midiMusicData = new byte[stream->size()];
int32 midiMusicDataSize = stream->size();
stream->read(midiMusicData, midiMusicDataSize);
delete stream;
if (midiMusicDataSize < 14) {
warning("Music: not enough data in music file");
delete[] midiMusicData;
return false;
}
byte *dataPos = midiMusicData;
uint32 dataSize = midiMusicDataSize;
if (IS_SERRATED_SCALPEL) {
if (memcmp(" ", dataPos, 12)) {
warning("Music: expected header not found in music file");
delete[] midiMusicData;
return false;
}
dataPos += 12;
dataSize -= 12;
if (dataSize < 0x7F) {
warning("Music: expected music header not found in music file");
delete[] midiMusicData;
return false;
}
uint16 headerSize = READ_LE_UINT16(dataPos);
if (headerSize != 0x7F) {
warning("Music: header is not as expected");
delete[] midiMusicData;
return false;
}
} else {
if (memcmp("FORM", dataPos, 4)) {
warning("Music: expected header not found in music file");
delete[] midiMusicData;
return false;
}
}
if (IS_SERRATED_SCALPEL) {
// Pass the music data to the driver as well
// because channel mapping and a few other things inside the header
switch (_musicType) {
case MT_ADLIB:
MidiDriver_SH_AdLib_newMusicData(_midiDriver, dataPos, dataSize);
break;
case MT_MT32:
MidiDriver_MT32_newMusicData(_midiDriver, dataPos, dataSize);
break;
default:
// should never happen
break;
}
}
_midiMusicData = midiMusicData;
_midiParser->loadMusic(midiMusicData, midiMusicDataSize);
} else {
// 3DO: sample based
Audio::AudioStream *musicStream;
Common::Path digitalMusicName("music/");
digitalMusicName.appendInPlace(name + "_MW22.aifc");
if (isPlaying()) {
_mixer->stopHandle(_digitalMusicHandle);
}
Common::File *digitalMusicFile = new Common::File();
if (!digitalMusicFile->open(digitalMusicName)) {
warning("playMusic: can not open 3DO music '%s'", digitalMusicName.toString().c_str());
delete digitalMusicFile;
return false;
}
// Try to load the given file as AIFF/AIFC
musicStream = Audio::makeAIFFStream(digitalMusicFile, DisposeAfterUse::YES);
if (!musicStream) {
warning("playMusic: can not load 3DO music '%s'", digitalMusicName.toString().c_str());
return false;
}
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_digitalMusicHandle, musicStream);
}
_musicPlaying = true;
return true;
}
void Music::stopMusic() {
freeSong();
}
void Music::startSong() {
// No implementation needed for ScummVM
}
void Music::freeSong() {
if (!IS_3DO) {
if (_midiParser->isPlaying())
_midiParser->stopPlaying();
// Free the MIDI MUS data buffer
_midiParser->unloadMusic();
}
_midiMusicData = nullptr;
_musicPlaying = false;
}
bool Music::isPlaying() {
if (!IS_3DO) {
// MIDI based
return _midiParser->isPlaying();
} else {
// 3DO: sample based
return _mixer->isSoundHandleActive(_digitalMusicHandle);
}
}
// Returns the current music position in milliseconds
uint32 Music::getCurrentPosition() {
if (!IS_3DO) {
// MIDI based
return (_midiParser->getTick() * 1000) / 60; // translate tick to millisecond
} else {
// 3DO: sample based
return _mixer->getSoundElapsedTime(_digitalMusicHandle);
}
}
// This is used to wait for the music in certain situations like especially the intro
// Note: the original game didn't do this, instead it just waited for certain amounts of time
// We do this, so that the intro graphics + music work together even on faster/slower hardware.
bool Music::waitUntilMSec(uint32 msecTarget, uint32 msecMax, uint32 additionalDelay, uint32 noMusicDelay) {
uint32 msecCurrent = 0;
if (!isPlaying()) {
return _vm->_events->delay(noMusicDelay, true);
}
while (1) {
if (!isPlaying()) { // Music is not playing anymore -> we are done
if (additionalDelay > 0) {
if (!_vm->_events->delay(additionalDelay, true))
return false;
}
return true;
}
msecCurrent = getCurrentPosition();
//warning("waitUntilMSec: %lx", msecCurrent);
if ((!msecMax) || (msecCurrent <= msecMax)) {
if (msecCurrent >= msecTarget) {
if (additionalDelay > 0) {
if (!_vm->_events->delay(additionalDelay, true))
return false;
}
return true;
}
}
if (!_vm->_events->delay(10, true))
return false;
}
}
void Music::setMusicVolume(int volume) {
_musicVolume = volume;
_musicOn = volume > 0;
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume);
}
void Music::getSongNames(Common::StringArray &songs) {
songs.clear();
if (IS_SERRATED_SCALPEL) {
if (IS_3DO) {
Common::FSDirectory gameDirectory(ConfMan.getPath("path"));
Common::FSDirectory *musicDirectory = gameDirectory.getSubDirectory("music");
Common::ArchiveMemberList files;
musicDirectory->listMatchingMembers(files, "*_mw22.aifc");
for (Common::ArchiveMemberList::iterator i = files.begin(); i != files.end(); ++i) {
Common::String name = (*i)->getName();
name.erase(name.size() - 10);
songs.push_back(name);
}
} else {
for (int i = 0; i < ARRAYSIZE(SONG_NAMES); i++) {
songs.push_back(SONG_NAMES[i]);
}
}
} else {
Common::StringArray fileList;
_vm->_res->getResourceNames("music.lib", fileList);
for (Common::StringArray::iterator i = fileList.begin(); i != fileList.end(); ++i) {
if ((*i).matchString("*.XMI", true)) {
(*i).erase((*i).size() - 4);
songs.push_back(*i);
}
}
}
Common::sort(songs.begin(), songs.end());
}
void Music::checkSongProgress() {
if (!isPlaying()) {
playMusic(_nextSongName);
}
}
} // End of namespace Sherlock